Search found 286 matches

by phadeout
Thu Apr 10, 2008 9:23 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Spells
Replies: 49
Views: 3061

Buttmonkey wrote: I would be happy just to get a complete set of spell descriptions where the spells are sorted by class and level rather than alphabetically. 1E got that part right. YES, thank you. Sorting by level was sooooooo much easier. I think the reason they dropped this is Spell Overlap (a ...
by phadeout
Thu Apr 10, 2008 8:34 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding 3/2, 2/1, 5/2 attacks without breaking stuff.
Replies: 24
Views: 730

Adding 3/2, 2/1, 5/2 attacks without breaking stuff.

<t>Ok,<br/> <br/> I still like the idea that Specialization gives you 3 attacks every 2 rounds and that Warriors gain more attacks as they level up.<br/> <br/> I'm going with 2E AD&D here so warriors (Fighters, Rangers, Paladins) gain this attack progression:<br/> <br/> Level #Attacks/Round<br/>...
by phadeout
Thu Apr 10, 2008 6:36 pm
Forum: Open Discussion
Topic: How many C&Cer's are there? How much has TLG sold?
Replies: 40
Views: 990

<t>Yes, amazon reviews are VERY helpful. People need to take the time to write them (even if simple) because it causes things to be noticed.<br/> _________________<br/> "If everyone was drunker, was beer cheaper? And if they were more drunk the further back one goes, is there a time when everyone wa...
by phadeout
Thu Apr 10, 2008 5:06 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Experience Points sans Treasure
Replies: 22
Views: 592

<t>I was looking through my notes from previous forum posts and I believe Serleran (or someone who helped write M&T) mentioned that in C&C, monsters are worth 1/3 their AD&D counter parts.<br/> <br/> So, it might be worth just giving 300% for monster kills sans treasure.<br/> ___________...
by phadeout
Thu Apr 10, 2008 5:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Spells
Replies: 49
Views: 3061

Omote wrote: I think a great many people would like to see a Spell Compendium for Castles & Crusades (I know I would). But it doesn't have the be like the v3.5 book. I would love to see just such a book that is COMPLETE. By that I mean have every spell description (even ones already in the PHB)...
by phadeout
Thu Apr 10, 2008 4:06 pm
Forum: Open Discussion
Topic: How many C&Cer's are there? How much has TLG sold?
Replies: 40
Views: 990

gideon_thorne wrote: Well, all you have to do is scroll down to the bottom of the forum to find out. We're hitting pretty close to 1200. Last I looked it was 1146. That's a pretty decent number. Especially since NO ONE I know, and No One I talk to at FLGSs are forum goers... _________________ "...
by phadeout
Thu Apr 10, 2008 3:51 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Perception
Replies: 37
Views: 651

<t>As I read this thread, and reading about how "this class should be good at this" and "this class should be able for this".... One thing stuck out at me. EVERY class should have a "perception" modifier if you plan to do any rolling for perception style checks. It's the SIEGE engine right? It works...
by phadeout
Thu Apr 10, 2008 3:15 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Experience Points sans Treasure
Replies: 22
Views: 592

<t>I don't think I like the "big hit thing". It seems counter productive to characters that are not big hitters and spend most of their timing being ingenious rather than coming up with bigger and better ways to deal damage. But I can see this type of XP award working great in a HackMaster campaign ...
by phadeout
Thu Apr 10, 2008 3:12 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Shield: Rule Tweaks
Replies: 50
Views: 1546

<t>Well, this being C&C and all, and reading through parts of this thread, just remember one thing: Keep It Simple<br/> _________________<br/> "If everyone was drunker, was beer cheaper? And if they were more drunk the further back one goes, is there a time when everyone was completely soused al...
by phadeout
Thu Apr 10, 2008 2:57 pm
Forum: Open Discussion
Topic: How many C&Cer's are there? How much has TLG sold?
Replies: 40
Views: 990

