Search found 136 matches

by Zulgyan
Tue Jul 17, 2007 9:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My try on a Specialist Priest:
Replies: 9
Views: 951

Fizz wrote: Well, seeing as I am the Castle Keeper, and therefore beyond the gods, I can. -Fizz Lol! hAHAHA Anyway, the sphere system is good for this player of mine that has played with me for the last 8 years. He loves it, I'll give him what he wants. I think it's got it's charm. I told the playe...
by Zulgyan
Tue Jul 17, 2007 8:50 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Some new house rules for classes in my campaign
Replies: 7
Views: 573

Quote: I would not give a bonus from the Wisdom stat, but increase the AC given by level. For example, change it from whatever it is to whatever it is +2. Either is easier, but not relying on a very high stat to counter-compensate will make all monks better on the whole and not the lucky few who ha...
by Zulgyan
Tue Jul 17, 2007 5:34 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My try on a Specialist Priest:
Replies: 9
Views: 951

Quote: druids should be able to Commune with Nature, but not have the other divination abilities of clerics. We are keeping the druid with the C&C spell list. Treating druids as a distinct class and not just another specialty priest. This is different to the AD&D 2ed way. And it's better IM...
by Zulgyan
Tue Jul 17, 2007 3:13 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My try on a Specialist Priest:
Replies: 9
Views: 951

<t>Thanks for the feedback.<br/> <br/> I'll think about the lighting resistance thing, but I think it's ok, since a bonus on saves will also make informed enemies use other spells. But I'll think about it. Got 12 levels to think about it, lol. <br/> <br/> Minor access in 2ed was 3rd level. But since...
by Zulgyan
Tue Jul 17, 2007 4:19 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Are C&C Wizards too powerful?
Replies: 24
Views: 1464

That's slowing the game too much IMHO!
by Zulgyan
Tue Jul 17, 2007 3:03 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My try on a Specialist Priest:
Replies: 9
Views: 951

<t>Hmmm... I think it was Overpowered. Tell me what you think about this revision.<br/> GROMM THE THUNDERER <br/> Spheres of Influence <br/> <br/> All <br/> <br/> Chaos <br/> <br/> Combat <br/> <br/> Elemental Air <br/> <br/> Elemental Water <br/> <br/> Healing (Minor) <br/> <br/> Weather <br/> <br/...
by Zulgyan
Tue Jul 17, 2007 12:56 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My try on a Specialist Priest:
Replies: 9
Views: 951

My try on a Specialist Priest:

<r>I'm trying to make up some specialty priests for my C&C campaign. Thanks to user Birthright, we got the C&C spells sorted by AD&D 2ed Sphere. <br/> <URL url="http://www.dragonsfoot.org/forums/viewtopic.php?t=20745">http://www.dragonsfoot.org/forums/viewtopic.php?t=20745</URL><br/> <br...
by Zulgyan
Sun Jul 15, 2007 10:15 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Are C&C Wizards too powerful?
Replies: 24
Views: 1464

<t>EEP requiraments don't look TOO limiting. By level 10 they advance just like fighters. <br/> <br/> The wizard has always been the most powerful class. But C&C seem to ROCK. Much powerful than previous incarnations.<br/> <br/> Anyway, I'm just speculating, I gotta see it "in play". But from si...
by Zulgyan
Sun Jul 15, 2007 3:32 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New C&C Collector's Set Owner
Replies: 35
Views: 2161

Welcome to the crusade!
by Zulgyan
Sun Jul 15, 2007 3:30 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Are C&C Wizards too powerful?
Replies: 24
Views: 1464

Are C&C Wizards too powerful?

<t>I'm seeing the C&C as too powerful when comparing it to the AD&D Wizard wich was already the most powerful class.<br/> <br/> C&C Wizards got:<br/> <br/> 1. 3rd Edition Spells per day.<br/> <br/> 2. AD&D spell power (no saves to some spells)<br/> <br/> 3. Damage spells don't cap. Y...
by Zulgyan
Fri Jul 13, 2007 8:31 pm
Forum: Open Discussion
Topic: Crusader Magazine PDFs
Replies: 11
Views: 1088

Yeah! I hope the Trolls do it.

It seems they have a lot to do now with the new releases.
by Zulgyan
Fri Jul 13, 2007 6:57 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Random starting spellbook
Replies: 6
Views: 385

serleran wrote: There are some spells there that I'd remove (especially magic weapon) as options, but cool enough. I always figured it was pretty obvious random method could be used, since the spells / level (on the list) usually come out to a normal die of some type (d10, d12, or whatever.) But, e...
by Zulgyan
Fri Jul 13, 2007 12:52 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Random starting spellbook
Replies: 6
Views: 385

Random starting spellbook

<t>I made up this based on the AD&D tables but modifying them a bit plus adding spells from other editions. <br/> STARTING SPELLBOOK<br/> Random determination of starting spells<br/> Ilussionists<br/> Zero Level Spells: Roll a d10 four times on the 0 level spell list, PH p. 57. <br/> First Leve ...
by Zulgyan
Thu Jul 12, 2007 9:32 pm
Forum: Open Discussion
Topic: What CK Aids Should I Buy?
Replies: 16
Views: 1253

<t>Something that would be really handy is to have all the M&T creatures in statblock format. <br/> <br/> Since in C&C you can do that in a line or two, this can be very cool for the DM during play, since he has every creature he needs in 2 or 3 pages and does not need to search and flip thr...
by Zulgyan
Thu Jul 12, 2007 9:11 pm
Forum: Open Discussion
Topic: Crusader Magazine PDFs
Replies: 11
Views: 1088

