Search found 882 matches

by miller6
Fri Nov 24, 2006 9:04 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Resurrection survival checks?
Replies: 6
Views: 1147

Re: Resurrection survival checks?

Metathiax wrote: Do you use such checks in order to make death seem less trivial (buy 2 resurrections and get 1 for free...just kidding... )? If you do, how do you handle them? IMHO a permanent con point loss for death is restrictive enough...but if you wanna be a tough CK, give the survival check ...
by miller6
Fri Nov 24, 2006 8:52 am
Forum: Castles & Crusades Adventure Modules
Topic: Taking suggestions for killer troll cave...
Replies: 4
Views: 1887

Treebore wrote: I'm glad you decided to do it. Plus these trolls can't be big/tall. Just short and mean as hades. At least the Steve "version". lol. I considered making them short, but then remembered the cover of M&T...so I kept 'em at normal size. Gonna try to finish up the mod this...
by miller6
Fri Nov 24, 2006 8:49 am
Forum: Open Discussion
Topic: Introduction Thread -- Say Hi!
Replies: 927
Views: 54414

Fiffergrund wrote:
I'm married for 6 years now, and I have a newborn daughter, who is just over 3 months old.

Congrats on the baby!

Brian Miller
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by miller6
Fri Nov 24, 2006 5:34 am
Forum: Open Discussion
Topic: Happy Thanksgiving
Replies: 10
Views: 1715

Mmmph(said while overfilling the tummy with turkey and mashed taters)Happy Thanksgiving! Now, wheres that pumpkin pie?
Have a great one!

Brian Miller
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by miller6
Wed Nov 22, 2006 7:49 am
Forum: Open Discussion
Topic: Introduction Thread -- Say Hi!
Replies: 927
Views: 54414

Welcome one and all, newcomers or otherwise.

Brian Miller
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by miller6
Tue Nov 21, 2006 8:16 am
Forum: Castles & Crusades Adventure Modules
Topic: Taking suggestions for killer troll cave...
Replies: 4
Views: 1887

Julian Grimm wrote:
If you plan on inserting our favorite trolls you need to remember these things: Strippers and Beer!

Done. They have officially been immortalized in the mod.
Brian Miller
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by miller6
Mon Nov 20, 2006 5:28 am
Forum: Open Discussion
Topic: d20 SRD?
Replies: 42
Views: 5951

Kudos everyone on a very interesting and thought provoking discussion. I've really enjoyed reading through it.

Brian Miller
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by miller6
Sat Nov 18, 2006 11:44 pm
Forum: Castles & Crusades Adventure Modules
Topic: Taking suggestions for killer troll cave...
Replies: 4
Views: 1887

Taking suggestions for killer troll cave...

<t>I've begun work on killer troll cave.<br/> <br/> Now's your chance to contribute any suggestions before I get further into it. Your name will be listed in the credits should I include your your idea in the mod.<br/> <br/> The setting is forest -> natural bridge over chasm with river, huge waterfa...
by miller6
Sat Nov 18, 2006 6:33 pm
Forum: Castles & Crusades Adventure Modules
Topic: modification to Killer Orc Caves
Replies: 1
Views: 1343

modification to Killer Orc Caves

<t>[NOTE: In the description of the 3 mudpits, a paragraph stating that similar mudpits exist on all 3 levels has been removed due to later design changes. The download links now include this change. If you downloaded before 11am Sat. 11/18 EST, then you'll want to re-download the file.] <br/> <br/>...
by miller6
Sat Nov 18, 2006 3:37 pm
Forum: Castles & Crusades Adventure Modules
Topic: KILLER ORC CAVE IS NOW AVAILABLE
Replies: 6
Views: 2037

moriarty777 wrote:
GREAT STUFF!!

Thanks again for this wonderful creation!

Moriarty the Red

Glad you like it. Let me know how it runs for your group.
Brian Miller
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by miller6
Sat Nov 18, 2006 3:28 pm
Forum: Castles & Crusades Adventure Modules
Topic: KILLER ORC CAVE IS NOW AVAILABLE
Replies: 6
Views: 2037

I fixed the dowload link for the zip. Works now.

Brian Miller
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by miller6
Sat Nov 18, 2006 3:43 am
Forum: Castles & Crusades Adventure Modules
Topic: KILLER ORC CAVE IS NOW AVAILABLE
Replies: 6
Views: 2037

I was thinking 10th-12th or so for Killer Troll Cave if/when I make it.

Brian Miller
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by miller6
Fri Nov 17, 2006 6:22 am
Forum: Castles & Crusades Adventure Modules
Topic: KILLER ORC CAVE IS NOW AVAILABLE
Replies: 6
Views: 2037

KILLER ORC CAVE IS NOW AVAILABLE

<r>Here are the download links for the KILLER ORC CAVE mod. <br/> <br/> [NOTE: In the description of the 3 mudpits, a paragraph stating that similar mudpits exist on all 3 levels has been removed due to later design changes. The links below were updated. If you downloaded before 11am Sat. 11/18 EST,...
by miller6
Tue Nov 14, 2006 6:51 pm
Forum: Open Discussion
Topic: Steve has been Diagnosed . . .
Replies: 10
Views: 2981

sieg wrote: ...but your small donation, only one beer a day, can help poor sufferers like Steve Chenault. Call...right now...and do something for sufferers of sometimeers! 1-800-GIV-BEER ...and make a difference in one small Troll's life! Great visual. Funny as hell. Brian Miller _________________ ...
by miller6
Tue Nov 14, 2006 5:10 am
Forum: Open Discussion
Topic: Steve has been Diagnosed . . .
Replies: 10
Views: 2981

Re: Steve has been Diagnosed . . .

