Search found 194 matches
- Wed Aug 22, 2007 6:41 pm
- Forum: Open Discussion
- Topic: Insta- death spells (WARNING!! Rant with vulgar language)
- Replies: 63
- Views: 1758
<t>You know, I love rpgs mostly because you can get together with friends and 'experience' your favorite fiction by playing through it in a sort of group story telling experience. Nothing I have heard about this 'new' edition gives me the faintest idea that it is in any way going to simulate the kin...
- Tue Aug 21, 2007 10:45 pm
- Forum: Open Discussion
- Topic: Davis' Gen Con Report
- Replies: 19
- Views: 635
- Tue Aug 21, 2007 10:44 pm
- Forum: Open Discussion
- Topic: Insta- death spells (WARNING!! Rant with vulgar language)
- Replies: 63
- Views: 1758
- Tue Aug 21, 2007 7:05 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
- Tue Aug 21, 2007 1:17 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
- Tue Aug 21, 2007 12:51 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
<t>The Skill and Option thing looks complex, to me. I am trying to find a way I find less complex! It seems foreign to even try to tack a skill on to class and level system, to tell the truth. Incomplete. It bugs me.<br/> <br/> No, I am not going to use experience to buy the skill bonuses because th...
- Tue Aug 21, 2007 8:23 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
<t>I was thinking of something a little different than the Skills and Options. Namely, anything granted by a secondary or background 'profession' and is not a class ability is treated as a prime, as suggested earlier in the thread. Was. So you consider around +6 to be 'master' level? That is a helpf...
- Tue Aug 21, 2007 6:59 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
<t>That is what I was thinking. Maybe add a +1 here and there for secondary skills that are actually successfully used in play? Like a wizard with 'jeweler' who manages to craft a gem to be enchanted? But how often to give out such bonuses, if at all? Just judgement call, I guess.<br/> <br/> It real...
- Tue Aug 21, 2007 6:33 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
<t>....but since these are background skills, they are supposed to be 'passing familiarity', skills no longer practiced in favor of class ability 'skills', right? Isn't that the whole point? It seems to me that they would be base 12 and you would NOT add level to rolls involving them. Or am I just o...
- Tue Aug 21, 2007 12:54 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
- Mon Aug 20, 2007 9:15 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
- Mon Aug 20, 2007 3:31 am
- Forum: Open Discussion
- Topic: WOTC has a sense of humor!!
- Replies: 3
- Views: 228
- Sun Aug 19, 2007 1:50 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Wacky Weapon Weights
- Replies: 6
- Views: 546
<t>I agree about the weights, but find the EVs useful. They also remind me of the encumbrance rules from RQ2...SIZ 1 is an object you can hold easily in one hand. It (EV) is a handy, quick way to gauge what can be comfortably carried. Although my own habit has been to eyeball and not bother with it ...
- Sat Aug 18, 2007 11:42 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Wacky Weapon Weights
- Replies: 6
- Views: 546
- Sat Aug 18, 2007 11:31 pm
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
- Sat Aug 18, 2007 9:00 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
- Sat Aug 18, 2007 8:25 pm
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
- Sat Aug 18, 2007 8:10 pm
- Forum: Open Discussion
- Topic: A post I made about 4E over on ENWorld I thought some of you
- Replies: 40
- Views: 2609
<t>I bought the first three 3e books and ran a short campaign. The group I was in at the time was a very hard sell. We were running BRP, Earthdawn, Deadlands, and Alternity on a more or less random basis. It became too cumbersome for me around 5th level, preparing sessions came to feel like homework...
- Sat Aug 18, 2007 7:56 pm
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
- Sat Aug 18, 2007 4:23 am
- Forum: Open Discussion
- Topic: What impact do you think 4e will have on C&C sales?
- Replies: 106
- Views: 7067
- Sat Aug 18, 2007 4:17 am
- Forum: Open Discussion
- Topic: 4th edition ~ funny monikers!
- Replies: 23
- Views: 311
- Thu Aug 16, 2007 8:19 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: 2d10 vs 1d20
- Replies: 17
- Views: 1171
- Thu Aug 16, 2007 6:44 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: 2d10 vs 1d20
- Replies: 17
- Views: 1171
- Thu Aug 16, 2007 4:12 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: 2d10 vs 1d20
- Replies: 17
- Views: 1171
<t>Have a look at EPIC rpg. Google for Dark Matter Games, there is a forum with a fair amount of data on the subject. And a FAQ, etc.<br/> <br/> Because it uses a 2D10 resolution, is clean, and looks like it works very well indeed. Better than a D20, probably that depends on what you are looking for...
- Mon Aug 13, 2007 5:38 pm
- Forum: Open Discussion
- Topic: Sweet! and, NO!
- Replies: 8
- Views: 415
- Mon Aug 13, 2007 5:35 pm
- Forum: Open Discussion
- Topic: Space: 1889
- Replies: 4
- Views: 147
<t>If you like BRP, like Call of Cthulu, it is an easy conversion and has just the right flavor. You can even add Mythos elements, for extra spice.<br/> <br/> For stats, just make the character as normal, and roll 2d6 for each stat and add. Build from there. Skills are basically just a base plus the...
- Mon Aug 13, 2007 4:21 am
- Forum: Open Discussion
- Topic: SpiderPig!
- Replies: 7
- Views: 301
- Mon Aug 13, 2007 4:19 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Dragons power level
- Replies: 17
- Views: 355
Dragons power level
<t>I was perusing the M&T and noticed that older dragons are very, very powerful...are the older ones made so powerful because they are not intended to fall prey to the PCs, or what? I mean, hit dice in the 30's? Who could survive such a hit (from a breath weapon), even with a successful save an...
- Sun Aug 12, 2007 6:23 pm
- Forum: Open Discussion
- Topic: Is it permanently deleted or did you move it to
- Replies: 15
- Views: 448
<t>I just want to say I think what you are doing, the discount for service men and women, is great; and although it will be as much of a drop in the bucket as 'not buying any of your stuff', from now on I intend to make it a point to pick up as much of your gaming material as my pocketbook allows. S...
- Sun Aug 12, 2007 3:51 am
- Forum: Open Discussion
- Topic: Yes! Finally! A RPG has been conquered.
- Replies: 8
- Views: 275