Search found 1137 matches

by angelius
Tue Aug 15, 2006 3:08 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Creative Cosmology
Replies: 8
Views: 3606

<t>I just try to make them think twice. All I had to do was unleash flesh eating demonic 6 legged mouths just once and now they always have a debate when they want to cast rope trick. haha...<br/> _________________<br/> Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new we...
by angelius
Tue Aug 15, 2006 3:06 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C - Seige Engine Mechanic Analysis
Replies: 106
Views: 24322

w0rd.
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Tue Aug 15, 2006 3:05 am
Forum: Open Discussion
Topic: Taking C&C to the masses
Replies: 31
Views: 5910

<t>Not to sound too non-altruistic but I was a judge for Wizkid's Heroclix, Mechwarrior line pretty much from the start and started it off in two seperate stores...it ran well until they pulled the plug on the rewards.<br/> <br/> Ultimately, the time investment wasn't worth the fun anymore. So my po...
by angelius
Tue Aug 15, 2006 2:28 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C - Seige Engine Mechanic Analysis
Replies: 106
Views: 24322

imho as long as its fair...but challenging = everyone have fun at the end!
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Tue Aug 15, 2006 2:26 am
Forum: Open Discussion
Topic: WHOA! She's a babe!
Replies: 83
Views: 13689

I'm still technically single till next sept... so....booyah!
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Tue Aug 15, 2006 2:10 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C - Seige Engine Mechanic Analysis
Replies: 106
Views: 24322

<t>As far as that climb goes, the first question that needs to be answered is how hard do you want it to be?<br/> <br/> A level 1 character with a CR 1 (ie. +1 to difficulty) has a challenge approx equal to his character and will find it challenging. But yet suited for his level. +2 to +3 to difficu...
by angelius
Tue Aug 15, 2006 1:53 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Creative Cosmology
Replies: 8
Views: 3606

<t>I make them roll a d20 everytime they mess with space time... behind the screen i pick a number, if they roll it (5% chance) then something bad happens....<br/> <br/> *cue evil CK laugh* ...... muahahaa<br/> _________________<br/> Big Iron Vault Your friendly neighbourhood gaming magazine. Check ...
by angelius
Tue Aug 15, 2006 1:47 am
Forum: Open Discussion
Topic: WHOA! She's a babe!
Replies: 83
Views: 13689

<t>Simply said, I wish I was at gencon....<br/> <br/> Speaking of which! We should have a picture gallery of the people on the forums. For those that are more private maybe we can make it only visible to those that have registered?<br/> _________________<br/> Big Iron Vault Your friendly neighbourho...
by angelius
Tue Aug 15, 2006 1:42 am
Forum: The Artist's Alley
Topic: Some random samples of my stuff
Replies: 3
Views: 1922

Some random samples of my stuff

<t>Hi guys, I guess I'll chime in with some random samples of my stuff<br/> <br/> This first pic is from my fav line "Flames of War", its my Sherman squad that I painted in typical (slightly fictional) GI colours.<br/> <br/> This pic is actually the mini that inspired Milena the mage in my current c...
by angelius
Tue Aug 15, 2006 1:35 am
Forum: The Artist's Alley
Topic: Serleran's Miniature -- Mock and Help
Replies: 6
Views: 3112

I would suggest sticking that mini to a circular inch base in order to be able to base it better. Other than that its not bad at all.
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Tue Aug 15, 2006 12:36 am
Forum: Open Discussion
Topic: Congrats Treebore
Replies: 30
Views: 5390

LOL!
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Tue Aug 15, 2006 12:28 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Creative Cosmology
Replies: 8
Views: 3606

<t>I just try not to think about it! Mostly because cosmology is what I'm in graduate school for. I'm working on primordial object formation, dark matter etc. So when I play I try not to think about my work. <br/> <br/> Of course I just finished a year of my MBA which is my "real life" degree. So my...
by angelius
Tue Aug 15, 2006 12:23 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Monster DEXTERITY and Initiative in C&C
Replies: 16
Views: 5280

<t>As far as I know there isn't a FAQ for stuff like this. I believe that the idea is, all that stuff is pretty much up to the DM at the end of the day. I just use a mental list going from<br/> <br/> really slow (always go last) --> average (+0 to init) --> fast (+HD/2)<br/> <br/> With inits inbetwe...
by angelius
Tue Aug 15, 2006 12:17 am
Forum: Open Discussion
Topic: Question fro those who make Character sheets.
Replies: 19
Views: 3338

<t>Thanks, I'm glad that it turned out to pass the "useful" test! I tried to make a sheet that is more utilitarian than pretty. Although I'm sure I can make one that is also pretty. But I'm too lazy... <br/> _________________<br/> Big Iron Vault Your friendly neighbourhood gaming magazine. Check out...
by angelius
Tue Aug 15, 2006 12:12 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C - Seige Engine Mechanic Analysis
Replies: 106
Views: 24322

<t>hehe ... what I do right now to not let all this bother me is to just roll spot/listen/sneak etc etc for my players behind the screen.<br/> <br/> Also I hardly ever tell players what the DC is for any roll.<br/> <br/> The only rolls that they ever really know is maybe AC, it's easy to figure it o...
by angelius
Mon Aug 14, 2006 9:49 pm
Forum: Open Discussion
Topic: Help with a fantasy insurance company
Replies: 13
Views: 3424

