Search found 167 matches
- Fri Mar 23, 2007 11:01 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Deconstructing Further - Breaking a Class Ability Up
- Replies: 10
- Views: 1864
<t>where can I find Serleran's class deconstruction topic? I've searched for it and cannot find it on the TLG forums or on his site.<br/> <br/> thanks<br/> _________________<br/> later<br/> <br/> SSS<br/> <br/> ----------------------------<br/> <br/> "Size matters not."<br/> <br/> -Yoda, Jedi Master...
- Wed Mar 21, 2007 12:40 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Is a Dragon Appropriate for 3-4th lvl Adventurers?
- Replies: 9
- Views: 2237
<t>Well your question was "is it fair?" So I voted no. It isn't fair.<br/> <br/> But it would be fun! In fact, if you give them enough clues that they have the opportunity to prepare for a combat, they may have a chance.<br/> <br/> My thing is that if dragons are so powerful, and live for such long ...
- Mon Mar 19, 2007 11:18 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Disbelief
- Replies: 3
- Views: 1044
<t>something I would like to point out is the simple fact that Illusion is a different class than wizard. But when you compare the spell lists, abilities and level progression between the two, wizards are much more powerful...Unless...Illusions are adjucated by the CK to be as powerful as the game d...
- Thu Mar 15, 2007 2:50 am
- Forum: Open Discussion
- Topic: What makes C&C better...
- Replies: 19
- Views: 1328
What makes C&C better...
<t>That's not a question. That is the beginning of a statement that ends with a short story... <br/> I'm a trainer who travels all over the country holding seminars on...nevermind...that's not important.<br/> <br/> When I travel, I like to visit local game stores in the evenings to try to get involv...
- Fri Mar 09, 2007 1:10 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Automated Excel Spreadsheet
- Replies: 52
- Views: 2426
- Fri Mar 09, 2007 12:35 pm
- Forum: The Crusader
- Topic: WE NEED LETTERS
- Replies: 14
- Views: 4194
<t>do we get a free copy of the issue in which our letter was published? That would be a good incentive!<br/> <br/> btw, how do I go about getting copies of previous issues? I don't own a single one. <br/> _________________<br/> later<br/> <br/> SSS<br/> <br/> ----------------------------<br/> <br/>...
- Wed Mar 07, 2007 2:16 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Illusionist's Sharp Senses
- Replies: 44
- Views: 10027
Apparently a few of you missed this: serleran wrote: I believe the class ability is meant to allow the illusionist to notice an illusion even when there is no call for it, that being based on Wisdom. For example, to ordinarily disbelieve, a character must have some sort of reason, some sort of "...
- Fri Mar 02, 2007 1:24 pm
- Forum: Open Discussion
- Topic: Darkwood Manor, Westerville, OH, announces new gaming club
- Replies: 11
- Views: 1579
- Thu Mar 01, 2007 5:17 pm
- Forum: Open Discussion
- Topic: A Demo/Convention Module for C&C
- Replies: 17
- Views: 1904
<t>I've never ran The Beacon at Enon Tor, but it seems like it would fit well into a single "one shot" scenario.<br/> <br/> Sorry I don't know where to find it...<br/> _________________<br/> later<br/> <br/> SSS<br/> <br/> ----------------------------<br/> <br/> "Size matters not."<br/> <br/> -Yoda,...
- Wed Feb 28, 2007 1:26 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Need a suitable screensaver for a C&C gaming laptop
- Replies: 13
- Views: 2692
<t>Haven't you ever wondered how a male in chain armor that completely covers him from head to toe can have the same armor class as a female in a chainmail bikini?<br/> <br/> I love chainmail bikini's. 8)<br/> _________________<br/> later<br/> <br/> SSS<br/> <br/> ----------------------------<br/> <...
- Wed Feb 28, 2007 1:18 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Bard's Exalt
- Replies: 11
- Views: 767
<t>Fizz,<br/> <br/> The way the SEIGE engine works is through choosing primes. Any attempt to perform an action requires an ability check. The base for the ability check is 18. i.e. the player must roll an 18 including all bonuses. Where primes come into play is by reducing the base to 12 when check...
- Tue Feb 27, 2007 2:17 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Falconry, Dog Training, and other animal related skills
- Replies: 18
- Views: 3488
<t>WOW! What a response!<br/> <br/> I wasn't expecting this. There is a lot of useful information here! I think I may try to get Witterquick to allow some of this to our campaign.<br/> <br/> I also like the idea of a Badgerlord. Frankie's gonna LOVE that one! He can train the badger to dig a hole la...
- Mon Feb 26, 2007 6:16 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Falconry, Dog Training, and other animal related skills
- Replies: 18
- Views: 3488
<t>I hear where you're coming from Irda. From my experience playing characters with animal handling abilities, I've had lots of animals die. One of my CK's gave me a resource, though. It was a wizard who was researching spells to "modify" his familiar. He had created items with similar characteristi...
