Search found 470 matches

by Eisenmann
Tue Jun 26, 2007 1:14 am
Forum: Open Discussion
Topic: did Star Wars Saga Edition rip off C&C??
Replies: 24
Views: 1578

<t>I picked up SW Saga Edition and really like what I see. And this from a guy who just couldn't like the SW Revised Core Rulebook. <br/> <br/> It's got a few things that I'm going to port over to C&C (This is C&C's greatest strength) but I'm gonna give it a go as written just to see how it ...
by Eisenmann
Fri Jun 15, 2007 11:01 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Would you buy it?
Replies: 48
Views: 2661

Swashbuckling C&C would tickle my fancy. With good rules for blackpowder weapons and sailing, this would be game of choice for raiding on the high seas.
by Eisenmann
Tue May 29, 2007 12:23 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Attribute Checks 'n Primes finalized:
Replies: 55
Views: 5142

Re: re

slimykuotoan wrote: The class skills just seem a bit unbalanced: The rogue can add level to listen, move silently, open lock, pick pockets, disable traps, climb, decipher script, hide, tumble... While the cleric can perhaps add level to knowledge religion checks... And the fighter gets to add level...
by Eisenmann
Mon May 21, 2007 9:14 pm
Forum: Open Discussion
Topic: You may stone me now
Replies: 37
Views: 2430

<r>Holy cow! A LARPER! <br/> Just kiddin'. I'm a fellow LARPER. It's a lot of fun. We're in the process of putting our own group together as well as a couple of rule sets; light and "normal" for various live-action genres.<br/> <br/> We do fantasy as well as modern so I hear ya about the $$$.<br/> <...
by Eisenmann
Mon May 21, 2007 9:09 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Star Wars
Replies: 17
Views: 1461

Lurker wrote: I didn't know there was a new game coming out. It looks a bit better than the "old d20 version" It shouldn't be to hard to convert into C&C (It should be a fun game when converted) I'd have to see the now class to see if they really are needed but I do like the idea of h...
by Eisenmann
Mon May 14, 2007 8:58 pm
Forum: Open Discussion
Topic: Ran C&C at the drop of a hat
Replies: 15
Views: 1753

Re: Ran C&C at the drop of a hat

Rhuvein wrote: Hey that's very cool. I would think gaming would go perfectly with camping. Shucks, you could almost LARP it! Of course, that might depend on your proximity to other campers. If we do any camping this year, I will bring my book or boxed set for sure! This was the group that I do LARP...
by Eisenmann
Mon May 14, 2007 8:09 pm
Forum: Open Discussion
Topic: Ran C&C at the drop of a hat
Replies: 15
Views: 1753

Ran C&C at the drop of a hat

<t>This past weekend, I was camping with some friends. They're all gamers so it's not surprising that running a game came up. I decided to run C&C since I had it in the car.<br/> <br/> It was a ton of fun. One of the guys is a hardcore D&D 3.5 player and to be honest, his familiarity with 3....
by Eisenmann
Thu May 10, 2007 9:07 pm
Forum: Open Discussion
Topic: game apps
Replies: 12
Views: 1370

I really do need to get crackin' on some OS X apps for C&C. My intention was to develop the tools as I developed my campaign. I haven't gotten to do that yet. I will though!
by Eisenmann
Mon Apr 23, 2007 10:58 pm
Forum: Open Discussion
Topic: A key marketing change is needed for C&C
Replies: 63
Views: 6295

I'm with Treebore on this. I think more can be said about being old school with feats because GM says so.

