Search found 962 matches

by Snoring Rock
Wed Jan 07, 2015 5:40 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Disrupting a spell
Replies: 86
Views: 9376

Re: Disrupting a spell

Oh I am not too sure.... CASTING TIME Most spells take one round to cast. A spell that takes one round (CT 1) to cast comes into effect during the caster’s initiative turn for that round . (pg. 74) Spells that take more than one round to cast come into effect during the caster’s initiative turn on t...
by Snoring Rock
Wed Jan 07, 2015 1:50 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Disrupting a spell
Replies: 86
Views: 9376

Re: Disrupting a spell

Good idea, I like that.
by Snoring Rock
Wed Jan 07, 2015 11:50 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Disrupting a spell
Replies: 86
Views: 9376

Disrupting a spell

So the rules state that spells can be disrupted by combat, being hit, making saves, etc., but specifically states "spell taking more than 1 round to cast". That accounts for 98% of the spells. The spells taking longer, are spells you would never cast in combat like summon familiar. So in o...
by Snoring Rock
Wed Jan 07, 2015 11:34 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +2 Mithril Full Plate
Replies: 21
Views: 2535

Re: +2 Mithril Full Plate

It's mithril and adamantium; both amazing and exceedingly rare. STACK THOSE BONUSES UP! To get a set of mithril armor is virtually impossible. When it happens, it should be quite an event for the party. Enchanted mithril you say? Even more crazy! Just don't give out sets of mithril and adamantium a...
by Snoring Rock
Tue Jan 06, 2015 10:38 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Sharp Senses (again ... )
Replies: 29
Views: 3048

Re: Sharp Senses (again ... )

Groovy. So, extrapolating from that, can I deduce that the dwarf's "resistant to poison" and the elf and half-elf's "spell resistance" racial abilities are also straight bonuses, and not SIEGE checks? And therefore do not need to specify "constitution" and "wisdom...
by Snoring Rock
Tue Jan 06, 2015 10:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +2 Mithril Full Plate
Replies: 21
Views: 2535

Re: +2 Mithril Full Plate

Why not Mithiril or Adamantium? Because I don't want AC's of 40+ in my games. Its bad enough when they get into the 30's. So I treat them as inherent magical bonus', and such bonus' ALWAYS max out at +5, regardless of why they have the bonus'. I am not saying I agree with it mind you, but for the s...
by Snoring Rock
Tue Jan 06, 2015 9:55 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +2 Mithril Full Plate
Replies: 21
Views: 2535

Re: +2 Mithril Full Plate

From the PHB: Adamantine: Adamantine is found in meteorites and in the mines of dwarves. Weapons fashioned from adamantine provide a natural +4 bonus to hit and damage. Adamantine armor provides a natural +4 to armor class. This is not considered a magical enhancement. This bonus is added to saving ...
by Snoring Rock
Tue Jan 06, 2015 8:45 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +2 Mithril Full Plate
Replies: 21
Views: 2535

Re: +2 Mithril Full Plate

Normally, I would not either, however, normally, I do not have mithral plate armor out there. But, this is the king after all. Talking like an engineer, steel gives a +8 for plate armor to AC. According to the book if you imbue it with magic you can give it +1 through +5. Steel does not stop incorpo...
by Snoring Rock
Tue Jan 06, 2015 8:07 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +2 Mithril Full Plate
Replies: 21
Views: 2535

+2 Mithril Full Plate

I am running a campaign in the Wilderlands. The party is approaching the king of Thunderhold, old Nordre Iron-Helm himself. He has (D20 Boxed set) +2 Mithril Full Plate armor. In C&C, mithral is +5 natural bonus and not magical. So if he has +2 mithral, I would think that it would be +8 for plat...
by Snoring Rock
Tue Jan 06, 2015 2:52 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rune Lore
Replies: 3
Views: 1642

Re: Rune Lore

I've not gotten to the point where I've awarded extra runes, but in my head I plan on them being very specifically related to the content of what's going on. That is, learning a new rune should be specific to the NPC or explored environment. The odds of a pack of Kobolds just happening to have a bo...
by Snoring Rock
Mon Jan 05, 2015 10:17 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The World of Aihrde Kickstarter has launched!
Replies: 14
Views: 3040

Re: The World of Aihrde Kickstarter has launched!

Well, I told myself I was not going to do it. But I accidentally opened the kickstarter and saw all the new Aihrdian goodness. I called Steve to complain about being sucked in yet again. He did nothing to stop me. So I handed in my credit card number with a big smile on my face. It looks like an Aih...
by Snoring Rock
Mon Jan 05, 2015 9:40 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rune Lore
Replies: 3
Views: 1642

Rune Lore

It does not seem like a lot of posters here use the Rune Lore, but maybe someone else dos and has some ideas or knows the original intent of the Troll Lords. A Rune Mark gets so many mastered runes per level from the toe they begin with "Runes of the Initiate". How do they gain more that j...
by Snoring Rock
Mon Jan 05, 2015 4:01 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: CKG Containers, Capacity, and EV
Replies: 5
Views: 1352

Re: CKG Containers, Capacity, and EV

Aergraith wrote:You're going to ruin everything. My whole campaign hinges on the characters needing to make a minimum of 8,000 trips back to town from even the smallest encounter.
Hmm....you make a good point. :lol:
by Snoring Rock
Mon Jan 05, 2015 3:59 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: CKG Containers, Capacity, and EV
Replies: 5
Views: 1352

