Sorry for the thread necromancy but what levels is the module pitched at, I couldn't find it on any of the listings?
Also, is it any good, anyone got a quick review? I googled but couldn't find a proper review from anyone.
Search found 324 matches
- Thu Jul 08, 2010 12:48 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: Shades of Mist
- Replies: 18
- Views: 7222
- Sat Jul 03, 2010 5:08 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Extra Starting Bonuses
- Replies: 14
- Views: 997
- Sat Jul 03, 2010 5:06 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Do you have a skill system for your C&C game?
- Replies: 31
- Views: 1426
- Sat Jul 03, 2010 5:45 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Riddles
- Replies: 19
- Views: 1927
- Sat Jul 03, 2010 5:40 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Mariner Class For C&C
- Replies: 14
- Views: 542
- Fri Jul 02, 2010 1:32 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Mariner Class For C&C
- Replies: 14
- Views: 542
<t>I'd assume the fighting on board ship allows them to climb and fight in the rigging just as easily, whilst others would suffer penalty.<br/> <br/> They have alot of combat abilities but no navigation or sailing type abilities.<br/> <br/> Perhaps you could keep this class as a dexterity based figh...
- Fri Jul 02, 2010 1:20 pm
- Forum: Monsters for C&C
- Topic: An Overview of the Devils and Hell
- Replies: 7
- Views: 4021
- Thu Jul 01, 2010 5:10 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Petrification - Strength or Wisdom???
- Replies: 28
- Views: 2575
<t>Interestingly the Transmute Flesh and Stone spell also specifically lists wisdom as the save, rather than the standard arcane magic.<br/> <br/> The spell is obviously not a gaze attack so I can only assume they meant wisdom to be the default save for stone to flesh effects. Although I suppose a C...
- Mon Jun 28, 2010 4:38 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: This poor forum
- Replies: 11
- Views: 414
- Fri Jun 25, 2010 2:21 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Class: The Pankratiast (draft)
- Replies: 26
- Views: 3669
<t>I like the idea behind the class, as a greek treatment of a monk (and agree the dnd oriental style monk is generally a clunky fit at best in most europeanish campaigns).<br/> <br/> I also feel you went a bit far with the powers. <br/> <br/> This may be a YMMV scenario but if an unarmed, unarmoure...
- Fri Jun 25, 2010 4:43 am
- Forum: Castles & Crusades Adventure Modules
- Topic: Attn Troll LordNo Maps In TLG 8075 C1 Mortality of Green PDF
- Replies: 6
- Views: 4346
<t>The maps come as a seperate zip for download.<br/> <br/> I purchased the module as part of a bundle (a bundle I no longer see for sale there so perhaps they fixed/knew of this problem). <br/> <br/> At the time I had to ask for the download link to some of the items in the bundle to be resent (not...
- Thu Jun 24, 2010 9:45 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: Attn Troll LordNo Maps In TLG 8075 C1 Mortality of Green PDF
- Replies: 6
- Views: 4346
- Thu Jun 24, 2010 9:20 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Class: The Pankratiast (draft)
- Replies: 26
- Views: 3669
- Thu Jun 24, 2010 8:13 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: Attn Troll LordNo Maps In TLG 8075 C1 Mortality of Green PDF
- Replies: 6
- Views: 4346
- Thu Jun 24, 2010 7:50 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: Attn Troll LordNo Maps In TLG 8075 C1 Mortality of Green PDF
- Replies: 6
- Views: 4346
Attn Troll LordNo Maps In TLG 8075 C1 Mortality of Green PDF
<t>Just a query for the troll lords, I recently purchased the PDF of Mortality of Green from rpgnow.com. It is 18 pages but seems to be missing the maps which apparently come with the booklet version (24 pages). <br/> <br/> Is this deliberate? An oversight? Should I be taking this up with rpgnow.com...
