Search found 39 matches
- Mon May 25, 2009 12:15 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: spellcasting roll
- Replies: 11
- Views: 1444
<t>The main trouble i see with this systems way of showing that magic is a "difficult art to master" is that it makes being a low level spell caster pure suffering. You have made them less useful at low levels because you want it to "balance" with them being so powerful later on. But it means that t...
- Sat May 23, 2009 11:35 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Maxing HD rolls
- Replies: 30
- Views: 1695
- Fri May 22, 2009 9:46 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Economy
- Replies: 42
- Views: 3887
C&C Economy
<t>I'm a math minded person, so i couldn't help but wonder what approximate pay scales were for commoners, tradesmen, and soldiers.<br/> <br/> I know D&D 3.5 had a table in the equipment section detailing the cost of hiring a tradesman of a specific sort. But does C&C have one?<br/> <br/> Th...
- Fri May 22, 2009 11:54 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C and melee classes at higher levels
- Replies: 26
- Views: 1778
<t>Lord Dynel Oh i have played with people who power-build, Muchkinize, finagle the rules, and wheedle the DM. And while that may unbalance the party. A good player doesn't need good stats and a bad player can be taken down even with the best stats.<br/> <br/> Overpowered wizards don't survive long ...
- Fri May 22, 2009 10:34 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C and melee classes at higher levels
- Replies: 26
- Views: 1778
<t>Even before i realize that you shouldn't be comparing classes by their ability to kill each other, i never found the Wizard overpowered. I mean it was a matter of timing. Everyone would always assume if it was a Fighter vs Wizard battle that the wizard would have all these amazing spells up and r...
- Wed May 20, 2009 9:48 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Reversible Spells
- Replies: 29
- Views: 1411
<t>Haha, i don't know about ALL spells having a reverse. But tweaking spells on the fly sound like an exciting idea... though possibly very dangerous. Tastes a bit like wild magic. And we all know how that goes <br/> It's just that some spells sound like that would have a reverse just by nature. Mos...
- Wed May 20, 2009 9:00 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Reversible Spells
- Replies: 29
- Views: 1411
- Wed May 20, 2009 7:01 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Reversible Spells
- Replies: 29
- Views: 1411
serleran wrote: Spells with variable casting options, such as wall of ice are memorized as they are -- when cast, any of the particular applications can be utilized, but only one such variation per casting. The reversing of a spell is not a variation... it is a different spell, so, by the rules, no...
- Wed May 20, 2009 12:44 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Reversible Spells
- Replies: 29
- Views: 1411
Reversible Spells
<t>My book doesn't arrive in the mail for another few days and this question has been bugging me (not to mention i don't know if it's made clear in the book):<br/> <br/> Does the reverse of a spell have to be memorized independently, or can a spell that is reversible be cast as it's reverse on the f...