Search found 320 matches
- Tue May 15, 2007 9:30 pm
- Forum: Open Discussion
- Topic: Eberron love it or hate it?
- Replies: 74
- Views: 8018
<t>I'm not disputing the 'definition' of ROBOT, just that what people think of robots is not what a warforge is.<br/> <br/> When I think robot I think of the mechanical things built to do specific tasks such as the jetsons maid. Or how about that robot from lost in space. C3PO and R2D2. Even DATA fr...
- Tue May 15, 2007 3:23 pm
- Forum: Open Discussion
- Topic: Eberron love it or hate it?
- Replies: 74
- Views: 8018
- Tue Apr 24, 2007 11:10 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Lazy CK electronic aids?
- Replies: 27
- Views: 3775
Storm Queen wrote: Hey Jynx, I've just tried your program. I think it's great for a light, simple tool and once I figured out how, can even allow for data entry of extra stuff. hehe... I'll have to put in simple instructions to show how to use it. Storm Queen wrote: Some comments - spells aren't pr...
- Tue Apr 24, 2007 1:55 pm
- Forum: Open Discussion
- Topic: A key marketing change is needed for C&C
- Replies: 63
- Views: 6295
- Tue Apr 17, 2007 3:27 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Lazy CK electronic aids?
- Replies: 27
- Views: 3775
<r>I've been using a program of my own creation for PC and NPC storage. Basically it started as a way for me to have a nifty character sheet print out - one similar to the one I use in my 2e game. Then I started tweeking the code to incorporate more and more. It's not the most user friendly program ...
- Mon Mar 26, 2007 6:54 pm
- Forum: Open Discussion
- Topic: A New Gamer
- Replies: 20
- Views: 1691
- Sat Mar 24, 2007 11:35 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: A quick question
- Replies: 16
- Views: 2049
- Sat Mar 24, 2007 3:10 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: A quick question
- Replies: 16
- Views: 2049
<t>It's funny how tonight we had a case exactly like the example in the original poster...<br/> <br/> The party fighter wanted to lift and move a large statue in hopes of tossing it down the pit while an evil tentaicle whipping creature was slowly climbing up the hole. At first I told him that it wa...
- Fri Mar 23, 2007 8:44 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: A quick question
- Replies: 16
- Views: 2049
Treebore wrote: Well, going by the OP's example the CK shouldn't be saying its impossible. He should be saying its a CL5, 10, or whatever. That way you get to see the difference between a 1 3 or an 18 and Prime/Non-Prime. So he is basically shooting himself in the foot by using the word impossible ...
- Fri Mar 23, 2007 7:02 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: A quick question
- Replies: 16
- Views: 2049
- Fri Mar 23, 2007 4:18 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Gaming styles and mussings...
- Replies: 6
- Views: 1560
<t>At the heart of it all, we're all basically playing a game therefore we need rules in order to justify it's status as a game. However, for us who prefer to have story drive the game, it can be a major pitfall when one sees his CK or his own CK style become TOO MUCH a story telling session. The pl...
- Wed Mar 21, 2007 9:39 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Multi-classing
- Replies: 26
- Views: 1217
<t>I never got my crusader mag... so I can't say if I like any of those options, however I've devised my own method which is similar to the method mentioned above save for one thing... the way I split the XP rewards.<br/> <br/> The way I see it, you get X amount of rewards based on the difficulty of...
- Wed Mar 21, 2007 2:27 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monster saves and character primes
- Replies: 38
- Views: 3749
<t>Up until now, I've simply given 'skill' type checks for monsters a basic 18 - no primes, and only use the HD as a bonus to their rolls. As far as I care, the SAVES are just that... saves not skill checks, therefore thre is no need to know if the difficulty starts at 12 or 18. I'm not a player cha...
- Tue Mar 20, 2007 4:34 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monster saves and character primes
- Replies: 38
- Views: 3749
- Mon Mar 12, 2007 11:18 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Balancing Encounters - How to do it?
- Replies: 16
- Views: 3230
serleran wrote: I use whatever the hell I want to use. If the encounter is too tough, I expect the party to retreat, use better tactics, or many other things. I don't try to make sure every thing in the universe is to their ability. The world, even a fantasy world, doesn't work like that. I'm with ...
- Thu Mar 08, 2007 4:33 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Illusionist's Sharp Senses
- Replies: 44
- Views: 10029
irda ranger wrote: This is different than the Illusionist situation we are discussing. Understood you are discussin the illusionist ability, but why can the idea not be used on a save as well? fizz wrote: Treating class abilities as Primes removes most of the reason for having Primes in the first p...
- Wed Mar 07, 2007 8:24 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Illusionist's Sharp Senses
- Replies: 44
- Views: 10029
irda ranger wrote: Er, no. You choice of Primes define the character. Ignoring the Primes your class has class abilities in isn't smart, but you are free to do so. Luckily, most classes have the majority on their class skills in this required Prime stat. The Ranger is the exception, so I have house...
