Search found 525 matches
- Wed Dec 22, 2010 6:01 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: CrusaderSiege?
- Replies: 12
- Views: 5186
Re: CrusaderSiege?
Ok, here is the start of what I am calling FantaSIEGE... Please constructive feedback is welcomed, and needed. I haven't worked out the full mechanic for spell casting yet. Not sure if I want to use Drain as laid out in the SFM or have some sort of a power-well that gets Drained. If the latter I may...
- Tue Dec 21, 2010 5:16 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: CrusaderSiege?
- Replies: 12
- Views: 5186
Re: CrusaderSiege?
So I had been working on this in the past, before getting pulled to other concerns. I pulled up the file before running to work this AM and found that I worked my way through the Field Manual to the Nova Points section. Basically a bit of rewrite, and some notes on the conversion of attributes to/fr...
- Sat Dec 04, 2010 7:03 am
- Forum: Monsters for C&C
- Topic: Wood Elven Warden
- Replies: 4
- Views: 3088
Kaiser_Kris wrote: I'm glad that I low-balled the power chart a bit, rather than made it too powerful ... it's always easier to add to a concept than subtract. It's a fairly big part of the concept I'm going for to have the fairly big boosts at level 20 (I also added tentative Ascension powers to t...
- Fri Dec 03, 2010 1:42 pm
- Forum: Monsters for C&C
- Topic: Wood Elven Warden
- Replies: 4
- Views: 3088
<t>I like it!<br/> <br/> Only things I would consider changing are adding-<br/> <br/> Traps (as a Ranger)<br/> <br/> Resist Elements (as druid) at 3rd level<br/> <br/> Woodland Stride (as druid) at 5th Level<br/> <br/> This would give them some additional skills that would be exceptionally beneficia...
- Thu Dec 02, 2010 12:06 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Forums
- Replies: 8
- Views: 219
Rhuvein wrote: Heh, you need to try Firefox . . no ads here or anywhere, evar!! Looking forward to the new forums! Indeed I use FF, with ABP, but with the fast and furious updates to FF that have occurred, there are times ABP is a bit behind and isn't compatible so you have to wait some time before...
- Wed Dec 01, 2010 10:49 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Natural Healing House Rule
- Replies: 8
- Views: 779
- Wed Dec 01, 2010 10:36 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Ability score bonuses and penalties
- Replies: 12
- Views: 1402
MithrilKnight wrote: But are player characters average folks? That's obviously personal choice and there are certainly merits to starting average and there are merits to starting above average. (I like to allow players to roll 4d6 drop the low roll for attributes -- always have (and it's a 1e DMG o...
- Wed Dec 01, 2010 10:22 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Forums
- Replies: 8
- Views: 219
- Wed Nov 24, 2010 11:18 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Fields of Battle Question
- Replies: 9
- Views: 2776
- Sat Aug 28, 2010 10:48 am
- Forum: Open Discussion
- Topic: Power Point as a Game Aid?
- Replies: 3
- Views: 370
Re: Power Point as a Game Aid?
Piperdog wrote: As I put my Power Point together for work, I couldn't help but wonder if it would be a cool addition to a game table. I was thinking it would be cool to incorporate a projector for as a game aid, but also wonder if it would be more of a distraction. Aside from Power Point, the lapto...
- Tue Aug 24, 2010 8:32 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Magic & Technology (In need of your advice please.)
- Replies: 14
- Views: 813
<r>Another way you can take it also would be with the 1st/2nd/4th Edition Gamma World rules, or the d20 Gamma World stuff if you can't get/don't have the early TSR GW. Also, the Mutant Future rules from Goblinoid Games is a retro clone of 1st Ed. Gamma World. <URL url="http://goblinoidgames.com/muta...
- Mon Aug 23, 2010 12:53 am
- Forum: Open Discussion
- Topic: Looking for a good pregen dungeon
- Replies: 10
- Views: 1444
Secret Skeleton wrote: U1 Sinister Secret of Saltmarsh is not only my favorite adventure, but also pretty rocking awesome, to boot. It is full of great opportunities to screw with the players. As I have stated on other posts, U1 is just incredible. A grand puzzle to figure out, especially if you ca...
- Sun Aug 22, 2010 11:19 am
- Forum: Open Discussion
- Topic: Wrongful Arrest
- Replies: 26
- Views: 1505
<t>That is really bad. Out of four pieces of information, they got it wrong on three, four of five if you end up including the drivers license number. These are the reasons why some people have a negative view of the police. I tend to give them the benefit of the doubt myself, they have volunteered ...
- Fri Aug 20, 2010 12:51 am
- Forum: Open Discussion
- Topic: Is it just me?
- Replies: 21
- Views: 2086
- Fri Aug 20, 2010 12:46 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Castellan's Guide to Arms & Armor
- Replies: 21
- Views: 3505
Re: Castellan's Guide to Arms & Armor
mediapig wrote: Does this book have any useful rules / crunch type stuff in it, or is it mostly just a big list of weapons? Can't go wrong with a book with a "poofy shirt"! No, really, it has rules for why silk shirts are cool, and I do mean that seriously. I really enjoy the book, lots o...
- Thu Aug 19, 2010 11:30 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Accommodating Character Concepts
- Replies: 18
- Views: 1326
Aergraith wrote: And that's how I'd handle it; with the rules pretty much as they stand. The thing is, they are still going to be a pretty squishy Gandalf at level 1. It's not going to be anything like what they were hoping for. And Glamdring? You're going to have to defeat the trolls to get it, an...
