Search found 998 matches
- Sat Jul 22, 2006 8:47 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Alright. I'm starting a thread. Heh.
- Replies: 15
- Views: 5724
<t>I would simply let things as they stand. Magic is simply more rare, and it would apply to all spellcasters in the campaign.<br/> <br/> I would even let higher than 6th spell level slots, and use them for casting any spells of lower level; think of it as a sort of "special ability".<br/> <br/> In ...
- Sat Jul 22, 2006 7:54 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Noble Class
- Replies: 19
- Views: 6904
<t>I guess here too we face a "naming" problem. All the characteristics which have been mentioned above have more to do with politics than anything else.<br/> <br/> Perhaps "Politician" would be a better name; and this I could easily see as a class. So, a noble Politician would be the equivalent of ...
- Sat Jul 22, 2006 7:24 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Question - Ki Strike
- Replies: 6
- Views: 3644
- Fri Jul 21, 2006 9:27 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Noble Class
- Replies: 19
- Views: 6904
<t>Considering his background, Dragonhelm is surely referring to the Dragonlance Noble <br/> Well, I too thought about it, and pondered whether to add it to my Dragonlance Sourcebook, but I came to the conclusion that, more so than the barbarian (and not just in name), a "noble" is a thing that I th...
- Wed Jul 19, 2006 3:38 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monsters & Treasures - Vampire Entry
- Replies: 17
- Views: 5904
- Wed Jul 19, 2006 12:02 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monsters & Treasures - Vampire Entry
- Replies: 17
- Views: 5904
- Tue Jul 18, 2006 6:50 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monsters & Treasures - Vampire Entry
- Replies: 17
- Views: 5904
- Tue Jul 18, 2006 3:07 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Are Barbarians Necessary?
- Replies: 33
- Views: 5248
<t>In my campaigns, I associate "barbarism" with a general outlook and style of life. I deal with it purely by roleplaying, with the only "gaming" requirement that a member of a barbarian race must choose at least one physical prime, while a member of a civilized race must choose at least one mental...
- Sun Jul 16, 2006 8:27 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monsters & Treasure: special ability category.
- Replies: 4
- Views: 2859
<t>Thanks serleran!<br/> <br/> A question/suggestion: would it be too much time consuming for you, to produce a unified document listing information such as the above? It would make monster creation and conversion a really easy task. Just with the above, I have been able to convert most of the Drago...
- Fri Jul 14, 2006 8:35 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monsters & Treasure: special ability category.
- Replies: 4
- Views: 2859
- Fri Jul 14, 2006 8:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monsters & Treasure: special ability category.
- Replies: 4
- Views: 2859
- Fri Jul 14, 2006 7:54 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: What does a game of C&C feel like?
- Replies: 43
- Views: 14949
<t>The only real problem I ever saw in 3e, and which is nicely shown in the article linked by serleran, is the attempt to create a static model for everything. A model, by its mathematical definition, should be reductionist. And no model, however accurate, can ever hope to reproduce "reality" (of wh...
- Fri Jul 14, 2006 7:44 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monsters & Treasure: special ability category.
- Replies: 4
- Views: 2859
Monsters & Treasure: special ability category.
<t>Hello all,<br/> <br/> I am trying to convert some creatures to C&C from AD&D, and I was wondering in which special ability category would fall these:<br/> <br/> 1) bonuses to saving throws (above and beyond the hit dice of a creature)<br/> <br/> 2) Spell Resistance<br/> <br/> 3) Immunity/...
- Fri Jul 14, 2006 11:44 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Class modifiers
- Replies: 17
- Views: 4859
<t>I do not make the bonuses stack. To me, the description is simply an indication that you are allowed to cumulate a racial ability with a class ability (which, given how the system of adding class levels works, would not be immediate a priori).<br/> <br/> Also, why double a bonus when there is alr...