Crusader Magazine PDFs

<t>Ok, I wanna get some Cruzader Magazines, pdf format acceptable.<br/> <br/> DrivethruRPG has up to N3 but I would like to get specially number N4 and N5.<br/> <br/> RPG Now has N4 but it would be better for me to buy at Drivethrough.<br/> <br/> Will N4 and 5 be available there soon?<br/> <br/> Tha...
by Zulgyan
Tue Jul 10, 2007 9:00 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Purchasing Current Printing
Replies: 23
Views: 862

Can Troll Lord ship stuff abroad, say... Argentina?
by Zulgyan
Mon Jul 02, 2007 2:07 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Newbie Questions - How to Integrate Kits and Proficiences
Replies: 11
Views: 699

Welcome to the Crusade!

I suggest you to first try C&C as is if you haven't done it yet. The SIEGE engine can canalize all the skill aspect of the game.

If you really want non-weapon profs after that, go ahead.
by Zulgyan
Mon Jul 02, 2007 3:57 am
Forum: Open Discussion
Topic: Castle Zagyg Eastmark, Quickstart Rules, etc....
Replies: 18
Views: 1456

Great Indeed. This can only mean that C&C is a success and that it is growing. By the way I got a doubt: Quote: IMPORTANT NOTE: Much of the information in the Gazetteer has already appeared in the Castle Zagyg Vol. 1: Yggsburgh, it has been condensed in order to allow you to access pertinent set...
by Zulgyan
Mon Jul 02, 2007 12:04 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Which are the multi-classing rules you find best?
Replies: 28
Views: 1200

Where is Siegs system found?
by Zulgyan
Sun Jul 01, 2007 7:58 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: 3rd edition PHB missing pages
Replies: 16
Views: 972

That's right.

Can it be via e-mail?

After some calculations I find that I can get 2 copies instead of one if I don't have to pay high shipment costs.

It's quite a big difference.
by Zulgyan
Sun Jul 01, 2007 7:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: 3rd edition PHB missing pages
Replies: 16
Views: 972

<t>But isn't it open for preorder?<br/> <br/> I wanna send them to an adress in canada cause a I got a friend there that is traveling to Argentina (my countrie) soon. So it must be fast and can't wait for preorders if I wanna save in shipment costs.<br/> <br/> If not I'll have to wait and pay high s...
by Zulgyan
Sun Jul 01, 2007 6:46 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: 3rd edition PHB missing pages
Replies: 16
Views: 972

good news! but the main troll lord web page still says:
Quote:
Release Date: Est. release date: 6/08/07 (open for preorder)

And amazon is not offering 3rd printing.

How can I get it?
by Zulgyan
Sun Jul 01, 2007 6:23 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: 3rd edition PHB missing pages
Replies: 16
Views: 972

3rd printing is out??
by Zulgyan
Sat Jun 30, 2007 10:53 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Cleric EPP
Replies: 9
Views: 621

The point is that AD&D clerics ALSO got turn undead!

In C&C you got a worser cleric that also progresses much slower.

What do you think?
by Zulgyan
Sat Jun 30, 2007 10:21 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Cleric EPP
Replies: 9
Views: 621

Cleric EPP

<t>A cleric fanboy in my group was concearned about the following:<br/> <br/> In AD&D the cleric casts more spells per day than a wizard, and attains lvl 2 with 1500 XP vs. 2500 xp for the wiz. The cleric progresses faster with more spell power. <br/> <br/> In C&C the cleric casts less that ...
by Zulgyan
Sat Jun 30, 2007 3:17 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Isn't disarming too hard?
Replies: 12
Views: 834

<t>The thing is, grapple is a much better way of nulifying an opponent. And a 3rd level grappler can be as good as a 15th lvl grappler. Or at least the diference in effectiveness ins't as big as in disarm.<br/> <br/> The usefullness of disarm is very low and too risky (waste an round) for it's advan...
by Zulgyan
Sat Jun 30, 2007 3:04 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Isn't disarming too hard?
Replies: 12
Views: 834

The point I was trying to make is that, if you want an enemy warrior not to use it's vorpal sword, it's much easier to grapple him or overbearing down, making disarm a very bad combat option. Who will ever want to disarm? Other option are far more convenient.
by Zulgyan
Fri Jun 29, 2007 8:52 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Isn't disarming too hard?
Replies: 12
Views: 834

Isn't disarming too hard?

<t>Ok, disarming is an attack roll vs. AC 18 + HD + Dex. <br/> <br/> I find that's too hard. <br/> <br/> When fighting vs. and equal HD opponent, succes would mostly be by rolling 18 or 19 on the d20 or just imposible if you happen to be a rogue. Just a 15% chance most of the times. <br/> <br/> The ...
by Zulgyan
Fri Jun 29, 2007 4:57 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Stealth in C&C
Replies: 16
Views: 1225

Oh, I really try to avoid most opposed rolls posible. That's what I like so much about the SIEGE engine and the way C&C treats combat manouvers. It's just so much faster that action flows at fast heartbeating speed!
by Zulgyan
Fri Jun 29, 2007 1:37 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Stealth in C&C
Replies: 16
Views: 1225

Yes, I understood that, just trying to make myself more clear.

Anyway, I think DM discretion would be very free on determining CC. Cause sometimes creatures got high HD but are blind or deaf as an old cow.