Search found 194 matches
- Tue Aug 28, 2007 8:57 pm
- Forum: Open Discussion
- Topic: Basic Fantasy Role-Playing Game
- Replies: 30
- Views: 494
- Tue Aug 28, 2007 8:44 pm
- Forum: Open Discussion
- Topic: Favorite fantasy hero- or anti hero!!!
- Replies: 35
- Views: 989
- Tue Aug 28, 2007 5:02 am
- Forum: Open Discussion
- Topic: Down points of C&C:
- Replies: 54
- Views: 1179
- Tue Aug 28, 2007 2:21 am
- Forum: Open Discussion
- Topic: Most useful sourcebook/suppliment/accessory...
- Replies: 30
- Views: 1295
- Tue Aug 28, 2007 2:16 am
- Forum: Open Discussion
- Topic: The Chronicles of Ramlar
- Replies: 30
- Views: 2413
- Mon Aug 27, 2007 9:28 pm
- Forum: Open Discussion
- Topic: The Chronicles of Ramlar
- Replies: 30
- Views: 2413
- Mon Aug 27, 2007 6:10 pm
- Forum: Open Discussion
- Topic: Down points of C&C:
- Replies: 54
- Views: 1179
- Mon Aug 27, 2007 1:39 pm
- Forum: Open Discussion
- Topic: Theives Guilds...in Rome
- Replies: 15
- Views: 837
- Mon Aug 27, 2007 3:55 am
- Forum: Open Discussion
- Topic: Theives Guilds...in Rome
- Replies: 15
- Views: 837
<t>Sure, Treebore. It just didn't look organized in Rome right about that time, you know? Just rival gangs and so much chaos commerce was threatened to the extent that things were ready to collapse. In short, what Antony did created the unification that probably would lead to the formation of a guil...
- Mon Aug 27, 2007 3:35 am
- Forum: Open Discussion
- Topic: Theives Guilds...in Rome
- Replies: 15
- Views: 837
<t>*shrug* I just thought that episode was a reasonable insight into how a fantasy-type thieves guild might begin. Power vacuum, lazy leadership, something gets started that would not be so easy to stop.<br/> <br/> It didn't strike me as something much related to real world organized crime. In the e...
- Mon Aug 27, 2007 12:52 am
- Forum: Open Discussion
- Topic: Theives Guilds...in Rome
- Replies: 15
- Views: 837
<t>Sure, but I was thinking on lines of 'how would a thieves' guild get started? In 'Rome', there were numerous gangs; what Antony did basically legitimized them, ergo the start of a 'guild'. There are similarities to modern organized crime, but to be the same the maifa would have to be blatantly su...
- Sun Aug 26, 2007 11:28 pm
- Forum: Open Discussion
- Topic: Theives Guilds...in Rome
- Replies: 15
- Views: 837
- Sun Aug 26, 2007 10:49 pm
- Forum: Open Discussion
- Topic: Theives Guilds...in Rome
- Replies: 15
- Views: 837
Theives Guilds...in Rome
<t>In the thread on things we dislike in rpgs, several mentioned thieves' guilds and how they were unlikely. So, I saw something the other night that I would like to share.<br/> <br/> Have any of you seen Rome, the second season yet? In the second episode there is a very interesting sequence which i...
- Sat Aug 25, 2007 10:35 pm
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
<t>And I think it's working. I occasionally post about BRP here (usually a comparison of some sort) and have only had one post that could be misconstrued as a negative reaction. Other forums have been much more hostile and derisive to the mention of other games or even differing styles of gaming. Th...
- Sat Aug 25, 2007 12:36 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My idea for Skills and Backgrounds (call it Plus/Minus)
- Replies: 19
- Views: 1037
- Sat Aug 25, 2007 12:14 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My idea for Skills and Backgrounds (call it Plus/Minus)
- Replies: 19
- Views: 1037
- Fri Aug 24, 2007 9:36 pm
- Forum: Other Games
- Topic: WoTC and 4E
- Replies: 64
- Views: 19249
- Fri Aug 24, 2007 9:34 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My idea for Skills and Backgrounds (call it Plus/Minus)
- Replies: 19
- Views: 1037
<t>My idea for this was to take the careers chart from Barbarians of Lemuria and give at least one to each PC, and derive things he can do from the suggested skills listed under each, maybe a limited progression (as in, the career list is stuff picked up before the adventuring began). The skills gai...
- Fri Aug 24, 2007 9:06 pm
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
- Fri Aug 24, 2007 5:38 pm
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
- Fri Aug 24, 2007 4:38 pm
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
<t>Could be the other way around, 'jrr'. Never saw a dog that was easier to deal with than cat. Don't hate dogs, but they are not in the same league as cats in any way. Basically slaves, kind of like WOTC fanboys. Cats just don't put up with a lot of crap, if they don't like you they let you know. B...
- Fri Aug 24, 2007 1:54 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My idea for Skills and Backgrounds (call it Plus/Minus)
- Replies: 19
- Views: 1037
- Fri Aug 24, 2007 12:28 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My idea for Skills and Backgrounds (call it Plus/Minus)
- Replies: 19
- Views: 1037
<t>I am going to do something similar, but there will be some backgrounds that won't logically have climbing. Not worried about that. Anyway, have them roll the first background (can't control the situation you are born in, right?). Then pick one or more. They won't be able to do everything.<br/> <b...
- Thu Aug 23, 2007 10:47 pm
- Forum: Open Discussion
- Topic: Should the `rogue' be renamed `thief'?
- Replies: 32
- Views: 715
- Thu Aug 23, 2007 1:08 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
- Thu Aug 23, 2007 12:43 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
<t>OK, I'll bite. I may indeed be making a mountain out of a molehill here. Link to the SRD document you downloaded?<br/> <br/> Just a couple other questions right now. How do you parcel out skills not on the list for the class? Say, if a fighter wants to be good at climbing or a wizard wants to use...
- Wed Aug 22, 2007 10:33 pm
- Forum: Open Discussion
- Topic: Insta- death spells (WARNING!! Rant with vulgar language)
- Replies: 63
- Views: 1758
<t>Amen to that. I have gone to the game store and watched 3.5 games, and not joined in because I could see how very alien it was to what I wanted to play, and so never have played it. Heartburn city.<br/> <br/> I ran 3.0 up to 5th level when it came out, and found the system severely lacking anyway...
- Wed Aug 22, 2007 8:21 pm
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
<t>Well, maybe they are self-destructing at that. This is neither fish nor fowl, not a tabletop rpg exactly, not a computer game exactly, not a miniatures game exactly, not a board game or card game or any other sort of game exactly. It apparently is an attempt to do all of the above simultaneously,...
- Wed Aug 22, 2007 8:10 pm
- Forum: Open Discussion
- Topic: Insta- death spells (WARNING!! Rant with vulgar language)
- Replies: 63
- Views: 1758
- Wed Aug 22, 2007 7:15 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346