- Mon Jul 10, 2006 9:08 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Converting AD&D Weapons
- Replies: 4
- Views: 2642
- Mon Jul 10, 2006 6:24 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Listen as a Class Ability vs. Wisdom checks
- Replies: 23
- Views: 7200
- Sun Jul 09, 2006 3:46 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Listen as a Class Ability vs. Wisdom checks
- Replies: 23
- Views: 7200
gideon_thorne wrote: From what I understand, officially, no on adding level. But the +3 is added. But thats officially. I'm one for busting up archtypes anytime I can get away with it. So any race that has a class like ability, for example the elf subspecies that has tracking, Id give it to them as...
- Sat Jul 08, 2006 5:08 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Listen as a Class Ability vs. Wisdom checks
- Replies: 23
- Views: 7200
meepo wrote: Would you allow a level to be added for a Race that has a bonus to Listen checks, say a 3rd level Gnome fighter? The Class doesn't allow the Listen skill, yet the Race does. Or would you make the roll without adding your current level but instead the +3 from Enhanced Hearing (plus WIS ...
- Sat Jul 08, 2006 3:56 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Listen as a Class Ability vs. Wisdom checks
- Replies: 23
- Views: 7200
- Sat Jul 08, 2006 10:01 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Dragonlance Adventures!
- Replies: 20
- Views: 4592
- Fri Jul 07, 2006 11:53 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: I am burnt out on running 3rd, and I am converting
- Replies: 56
- Views: 16998
Re: Same thing with me
yipwyg2 wrote: I went to the GenCon that had the release of 3rd edition, and since then only played mainly that for the last 5+ years. At first it was fun, but as the years went by I really started to burn out on it. I plan on running one more game because I promised one of my friends that he will ...
- Fri Jul 07, 2006 11:49 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Dragonlance Adventures!
- Replies: 20
- Views: 4592
- Mon Jul 03, 2006 3:11 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Dragonlance
- Replies: 1
- Views: 2198
C&C Dragonlance
Dear all,
I finally finished by Dragonlance adaptation document.
You can find it at:
http://people.na.infn.it/~eleuteri/rpgs.html
Enjoy!
Cheers,
Antonio
I finally finished by Dragonlance adaptation document.
You can find it at:
http://people.na.infn.it/~eleuteri/rpgs.html
Enjoy!
Cheers,
Antonio
- Fri Jun 30, 2006 1:07 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Converting Wilderlands of High Fantasy to C&C?
- Replies: 59
- Views: 2659
- Tue Jun 27, 2006 7:42 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C LOTR / Middle-Earth, it's just that good...
- Replies: 28
- Views: 9653
- Mon Jun 26, 2006 3:48 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How to create a race: the Minotaur
- Replies: 17
- Views: 6707
serleran wrote: I'd change the tough hide to be like the half-orc ability of a similar nature (not cumulative with worn armor), but otherwise it seems decent. Maybe consider stipulating that minotaurs have to charge to use their horns in combat, which is why they inflict 2d4, but that's more a pref...
- Mon Jun 26, 2006 2:17 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C LOTR / Middle-Earth, it's just that good...
- Replies: 28
- Views: 9653
Colin Chapman wrote:
Middle Earth roleplaying, eh? A download VERY useful for anyone interested in rpgs set in Middle Earth:
http://sauron.misled.us/index.php?name= ... tit&lid=19
cheers!
Colin
Thank you! Very interesting!
- Mon Jun 26, 2006 8:50 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How to create a race: the Minotaur
- Replies: 17
- Views: 6707
serleran wrote: If a race has a class ability, I would simply allow member of that race to add level whenever they use the ability. If, however, it is a race with an ability that takes the class with the ability, I give a +2 bonus for such checks. Also, there is nothing wrong with embedding a penal...
- Mon Jun 26, 2006 8:13 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How to create a race: the Minotaur
- Replies: 17
- Views: 6707
- Sun Jun 25, 2006 9:06 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How to create a race: the Minotaur
- Replies: 17
- Views: 6707