Search found 532 matches
- Sun Feb 23, 2014 1:25 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Training for level up
- Replies: 27
- Views: 2019
Re: Training for level up
I played 3e L5R. l5r is very strict about "going home" to apply xp. It jilted the campaign a bit but it also gave us an excuse to break away from the traditional dungeon crawl. A portion of the campaign was spend wintering over in the phoenix clan's holding and that gave us an excuse to us...
- Sun Feb 23, 2014 8:21 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Humans in Funny Suits
- Replies: 38
- Views: 4295
Re: Humans in Funny Suits
As an author by hobby, I've given this very topic a lot of thought in years past. The conclusion I've come to is this: The human centricness we see in many fantasy epics is usually due to the results of being, well, human. We can define in our games what it means to be a demi human, but since we are...
- Wed Feb 19, 2014 7:05 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Training for level up
- Replies: 27
- Views: 2019
Re: Training for level up
Your characters are in the middle of a daring and time sensitive adventure, saving the damsel from another fell beast from the gaping maw of hell. Hey, cha-ching, I just got enough experience to level up. I don't give out XP mid adventure. Non-issue. Nor do I use "training". XP is just th...
- Sun Feb 16, 2014 7:20 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: chimeras, hydras and other multi headed critters
- Replies: 3
- Views: 1107
chimeras, hydras and other multi headed critters
Do multi headed creatures receive 1 action per head?
- Mon Feb 10, 2014 12:12 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: logistical issues with monsters
- Replies: 10
- Views: 9979
Re: logistical issues with monsters
I pre plan each encounter and have my little booklet with all my baddies premade. BaB, AC, HP, and save M or P. If they are a big bad, i'll include their special abilities such as spells and such. I don't award xp any more, I just let my pc's level up every other play session. As far as weapons and ...
- Wed Feb 05, 2014 10:56 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Players Handbook Six
- Replies: 109
- Views: 13731
Re: Players Handbook Six
Are the trolls still looking for phb 6 suggestions? The evade maneuver, as written, does not state how the action effects one's turn. As it currently stands, the maneuver is explained in such a way that one could argue it is a free action. TROLL: Cleared up. Inserted this sentence: If evading, the c...
- Wed Feb 05, 2014 10:54 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Evade
- Replies: 16
- Views: 2173
Re: Evade
I use the Evade combat maneuver as the character's action if they declare it. If the character has already performed an action, he cannot use it. The character can move then evade as normal. If the character is already engaged in melee combat, and he chooses to use the Evade CM, he cannot make any ...
- Wed Feb 05, 2014 5:47 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Evade
- Replies: 16
- Views: 2173
Re: Evade
Does using evade take up your action for the turn? Unlike the other actions, The maneuvers section does not state how to use evade. Is it a free action? I treat Evade the same as dodge, only a bigger bonus against one enemy. I assumed the same, but the evade maneuver does not state that you must us...
- Wed Feb 05, 2014 6:51 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Evade
- Replies: 16
- Views: 2173
Evade
Does using evade take up your action for the turn? Unlike the other actions, The maneuvers section does not state how to use evade. Is it a free action?
- Wed Feb 05, 2014 6:48 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: BtH and the Classes
- Replies: 12
- Views: 1464
Re: BtH and the Classes
I really enjoy low magic, lethal games. 1/2 hd for everyone!
- Wed Feb 05, 2014 3:48 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: BtH and the Classes
- Replies: 12
- Views: 1464
Re: BtH and the Classes
This is the approach that 5e is taking. A concept called bounded accuracy. Basically the best melee classes at their highest level will only have a bth of +5. I love the idea and have never been a fan of scaling bth. However, cnc handles it nicely. Then again, in cnc I never go beyond level 10 and I...
- Sun Feb 02, 2014 7:11 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Advice from you Cthulhu fans
- Replies: 19
- Views: 968
Re: Advice from you Cthulhu fans
Not that it's necessarily authoritative, but IIRC, the 1st ed. AD&D Deities & Demigods listed them in various ways. The ones beholden to a higher authority were LE; those not so beholden were CE. EDIT: Okay, checking, I'm seeing all sorts of combinations of Lawful/Neutral/Chaotic with Evil ...
- Thu Jan 30, 2014 8:20 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Looking for some inspiration
- Replies: 10
- Views: 731
Re: Looking for some inspiration
Go to the source, Norse Myths by Kevin Crossley-Holland, check out the story "The treasures of the Gods".. might make good basic information or a parallel to a lesser story for you level of PCs. Another great idea. One of my favorite sessions was when my team had to hunt down a medusa hea...
- Wed Jan 29, 2014 4:37 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Looking for some inspiration
- Replies: 10
- Views: 731
Re: Looking for some inspiration
Seriously, game wikis for some of the better computer rpgs have some good ideas. See also the Deep Roads/Orzammar stuff for Dragon Age. The ruins don't have to be ancient either. In The Dark Eye there is an infested Dwarven brewery... I second this, one of the best gaming sessions my team ever has ...
- Tue Jan 28, 2014 5:51 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Looking for some inspiration
- Replies: 10
- Views: 731
Re: Looking for some inspiration
For the use of ancient dwarf ruins, believe it or not, skyrim is a good place to search. The dwarves are long since extinct but there are many ruins, and stories, to explore which the dwarves left behind.
