Search found 286 matches

by phadeout
Wed Nov 08, 2006 5:44 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Bard Hit Dice
Replies: 20
Views: 3720

johns wrote:
Like he could yell "Hey caster caster caster .... sa-wing caster" while the spellcaster is trying to do his stuff.

LMFAO.... I have to write this down in my house rule quotes....
by phadeout
Wed Nov 08, 2006 5:43 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Help me get rid of spell memorization
Replies: 20
Views: 4160

Metathiax wrote: You could also allow spellcasters to select a cantrip as an innate spell at given levels. That's a good idea, say each time they learn to cast a new level of spell (1 innate cantrip at 1st level, 2 when they can cast 2nd level spells, 3 when they can cast 3rd level spells, maxing o...
by phadeout
Tue Nov 07, 2006 10:56 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Help me get rid of spell memorization
Replies: 20
Views: 4160

Irda,

Why not make the number of 0th-level spells that you can cast be as per the PHB plus the level of the caster.
by phadeout
Tue Nov 07, 2006 9:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Help me get rid of spell memorization
Replies: 20
Views: 4160

<t>Irda Ranger,<br/> <br/> It's a nice idea, but brings too much of a "Diablo" feel to the spell caster for me. You can just keep casting spells, just like the warrior can keep swinging. It's a different feel and a different concept on what a Wizard is for sure.<br/> <br/> You'd almost have to nerf ...
by phadeout
Tue Nov 07, 2006 9:19 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Helping out non-casters at higher levels
Replies: 24
Views: 3861

Nelzie wrote: Wanting to keep things simple, I would rather see increased damage from single attacks as they level. Which will allow them to easily rip through hordes of nearly equally powerful, yet un-heroic NPCs and Monsters. Then, when they face Anti-Heroes, they will feel the power that they wi...
by phadeout
Tue Nov 07, 2006 8:51 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Bard Hit Dice
Replies: 20
Views: 3720

<t>Here's an idea I may implement to make bard's more appealing.<br/> <br/> Depending on how you view magic in your campaign, you could give the bard a "CounterSong" not just against "Sonic" magic, but against any magic using Verbal components. The bard can confound a spell caster trying to cast a s...
by phadeout
Tue Nov 07, 2006 7:53 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Multiple Special Abilities?
Replies: 4
Views: 1613

Re: AHHHH!

vogless wrote: Good point! So, then, he'd be able to sneak in both types of terrain. But what about an Elf Ranger? I like the +2 bonus. I'd say keep the bonuses as is, but you could rule that the Elf get's a +2 to Move Silently only while in the Wilderness if they have Move Silently as a class abil...
by phadeout
Tue Nov 07, 2006 7:50 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Help me get rid of spell memorization
Replies: 20
Views: 4160

I just have to say...

Metathiax, this should have been an official C&C rule...
by phadeout
Tue Nov 07, 2006 7:15 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Multiple Special Abilities?
Replies: 4
Views: 1613

Re: Multiple Special Abilities?

gideon_thorne wrote:
Ya. It may be an oversight, but I'd give the elf thief the same thing an elf ranger gets to MS. Ie.. a +2

Hmm, but technically an Elf can only Move Silently in the Wilderness no?
by phadeout
Tue Nov 07, 2006 7:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Gary's Multi/Dual Classing thoughts.
Replies: 9
Views: 2511

serleran wrote: Cross-referencing means looking up levels and comparing them to a chart. Actually, its been a while since I read Davis' version, so I'm not sure if that's how it works. But, if so... for example: If you're a 3rd level rogue, 2nd level fighter, you'd look up the levels on a chart and...
by phadeout
Tue Nov 07, 2006 6:44 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Helping out non-casters at higher levels
Replies: 24
Views: 3861

Orpheus wrote: I'm gonna have to agree with Robo on that one. I DM'ed my first full fledge C&C game Saturday night and we had a blast! Never mind the fact that we didn't even pay attention to all of the rules since it was a few players' first time playing an RPG period. One guy, playing a bard,...
by phadeout
Tue Nov 07, 2006 5:32 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Gary's Multi/Dual Classing thoughts.
Replies: 9
Views: 2511

Ok, the first option and second option make sense.

But what do you mean by Cross-Referencing?
by phadeout
Tue Nov 07, 2006 5:23 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Gary's Multi/Dual Classing thoughts.
Replies: 9
Views: 2511

Very useful feedback, I know the saving throw/general check's are an issue with multi-classing.

Does anyone have any input on how the Multi-Classing in Crusader #4 compare to Gary's? Are they quite different? What about Dual-Classing (if any)?
by phadeout
Mon Nov 06, 2006 7:57 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Goblins, hobgoblins, and orcs
Replies: 11
Views: 2242

If you're going to add abilities to a monster, you can just use the charts in the M&T book for determining monster experience (since the chart takes the ability of the monster into account). [hope that's not too vague, as I don't have the book in front of me]
by phadeout
Mon Nov 06, 2006 7:51 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Gary's Multi/Dual Classing thoughts.
Replies: 9
Views: 2511

Gary's Multi/Dual Classing thoughts.

<t>I've been working on my own Multi/Dual Classing based off of Gary's work. I like the rules he has, as is, but there are a few things I feel are off. If you have any useful input, I'd appreciate it.<br/> <br/> This is based off Gary's downloadable options and skills.<br/> <br/> When dual classing:...
by phadeout
Mon Nov 06, 2006 7:29 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Spontanious casters
Replies: 22
Views: 3019

<t>As noted earlier, Spells and Magic from 2E AD&D would be a great reference. I'm very tempted to use the Spell Point system, and maybe some of the optional spell casting variations (channelling, witchery, alienists, etc.).<br/> <br/> If you want to keep things as simple as possible though, let...