Search found 48 matches

by Galannor
Tue Aug 02, 2011 5:12 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Class and a half question
Replies: 4
Views: 548

Re: Class and a half question

Reading the rules as written, I think that a wizard 4/fighter 2 attacks as a 2nd level fighter, i.e. has a +2 BtH. Bye and have a nice summer!
Galannor
by Galannor
Fri Apr 15, 2011 8:32 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Tad Williams's Memory Sorrow and Thorn Sagas for C&C
Replies: 4
Views: 489

Tad Williams's Memory Sorrow and Thorn Sagas for C&C

Hi everybody, I'm reading for the first time the exceptional sagas "Memory Sorrow and Thorn" by Tad Williams, and I'm thinking about writing a C&C mini campaign within that so flavourful setting. How could I "translate", in C&C game terms, the races, Norns (evil elves/dro...
by Galannor
Wed Feb 16, 2011 9:52 pm
Forum: Other Games
Topic: My houserule site is moving
Replies: 40
Views: 12742

Re: My houserule site is moving

Thank you so much, Chris! I really enjoy your work, and I'm playing extensively with my group with your AD&D 3 ed: great system and great campaign setting!
G.
by Galannor
Fri Jan 28, 2011 10:42 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Illusionist healing spells
Replies: 90
Views: 7813

Re: Illusionist healing spells

I absolutely have no problem with arcane spell casters using healing spells: I vote "leave the healing spells for the illusionist". I particularly like the flavour this class has in C&C, much more interesting IMHO than in AD&D 1 and 2 edition. In my games, illusionists in order to ...
by Galannor
Fri Jan 28, 2011 10:37 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Artemis Entreri C&C stats
Replies: 20
Views: 1588

Re: Artemis Entreri C&C stats

Great! I just finished reading "The Silent Blade", a R.A. Salvatore's Forgotten Realms Novel featuring Artemis Entreri and Drizzt Do' Urden, and I was thinking about statting Forgotten Realms heroes for C&C. Artemis Entreri is a helluva start! By the way, also I think he is a class and...
by Galannor
Tue Jan 25, 2011 10:29 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Skills - Do I have this right?
Replies: 25
Views: 906

Re: Skills - Do I have this right?

Just my two cents about skills: when I play C&C, I use Omote's excellent advanced C&C general skills rules: I find them really great, similar both to AD&D 2 ed. and D&D 3.X ed., and perfectly compatible with "official" Siege Engine System. It's a skill system, but very simp...
by Galannor
Thu Jan 20, 2011 5:55 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Fighting Defensively Combat Maneuver
Replies: 13
Views: 1520

Re: Fighting Defensively Combat Maneuver

I see your points, Breakdaddy and Omote, and thank you very much again: okay, okay...as soon as possible for me, I'm going to buy the CKG, even in its Digest Size version: I have been waiting for it for so long, now I'm very curious, and I'm really looking forward to reading it from cover to cover! :D
by Galannor
Thu Jan 20, 2011 4:12 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Fighting Defensively Combat Maneuver
Replies: 13
Views: 1520

Re: Fighting Defensively Combat Maneuver

Basically, you choose to adopt a defensive stance, so you can attack with a - 4 penalty but you gain a +2 bonus to your AC. Do you think it would be too much? I'm trying ways and methods to help characters raising their AC in C&C without having to rely too much on magic stuff. ;)
Many thanks!
G.
by Galannor
Thu Jan 20, 2011 2:47 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Fighting Defensively Combat Maneuver
Replies: 13
Views: 1520

Fighting Defensively Combat Maneuver

Hi everybody: I really like the Defensive Combat Maneuver from D&D 3.x/Pathfinder: do you think it could be applied to C&C, or would it be unbalanced in some ways? Many Thanks!
by Galannor
Wed Jan 12, 2011 8:32 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Why should I buy a sword, when a war hammer is better?
Replies: 18
Views: 2855

Why should I buy a sword, when a war hammer is better?

Hi everybody: a war hammer is just one gold coin more expensive than the long sword, and slightly more cumbersome, and as deadly as the long sword (1d8): a lot of monsters however are much more vulnerable to bludgeoning weapon than slashing ones (who said skeletons?). Maybe the iconic image of a fig...
by Galannor
Wed Dec 15, 2010 3:35 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Abilities: flat bonuses & + level bonuses
Replies: 2
Views: 535

Racial Abilities: flat bonuses & + level bonuses

Hi everybody: there are some racial abilities that don't have a flat bonus, such as the Elven "Move Silently" Ability: how do you handle them? Do you give the heroes who have them the + level bonus to relate Siege Checks? There are also some racial abilities that give flat bonuses, such as...
by Galannor
Wed Dec 15, 2010 3:34 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Languages
Replies: 3
Views: 456

Racial Languages

Hi everybody,
How do you handle racial languages? Do you give them all to a starting PC?
Does he choose which ones he wants to learn them, via her/his Intelligence Bonus?
Many thanks again,
G.
by Galannor
Wed Dec 15, 2010 3:33 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My Knight class: Comments welcome!
Replies: 17
Views: 1403

Re: My Knight class: Comments welcome!

Hi, Aqua Vitae, I like this Knight Class very much! I'd only suggest that: 1) experience points progression = like a paladin 2) Knightly Combat = once per encounter, or a number of times (one single adversary after the other, as stated in the description) equal to the Charisma Bonus (min.1) What do ...
by Galannor
Wed Dec 15, 2010 3:25 pm
Forum: Monsters for C&C
Topic: Primes for Monsters?
Replies: 7
Views: 4121

Re: Primes for Monsters?

As Chris, I too usually give only two primes to "ordinary" and common monsters (such as goblinoids, orcs, ogres, kobolds and the like). I usually give three primes to dragons, liches, vampires and the like. I also sometimes lower the Base Attack Bonuses of Monsters: not every ogre can figh...
by Galannor
Tue Dec 07, 2010 12:11 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Alternate Racial and Class Abilities
Replies: 5
Views: 1203

Alternate Racial and Class Ability

<t>Truly great! I'm looking forward to reading more alternate racial and class abilities and to playtesting them. I think it's a very cool step toward giving C&C heroes more flexibility, from a mechanical point of view, without burdening the rules too much: you're in the very right direction, I ...
by Galannor
Fri Sep 17, 2010 3:25 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Knight Ability: Battlefield Dominance
Replies: 1
Views: 139

Knight Ability: Battlefield Dominance

<t>Hi, everybody, I dont'know if there's already a topic about this, but I'd like to know exactly how Knight's Ability Battlefield Dominance works: does it allow the knight to use in a day one more time Inspire, Embolden and Demoralize, all in the same round, or does just it give her/him the possibi...
by Galannor
Fri Dec 18, 2009 9:28 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Hit Points & Constitution Bonus
Replies: 7
Views: 1256

Thanks!

Many thanks, you're absolutely right: Constitution Bonus hit points are always added!

Galannor
by Galannor
Tue Dec 08, 2009 8:32 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Hit Points & Constitution Bonus
Replies: 7
Views: 1256

Hit Points & Constitution Bonus

Hi, when charachters add a flat amount of hp to their total, usually after 10th level, do they still add theri Constitution Bonus? In the Original Game they didn't, but in C&C I couldn't find any clea rule about that: am I missing something?

Galannor