D&D dominates the scene and the comparison is going to be made whether "we" make it or not.
by Eisenmann
Fri Apr 20, 2007 11:25 pm
Forum: Open Discussion
Topic: I read this on CNN
Replies: 53
Views: 3791

dcs wrote: No, it comes from the traditional English right to keep and bear arms. Like all rights, this flows from a duty; in this case, the duty to keep and bear arms in service to the king. It is sad that England (as well as most of the countries that have inherited the English common law traditi...
by Eisenmann
Sat Apr 14, 2007 11:01 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Double Edge System for C&C
Replies: 13
Views: 1048

<t>Okay, thresholds:<br/> <br/> Beat a challenge by 10, the player is able to slap a "fragile" aspect onto someone, something or the scene as is appropriate.<br/> <br/> Beat a challenge by 15, the player is able to slap a "sticky" aspect onto someone, something or the scene as is appropriate.<br/> <...
by Eisenmann
Sat Apr 07, 2007 2:16 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What current setting do you use for your C&C games?
Replies: 117
Views: 36811

I'm currently putting together my own setting. Heck, I bought C&C to do just that.
by Eisenmann
Sat Apr 07, 2007 12:59 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Double Edge System for C&C
Replies: 13
Views: 1048

Thresholds

-- I'm still working on thresholds and degrees of success.
by Eisenmann
Fri Apr 06, 2007 9:43 pm
Forum: Open Discussion
Topic: Firefox 2 SUCKS!
Replies: 33
Views: 4017

No problem with Firefox 2.0.x on XP at work nor on OS X here at home. Hmm.
by Eisenmann
Tue Apr 03, 2007 10:49 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Double Edge System for C&C
Replies: 13
Views: 1048

serleran wrote: Other abilities could have similar things attached to them, such as hiding... perhaps by exceeding the difficulty by X you're unaffected by something like the scent (or heightened smell) ability, or some other "bonus" the limits of which are only governed by the ends of a ...
by Eisenmann
Tue Apr 03, 2007 10:01 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Double Edge System for C&C
Replies: 13
Views: 1048

serleran wrote: Because an auto-success is just that, a success. If there are "levels of success" or "criticals" then simply being able to do it makes it simultaneously impossible to do "better" at it, unlike a reroll which has the potential for even better success, es...
by Eisenmann
Mon Apr 02, 2007 9:48 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Double Edge System for C&C
Replies: 13
Views: 1048

<t>I haven't worked out traits yet. I'm looking at it as being very free form and open as an idea that can be pinned down for specific games/settings.<br/> <br/> I just want to clarify about the re-roll. That's just one item on the menu for spending an Edge point. If a player wants to get a straight...
by Eisenmann
Mon Apr 02, 2007 12:03 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Double Edge System for C&C
Replies: 13
Views: 1048

Gnostic Gnoll wrote: Hm. I generally like the idea, but I'm not fond of rerolls. Spending special points just to get a second chance at the same odds doesn't feel so special. Especially when the die involved is a d20. I'd recommend auto success, auto 20, or a defined increment that gets added to th...
by Eisenmann
Sun Apr 01, 2007 9:36 pm
Forum: Open Discussion
Topic: Savage Worlds?
Replies: 43
Views: 3887

<t>I have it but never run the system. The only game that I've played under the system was a western. It was a lot of fun but the system itself isn't for me. Recently I picked up Coyote Trail from PIG Games and while interesting, I'm not that keen on the system. Instead, I'll use it as inspiration f...
by Eisenmann
Sun Apr 01, 2007 9:36 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Double Edge System for C&C
Replies: 13
Views: 1048

Double Edge System for C&C

<t>Double Edge System<br/> <br/> <br/> A modified FATE aspect system for Castles & Crusades. What do y'all think? It's not terribly inventive but I think that it's more what I'm after rather than a concrete skill system.<br/> 3 Aspects at character creation:<br/> <br/> * Skills (Gem cutting, roc...
by Eisenmann
Sat Mar 31, 2007 8:23 pm
Forum: Open Discussion
Topic: Middle Earth Spell List?
Replies: 53
Views: 6641

