Search found 608 matches
- Sat Sep 23, 2006 4:07 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Attacking then moving
- Replies: 13
- Views: 2710
- Sat Sep 23, 2006 2:34 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Attacking then moving
- Replies: 13
- Views: 2710
- Sat Sep 23, 2006 1:28 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Attacking then moving
- Replies: 13
- Views: 2710
Attacking then moving
<t>Perhaps I suffer from 3Eitis but I've had a hard time with the rules on moving and attacking. How I understand it, a character/monster can move half their movement and make an attack, or charge and do the same, but once engaged in melee, can't attack and move half their move away. There are two d...
- Sat Sep 16, 2006 1:13 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Rules question
- Replies: 68
- Views: 11262
- Wed Sep 13, 2006 11:27 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: The Crusade Begins
- Replies: 31
- Views: 7376
- Wed Sep 13, 2006 11:26 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Do I understand this rule correctly?
- Replies: 42
- Views: 11149
<t>Thanks Gideon for explaining things! I always like to know what the logic or reasoning was behind the decisions so I can better make decisions on house rules.<br/> <br/> FWIW, I'm thinking of going to a classless system using the xp costs for abilities and letting the players create their class a...
- Mon Sep 11, 2006 11:35 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Do I understand this rule correctly?
- Replies: 42
- Views: 11149
<t>It is a great house rule. But before I adopt house rules, I want to know why it was done the way it was done in the first place. Sometimes I then understand why it was done and agree and don't houserule it. And other times, I don't agree and freely houserule it.<br/> <br/> So, can anyone answer w...
- Mon Sep 11, 2006 11:19 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Do I understand this rule correctly?
- Replies: 42
- Views: 11149
Jason wrote: No it won't. What makes you think that? From seeing and wearing armor made from leather. It's bulky in order to provide effective protection. Contrary to popular belief, actual leather armor is not soft, light, and thin. It's a bit more like plate armor made from leather instead of met...
- Sat Sep 09, 2006 4:39 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Classes and Armor
- Replies: 36
- Views: 8751
- Sat Sep 09, 2006 4:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Do I understand this rule correctly?
- Replies: 42
- Views: 11149
<t>Keep in mind the armor. The Ranger can move silently if he's wearing the armor on his list, while the Cleric should suffer penalties from any armor he's wearing. Even leather armor as it will be restrictive enough to cause at least some balance issues while trying to keep silent while moving.<br/...
- Fri Sep 08, 2006 11:31 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: I love the attitude I'm seeing here!
- Replies: 34
- Views: 7510
- Wed Aug 30, 2006 3:08 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Spell Question: Ray of Enfeeblement
- Replies: 4
- Views: 2212
- Tue Aug 22, 2006 3:09 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C played OD&D style
- Replies: 17
- Views: 4438
- Tue Aug 22, 2006 2:58 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Starting Languages for Demihumans
- Replies: 13
- Views: 4137
<t>Here's my "me too" post. I also allow all languages for the race and then give an additional one per Int. mod. I figure the non-humans have been around longer and are raised with the idea of having to know more languages. Sort of like how Europeans generally know more languages than Americans.</t>
- Tue Aug 22, 2006 12:53 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C played OD&D style
- Replies: 17
- Views: 4438
- Tue Aug 22, 2006 12:32 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C played OD&D style
- Replies: 17
- Views: 4438
- Mon Aug 21, 2006 8:31 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Moving past opponents and non-combat actions near opponents
- Replies: 9
- Views: 3461
Moving past opponents and non-combat actions near opponents
<t>I wasn't finding specific rules dealing with players moving past opponents or doing non-combat actions within the threat area of an opponent. If there is could someone point to where please?<br/> <br/> How I've been ruling it in my game, since I consider a 5' area a pretty good amount of space, t...
- Mon Aug 21, 2006 6:55 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C played OD&D style
- Replies: 17
- Views: 4438
C&C played OD&D style
<r>It had been about 12 years since I looked at the D&D Basic Rulebook and I ran across a copy at my game store (which used to be the one I owned <E>:-)</E> ). It was a walk down memory lane! I was charmed by the simplicity of the race/class selection and was wondering if anyone has gone so far ...
- Fri Aug 18, 2006 4:02 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Old School Character Sheet Preview
- Replies: 32
- Views: 7914
- Wed Aug 16, 2006 4:20 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: When is the Castle Keeper Guide coming out?
- Replies: 15
- Views: 4187
- Tue Aug 15, 2006 2:24 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monster DEXTERITY and Initiative in C&C
- Replies: 16
- Views: 5280
<t>I used to look at the monster and character and use common sense and make a quick decision.<br/> <br/> But I like PeelSeel's way better and I will try it out for the next game. Simultaneous attacks sound cool and from my experience is European martial arts, simultaneous attacks happen A LOT.<br/>...
- Tue Aug 15, 2006 2:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C - Seige Engine Mechanic Analysis
- Replies: 106
- Views: 24322
Re: C&C - Seige Engine Mechanic Analysis
DangerDwarf wrote: I never liked the rolling for everyting in 3e. I remember the first time I went to pick over the dead body of an orc I just killed and the DM said, "Make a search roll." To grab his coin purse?!? Ah! It all makes sense to me now. I was running a 3e game yesterday and ev...
- Sat Aug 12, 2006 3:55 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
- Thu Aug 10, 2006 7:05 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
- Thu Aug 10, 2006 6:39 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
- Thu Aug 10, 2006 5:37 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
- Thu Aug 10, 2006 5:21 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
<t>I just realized I may have been doing something wrong. I've been adding the opponent's level or HD to the Challenge Level against moving silently. In other words, if an elven rogue is trying to sneak up on an ogre, the CL is 4. Sneaking past a hill troll would be CL 9.<br/> <br/> Is that incorrec...
- Thu Aug 10, 2006 5:17 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
- Thu Aug 10, 2006 5:07 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
<t>Hmmm....this discussion has prompted me to think of an alternate way to handle the natural abilities of a race.<br/> <br/> Races and classes with move silently as a skill move in total silence when making their check.<br/> <br/> Races and classes without move silently as a skill move quietly when...
- Thu Aug 10, 2006 4:46 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
BeZurKur wrote: The elf still feels appropriately sneaky without the human thief thinking, I should have been an elven fighter in leather armor. The way I look at it, if a player is feeling that way, then he's not roleplaying. I've had to untrain that kind of thinking from my players. I tell them, ...