Thanks for the tips, everyone.
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Search found 120 matches
- Mon Aug 31, 2009 1:48 am
- Forum: Castles & Crusades Adventure Modules
- Topic: How much XP for Fingers of the Forsaken Hand?
- Replies: 8
- Views: 3345
- Wed Aug 26, 2009 11:23 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: How much XP for Fingers of the Forsaken Hand?
- Replies: 8
- Views: 3345
How much XP for Fingers of the Forsaken Hand?
<r>My group has basically completed everything in Fingers of the Forsaken Hand. Could anyone give me ball park figure for how much XP they would get by the end of the module? (I normally run 3.5 conversions which has a simpler system for awarding XP than adding up every bit of monster and treasure X...
- Fri May 01, 2009 6:12 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Mass Combat Rules
- Replies: 11
- Views: 846
Mass Combat Rules
<r>Does anyone have any mass combat rules? I need them for a game next week. I'm looking for something pretty simple and straightforward and that would work as an extension of the current combat system (as opposed to the combat rules found in the D&D Rules Cyclopaedia, for example.)<br/> _______...
- Fri Sep 19, 2008 12:40 pm
- Forum: Open Discussion
- Topic: Castles & Crusades Society Facebook Page
- Replies: 25
- Views: 1035
- Thu Sep 18, 2008 10:17 pm
- Forum: Open Discussion
- Topic: Castles & Crusades Society Facebook Page
- Replies: 25
- Views: 1035
Serleran? Don't leave us! You're really cool; please stay around!
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- Sun Aug 31, 2008 3:18 am
- Forum: Open Discussion
- Topic: ATT: StormQueen
- Replies: 8
- Views: 696
- Sun Aug 17, 2008 12:31 am
- Forum: Open Discussion
- Topic: Troll Lord Stuff at GenCon - First Impressions
- Replies: 44
- Views: 1729
<r>Just some more quickie thoughts... (I'm half asleep right now, so forgive me if I miss a point someone raised!)<br/> <br/> Let's see; For Castle Zagyg, I don't like the green and red combination on the front of the box. I like the picture of the castle, but it clashes with the green border. Also,...
- Fri Aug 15, 2008 10:39 am
- Forum: Open Discussion
- Topic: Troll Lord Stuff at GenCon - First Impressions
- Replies: 44
- Views: 1729
Troll Lord Stuff at GenCon - First Impressions
<r>I've got Castle Zagyg! It looks quite solid, although I don't like front of the box . I flipped through it at lunch and was missing the artwork/mapping booklet, which I had to go back for. (It was sitting on their retail counter; still yet to be added to the boxed sets. Don't forget to collect it...
- Tue Jul 29, 2008 6:42 pm
- Forum: Open Discussion
- Topic: STEVE!!
- Replies: 22
- Views: 845
We're a bit behind in Crusader mag PDFs as well.
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- Tue Jul 15, 2008 12:04 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Pegasus Mount for Paladin
- Replies: 3
- Views: 850
Pegasus Mount for Paladin
<r>A paladin in my campaign is after a pegasus mount. What level would you suggest he would get this mount at, if we assume he gets it at a higher level than the regular mount?<br/> _________________<br/> Visit the Castles & Crusades wiki!<br/> <URL url="http://castlesandcrusades.wikispaces.com/...
- Fri Jun 20, 2008 9:31 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Character Record Keeping
- Replies: 32
- Views: 485
<r>I like generators - while everything is easier enough to maintain manually, there's a lot to be set for having things computerised. You can print off sheets that players lose, track everything centrally, whip up NPCs fairly quickly, check calculations etc. A generator I like, called Hero Lab, is ...
- Wed Jun 18, 2008 1:05 am
- Forum: Player's Haven
- Topic: Are there any news on AGP?
- Replies: 65
- Views: 25548
- Sun Jun 01, 2008 12:25 am
- Forum: Upon the Forge's Anvil!
- Topic: On the Anvil {03-31-08} TLG 7501 StarSiege (NOW AVAILABLE)
- Replies: 35
- Views: 17299
- Tue May 27, 2008 8:23 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: Map of Malforten Rising Knight Module
- Replies: 6
- Views: 2824
<r>Codex of Erde is full of world-building stuff - mainly a lot of campaign history, gods, area write-ups. Not much in the ways of useful maps (it's all chopped into little segments). It's a bit rambling, but may be useful if you can pick up a cheap copy to give context to your campaign. There's a f...
- Mon May 26, 2008 1:30 am
- Forum: Open Discussion
- Topic: H1 - Keep on the Shadowfell (Our Experience)
- Replies: 104
- Views: 1741
- Sat May 24, 2008 3:13 am
- Forum: Open Discussion
- Topic: Domesday #2 Call for Submissions
- Replies: 81
- Views: 1633
- Tue May 20, 2008 8:23 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Using Metacreator Software
- Replies: 8
- Views: 391
- Wed May 14, 2008 3:56 am
- Forum: The Crusades
- Topic: Around Castle Zagyg
- Replies: 5
- Views: 3653
Session #5
<r>Walking out of the "Cursed Mine of the Glittering Knobs" (its really called the Abounding Lode mine), the PCs were greeted by ever-growing crowds of awed dwarfs, staring in shock at people leaving the mine that no one had ever returned alive from before. Just then, the party is no longer ordinary...