Troll Lord wrote: You should be aware that Steve was recently diagnosed with Sometimers disease. Sometimes he remembers to do things and sometimes he don't. Steve Which led to a severe case of "Noassatall" after getting it chewed off by the bloodthirsty mob. He'll live...albeit it 20 poun...
by miller6
Tue Nov 14, 2006 1:38 am
Forum: Open Discussion
Topic: Eat them up...
Replies: 12
Views: 2885

Good ole Doctor Demento tunes. Gotta love em.

Brian Miller
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by miller6
Tue Nov 14, 2006 12:54 am
Forum: Open Discussion
Topic: Steve Chenault!!!
Replies: 24
Views: 4313

Steve can't play right now. Try him again after the lynching is over and the bloodthirsty mob has moved on to livelier targets.
Brian Miller
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by miller6
Tue Nov 14, 2006 12:39 am
Forum: Open Discussion
Topic: Tell me something.
Replies: 19
Views: 3711

<t>"It's-not-about-me. Tonight's show is about YOU. I'm-only-here-to-help you...find-the-YOU-you...inside-of-you. Let's-see-if-we can't help YOU...by-talking-about ME."<br/> <br/> - Kevin Pollak impersonating William Shatner for the "You show".<br/> <br/> Brian Miller<br/> _________________<br/> "Th...
by miller6
Mon Nov 13, 2006 3:09 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Monk; fast healing, 1d4+1 or 1d4 (+1)
Replies: 26
Views: 3639

If you go by 1st edition, it's +1 per level of the monk, which pretty much clears up the intended interpretation of the monk's healing ability. For those who don't like that, simply home rule it.

Brian Miller
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by miller6
Sat Nov 11, 2006 10:56 pm
Forum: Open Discussion
Topic: Steve Chenault!!!
Replies: 24
Views: 4313

<t>The trolls are buried nose deep in Gary's stuff. I don't know what deadlines they have to meet, but from an outside view, the sheer scale of that project is enough to turn a production staff into social hermits. <br/> <br/> But that's just my opinion. Those more involved with the project could de...
by miller6
Tue Nov 07, 2006 11:24 pm
Forum: Castles & Crusades Adventure Modules
Topic: Some questions on designing Modules
Replies: 4
Views: 1928

<t>Julian, I noticed you didn't post in the topic "Rethinking mod design". Several people, including myself put a lot good tips in that thread. You may wanna check it out if you haven't done so already, unless you're just concerned about the map-making aspect, in which case nevermind.<br/> <br/> Bri...
by miller6
Mon Nov 06, 2006 7:28 am
Forum: Open Discussion
Topic: C&C, the healing game?
Replies: 54
Views: 8962

JRR wrote: I couldn't keep a C&C group together. After our heavily modifed D20 campaign is over, I'm returning to 1e AD&D. I like C&C, but the siege engine just doesn't do it for me. C&C was my gateway back to AD&D, and for that I am glad. 1st Ed was great...but I sure don't mis...
by miller6
Mon Nov 06, 2006 6:56 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Anti-Paladin
Replies: 19
Views: 3358

csperkins1970 wrote: The flavor text is a modified, abridged version of the original flavor text. Should I rewrite it because of copyright issues or because the write-up is a little cheesy (or a combo of the 2)? I just mention it because if it's a direct copy then, even with the C&C conversions...
by miller6
Mon Nov 06, 2006 12:19 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Anti-Paladin
Replies: 19
Views: 3358

csperkins1970 wrote: Thanks for the feedback. The abilities for the anti-paladin, for the most part, come straight out of issue 39 of Dragon Magazine. As written, anti-paladins were chaotic evil and, at their heart, tended to be cowards. I can see where that would turn people off to them... but I c...
by miller6
Sun Nov 05, 2006 11:43 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Anti-Paladin
Replies: 19
Views: 3358

csperkins1970 wrote: Thanks for the feedback. The abilities for the anti-paladin, for the most part, come straight out of issue 39 of Dragon Magazine. As written, anti-paladins were chaotic evil and, at their heart, tended to be cowards. I can see where that would turn people off to them... but I c...
by miller6
Sun Nov 05, 2006 8:24 pm
Forum: Open Discussion
Topic: Star Trek V
Replies: 20
Views: 4264

<t>Love "The Kirk"...but the plot for Star Trek V wasn't nearly as good as II or IV or VI. Basically, I agree with the even number theory...the ones directed by Nemoy tend to have better story lines. IMHO Star Trek II was the best by far. Gotta love "The Kirk" vs. "The Khan." Could've been called "C...
by miller6
Sun Nov 05, 2006 7:50 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Anti-Paladin
Replies: 19
Views: 3358

<t>A nice write up, however, I would disagree on several points.<br/> <br/> Generally, in my campaign the anti-paladin has the same powers as a paladin, they just use them for evil purposes.<br/> <br/> The way I see it, causing wounds and disease is more of an undead thing so as fighter-types go, I ...
by miller6
Sun Nov 05, 2006 5:19 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rings of Protection stack?
Replies: 29
Views: 4533

serleran wrote:
Yeah, well, dragons are the exceptions that define every rule, too.

That's the beauty of C&C...rules aren't too binding...and dragon's are deadly. 8)

Brian Miller
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by miller6
Sat Nov 04, 2006 6:55 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rings of Protection stack?
Replies: 29
Views: 4533

serleran wrote:
Finally, remember the assumed max AC is 30,

Technically I agree, but not so with dragons (red dragon can have a 32ac according to M&T).

Brian Miller
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by miller6
Fri Nov 03, 2006 10:28 pm
Forum: Open Discussion
Topic: Are you an Internet addict?
Replies: 9
Views: 2779

Inkpot wrote:
/me goes back to searching for dutch p**n on his work computer....

Ink

Ah, making someone else clean up the spyware, eh?
Ingenious. 8)
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