Search found 608 matches

by Dristram
Sat Sep 23, 2006 4:07 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Attacking then moving
Replies: 13
Views: 2710

<t>I actually have a few feat-like actions.<br/> <br/> Feat-like combat abilities in my C&C game:<br/> <br/> - Powerful Attack: You forgo defensiveness to land a powerful chain of offensive strikes. You gain +2 damage for your attack and suffer -2 to AC until your next turn and critical hits res...
by Dristram
Sat Sep 23, 2006 2:34 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Attacking then moving
Replies: 13
Views: 2710

<t>Well, I don't use the AoO in the 3E sense, but the C&C PHB states a sort of AoO, calling it a "free attack" under the "hasty disengagement description". So I've been going off of that. I can't even remember how I handled such things in 1E.<br/> <br/> You've made some good points to consider.<...
by Dristram
Sat Sep 23, 2006 1:28 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Attacking then moving
Replies: 13
Views: 2710

Attacking then moving

<t>Perhaps I suffer from 3Eitis but I've had a hard time with the rules on moving and attacking. How I understand it, a character/monster can move half their movement and make an attack, or charge and do the same, but once engaged in melee, can't attack and move half their move away. There are two d...
by Dristram
Sat Sep 16, 2006 1:13 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rules question
Replies: 68
Views: 11262

BASH MAN wrote: Very well then. Roll for your HP. When the player tells you as the CK--"I would not enjoy playing a fighter with 1hp" he then should let him begin with max. From complaining about rolling a "1" to getting "max"? I'd let the player reroll, but not give m...
by Dristram
Wed Sep 13, 2006 11:27 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Crusade Begins
Replies: 31
Views: 7376

Welcome Allen! From your choice of B1, you sound like an old-school player.
by Dristram
Wed Sep 13, 2006 11:26 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Do I understand this rule correctly?
Replies: 42
Views: 11149

<t>Thanks Gideon for explaining things! I always like to know what the logic or reasoning was behind the decisions so I can better make decisions on house rules.<br/> <br/> FWIW, I'm thinking of going to a classless system using the xp costs for abilities and letting the players create their class a...
by Dristram
Mon Sep 11, 2006 11:35 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Do I understand this rule correctly?
Replies: 42
Views: 11149

<t>It is a great house rule. But before I adopt house rules, I want to know why it was done the way it was done in the first place. Sometimes I then understand why it was done and agree and don't houserule it. And other times, I don't agree and freely houserule it.<br/> <br/> So, can anyone answer w...
by Dristram
Mon Sep 11, 2006 11:19 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Do I understand this rule correctly?
Replies: 42
Views: 11149

Jason wrote: No it won't. What makes you think that? From seeing and wearing armor made from leather. It's bulky in order to provide effective protection. Contrary to popular belief, actual leather armor is not soft, light, and thin. It's a bit more like plate armor made from leather instead of met...
by Dristram
Sat Sep 09, 2006 4:39 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Classes and Armor
Replies: 36
Views: 8751

<t>For my games, it has always been the restrictiveness of the armor is what hampers the magic-users arcane spell casting. I liked the 3e armor spell casting failure chance as it represented that for me. But I just accept the restrictions as the rules of the game just like OD&D and AD&D. The...
by Dristram
Sat Sep 09, 2006 4:28 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Do I understand this rule correctly?
Replies: 42
Views: 11149

<t>Keep in mind the armor. The Ranger can move silently if he's wearing the armor on his list, while the Cleric should suffer penalties from any armor he's wearing. Even leather armor as it will be restrictive enough to cause at least some balance issues while trying to keep silent while moving.<br/...
by Dristram
Fri Sep 08, 2006 11:31 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: I love the attitude I'm seeing here!
Replies: 34
Views: 7510

I agree! I've been impressed with the amount of civil conversation on this board. It seems people here accept other's opinions as valid as theirs and politely agree to disagree all with a good attitude. It's so refreshing!
by Dristram
Wed Aug 30, 2006 3:08 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Spell Question: Ray of Enfeeblement
Replies: 4
Views: 2212

-1 attack and damage for every 4 levels of the caster.
by Dristram
Tue Aug 22, 2006 3:09 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C played OD&D style
Replies: 17
Views: 4438

As a side note, there is a small sample of this in a d20 system. In the Erde codex High Elf was a race and a class.
The racial paragons definitely have some merit. Good call.
by Dristram
Tue Aug 22, 2006 2:58 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Starting Languages for Demihumans
Replies: 13
Views: 4137

<t>Here's my "me too" post. I also allow all languages for the race and then give an additional one per Int. mod. I figure the non-humans have been around longer and are raised with the idea of having to know more languages. Sort of like how Europeans generally know more languages than Americans.</t>
by Dristram
Tue Aug 22, 2006 12:53 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C played OD&D style
Replies: 17
Views: 4438

I thought about that, but when I looked at the races abilities for OD&D, it seemed they mimiced one of the core classes and what made them unique was their racial abilities. So I kept it simple like it was.
by Dristram
Tue Aug 22, 2006 12:32 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C played OD&D style
Replies: 17
Views: 4438