- Wed May 14, 2008 3:37 am
- Forum: The Crusades
- Topic: Around Castle Zagyg
- Replies: 5
- Views: 3653
Session #4
<r>At this point, Mel leaves the campaign so the two players, Michael and Sandra are running two PCs each.<br/> <br/> Sandra, running Grrrr the Liowan fighter and Sapho the dwarven rogue/wizard. Michael is running Kyril Ogre-Foe, a dwarven cleric, and Maeglinn the elf range. The two dwarves are cous...
- Wed May 14, 2008 3:20 am
- Forum: The Crusades
- Topic: Around Castle Zagyg
- Replies: 5
- Views: 3653
Session #3
<r>Leaving a few of the partys numbers in the pub. (i.e. players no present), the group was determined to seek out as much information as possible before plunging into the Dark Depths of "their" gold mine.<br/> <br/> Without too much effort, the PCs talked their Dwarven hosts into lending them basic...
- Wed May 14, 2008 3:08 am
- Forum: The Crusades
- Topic: Around Castle Zagyg
- Replies: 5
- Views: 3653
Gary Gygax Memorial Post
<r>I can't find any notes for the rest of the Curse of Mound Island Adventure, so here's the start of the 'Golden Eyed God' adventure, or the 'Curse of the Glittering Knobs'.<br/> <br/> Because, before I start with the update, I've just heard what happened to Gary Gygax. Sniff. I was just discoverin...
- Wed May 14, 2008 3:07 am
- Forum: The Crusades
- Topic: Around Castle Zagyg
- Replies: 5
- Views: 3653
Session #1
<r>I didnt really get a chance to prepare the adventure much, as I was planning on springboarding it based on the random tables. Plus it took a while to get players to finalise their characters. Only one has sent in a background so far, even though I pointed out the handy NPDC random background gene...
- Wed May 14, 2008 3:06 am
- Forum: The Crusades
- Topic: Around Castle Zagyg
- Replies: 5
- Views: 3653
Around Castle Zagyg
<r>I run a C&C game at work, during lunch periods. I was keeping a blog on Gleemax (<URL url="http://www.gleemax.com/Comms/Pages/Communities/DisplayProfile.aspx?blogid=2732&userid=11210"><LINK_TEXT text="http://www.gleemax.com/Comms/Pages/Comm ... erid=11210">http://www.gleemax.com/Comms/Pag...
- Fri May 09, 2008 11:58 pm
- Forum: Keeper Advice
- Topic: Cestus
- Replies: 1
- Views: 1494
Cestus
<r>A cestus gives +1 damage. Would this stack with a monk's unarmed damage, including Stunning Fist? Would it stack with other weapons?<br/> _________________<br/> Visit the Castles & Crusades wiki!<br/> <URL url="http://castlesandcrusades.wikispaces.com/">http://castlesandcrusades.wikispaces.co...
- Fri May 09, 2008 11:30 pm
- Forum: Keeper Advice
- Topic: Sleep and Elves
- Replies: 2
- Views: 1765
Sleep and Elves
<r>Elves get a +10 bonus to resist sleep spells and other similar effects. However, the sleep spell does not allow a saving throw. What do you suggest to resolve this and what ability score should sleep spells be linked to, to save against?<br/> _________________<br/> Visit the Castles & Crusade...
- Sun May 04, 2008 11:48 pm
- Forum: Open Discussion
- Topic: Converting 3.5 XP to C&C
- Replies: 2
- Views: 365
<r>Nice ideas, Treebore.<br/> <br/> However, I think it'll be fiddly to track magic item XP, so I'll see how it goes if I just give out XP based on CR. I also think it may be a bit difficult to track XP purely based on completion percentage of the adventure. (If PCs wander back and forth, it can be ...
- Sun May 04, 2008 7:48 am
- Forum: Open Discussion
- Topic: Converting 3.5 XP to C&C
- Replies: 2
- Views: 365
Converting 3.5 XP to C&C
<r>I plan to run Paizo's Rise of the Rune Lords soon in C&C. One of the main issues is the experience point conversion, since C&C has varied XP tracks when compared to the standard 3.5 one. I plan to give out XP based on the 3.5 Challenge Rating (as opposed to totalling up all of the monster...
- Wed Apr 23, 2008 3:51 am
- Forum: Open Discussion
- Topic: Looking to buy a new PC any advice on good place to get
- Replies: 27
- Views: 739
I can sell you my old third level elven wizard, with +1 ring of protection.
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- Thu Apr 17, 2008 5:32 am
- Forum: Player's Haven
- Topic: A map-centric desire for AGP
- Replies: 8
- Views: 4666
I'd just be happy with getting AGJ #2 out on time. *Looks at empty post box....*
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- Wed Apr 16, 2008 8:27 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Spells
- Replies: 49
- Views: 3061
I love alphabetical spell lists. It makes things so easier, especially with the overlap between classes...
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