- Sat Jan 25, 2014 6:51 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Thoughts on encumbrance
- Replies: 34
- Views: 1552
Re: Thoughts on encumbrance
Make them draw their PC with everything on it, in its place, even a stick figure works. Its a fun task for all when taking a pizza break or some such and the group votes (peer pressure) who has too much crap for their PC.. then they lighten the load as needed. If they won't do it willingly wait til...
- Sat Jan 25, 2014 6:49 am
- Forum: Open Discussion
- Topic: high level?
- Replies: 20
- Views: 3042
Re: high level?
Given I played 4e, I am very accustomed to high level (12+) games, maxing out at lvl 30, but I prefer levels 1-10 the most.
- Thu Jan 23, 2014 5:06 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: CKG Game Variants
- Replies: 12
- Views: 1876
Re: CKG Game Variants
I use the 12/15/18 variant as opposed to the 12/18 split.
- Wed Jan 22, 2014 4:42 pm
- Forum: Open Discussion
- Topic: Incomplete bestiary
- Replies: 9
- Views: 1336
Re: Incomplete bestiary
When it comes to water, i've never had to throw aquatic baddies at my pc's, the task of swimming is usually an encounter all its own. The water is a dangerous place 
- Wed Jan 22, 2014 4:40 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Thoughts on encumbrance
- Replies: 34
- Views: 1552
Re: Thoughts on encumbrance
That is the whole point of my encumbered tracker, simplicity. If you carry more items than X, where x = your STR value, you're encumbered. Do you use disadvantage? If so, encumbered = roll disadvantage for physical type checks and you are slowed (1/2 movement). Or simpler yet, if you're encumbered, ...
- Tue Jan 21, 2014 11:39 pm
- Forum: Open Discussion
- Topic: Incomplete bestiary
- Replies: 9
- Views: 1336
Re: Incomplete bestiary
The games in which I participated usually started at higher levels so we almost never saw the low hd guys, but baddies from different planes were abundant. I've even bumped heads with cthulu. As a ck, I am very fond of classic baddies so in my games orcs and goblins abound (i have been known to resk...
- Tue Jan 21, 2014 11:34 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Thoughts on encumbrance
- Replies: 34
- Views: 1552
Re: Thoughts on encumbrance
I have 2 ways of measuring encumbrance. 1) str x 10 = max encumbrance value. I did not get it from dndn but a different rpg 2) my current preferred method (which I borrowed from mouseguard) a pc may carry a number of items equal to their str value. Example, a wizard with str 8 may carry 8 items. Thi...
- Tue Jan 21, 2014 4:24 am
- Forum: Open Discussion
- Topic: Incomplete bestiary
- Replies: 9
- Views: 1336
Incomplete bestiary
Even with my many years of gaming, I have yet to encounter certain iconic monsters.
Those with which I have not yet crossed swords:
Goblins
Orcs
Hobgoblins
Beholders (until recently)
Gnolls
Dryads
Just to name a few. What iconic baddies have you missed?
Those with which I have not yet crossed swords:
Goblins
Orcs
Hobgoblins
Beholders (until recently)
Gnolls
Dryads
Just to name a few. What iconic baddies have you missed?
- Wed Jan 15, 2014 12:30 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Newb
- Replies: 22
- Views: 1754
Re: C&C Newb
Another good medium for the 12/18 split (which can be found in the ckg) is to split it from prime and secondary into prime, secondary and tertiary (12/15/18). I really like this method as it gives the characters a third dimension of depth. Instead of having 2 good and 4 bad you get 2 good (three for...
- Tue Jan 14, 2014 2:49 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Newb
- Replies: 22
- Views: 1754
Re: C&C Newb
The extra goodies awarded to the other races are helpful and usable, but they pale in comparison to the human's extra prime. Strictly metagaming, an extra prime is going to move an additional 16% of your rolls into the "I can do this!" Category for a total of 50%. All other characters sit ...
- Fri Jan 03, 2014 6:12 am
- Forum: Monsters for C&C
- Topic: fantasy literature characters
- Replies: 20
- Views: 11840
Re: fantasy literature characters
Andrzej Sapkowski - The Witcher - Geralt of Rivia - Ranger (arguably an assassin, but the hunter theme suggests ranger to me).
- Thu Jan 02, 2014 11:46 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: Low-level C&C adventures (lvl 1-3)
- Replies: 13
- Views: 7075
Re: Low-level C&C adventures (lvl 1-3)
Yeah, that would be helpful. I use minis and make my own terrain from hot glue and cardboard. Maps wouls certainly speed up the process.Treebore wrote:jdizzy001 wrote:I recommend this site http://www.roleplayingtips.com/5-room-dungeons/
Those are pretty cool. Would have been much better if they already came with maps.
- Thu Jan 02, 2014 9:51 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: Low-level C&C adventures (lvl 1-3)
- Replies: 13
- Views: 7075
Re: Low-level C&C adventures (lvl 1-3)
I recommend this site http://www.roleplayingtips.com/5-room-dungeons/
- Tue Dec 31, 2013 4:32 am
- Forum: Monsters for C&C
- Topic: Monstrous Strength
- Replies: 9
- Views: 6064
Re: Monstrous Strength
If I feel a critter's dmg isn't properly represented in it's entry, or if I want a badder bad guy for a specific encounter I award the critter extra damage equal to 1/2 their HD. Or if they are a really bad guy, additional damage equal to their HD. So in the ogre example, if it was Morthrac the corr...
- Sun Dec 29, 2013 1:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: barbarian actions
- Replies: 8
- Views: 865
Re: barbarian actions
Also, I want a game report 