Search found 379 matches
- Wed Sep 24, 2008 2:16 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Cure Moderate Wounds???
- Replies: 36
- Views: 3263
voynich wrote: i just found it a funny misuse of the spell that people have been saying is very powerful. sure, it is, when used properly by a caster who doesn't blow you up with it. It's been my experience that the more powerful the spell, the more a goof up costs ya. _________________ Baron Greym...
- Wed Sep 24, 2008 2:15 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Race/Permitted Class Limitations?
- Replies: 17
- Views: 582
- Wed Sep 24, 2008 1:57 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: +1 Per Level
- Replies: 76
- Views: 2736
- Tue Sep 23, 2008 11:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Cure Moderate Wounds???
- Replies: 36
- Views: 3263
voynich wrote: remember that sound burst can easily affect the party members, so it is not as all-useful as it might seem. i recall an episode in a game i witnessed where the party were ambushed by some nasty greenskins, and the cleric had failed to be surprised, and cast sound burst on his action....
- Tue Sep 23, 2008 11:14 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Class Abilities
- Replies: 21
- Views: 505
- Tue Sep 23, 2008 11:10 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: +1 Per Level
- Replies: 76
- Views: 2736
- Mon Sep 22, 2008 10:53 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: d6 or d4 for Action Points
- Replies: 5
- Views: 457
<t>I also prefer luck dice to action dice. When I use them, I use a rule from an old 2e supplement which allowed each character to have X number of luck dice (d6). The player could roll as many of these as he wanted at a time (though the DM could limit this) but only rolls of 5 or 6 did anything.<br...
- Mon Sep 22, 2008 10:50 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Cure Moderate Wounds???
- Replies: 36
- Views: 3263
- Mon Sep 22, 2008 10:45 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: True Multiclassing
- Replies: 13
- Views: 1117
Re: True Multiclassing
Druw wrote: Fair enough, then i can honestly say that i have not see it. Crusader is not the easiest magazine to get this side of the water, which is a shame. (I live in the UK). Druw Not to worry, it wasn't anything terribly original. Besides, even I don't use those rules anymore. I found it easie...
- Sun Sep 21, 2008 1:21 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Weapon Size Revisited
- Replies: 18
- Views: 917
Re: Weapon Size Revisited
Matthew wrote:
That's also how AD&D 2e deals with it, and from where D20 got the idea.
Yup, I cut my teeth on "red box basic" but I played 2e more than anything else, so I do it that way too.
_________________
Baron Greymoor
Troll Lord Games
Castles & Crusades Society
- Sun Sep 21, 2008 1:20 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: True Multiclassing
- Replies: 13
- Views: 1117
Re: True Multiclassing
Druw wrote: Thanks, I must confess i do not have issue 4 of Crusader, though i do recall seeing an article in (i think) issue 5. It was part two of an article which had a selection of alternative classes, which combined two or more of the core classes to produce an alternative "multi-class&quo...
- Sat Sep 20, 2008 1:06 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Weapon Size Revisited
- Replies: 18
- Views: 917
<t>Sound like most do what I've been doing, more or less. In my games, those weapons which require two hands can't be used by small characters. Then I have a list of those weapons which require two hands for small characters (long swords and the like). The only thing I had to do was change how spear...
- Sat Sep 20, 2008 1:01 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: True Multiclassing
- Replies: 13
- Views: 1117
Re: True Multiclassing
Druw wrote: To be honest, i am not that taken with the official rules for multi-classing in the C&C game. What??! I wrote one of the articles in Crusader 4 which you are not taken with and....oh, who am I kidding...even I don't use those rules. Seriously though, what you've come up with is pret...
- Sat Sep 20, 2008 12:53 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Starting Languages ?
- Replies: 23
- Views: 2015
Lord Dynel wrote: You're probably right Jackal. I just can't get over having a dwarf know nine(!) languages to start, plus possibly more based on his intelligence bonus (if any)! I will maintain (even though it's probably wrong) the notion that I don't think the races were intended to know all the ...
- Fri Sep 19, 2008 11:51 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Weapon Size Revisited
- Replies: 18
- Views: 917
Weapon Size Revisited
<t>By default, C&C makes no distinction between a long sword used by a human and a long sword used by a gnome. I'm curious how (or if) people deal with this.<br/> <br/> Do you just leave it as is and say a long sword is a long sword (even though a gnome long sword would have to be shorter and we...
- Fri Sep 19, 2008 11:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Eye Tyrant
- Replies: 25
- Views: 2620
moriarty777 wrote: I think it's harder for WOTC to be aggressive about certain things. The Reaper Legendary Encounters Line (those pre-painted ones) has something called a 'Bathalian' ... unless that is its name. However the characteristics that make this stand out are quite unmistakenable! M Consi...
- Fri Sep 19, 2008 10:54 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Starting Languages ?
- Replies: 23
- Views: 2015
- Fri Sep 19, 2008 10:43 am
- Forum: Open Discussion
- Topic: Castle Keepers Guide
- Replies: 22
- Views: 1079
- Thu Sep 18, 2008 10:09 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Eye Tyrant
- Replies: 25
- Views: 2620
- Thu Sep 18, 2008 4:01 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Eye Tyrant
- