Search found 116 matches
- Tue Aug 08, 2006 11:25 pm
- Forum: Castles & Crusades Online
- Topic: [IC] In the service of the sorcerer
- Replies: 90
- Views: 38683
- Tue Aug 08, 2006 1:18 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Alternate Initiative
- Replies: 16
- Views: 4916
- Tue Aug 08, 2006 4:30 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Alternate Initiative
- Replies: 16
- Views: 4916
Alternate Initiative
<t>I just finished reading the rules to All Flesh Must Be Eaten, Eden Studio's zombie game. Like C&C it is rules light and heavy cinematic, although it is a skill based system versus class. Overall, its an interesting ruleset that I'm looking forward to trying.<br/> <br/> Anyway, the way they ha...
- Sat Aug 05, 2006 2:13 pm
- Forum: Castles & Crusades Online
- Topic: In the service of the sorcerer-pbp-OOC thread
- Replies: 94
- Views: 33136
<t>Cool. I particularly like 2c, Crunchy Actions. It reminds me of Everway where they had three aspects of task resolution: Fate, Fortune, and Drama. Fate is what you can determine by attributes, Fortune is a draw of their tarot-like deck, and Drama is the narrative used. All three work together to ...
- Fri Aug 04, 2006 9:50 pm
- Forum: Open Discussion
- Topic: Godd and Bad News
- Replies: 84
- Views: 18053
Bowbe wrote: Is Eric working for Piazo/Dragon/Dungeon now? Last article listing I have for him is back in a 1994 issue of Dragon Magazine, which would put it in TSR days would it not? Thanks for that. You are right to correct me. I didn't care to check my sources, which can only lead to more rumor-...
- Fri Aug 04, 2006 3:39 am
- Forum: Open Discussion
- Topic: Godd and Bad News
- Replies: 84
- Views: 18053
- Thu Aug 03, 2006 9:34 pm
- Forum: Open Discussion
- Topic: Godd and Bad News
- Replies: 84
- Views: 18053
- Thu Aug 03, 2006 3:02 pm
- Forum: Castles & Crusades Online
- Topic: In the service of the sorcerer-pbp-OOC thread
- Replies: 94
- Views: 33136
<t>When you mentioned twice a week, I unofficialy thought in my mind that I'd post by Wednesdays and Sundays. Perhaps we should have an official deadline, as well as some guidelines in case we don't. In the pbp games I've done, the rule is the game simply continues with the character taking no actio...
- Thu Aug 03, 2006 2:51 pm
- Forum: Castles & Crusades Online
- Topic: [IC] In the service of the sorcerer
- Replies: 90
- Views: 38683
- Thu Aug 03, 2006 2:25 pm
- Forum: Open Discussion
- Topic: Quest for that perfect game
- Replies: 12
- Views: 3386
- Tue Aug 01, 2006 3:26 pm
- Forum: Castles & Crusades Online
- Topic: [IC] In the service of the sorcerer
- Replies: 90
- Views: 38683
<t>The eastern nomad stands from his chair against the wall. He studies the key, but doesn't disturb it from it's place among the cards and coins on the table. Anyone can tell he is least accustomed to the heat, but still he doesn't sweat. Instead of beads, he has a shiny veneer that gives a freshly...
- Tue Aug 01, 2006 2:36 am
- Forum: Open Discussion
- Topic: Armies of Arcana
- Replies: 2
- Views: 1961
<t>You should give Ares from Majestic Twelve a whirl. It is just the rules, so you can use any manufacturers figures, it has rules to create your own unit types the way you envision it, takes about 10 pieces to make an army suitable for a game, and it's under $10 PDF. It's also lot of fun to play. <...
- Mon Jul 31, 2006 11:29 pm
- Forum: Open Discussion
- Topic: Show Off Your Hoard!
- Replies: 30
- Views: 8183
- Sun Jul 30, 2006 8:16 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Encumberance - How do you deal?
- Replies: 25
- Views: 7279
Like Combat_Klye, I treat sheathed weapons as less. I use the 1 less for worn rule. It seems reasonable and within the same logic. Combat_Kyle wrote: I use the 2nd printing ENC rules (it lets players add stuff if they have Con or Str primes). Is there a listing of the changes somewhere, or am I stuc...
