Search found 550 matches

by mbeacom
Thu Sep 20, 2012 1:18 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Magic Missile, In depth
Replies: 13
Views: 1073

Re: Magic Missile, In depth

A carnivorous plant would not be considered an "object;" it would be classified a "being or creature." Ok, so is the spell sentient or is the end result simply arbitrary? What I mean is, is it required that the character know the plant is carnivorous? For example. If the player ...
by mbeacom
Thu Sep 20, 2012 1:13 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

One design philosophy of C&C was to provide flexibility to how the game is interpreted by each group playing, the final arbitration of a rule resting with the Castle Keeper of that game, highly relying on the unwritten Rule 0. This is quite possibly the best single design philosophy I've ever r...
by mbeacom
Wed Sep 19, 2012 11:05 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Magic Missile, In depth
Replies: 13
Views: 1073

Re: Magic Missile, In depth

Certainly, the magic-user can release the magic missile at something he presumes is a creature. They will unerringly attack it. However, if the thing is not a "thing" in the monster sense, the spell will do nothing except be wasted; the spell in ineffectual against objects of any kind (a ...
by mbeacom
Wed Sep 19, 2012 11:00 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Magic Missile, In depth
Replies: 13
Views: 1073

Re: Magic Missile, In depth

kreider204 wrote:The spell requires you to see the target, but not to identify it correctly. As CK, I would rule that it would go off and hit the shadowy leaves.
So to clarify, because the caster saw SOMETHING, the spell would successfully go off and fire towards that "something", whatever it may be.
by mbeacom
Wed Sep 19, 2012 10:43 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Magic Missile, In depth
Replies: 13
Views: 1073

Magic Missile, In depth

Ok, so the recent Will'O Wisp thread got me to thinking more about Magic Missile. I posed a hypothetical question in that thread but didn't get any responses so I thought maybe I might put it in its own thread and expand on it a bit because I found the thought experiment interesting. NOTE: This is n...
by mbeacom
Wed Sep 19, 2012 1:43 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

I don't know if C&C specifically tries to not be a game for rules lawyers more than it just isn't by circumstance. You may be right. I'm just going by the very frequent reference throughout the rules to the fact that the CK is the final arbiter and should change nearly anything he/she sees fit ...
by mbeacom
Wed Sep 19, 2012 5:03 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

@mbeacom: You forgot folded, spindled, and mutilated. :) Clarity in the rules is important. Wording something properly is important. This is why I sought to nail down all the little things when editing 5th. I missed stuff, which is to be expected. However, adding rules is NEVER a good thing. By add...
by mbeacom
Wed Sep 19, 2012 2:00 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

I don't know if C&C specifically tries to not be a game for rules lawyers more than it just isn't by circumstance. You may be right. I'm just going by the very frequent reference throughout the rules to the fact that the CK is the final arbiter and should change nearly anything he/she sees fit ...
by mbeacom
Tue Sep 18, 2012 10:09 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

Agreed on the era of player entitlement. And while I'd not quite run the Will'o that way, I can see that as making sense. That's what's so great about C&C. The rules are clear, but there is still much left to interpretation for the players and GM in those spaces where our understandings of thin...
by mbeacom
Tue Sep 18, 2012 2:01 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

Whether you want to make it so the caster must have initiative before, or after, is up to you as the Castle Keeper... but, the spell should always work against this monster -- the monster entry says so. Thanks! Yes, thanks for the input. This is one of the very reasons I love C&C so much. It's ...
by mbeacom
Tue Sep 18, 2012 12:58 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

Whether you want to make it so the caster must have initiative before, or after, is up to you as the Castle Keeper... but, the spell should always work against this monster -- the monster entry says so. Thanks! Yes, thanks for the input. This is one of the very reasons I love C&C so much. It's ...
by mbeacom
Tue Sep 18, 2012 5:41 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

What I mean to say is that, if this thing is giving off mist wherever it goes, even though it's technically invisible, you actually could see where it is for targeting purposes based on the mist it creates as it moves around. Basically, I'm saying I think they give you enough in the description of ...
by mbeacom
Tue Sep 18, 2012 2:18 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

What I mean to say is that, if this thing is giving off mist wherever it goes, even though it's technically invisible, you actually could see where it is for targeting purposes based on the mist it creates as it moves around. Basically, I'm saying I think they give you enough in the description of ...
by mbeacom
Mon Sep 17, 2012 10:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

As a DM, I'd probably highlight the feature that describes them as "cold, pulling the moisture out of the air they pass through, creating a mist where ever they go." This is injected as a "however" right after they are described as invisible to the naked eye. To me, this means t...
by mbeacom
Mon Sep 17, 2012 8:26 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Will-O'-Wisp
Replies: 33
Views: 2839

Re: Will-O'-Wisp

As a DM, I'd probably highlight the feature that describes them as "cold, pulling the moisture out of the air they pass through, creating a mist where ever they go." This is injected as a "however" right after they are described as invisible to the naked eye. To me, this means th...
by mbeacom
Fri Sep 14, 2012 7:09 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New race for my cmapaign.
Replies: 5
Views: 523

Re: New race for my cmapaign.