- Wed Mar 07, 2007 7:57 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Illusionist's Sharp Senses
- Replies: 44
- Views: 10029
<t>How about just automatically assuming that the character has a PRIME in whatever ability they are using to perform a 'CLASS SKILL'. That way there is no arguing that one character has a better chance at doing something not in their 'CLASS SKILLS' as compared to the other character who is attempti...
- Thu Feb 08, 2007 2:55 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: An idea for the Trolls
- Replies: 24
- Views: 4360
<t>Nope!<br/> <br/> I love Minis, don't have time to paint them so I use the WOTC minis, but do not use the WOTC rules when RPGing. When I prep for an encounter, I just pull out the minis I need when I need them. So there is no need to have a list at the end of a module. I would much rather see a be...
- Wed Feb 07, 2007 2:04 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: playing wow rpg with c&c
- Replies: 9
- Views: 2575
<t>I've been 'converting' Eberron for my own game. I'll be honest... at times it seems like too much. I see all the stat blocks and all the different classes and such, then I get depressed and want to give it all up. I've found that just converting what you need/want is good enough. The thing is tha...
- Fri Feb 02, 2007 6:39 pm
- Forum: Open Discussion
- Topic: Music anyone?
- Replies: 21
- Views: 2755
- Fri Feb 02, 2007 6:35 pm
- Forum: Open Discussion
- Topic: And the campaign hath ended....
- Replies: 16
- Views: 2026
Re: And the campaign hath ended....
Inkpot wrote: Yes, my long-running C&C campaign has finally come to an end. ...There were many, many attempts at dramatic flair and PC involvement, however players appearing and disappearing in the campaign made this extremely difficult at best. I tend to tailor my adventures around the players...
- Mon Jan 29, 2007 2:33 pm
- Forum: Other Games
- Topic: Simplifying D&D to be more like C&C - Is it possible
- Replies: 12
- Views: 7079
<t>I'm not trying to convert everything cause that would be suicidal! LOL! I've got about 10 source books, totaling well over 2000 pages! I actually don't even use the books so much... not enough time to read them all and game and have an actual life! I guess I flip through them and if something sta...
- Fri Jan 26, 2007 9:16 pm
- Forum: Open Discussion
- Topic: Way to go Troll Lords! Welcome to the top 5!
- Replies: 30
- Views: 3558
Omote wrote: Best thing to do for TLG marketing-wise is to spread the Crusade by word of mouth, and by example. The Crusade rests with the Crusaders at this point. Agreed 100% ! It takes crusaders to push the crusade. Up until I ran demo games for 5 months at the local store, they never even heard ...
- Wed Jan 24, 2007 3:51 pm
- Forum: Other Games
- Topic: Simplifying D&D to be more like C&C - Is it possible
- Replies: 12
- Views: 7079
- Tue Jan 23, 2007 10:02 pm
- Forum: Other Games
- Topic: Simplifying D&D to be more like C&C - Is it possible
- Replies: 12
- Views: 7079
- Tue Jan 23, 2007 5:53 pm
- Forum: Other Games
- Topic: Simplifying D&D to be more like C&C - Is it possible
- Replies: 12
- Views: 7079
Simplifying D&D to be more like C&C - Is it possible
<t>First... let me say that I love C&C and have nothing against it. However, it has become painfully clear to me that no amount of convincing will make certain players want to dump 3.5 and go with C&C. Some do but will always have that little bit of hesitation or resentment that they are pla...
- Thu Jan 04, 2007 7:06 pm
- Forum: Open Discussion
- Topic: What makes a character 'stand out' in a game?
- Replies: 25
- Views: 3214
Re: What makes a character 'stand out' in a game?
Inkpot wrote: This is an ongoing debate I have with some D&D 3.5 cultists (sorry, couldn't help myself). They say that the lack of prestige classes in C&C makes it so that your character doesn't 'stand out' in a crowd. ...... Your thoughts? When asked what makes a C&C character differen...
- Wed Jan 03, 2007 1:52 pm
- Forum: Open Discussion
- Topic: A need to rant for a moment...
- Replies: 14
- Views: 2137
<t>I am in the same boat as you. I've currently got 6 players, 5 of whom are never confirmed. One would move into my house if he had the chance. Another is extremely interested but I've only just met her, and am not sure of her commitment status yet. Another is running his own game and lives far awa...
- Tue Jan 02, 2007 5:39 pm
- Forum: Open Discussion
- Topic: New Year Resolutions?
- Replies: 19
- Views: 2921
Re: New Year Resolutions?
angelius wrote: Try to not to wing it all the time. Actually do some preparation instead HAHA! Mine is just the opposite. I do way to much prep and waste more time than needed on it. Especially since the players I have/had seem to come and go so consistency is out the window as far as I'm concerned.