- Sun Jul 30, 2006 2:23 pm
- Forum: Open Discussion
- Topic: Lets finish this
- Replies: 26
- Views: 6446
<t>We do need limitations as well. Personally, for a pit or trap, I'd add the character level and also adjust the level of the challenge. In that case, you could get better. That is part of the vision the GM has for his campaign. It sounds like your vision and the GM's didn't match, IMO. Also, to be...
- Thu Jul 27, 2006 4:18 pm
- Forum: Castles & Crusades Online
- Topic: In the service of the sorcerer-pbp-OOC thread
- Replies: 94
- Views: 33136
<t>Au'rune Kha<br/> <br/> Half-Elf Rogue<br/> <br/> Level 1<br/> <br/> Chaotic Neutral<br/> <br/> Ht/Wt: 5'10" 160lbs<br/> <br/> Gender: Male<br/> <br/> Age: 22<br/> <br/> Str 9<br/> <br/> Dex (PRIME) 18 +3<br/> <br/> Con 9<br/> <br/> Int 11<br/> <br/> Wis (PRIME) 15 +1<br/> <br/> Cha 11<br/> <br/> ...
- Tue Jul 25, 2006 9:34 pm
- Forum: Open Discussion
- Topic: Traveller's Role Playing Downloads - Update
- Replies: 21
- Views: 5471
<t>I agree that using an unmodified roll is better than a modified roll. That sounds like a good change. However, that also means that all hits against a knight in full plate and shield from a low level monster will also result in a C,D, or E critical. I suppose that will keep high-level characters ...
- Tue Jul 25, 2006 2:21 pm
- Forum: Open Discussion
- Topic: Traveller's Role Playing Downloads - Update
- Replies: 21
- Views: 5471
<t>Yeah. Thanks, Traveller.<br/> <br/> The "Beat Them to Pulp" took me back to my Rolemaster days and will give it a try as my players go up in level. I don't like using magic too much, so the old RM charts can come in handy to shorten combat. <br/> <br/> I noticed that the criticals are determined ...
- Mon Jul 24, 2006 6:02 am
- Forum: Open Discussion
- Topic: [Interest] Castles & Crusades pbp
- Replies: 58
- Views: 14052
<t>Sorry for the delay. Here is Au'rune:<br/> <br/> Au'rune Kha <br/> <br/> Half-Elf Rogue<br/> <br/> Level 1 <br/> <br/> Chaotic Neutral <br/> <br/> Ht/Wt: 5'10" 160lbs <br/> <br/> Gender: Male <br/> <br/> Age: 22<br/> <br/> Str 9<br/> <br/> Dex (PRIME) 18 +3 <br/> <br/> Con 9 <br/> <br/> Int 11 <b...
- Fri Jul 21, 2006 4:22 am
- Forum: Open Discussion
- Topic: [Interest] Castles & Crusades pbp
- Replies: 58
- Views: 14052
- Thu Jul 20, 2006 3:03 pm
- Forum: Open Discussion
- Topic: [Interest] Castles & Crusades pbp
- Replies: 58
- Views: 14052
- Sat Jul 15, 2006 11:56 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: multiclass rules
- Replies: 37
- Views: 4066
<t>Man, this brings back some 1e memories, but they aren't pleasant ones. Multiclass... dual class... whatever you want to call it is a mess. At the risk of flame and stone, I have to say, this is one place I think 3e got it right. By balancing the classes per level instead of at the experience char...
- Fri Jul 14, 2006 9:14 pm
- Forum: World of Aihrde Campaign Setting
- Topic: Where Is Botkinburg?
- Replies: 24
- Views: 7660
Where Is Botkinburg?
The intro of A1 mentions that Botkinburg lies far from the "settled lands of the south and the fabled Kingdom of Outremere" but where on the Erde map?
- Fri Jul 14, 2006 7:30 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: What does a game of C&C feel like?
- Replies: 43
- Views: 14949
<t>We shouldn't be too hard on them. They have a clear vision in mind and are continually working to maintain that design. That -- in of itself -- is commendable. They clearly believe in that design and I'm sure many others do as well. What it particular is, the author of the article says it openly:...
- Fri Jul 14, 2006 4:58 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: What does a game of C&C feel like?
- Replies: 43
- Views: 14949
- Fri Jul 14, 2006 5:10 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: What does a game of C&C feel like?
- Replies: 43
- Views: 14949