Since none of my players get on here I can give a little info, what little I have determined already any way. They really are aliens. From another plane. My plan was to use them in a future high level campaign where the players would find this out. So far no one is playing one. They are just NPCs t...
by mbeacom
Fri Sep 14, 2012 3:41 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C World/Setting Confusion
Replies: 8
Views: 669

Re: C&C World/Setting Confusion

Here are some that I had close to hand. A Series: Aihrde. Blacktooth Ridge area to Aufstrag, also some extraplanar. C1 Mortality of Green: Aihrde: Darkenfold Forest C2 Shades of Mist: Aihrde: Darkenfold Forest D1 Chimera's Roost: Anywhere sparsely populated near hills and cliffs. DA1: Aihrde DB Ser...
by mbeacom
Fri Sep 14, 2012 4:18 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C World/Setting Confusion
Replies: 8
Views: 669

Re: C&C World/Setting Confusion

Thanks Moriarty, that's a huge help. The U series was the most confusing, as the cover of Halfling Hall on my printing shows a very large elaborate map, but there is nothing inside that references any locations on the front. I'm thinking maybe they just used it as cover art. You can make out locatio...
by mbeacom
Thu Sep 13, 2012 1:14 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C World/Setting Confusion
Replies: 8
Views: 669

C&C World/Setting Confusion

Ok, so I've mostly completed my C&C adventure module collection and I'm trying to organize them, in part, by what setting they take place in. For example, the A series all seem to take place in the core Airhde setting (as presented in the After Winters Dark folio). The DB series seem to take pla...
by mbeacom
Thu Sep 13, 2012 4:58 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New race for my cmapaign.
Replies: 5
Views: 523

Re: New race for my cmapaign.

My thoughts, if I were to read this in a supplement: First, it sounds intriguing and I'd want to explore the race more, for sure. So that's great. Like, what kind of place/environment would they look "normal" in? What must their homeland be like that white haired people would be the norm? ...
by mbeacom
Tue Sep 11, 2012 7:24 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Updating the CK Screen.
Replies: 9
Views: 876

Re: Updating the CK Screen.

I prefer the landscape screen, but yes I miss all the information from the portrait style. Overall, the landscape version has very little that is pertinent to my needs. Weather patterns and so forth are interesting, but what do we as CK's typically look for? Especially new Ck's. Weapon tables for d...
by mbeacom
Thu Sep 06, 2012 4:57 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Question Freeport Companion
Replies: 10
Views: 1076

Re: Question Freeport Companion

Freeport is a system neutral setting published by Green Ronin. The actual system neutral book is called "The Pirates Guide to Freeport". Then, in addition to that, there are system specific companions. These are all generally called "The Freeport Companion. There is one for True20, on...
by mbeacom
Thu Sep 06, 2012 4:30 am
Forum: Amazing Adventures
Topic: Amazing Adventures Errata and Clarifications
Replies: 48
Views: 53460

Re: Amazing Adventures Errata and Clarifications

PAGE 15: Primary and Secondary Attributes There are two types of attributes in Amazing Adventures: primary and secondary. Primary attributes are those physical or mental abilities in which a character is particularly well trained or very experienced in using. Secondary attributes are those the chara...
by mbeacom
Thu Sep 06, 2012 4:03 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Updating the CK Screen.
Replies: 9
Views: 876

Re: Updating the CK Screen.

That sounds great. Thanks for doing that! What I'd also like to see someday from TLG is all the content from the portrait screens reformatted to the landscape screens. I own the original portrait cardstock screens and while I'm not a big fan of portrait screens, the content is absolutely superb. I u...
by mbeacom
Tue Sep 04, 2012 9:26 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Times per Day
Replies: 10
Views: 916

Re: Times per Day

Omote is right. Times per day is just a way to add control and balance. Why can I only attack once per round? Why can't I cast 3 spells on my turn? I mean, it's magic right? There have to be limits and if an ability is of a certain power level, it has to be limited. I like to think that a Knight can...
by mbeacom
Thu Aug 30, 2012 9:26 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: How do you Evade?
Replies: 11
Views: 897

Re: How do you Evade?

Sorry for any confusion about my Evade comment, I wasn't intending to say that Evade allows an attack, just to agree with Lord Dynel that the wording is a bit vague and I was using that as an example. I've always ruled it does not allow an attack for the very reasons mentioned. I think one comment m...
by mbeacom
Wed Aug 29, 2012 5:07 am
Forum: Open Discussion
Topic: D&D Back Catalog and the OSR...
Replies: 11
Views: 1517

Re: D&D Back Catalog and the OSR...

I don't really know how it will effect anybody. I'm just kind of excited to see what they're going to do ultimately. I'm tired of searching for the adventures on ebay from sellers who don't do a good job of describing the condition and want to charge an arm and a leg for 12 pieces of paper from 30 y...
by mbeacom
Tue Aug 28, 2012 5:44 pm
Forum: Open Discussion
Topic: Please help a FLGS who supports C&C
Replies: 2
Views: 613

Please help a FLGS who supports C&C

Hey Everyone, ASUS is holding a giveaway for some free computers and tablets for small businesses who can show a real need. An FLGS in my town is trying to win them to upgrade their gaming network and Point of Sale system. The place does card games, hosts LAN tourneys and has 2 large rooms dedicated...
by mbeacom
Mon Aug 27, 2012 11:07 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: dismissing spells
Replies: 14
Views: 939

Re: dismissing spells

"E.g., if I cast a Fly spell on a team mate, should I be allowed to dismiss it early (possibly sending him plummeting to his death)?!

Thoughts?"

If this is fun for you and your players, I say do it!
by mbeacom
Mon Aug 27, 2012 4:03 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: dismissing spells
Replies: 14
Views: 939

Re: dismissing spells

This is a great question. And one that I don't believe demands a concrete mechanical answer. I would rule this one with the rule of awesome. That is: Which option would make for the group to have more fun? Which would make the scene more memorable? Being stuck in the darkness of his own making (coul...