- Wed Jun 23, 2010 11:37 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Ratio of character classes among the population
- Replies: 16
- Views: 1485
- Wed Jun 23, 2010 10:25 pm
- Forum: Monsters for C&C
- Topic: The Demons of the Outer Darkness
- Replies: 8
- Views: 4512
<t>Pretty nice treatment IMO, I'll probably use a few ideas at least for my next campaign. Hope to see a few write ups like you have done for individual devils.<br/> <br/> Did you do an overview for your treatment of devils like you did for demons here and I missed it, or just the individual treatme...
- Wed Jun 23, 2010 7:48 pm
- Forum: The Artist's Alley
- Topic: Glad's drawings of the adventuring life.....
- Replies: 471
- Views: 145737
- Wed Jun 23, 2010 6:15 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Ratio of character classes among the population
- Replies: 16
- Views: 1485
Troll Lord wrote: This is actually in the CKG, chapter 4, non-player characters!!!! Steve ha, I knew I couldn't be the only person interested in such things. By the way if folks here struggle with demographics on a large or small scale, I find this website a real gem- its a medieval demographics to...
- Wed Jun 23, 2010 5:05 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Ratio of character classes among the population
- Replies: 16
- Views: 1485
Ratio of character classes among the population
<t>Just curious as to what other DM's use as a rough guide to what percentage of a population has a character class and level in their lands, or whether they don't worry about such things at all.<br/> <br/> Personally if statting out a town or city I usually have around a 1 in 25 ratio (40 in a town...
- Wed Jun 23, 2010 4:48 am
- Forum: Open Discussion
- Topic: Ability score rolling practices.
- Replies: 18
- Views: 1784
<t>4d6, drop lowest, arrange to taste. <br/> <br/> On average you get PC's just slightly more capable in one or two areas than the average person, whilst still keeping +16 scores quite rare and special (such a person may well be famous like hercules, solomon or leonardo da vinci, or at least renowne...
- Tue Jun 22, 2010 7:18 pm
- Forum: Monsters for C&C
- Topic: Mind Flayers
- Replies: 18
- Views: 8157
Mind Flayers
Has there been a C&C treatment done for mind flayers- official or otherwise- done yet? Copyright issues maybe? But some folks out there must have done them up by now. Anyone come across any good ones?
- Mon Jun 21, 2010 7:06 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Clarification, Scare Spell
- Replies: 10
- Views: 764
- Mon Jun 21, 2010 6:53 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Illusionist Spells, help, assessment and critique plz
- Replies: 22
- Views: 1623
- Thu Jun 17, 2010 5:12 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Illusionist Spells, help, assessment and critique plz
- Replies: 22
- Views: 1623
Go0gleplex wrote: There are some significant differences between Rope Trick and Smoke Rope however. With rope trick you need to HAVE a rope present and it creates and extra-dimensional space that can be hid in. You couldn't use smoke rope in conjunction with this spell. The Smoke Rope CREATES a rop...
- Wed Jun 16, 2010 2:01 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Illusionist Spells, help, assessment and critique plz
- Replies: 22
- Views: 1623
- Wed Jun 16, 2010 12:57 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Illusionist Spells, help, assessment and critique plz
- Replies: 22
- Views: 1623
- Wed Jun 16, 2010 12:18 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Heroes and Wizards
- Replies: 12
- Views: 728
<t>I suppose it could work, maybe suit a swords and wizardry conan and hyboria type campaign. <br/> <br/> Not sure about all classes turning undead, I might have it that undead were only turnable if you were lucky enough to discover the secret method or item or whatever that turned each type, force ...
- Tue Jun 15, 2010 11:54 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Encumbrance & Spell Components Question
- Replies: 98
- Views: 1334
- Tue Jun 15, 2010 3:33 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Illusionist Spells, help, assessment and critique plz
- Replies: 22
- Views: 1623
Sir Osis of Liver wrote: Interesting stuff. They look pretty good to me, i.e. I don't think they're unbalancing. I think levels are appropriate with effects. Nice job. Mind if I use them? I'd be honoured to make it into your game in any way! Anyone here can use 'em, but if you're publishing, give m...