Search found 18 matches
- Sat Dec 01, 2007 5:19 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Nature vers Nurture - Monster tendencies
- Replies: 17
- Views: 1922
<t>nature, all you have to do is look at all the pitbull dogs that turn on thier owners or the cases of pepole trying to raise wild animals who inevitably turn on thier owners. ineveitably they will turn on thier owners.<br/> <br/> with dogs your talking about many thousands of years if breading to ...
- Tue Nov 27, 2007 12:56 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: incorperating d20 class feats.
- Replies: 24
- Views: 3510
wolfpunk wrote: So if they use XP to purchase feats: Do all feats cost the same amount of XP? How often can a player purchase them? Can purchasing a feat result in level loss? no not all feats cost the same, they could purchase them when they have enough to putchase the desired feat AND find a ment...
- Tue Nov 27, 2007 12:51 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Why no Half-orc lineage?
- Replies: 22
- Views: 3128
moriarty777 wrote: M not sure where that came from but i remember reading it somewhere howerver i did come acrost the half orc in the 1st edition monstermanual and it says the following: Half-Orcs: As orcs will breed with anything, there are any number of unsavory mongrels with orcish bloot, partic...
- Mon Nov 26, 2007 11:41 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Why no Half-orc lineage?
- Replies: 22
- Views: 3128
<t>i was always under the impression half orcs were made when orcs rapped and pillaged human settlements not the other way around, so there would technicaly only be one "lineage" of half-orcs since they would be shuned by human and orc societys a like, and the best chance they have of propegating th...
- Sat Nov 24, 2007 11:10 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: incorperating d20 class feats.
- Replies: 24
- Views: 3510
- Sat Nov 24, 2007 11:03 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Does Anyone Multiclass???
- Replies: 26
- Views: 2662
<t>in the game im geting ready to start one wants to multiclass druid/ranger, and another i think wants to go fighter/ranger i believe. wich is odd because i dont remember any one very multiclassing in the 1st and seccond games due to the slower xp progression. dual classing seemed to be more popula...
- Fri Nov 23, 2007 11:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: incorperating d20 class feats.
- Replies: 24
- Views: 3510
wolfpunk wrote: I apologize if my post came across badly, I certainly was not intending to criticize your idea. I must have misunderstood your desire to offer additional class abilities since you were referring to them as feats. no problem they refer to feats as both types of things, or atleast tha...
- Fri Nov 23, 2007 10:26 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: incorperating d20 class feats.
- Replies: 24
- Views: 3510
- Thu Nov 22, 2007 2:27 pm
- Forum: Monsters for C&C
- Topic: Dire Turkey
- Replies: 17
- Views: 5940
- Thu Nov 22, 2007 12:39 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Hit Points.
- Replies: 21
- Views: 1807
<t>i had a player who once had thi complaint about the hit point system back in the day when i rain 2nd edition, so what i did was give them a number of times equal to thier con bonus that they could go down to zero or below hitpoints i always used -10 hp = death and 0 = knocked down/out. at any rat...
- Thu Nov 22, 2007 12:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: incorperating d20 class feats.
- Replies: 24
- Views: 3510
- Thu Nov 22, 2007 12:24 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: incorperating d20 class feats.
- Replies: 24
- Views: 3510
incorperating d20 class feats.
<t>im considering something liek the following but wanted to see what other CK's who have run longer term games thought of the system, balance wise before i were to let the players do it.<br/> <br/> basicaly what im thinking is that a player if they performed a d20 class feat with the siege system. ...
- Thu Nov 22, 2007 11:56 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Social ranking system
- Replies: 8
- Views: 683
<t>the l5r system works prety well for what your saying it doesnt nesecarily need to be something on paper, normaly i meantly asign the values of status to players on a 1-10 and "glory" 1-10 to players and npcs and if they have done alot to bring up thier "glory" then more will know thier alignment ...
- Thu Nov 22, 2007 10:21 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Custom C&C character classes (non PHB)
- Replies: 46
- Views: 3425
- Thu Nov 22, 2007 10:19 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Orders and Guilds
- Replies: 15
- Views: 2940
- Thu Nov 22, 2007 12:20 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: converting d20 statblocks to c&c
- Replies: 10
- Views: 539
moriarty777 wrote: The Lost City of Barakus kicks ass. It's got enough going to do an ongoing campaign but is nicely broken up. I've played only part of Return... and I had a blast doing so. However, I think part of that was the nature of the party and the DM that ran it. He allowed a lot more free...
- Wed Nov 21, 2007 2:33 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: converting d20 statblocks to c&c
- Replies: 10
- Views: 539
Re: converting d20 statblocks to c&c
CharlieRock wrote: We're assuming you do have the M&T? What monster are you trying to convert over, specifically? Return to ToEE was AD&D2, right? Return to ToEE is d20 it was released in the 3.0 period from wizards. yes i have m&t but wasnt sure if all the monsters in RTToE were ogl mo...
- Wed Nov 21, 2007 12:17 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: converting d20 statblocks to c&c
- Replies: 10
- Views: 539
converting d20 statblocks to c&c
<t>i was considering runnign a c&c based game using the return to the temple of elemental evil and a couple other d20 based modules. however im not able to find any information on converting the statblocks to a monster of compariable power level in c&c. can any one point me to the proper pla...