<t>I brainstormed this a bit and thought I would use some classes from Beyond Belief Games as some of the racial classes.<br/> <br/> What I have is the following:<br/> <br/> Dwarf - Fighter (same weapon restrictions as OD&D)<br/> <br/> Elf, high - Spellsword<br/> <br/> Elf, wood - Marksman<br/> ...
by Dristram
Mon Aug 21, 2006 8:31 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Moving past opponents and non-combat actions near opponents
Replies: 9
Views: 3461

Moving past opponents and non-combat actions near opponents

<t>I wasn't finding specific rules dealing with players moving past opponents or doing non-combat actions within the threat area of an opponent. If there is could someone point to where please?<br/> <br/> How I've been ruling it in my game, since I consider a 5' area a pretty good amount of space, t...
by Dristram
Mon Aug 21, 2006 6:55 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C played OD&D style
Replies: 17
Views: 4438

C&C played OD&D style

<r>It had been about 12 years since I looked at the D&D Basic Rulebook and I ran across a copy at my game store (which used to be the one I owned <E>:-)</E> ). It was a walk down memory lane! I was charmed by the simplicity of the race/class selection and was wondering if anyone has gone so far ...
by Dristram
Fri Aug 18, 2006 4:02 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Old School Character Sheet Preview
Replies: 32
Views: 7914

Love the sheet! Brings back such memories! ::sigh::
by Dristram
Wed Aug 16, 2006 4:20 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: When is the Castle Keeper Guide coming out?
Replies: 15
Views: 4187

<t>I am looking forward to seeing what this book will offer! But I'm happily playing C&C in the mean time. <br/> The impression I'm getting from the CKG is that it will be a kind of "Unearthed Arcana" for C&C, meaning there will be optional rules and expansions on current rules. And then als...
by Dristram
Tue Aug 15, 2006 2:24 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Monster DEXTERITY and Initiative in C&C
Replies: 16
Views: 5280

<t>I used to look at the monster and character and use common sense and make a quick decision.<br/> <br/> But I like PeelSeel's way better and I will try it out for the next game. Simultaneous attacks sound cool and from my experience is European martial arts, simultaneous attacks happen A LOT.<br/>...
by Dristram
Tue Aug 15, 2006 2:17 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C - Seige Engine Mechanic Analysis
Replies: 106
Views: 24322

Re: C&C - Seige Engine Mechanic Analysis

DangerDwarf wrote: I never liked the rolling for everyting in 3e. I remember the first time I went to pick over the dead body of an orc I just killed and the DM said, "Make a search roll." To grab his coin purse?!? Ah! It all makes sense to me now. I was running a 3e game yesterday and ev...
by Dristram
Sat Aug 12, 2006 3:55 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Ability Check Modifiers
Replies: 37
Views: 13643

Solid decisions Moriarty! I may be doing the same.
by Dristram
Thu Aug 10, 2006 7:05 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Ability Check Modifiers
Replies: 37
Views: 13643

I mean't "you" in a generic sense of explaining something. Not to imply that you, babbage, did that. Sorry if that was confusing. It would have been less confusing written as: Quote: But if a DM runs a game where humans cant attempt the move silently ability, then mentioning that elves can...
by Dristram
Thu Aug 10, 2006 6:39 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Ability Check Modifiers
Replies: 37
Views: 13643

Babbage, you and I are on the same page. I allow non-class abilities to be attempted in my games. I was only pointing out the basic rule of C&C recommends to not allow a non-class ability to be attempted, but C&C also incorporated changing that rule and showing how best to do that. I'll use ...
by Dristram
Thu Aug 10, 2006 5:37 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Ability Check Modifiers
Replies: 37
Views: 13643

serleran wrote: This is not true. In C&C, any character can attempt anything. They simply do not always get their level added, and cannot perform as well as those who do have the ability. See page 112 of the PHB. Okay, page 112 Quote: In general, it is recommended that a Castle Keeper should di...
by Dristram
Thu Aug 10, 2006 5:21 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Ability Check Modifiers
Replies: 37
Views: 13643

<t>I just realized I may have been doing something wrong. I've been adding the opponent's level or HD to the Challenge Level against moving silently. In other words, if an elven rogue is trying to sneak up on an ogre, the CL is 4. Sneaking past a hill troll would be CL 9.<br/> <br/> Is that incorrec...
by Dristram
Thu Aug 10, 2006 5:17 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Ability Check Modifiers
Replies: 37
Views: 13643

Ah, but also, in C&C, a character without a certain ability is not allowed to attempt that ability. So the CK allowing a human fighter to attempt to move silently is changing the rule. And thus doing an opposed roll would not be out of line then.
by Dristram
Thu Aug 10, 2006 5:07 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Ability Check Modifiers
Replies: 37
Views: 13643

<t>Hmmm....this discussion has prompted me to think of an alternate way to handle the natural abilities of a race.<br/> <br/> Races and classes with move silently as a skill move in total silence when making their check.<br/> <br/> Races and classes without move silently as a skill move quietly when...
by Dristram
Thu Aug 10, 2006 4:46 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Ability Check Modifiers
Replies: 37
Views: 13643

BeZurKur wrote: The elf still feels appropriately sneaky without the human thief thinking, I should have been an elven fighter in leather armor. The way I look at it, if a player is feeling that way, then he's not roleplaying. I've had to untrain that kind of thinking from my players. I tell them, ...