- Mon Feb 26, 2007 2:03 pm
- Forum: The Crusades
- Topic: Strange Vistas Updated Again [2/23]
- Replies: 4
- Views: 2546
<t>Man that was soo funny! She's a crazy player anyway but that took the cake.<br/> <br/> Another funny thing that happened: I play Frankie the Fantabulous!, a gnome illusionist. Frankie's been having a hard time lately because we've encountered a lot of undead. Illusions don't affect undead. Franki...
- Mon Feb 26, 2007 1:48 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Falconry, Dog Training, and other animal related skills
- Replies: 18
- Views: 3488
Falconry, Dog Training, and other animal related skills
<t>I just came back from an excellent sportsman's banquet where we had all kinds of dead animals cooked up. The food was excellent. Alligator tail, beaver stew, rabbit, elk, deer chili, etc. There were a couple of speakers, one who was a retired championship fisherman, and another father-son duo who...
- Tue Feb 20, 2007 9:41 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Dexterity for attacks?
- Replies: 14
- Views: 3001
<t>I think using dexterity sounds all well and good, when you want to provide a bonus to a character where one would not be present otherwise.<br/> <br/> However, what if the character has a penalty to his attack rolls due to his low STR? Can he dismiss that penalty because he is using a "light" wea...
- Fri Feb 16, 2007 1:20 pm
- Forum: Open Discussion
- Topic: Gamer needs a fix while traveling for work.
- Replies: 0
- Views: 500
Gamer needs a fix while traveling for work.
<t>Greetings all,<br/> <br/> I'll be traveling for work to Lafayette IN next week. I'll be there from Monday thru Wednesday. Whenever I travel, I like to check out the local gaming scene.<br/> <br/> Hey! It beats killing brain cells in front of a hotel TV every night!<br/> <br/> I've checked out the...
- Fri Feb 16, 2007 12:57 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Automated Excel Spreadsheet
- Replies: 52
- Views: 2426
<t>erc1971:<br/> <br/> Not a bad character sheet. Very simple yet elegant. I would use it except I already have one of my own that does similar functions.<br/> <br/> A few suggestions:<br/> <br/> In some cases a CK can give a character a permanant bonus to certain ability checks. Your spreadsheet do...
- Tue Feb 13, 2007 3:29 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Rate of non-magical healing
- Replies: 17
- Views: 2243
<t>In games I have run, we just simply say that over a period of time the character is fully healed. It helps get back into the good stuff.<br/> <br/> However, I have used rules for wounds above and beyond damage. A critical hit scores a wound that has some debilitating defect on the character. The ...
- Thu Feb 08, 2007 8:01 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Condensed...what classes?
- Replies: 7
- Views: 2008
- Fri Jan 12, 2007 1:06 pm
- Forum: Open Discussion
- Topic: Killer Sheep - A Real Movie
- Replies: 11
- Views: 1970
- Fri Jan 05, 2007 7:45 pm
- Forum: Open Discussion
- Topic: Helping people to "get into the game"
- Replies: 0
- Views: 586
Helping people to "get into the game"
<t>My wife has recently started playing in a game (run by Witterquick) along with some close friends. She's never been a gamer of any sort (clue is as complicated as she likes). She's played several sessions with us (human female F1, battle axe beauty). the sessions she enjoyed were combat related, ...
- Sun Dec 24, 2006 2:48 am
- Forum: Open Discussion
- Topic: Just had to sell my entire gaming collection....
- Replies: 50
- Views: 6468
- Thu Dec 07, 2006 4:39 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: wizards v. illusionists
- Replies: 65
- Views: 6756
<t>I am currently playing an illusionist in Witterquick's campaign and loving it. Though he's a tough CK!!<br/> <br/> Everything positive about illusionists that has been said here is exactly correct. They are very difficult to play "in the box" which is why you should always make sure the CK is cap...
- Thu Nov 23, 2006 2:00 pm
- Forum: Open Discussion
- Topic: Happy Thanksgiving
- Replies: 10
- Views: 1715
- Thu Nov 23, 2006 1:59 am
- Forum: Open Discussion
- Topic: Happy Thanksgiving
- Replies: 10
- Views: 1715
- Fri Nov 17, 2006 3:45 pm
- Forum: Open Discussion
- Topic: Goodman Games DCC's: Who's using with CnC?
- Replies: 9
- Views: 2101
- Thu Nov 16, 2006 7:44 pm
- Forum: The Crusades
- Topic: Is using a wish too....ummm..... 'hookey' ???
- Replies: 7
- Views: 2862
<t>What a great idea! And you are correct in the thinking that as long as the future hasn't occured yet, it won't mess up your campaign.<br/> <br/> I think you have a home run with this idea! Except I would have the two character's switch places at the last moment instead of the dwarf shimmering awa...
- Thu Nov 16, 2006 7:30 pm
- Forum: Keeper Advice
- Topic: Encumbrance Errata
- Replies: 34
- Views: 15931
- Thu Nov 09, 2006 3:53 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: The Duelist
- Replies: 17
- Views: 2438
<t>Great job. I have a fighter character I rolled up that is Dex based and uses two Hook Swords (a' la "Crouching Tiger, Hidden Dragon). I really like the idea, but haven't had the opportunity to really play him, yet.<br/> <br/> I would recommend that you change the swordsmith to weaponsmith, though...