<t>I'm calculating them on a per level basis, with a base cost of 200gp per month multiplied by some multiplier <br/> I havent got the details yet, but I'm figuring where the company gets ya is with the fine print <br/> ie. Doesnt cover<br/> <br/> flesh to stone<br/> <br/> disintegration<br/> <br/> ...
by angelius
Mon Aug 14, 2006 8:18 pm
Forum: Open Discussion
Topic: Show Off Your Hoard!
Replies: 30
Views: 8183

<t>I guess it's my turn to show off the hoard <br/> Here's the bottom shelf, some of my favs: Shadowrun, Palladium RPG, Marvel etc.<br/> <br/> My DP9 collection among other games...<br/> <br/> The following images are my pride and joy. Although they aren't technically RPGs they definitely shaped the...
by angelius
Mon Aug 14, 2006 7:53 pm
Forum: Open Discussion
Topic: Taking C&C to the masses
Replies: 31
Views: 5910

<t>You mentioned Black Dragon, I assume that you're talking about the new D&D mini. Do you have any pics? I've been meaning to pick it up. But I would like your personal opinion if it is worthwhile?<br/> _________________<br/> Big Iron Vault Your friendly neighbourhood gaming magazine. Check out...
by angelius
Mon Aug 14, 2006 7:45 pm
Forum: Open Discussion
Topic: Question fro those who make Character sheets.
Replies: 19
Views: 3338

Your wish is my command. The revised character sheet has been uploaded.
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Mon Aug 14, 2006 7:29 pm
Forum: Open Discussion
Topic: Question fro those who make Character sheets.
Replies: 19
Views: 3338

Good point Ink... I'm going to see what I can do.
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Mon Aug 14, 2006 4:30 am
Forum: Open Discussion
Topic: Congrats Treebore
Replies: 30
Views: 5390

We should be like the secret council of the 23 or something in the CKG. A secret society that governs the world.... haha jk.
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Mon Aug 14, 2006 4:28 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My Campaign World
Replies: 20
Views: 4387

<t>Hey great patience with the mountain ranges. Those always take forever. I would post some of mine but I'm just too lazy to scan them so that we can share notes. <br/> <br/> Lately, I've just been using CC3, the new high res graphics are pretty nice.<br/> _________________<br/> Big Iron Vault Your...
by angelius
Mon Aug 14, 2006 4:25 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: CKG - other genre rules?
Replies: 9
Views: 3770

<t>I think that the d20 modern's "classes" are a great generalization. Strong, smart, fast hero etc. Probably something that TLG should look at for multi-genre gaming. Those classes can fit any genre really.<br/> _________________<br/> Big Iron Vault Your friendly neighbourhood gaming magazine. Chec...
by angelius
Mon Aug 14, 2006 4:23 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Hey all, and some questions
Replies: 9
Views: 3959

<t>To answer your poison question, it can inflict a ton of different forms of damage. I've personally used poisons that inflict 1d6 damage to every attribute so far except cha. Some can do HP damage too.<br/> <br/> I think the only important thing is getting the saves right. 12/18 + level of poison....
by angelius
Mon Aug 14, 2006 4:20 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C - Seige Engine Mechanic Analysis
Replies: 106
Views: 24322

<t>Great analysis Melkor. And mathematically I agree with everything you said. <br/> <br/> But I think that, this is kinda giving the 3rd Ed. treatment to a game that really doesnt "fit" that kind of gameplay.<br/> <br/> The way I see it is that the seige engine is a more of a suggestion to the CK. ...
by angelius
Mon Aug 14, 2006 4:11 am
Forum: Open Discussion
Topic: Congrats Treebore
Replies: 30
Views: 5390

Cheers!
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Mon Aug 14, 2006 1:05 am
Forum: Open Discussion
Topic: Help with a fantasy insurance company
Replies: 13
Views: 3424

LOL awesome, I'm going to compile this when I have some time
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Sun Aug 13, 2006 1:29 pm
Forum: Open Discussion
Topic: Help with a fantasy insurance company
Replies: 13
Views: 3424

lol cool keep it coming
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
by angelius
Sun Aug 13, 2006 5:32 am
Forum: Open Discussion
Topic: Help with a fantasy insurance company
Replies: 13
Views: 3424

Help with a fantasy insurance company

<t>Hi everyone,<br/> <br/> I'm starting an insurance company in my campaign. Makes sense if you think about it. It is ran by a high level cleric capable of casting ressurection. Players are able to pay a monthly fee based on their level and how they answer these questions on a form,<br/> <br/> This ...
by angelius
Sun Aug 13, 2006 5:23 am
Forum: Open Discussion
Topic: C&C vs. AD&D
Replies: 38
Views: 8962

<t>Yeah encumbrance is pretty tough on the PCs. But we're keeping it for balance sake. <br/> <br/> Because of that I've made up banks and insurance companies for adventurers :p<br/> _________________<br/> Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Hei...