<t>I asked how many people are registered on the forum because I'm sure that could be extrapolated out to a number (though it will never be accurate).<br/> <br/> i.e. 10% of RPG's are forum goers.<br/> _________________<br/> "If everyone was drunker, was beer cheaper? And if they were more drunk the...
by phadeout
Thu Apr 10, 2008 4:30 am
Forum: Open Discussion
Topic: How many C&Cer's are there? How much has TLG sold?
Replies: 40
Views: 990

serleran wrote: Steve does. I guesstimate, counting the Spartan 300 (all sold) and around 2k 1st print PHBs, with around 2500 2nd print PHBs, and likely 3000 3rd print PHBs (and not counting any special edition leatherettes or additional non-Spartan 300) that there is something like 7-8k PHBs out t...
by phadeout
Thu Apr 10, 2008 4:28 am
Forum: Open Discussion
Topic: How many C&Cer's are there? How much has TLG sold?
Replies: 40
Views: 990

TheNewGuy wrote: It also doesn't help the numbers that both Amazon US and Amazon Canada seem to have their heads up their collective exhaust ports when it comes to keeping the current C&C core books in stock. I have friends who would buy the books just to have a look at them -- if they could pu...
by phadeout
Thu Apr 10, 2008 4:23 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Experience Points sans Treasure
Replies: 22
Views: 592

<t>Jonathan,<br/> <br/> I use something similar to all that in my campaigns, but I will leave the details for another day as I'm still in the beta stage of it.<br/> <br/> If you don't want to use treasure XP (I never do) then "story XP" can have a formula.<br/> <br/> Try some different combinations ...
by phadeout
Thu Apr 10, 2008 4:06 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Spells
Replies: 49
Views: 3061

Moorcrys wrote: I look to the 2e wizard's and priest's spell compendium for C&C. You have to spread the 7 levels of priest spells over 9 levels, or simply replace the druid and cleric spell progression in C&C with the 1st edition ad&d progression (which is what I do, but definitely not ...
by phadeout
Wed Apr 09, 2008 5:38 pm
Forum: Open Discussion
Topic: How many C&Cer's are there? How much has TLG sold?
Replies: 40
Views: 990

How many C&Cer's are there? How much has TLG sold?

<t>Ok,<br/> <br/> I'm curious. I can't by just browsing the forums see how prevalent C&C is. I don't know anyone in my area who has ever played or heard of C&C unless I told them about it.<br/> <br/> Does anyone know how many C&C PHB's have been sold to date?<br/> <br/> Cheers<br/> _____...
by phadeout
Wed Apr 09, 2008 3:40 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rogue BtH?
Replies: 54
Views: 1437

<t>I think I lean more to the AD&D 2E progression (correct me if I'm wrong but it should look like this):<br/> <br/> (Start at +0 except the Fighter at +1)<br/> <br/> Warriors <br/> <br/> +1 per level (+20 at 20th level, or +19 for C&C non-fighter)<br/> <br/> Priests<br/> <br/> +2 every 3 Le...
by phadeout
Tue Apr 08, 2008 4:58 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My (unfinished) AC&C master ability score table
Replies: 22
Views: 551

<t>I like the idea that Attack bonus is one half Damage bonus for strength. I find it balances high strength a lot more, especially when there is not HUGE bonuses like 3.x has to everything. The 2E ad&d chart for strength worked great, at 25 you had +7 Att/+14 Damage.<br/> _________________<br/>...
by phadeout
Tue Apr 08, 2008 2:59 pm
Forum: Open Discussion
Topic: All Time Favorite RPG???
Replies: 72
Views: 3437

Rigon wrote: I'd have to say my favorite is AD&D 2e. It's the system that I played the most when I first started to play and I have very fond memories of playing it. But C&C is starting to catch up. R- +1 I feel exactly the same about my 2E days... I'm seriously tempted to make a few SIEGE ...
by phadeout
Fri Mar 28, 2008 6:19 pm
Forum: Open Discussion
Topic: new C&C Players Handbook?
Replies: 19
Views: 1091

Troll Lord wrote: The 4th Printing of the PH is in the works. About a month ago I thought we were much closer than we actually were (are). But we are still moving in that direction. We have some plans for it but obviously our biggest concern now is the CKG. What your seeing is hopefully the book (3...
by phadeout
Fri Jan 11, 2008 4:33 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Making gnomes more unique.
Replies: 30
Views: 1791

<t>Well, I've always loved gnomes. I used to play only in FR games (1st and 2nd edition). I always found gnomes were very much life little dwarves that lived in the forested hills. But I just always loved them. I think the only thing they really had going for them was their Illusionist specialties, ...
by phadeout
Sat Dec 01, 2007 5:50 am
Forum: Open Discussion
Topic: Fantasy Flight Games Sale
Replies: 43
Views: 775

