Search found 174 matches
- Mon Sep 04, 2006 6:22 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Rolling stats ?
- Replies: 69
- Views: 2568
<t>Nice program, Scurvy. I shall be playing around with it soon I guess.<br/> <br/> For me though, I allow my players to roll 4d6 - lowest; and keep rolling until they get a set with at least 2 x 16s. In my experience of rpgs in general, unless the stats are truly heroic, they play a very minor part...
- Thu Aug 24, 2006 12:12 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Clerics and Domains?
- Replies: 51
- Views: 11025
- Thu Aug 24, 2006 9:01 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Clerics and Domains?
- Replies: 51
- Views: 11025
<t>In my Hrn campaign, there are ten deities each with a favoured weapon or, in the case of one, no favoured weapon. If anyone plays a cleric they choose a deity and plays in the style of the religion adopted. For example, Sarajin is a viking-like war god who favours his battle axe Fakang, so any cl...
- Wed Aug 23, 2006 7:51 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Into C&C!
- Replies: 30
- Views: 7041
- Tue Aug 22, 2006 1:53 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C played OD&D style
- Replies: 17
- Views: 4438
- Tue Aug 22, 2006 7:47 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C played OD&D style
- Replies: 17
- Views: 4438
- Tue Aug 22, 2006 7:46 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Starting Languages for Demihumans
- Replies: 13
- Views: 4137
- Tue Aug 22, 2006 7:42 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Penalty for firing ranged weapons into melee ?
- Replies: 9
- Views: 3596
<t>I am giving my players the option of using -4 and having no chance at hitting allies, or no penalty and 'possibly' hitting allies. If he misses his target, and didn't take the penalty, this attack is randomly assigned to any combatant next to the target. If the original roll was good enough to hi...
- Tue Aug 22, 2006 7:36 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Moving past opponents and non-combat actions near opponents
- Replies: 9
- Views: 3461
- Tue Aug 22, 2006 7:31 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Ditching Alignment
- Replies: 8
- Views: 3453
<t>There are a few spells which would either have to be modified or removed, such as Protection from... and Detect.... There may also be some items that have alignment restrictions, particularly intelligent weapons. Also, although clerics receive their abilities from their deity - and as long as the...
- Mon Aug 21, 2006 2:22 pm
- Forum: Open Discussion
- Topic: C&C vs. AD&D
- Replies: 38
- Views: 8962
<t>I propose... *drum roll*... THAC20!<br/> <br/> You subtract your BtH from 20, giving you your THAC20 score. Then, when you roll your dice - you take it away from your THAC20 score. This is then subtracted from 20 (remember, subtracting negatives increases the number) giving you the AC you've hit!...
- Sat Aug 19, 2006 7:26 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Old School Character Sheet Preview
- Replies: 32
- Views: 7914
- Fri Aug 18, 2006 1:24 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Who are your villains?
- Replies: 20
- Views: 4666
<t>I had a character from 1st level ... too many years ago now ... he was a Lawful Neutral human necromancer called Al Fazhid. He came from Mulhorand in the Forgotten Realms. He was an excellent necromancer and gained lots of new necromantic spells from various campaigns, such as the Horde and Under...
- Wed Aug 16, 2006 8:41 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: When is the Castle Keeper Guide coming out?
- Replies: 15
- Views: 4187
- Tue Aug 15, 2006 7:47 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C - Seige Engine Mechanic Analysis
- Replies: 106
- Views: 24322
<t>I feel I have to correct an incorrect inference or two. <br/> I did NOT say it was the style of game I prefer. In fact, I said 'They really wouldn't like it', implying my players prefer a particular style of play.<br/> <br/> Perhaps it's just me, but I can't recall ever playing a non-combat chara...
- Tue Aug 15, 2006 6:40 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C - Seige Engine Mechanic Analysis
- Replies: 106
- Views: 24322
<t>Woah there. I'm all for willing a suspension of disbelief but I have to give my players some rules. They really wouldn't like it if combat was subjective. <br/> <br/> CK: Nah, you miss.<br/> <br/> Player: I rolled a 20!<br/> <br/> CK: Yeah, but you still miss. (Thinks: It wouldn't be right if he ...
- Tue Aug 15, 2006 6:18 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C - Seige Engine Mechanic Analysis
- Replies: 106
- Views: 24322
- Tue Aug 15, 2006 5:50 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C - Seige Engine Mechanic Analysis
- Replies: 106
- Views: 24322
<t>As I understant it, the SIEGE mechanic was designed to incorporate both sides of the opposed roll. The Challenge Level is subjective but on a negative scale - it only gets harder. There is no real mention of the other side - other than adding or not adding your level, and your stat bonus. So yes,...
- Tue Aug 15, 2006 5:41 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C - Seige Engine Mechanic Analysis
- Replies: 106
- Views: 24322
- Tue Aug 15, 2006 2:32 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C - Seige Engine Mechanic Analysis
- Replies: 106
- Views: 24322
<t>I have read this forum and the one on DF. IMO, we have to remember the following...<br/> <br/> 1) There are minimum requirements - you may have strength as a prime, but if your strength ain't high enough, don't even think about lifting that boulder.<br/> <br/> 2) Rolls are only necessary if there...
- Tue Aug 15, 2006 10:45 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monster DEXTERITY and Initiative in C&C
- Replies: 16
- Views: 5280
- Tue Aug 15, 2006 9:38 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Surprise
- Replies: 6
- Views: 348
- Tue Aug 15, 2006 9:33 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Creative Cosmology
- Replies: 8
- Views: 3606
- Tue Aug 15, 2006 6:04 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Troll Lord Games' Website Makeover (TLG PR)
- Replies: 29
- Views: 12021
- Mon Aug 14, 2006 10:04 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Troll Lord Games' Website Makeover (TLG PR)
- Replies: 29
- Views: 12021
- Mon Aug 14, 2006 5:47 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Character Sheet
- Replies: 0
- Views: 1370
Character Sheet
Can somebody fix the character sheet download please? It downloads but then says it's corrupt.
- Mon Aug 14, 2006 2:25 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Nostalgia Overload
- Replies: 8
- Views: 517
- Mon Aug 14, 2006 11:09 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Nostalgia Overload
- Replies: 8
- Views: 517
Nostalgia Overload
<t>Well, I bit the bullet. As some of you may know - I am going to be CKing next month, The Temple of Elemental Evil. I've started it oh, so many times, but the party just never seem to finish it. <br/> I use Skype for voice comms, and kLoOge for our tabletop, other than that - it's pencil and paper...
- Mon Aug 14, 2006 10:53 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Rolling stats ?
- Replies: 69
- Views: 2568
<t>During my 3e period (known as the 'Dark Ages' to some), we used the point-buy for a high-powered campaign. Since then, with the 'Renaissance Period' I have gone back to an old, tried-and-tested, been-using-it-since-1e formula.<br/> <br/> 4d6, drop the lowest, arranged to suit, 2 x 16s or higher (...
- Thu Aug 10, 2006 6:50 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
Now I am confused. I never said I didn't allow players to attempt non-class abilities. I am assuming that when you say Quote: But if you run your game You mean you - plural, as opposed to you - specific (i.e. me). In my game, I choose to allow or disallow depending on common sense. If it's a skill t...