Lurker wrote: I've palyed ME alot & the thoughts for my homebrew world (little more than notes in varried note books & little green brains) is VERY ME/Tolkin so can follow on the path you were trying for. As I've said in other posts I'm PCSing so all my books are packed in storage ( the rea...
by Eisenmann
Sat Mar 31, 2007 3:52 pm
Forum: Open Discussion
Topic: Middle Earth Spell List?
Replies: 53
Views: 6641

Col_Pladoh wrote: Sure, you can use the setting for your own adventure scenarios, using rules that fit it so as to not include clerics of any sort, and making elves more powerful than humans. That said, commercial attempts to base an RPG on the work have not been successful, have they? Does that re...
by Eisenmann
Sat Mar 31, 2007 1:27 pm
Forum: Open Discussion
Topic: Middle Earth Spell List?
Replies: 53
Views: 6641

<t>I dunno about you guys but I've had many great sessions set in Middle Earth. It worked for me and my players. Would I want to do that all the time? Nope. But neither would I want to run a classic D&D-esque dungeon crawl all the time either.<br/> <br/> About Sauron putting so much of himself i...
by Eisenmann
Thu Mar 29, 2007 9:27 pm
Forum: Open Discussion
Topic: Middle Earth Spell List?
Replies: 53
Views: 6641

Col_Pladoh wrote:
I note that there was no response to the abject failure of the RPGs based on the top-selling novel and novel-like entertainment forms I noted.

I was just wondering how we got to the statement based on the original query.
by Eisenmann
Tue Mar 27, 2007 9:58 pm
Forum: Open Discussion
Topic: Middle Earth Spell List?
Replies: 53
Views: 6641

Thanks guys.

I went back through my Decipher LotR book and have begun doing a bit of a port to C&C for the spells. Since I'm not doing a straight-up Middle Earth game, I don't have much pressure to make it just so. I just want to have a bit of that feel.
by Eisenmann
Tue Mar 27, 2007 9:58 pm
Forum: Open Discussion
Topic: $10.00 SALE CRAZINESS is back!
Replies: 68
Views: 4058

Omote wrote:
Yes. I picked up the Cities & Settlements book in this sale just today. BANG, get you some.

.......................................................Omote

FPQ

Got it! It looks right up my alley as a serious home brewer.
by Eisenmann
Tue Mar 27, 2007 2:05 am
Forum: Open Discussion
Topic: $10.00 SALE CRAZINESS is back!
Replies: 68
Views: 4058

<r>I'm a bit confused. I'm really interested in the Cities and Settlements book. Does it fall under the sale? I'm not sure since the sale is not reflected on its page.<br/> <URL url="http://www.trolllord.com/newsite/d20/1014.html">http://www.trolllord.com/newsite/d20/1014.html</URL><br/> <br/> I not...
by Eisenmann
Sun Mar 25, 2007 10:27 pm
Forum: Open Discussion
Topic: Middle Earth Spell List?
Replies: 53
Views: 6641

Middle Earth Spell List?

Anyone know of or have put together a Middle Earth or ME-esque spell list for C&C?

I'm doing research for a setting that I'm writing for my upcoming C&C campaign and am looking for any premade gems that I can get my hands on.
by Eisenmann
Sun Mar 25, 2007 5:33 pm
Forum: Open Discussion
Topic: How relevant is the D&D Rules Cyclopedia?
Replies: 36
Views: 2684

Unearthed Arcana any good for use with C&C?

I've got another question. Is Unearthed Arcana any good for use with Castles & Crusades. By that, I mean, does it have material that it easily dropped onto the Siege Engine and is runnable pretty much as is?

If it's not, which is the best non TL supplement out there?
by Eisenmann
Sun Mar 25, 2007 12:03 am
Forum: Open Discussion
Topic: How relevant is the D&D Rules Cyclopedia?
Replies: 36
Views: 2684

How relevant is the D&D Rules Cyclopedia?

I've recently run across a copy of the Rules Cyclopedia. How useful is it for use with C&C? Anyone CKs out there using it to supplement their games?