<t>Yeah, and if you buy the 2nd Edition Midnight Core book, look at the first line of Playtesters... Notice anything?<br/> <br/> cheers<br/> _________________<br/> "If everyone was drunker, was beer cheaper? And if they were more drunk the further back one goes, is there a time when everyone was com...
by phadeout
Tue Sep 25, 2007 8:44 pm
Forum: Open Discussion
Topic: Darn good thread on ENWorld, for the most part...
Replies: 5
Views: 359

<t>And I think you'd run into some Intellectual Property Issues with Palladium...<br/> _________________<br/> "If everyone was drunker, was beer cheaper? And if they were more drunk the further back one goes, is there a time when everyone was completely soused all of the time? And, could I go there?...
by phadeout
Tue Sep 25, 2007 8:31 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My (unfinished) AC&C master ability score table
Replies: 22
Views: 551

ssfsx17 wrote: I've got just one question: Why did you bring back percentages? I would say percentages are fine - you can't emulate percentages with a d20 - it's just not possible. I like what you've done with the ability chart - I have something very similar in mind as well. One thing I would chan...
by phadeout
Fri Sep 21, 2007 12:22 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Is the fighter too weak? Evaluate my house rules, please?
Replies: 43
Views: 1851

<t>I like the 2E way:<br/> <br/> Specialized weapon gains a 3/2 attack rate, +1 Hit/+2 Damage<br/> <br/> At 7th, 2/1 with Specialized Weapons, everything else 3/2<br/> <br/> At 13th 5/2 with Specialized Weapons, everything else 2/1<br/> <br/> All "warriors" can the 7th and 13th level attack progress...
by phadeout
Wed Sep 19, 2007 6:41 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My Armor List
Replies: 19
Views: 816

Turanil wrote: About plate armors inducing penalties to dexterity and movement, let me just post this wiki info on amors where it says: As far as I am concerned as a CK, I will turn this info into a houserule: Fighters and Knights (no other class) who wear masterwork or magical plate armor do not s...
by phadeout
Fri Sep 14, 2007 8:38 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Paladins/Rangers using cleric/druid items
Replies: 8
Views: 599

DangerDwarf wrote: I wouldn't be prone to allowing it either. Even if I did, I *might* go that way with the Paladin, but definitely not the ranger. I much prefer the C&C, no spells ranger who is more of a wilderness warrior and less of a sword swinging druid. Allowing him to use druidical items...
by phadeout
Fri Sep 14, 2007 3:26 am
Forum: Open Discussion
Topic: Favorite clime, locale, etc. to adventure in:
Replies: 36
Views: 770

<t>I like to try and mix in everything, with a preference for:<br/> <br/> Ruins<br/> <br/> Dungeons<br/> <br/> Castles (made of Ice, Stone, and other fun things)<br/> <br/> Underdark (random caverns and interconnects between Dungeons)<br/> <br/> Abandoned Dwarven/Goblinoid/Ancient Race strongholds/h...
by phadeout
Mon Sep 10, 2007 9:23 pm
Forum: Open Discussion
Topic: IRON MAN, baby!
Replies: 20
Views: 814

Treebore wrote: Man! I got goose bumps! I'm psyched! Ooohooohhh yeah... me too. _________________ "If everyone was drunker, was beer cheaper? And if they were more drunk the further back one goes, is there a time when everyone was completely soused all of the time? And, could I go there?"...
by phadeout
Fri Sep 07, 2007 10:06 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rules questions regarding M&T 2nd ed.
Replies: 24
Views: 1115

kaomera wrote: Personally I tend to call for saves based on the situation and the players descriptions of their characters actions. For example, avoiding a Fireball by diving for cover is normally a Dexterity save, but I would allow any of the other ability scores under certain circumstances: Stren...
by phadeout
Fri Sep 07, 2007 10:03 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: 3E and 2E spell conversion
Replies: 3
Views: 279

<t>I keep leaning towards 2E as well. I find Saves are very easy. I'd rather do a saving throw off the fly than what the C&C PHB says anyways... It's common sense I find.<br/> _________________<br/> "If everyone was drunker, was beer cheaper? And if they were more drunk the further back one goes...