Re: CKG Containers, Capacity, and EV

Yeah, I thought I would lobby again, just to make sure it was not missed. And while we are here, there is a problem with one of the advantages as well. If you are a cleric and take Blessed Healer (allows you to change any spell for a healing spell or equal or lesser level, but you lose the ability t...
by Snoring Rock
Mon Jan 05, 2015 2:54 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: CKG Containers, Capacity, and EV
Replies: 5
Views: 1352

CKG Containers, Capacity, and EV

Ok, I know the CKG is getting close to ready for the lay-out/printer. Please, for the love of the game, fix the container -- capacity -- EV on things like carts and chests!! The original CKG has some crazy - wonky stuff. I cannot recall exactly but wheel-barrow carries 20gp and a buggy carried 3gp a...
by Snoring Rock
Tue Dec 23, 2014 8:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Poison
Replies: 63
Views: 4245

Re: Poison

This is one of those things that should have been more codified in my opinion. I know, it is C&C but this one can be really crazy. I use the HD for monster poisons; like spiders, snakes and any other poisonous creature. That is easy. But the type I-V poisons are not that easy. You could have a v...
by Snoring Rock
Tue Dec 23, 2014 4:50 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Poison
Replies: 63
Views: 4245

Re: Poison

So I have looked. Where exactly are the DC's listed for poison types?
by Snoring Rock
Tue Dec 23, 2014 11:41 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: 3 Sisters Kickstarter
Replies: 30
Views: 3702

Re: 3 Sisters Kickstarter

I find it helps to pace in front of the window looking longingly into the distance for the mail carrier.
by Snoring Rock
Tue Dec 23, 2014 11:39 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

True. I think and updated PDF would be good.
by Snoring Rock
Mon Dec 22, 2014 7:07 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

The charts are correct, just incomplete. The cost and experience are indeed; missing.
by Snoring Rock
Mon Dec 22, 2014 7:06 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

Arduin wrote:
Rigon wrote: You did, however, say the charts were correct.
R-
As far as I can tell they were printed as intended.
No, it was a mistake. It was not intended at all. I just had a conversation with Steve and it will be fixed in later printings.
by Snoring Rock
Mon Dec 22, 2014 4:17 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

Well, a lot of us looked at those tables before the M&T went to print. I think without actually trying to generate treasure with them, it's easy to miss. As for why something changed, I guess it had to do with other improvements to the process or the layout and just got missed. Yeah, I'm not co...
by Snoring Rock
Mon Dec 22, 2014 4:13 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

I'm starting to think the Trolls intentionally input errors so that their overly anal fans will be compelled to buy yet another printing that addresses all the errata. Hmmm...are you saying I am anal? This is the last printing I pay money for. Seriously though, I was not even looking. I had a playe...
by Snoring Rock
Mon Dec 22, 2014 2:43 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

Rigon wrote:I think that info got snipped by mistake. You can always look at older printings for the info, but it really should be in the current printing.

R-
Thank you. I believe the same thing.
by Snoring Rock
Mon Dec 22, 2014 2:41 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

TABLE 4.4B: RANDOM SHIELD TYPE* d% Type 01-40 Animated Shield 41-70 Bashing Shield** 71-90 Blinding Shield 91-00 Lion’s Shield *Roll on Table 4.4B to determine the shield found, then roll on Table 4.4A: Shield to determine the shield’s size, ignoring results of 00. **The pavis cannot be used to bash...
by Snoring Rock
Mon Dec 22, 2014 2:37 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

Traveller changed/fixed the treasure generation tables in 6th printing. They are different from the last printing intentionally. However, with stuff like Plate Armor of the Deep or Animated Shield for instance, those used to have gp and exp values that did not simply correspond to the pluses on the...
by Snoring Rock
Mon Dec 22, 2014 2:36 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

I was so excited to receive my new M&T. The color is fantastic and the editing to remove the 3.5-isms was good too. But alas, my joy was short-lived. On page 136 are tables 4.4B and 4.4D; random armor and shield types. The experience rewards and prices are missing from both tables. What a disap...
by Snoring Rock
Mon Dec 22, 2014 1:09 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

I would be bothered if I purchased a product and portions are missing, especially when such is said to be important and "critical" to use. I have not actually looked at a M&T for quite some time, so no idea if the latest is thus affected universally. But... I am sure you could ask the...
by Snoring Rock
Mon Dec 22, 2014 1:07 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

Re: M&T Missing Portions of Tables

For table 4.4B, you can't determine the values until you've rolled on both tables 4.4A & 4.4B. For table 4.4D, the note at the bottom specifies that the values are based on the level of "pluses" the item has. Basically, I don't think either of these tables should have those values and...
by Snoring Rock
Mon Dec 22, 2014 11:35 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: M&T Missing Portions of Tables
Replies: 35
Views: 3027

M&T Missing Portions of Tables

I was so excited to receive my new M&T. The color is fantastic and the editing to remove the 3.5-isms was good too. But alas, my joy was short-lived. On page 136 are tables 4.4B and 4.4D; random armor and shield types. The experience rewards and prices are missing from both tables. What a disapp...