- Thu Aug 19, 2010 1:27 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Head Strikes
- Replies: 10
- Views: 824
Re: Head Strikes
ThrorII wrote: OK, the C&C PHB gives each helm style an AC value (+1 to +7), with an asterisk that says that helm ac is only against head strikes. There are no RAW for head strikes, meaning it is a CK decision. I seemed to remember that a head shot is -4 to hit. I think it was one of the Troll'...
- Tue Aug 17, 2010 9:36 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Making Raise Dead more acceptable...
- Replies: 18
- Views: 1330
Traveller wrote: If I didn't, would I be here talking to you about it? One of d20 System's great failings was in the elimination of deleterious consequences to a character. In d20, what do you have? One level lost, and a number of hit points equal to its level. How was it in 1st Edition? System sho...
- Mon Aug 16, 2010 11:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: All the talk on FoB
- Replies: 6
- Views: 1018
Re: All the talk on FoB
Ace of Swords wrote: Made me remember a site i used to use for WWII printable minis http://www.juniorgeneral.org/load.php?Period=11#Fantasy This is the fantasy section but look around he has medieval, spanish, etc... Might help the cash strapped a bit. One of my favorite sites for free paper mini's...
- Sat Aug 14, 2010 12:13 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: World Wide Warp in time???
- Replies: 0
- Views: 439
World Wide Warp in time???
Uh, whats up with the main web page? Now don't get me wrong, I'd love for it to be the days leading up to GenCon right now, but...
- Fri Aug 13, 2010 8:09 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Multi-classing (yet again)
- Replies: 15
- Views: 846
Re: Multi-classing (yet again)
<t>rule light(er) version, or at least a not so verbose version. Really only 11 rules, so not bad.<br/> <br/> A character may have a number of classes limited only by prime attribute selection and xp.<br/> <br/> At any time after gaining enough xp to gain one level over and above their previous clas...
- Thu Aug 12, 2010 12:04 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Multi-classing (yet again)
- Replies: 15
- Views: 846
Re: Multi-classing (yet again)
ThrorII wrote: As it stands, if you multiclass from a rogue 6 to a fighter 1, you gain experience and levels much much faster than everyone else who didn't multiclass. This affects hit die, saves, and everything else. If everryone was 7th level, you'll be a rogue 6/fighter 3 before they even hit 8t...
- Mon Aug 09, 2010 12:12 pm
- Forum: Open Discussion
- Topic: GenCon Report
- Replies: 7
- Views: 811
Re: GenCon Report
dredd wrote: So, as the GM of Blitz, I have to ask... how'd you like this year's run? Cheers, Derek Oh, one more thing... I found it funny that when you asked the group if they minded if you switched from 3.5 to Pathfinder for next year, the group to a person said that was no problem, as long as it...
- Mon Aug 09, 2010 12:05 pm
- Forum: Open Discussion
- Topic: GenCon Report
- Replies: 7
- Views: 811
Re: GenCon Report
dredd wrote: So, as the GM of Blitz, I have to ask... how'd you like this year's run? Cheers, Derek Dude, what can I say, as in all the years past, one of the best events at the con! Just to put it in perspective, this was Saturday night's run... "Thron, Thron my love, come back..." It wa...
- Mon Aug 09, 2010 12:01 pm
- Forum: Open Discussion
- Topic: GenCon Report
- Replies: 7
- Views: 811
<t>Well, unfortunately Dragonward also kicked our behinds! Oh, we got through the puzzle rooms on this portion of the adventure with little issue, and some really cool puzzles including a large labyrinth, you know like those little boxes that pivot on two axis and you have to maneuver a ball bearing...
- Fri Aug 06, 2010 12:06 pm
- Forum: Open Discussion
- Topic: GenCon Report
- Replies: 7
- Views: 811
GenCon Report
<t>Well, yesterday went by to fast, yet at the end of the day most of us couldn't believe it was just day one of the con!!!<br/> <br/> Started our gaming on Wed. night with C&C, running the GenCon gang through their first C&C game. I had decided upon using the old TSR "A" series of modules, ...
- Thu Aug 05, 2010 10:53 am
- Forum: Open Discussion
- Topic: Gygax Games - is it completely dead now???
- Replies: 14
- Views: 1614
Gygax Games - is it completely dead now???
<t>Sitting in my hotel room in Indy, eagerly awaiting the opening of GenCon, listening to the other gamers snoring their heads off after a long session of C&C last night I get the idea to check on Gygax Games. Being sucked into C&C after hitting the Trolls booth a few years back, seeing the ...
- Wed Jul 28, 2010 3:38 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: EV of coins
- Replies: 35
- Views: 2157
Go0gleplex wrote: I wasn't so much shooting at EV as I was pointing out how many coins for how much weight. 1:1 just seemed to be a general concept of postulation. Obviously with the bulkiness of that many coins, the EV is going to be higher. Besides...the information really comes in handy for folk...
- Mon Jul 26, 2010 3:10 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: EV of coins
- Replies: 35
- Views: 2157
Go0gleplex wrote: a coin the size of a silver dollar and a bit thicker will be roughly 1/2 a troy ounce (and I'm being generous) worth of gold (this said as a gold panner). So if you're looking at your coins approximately that size, you'll get 24 coins per troy pound (12 troy ounces per troy pound)...
- Sat Jul 24, 2010 5:01 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: EV of coins
- Replies: 35
- Views: 2157
<t>How many coins per EV? Well that really depends on how you view your coins... huge disks, or small like modern coins?<br/> <br/> Still, if you liked 1E with 10 coins = 1#, using my calculation from my previous post, taking the baseline of when one is considered to not be encumbered...<br/> <br/> ...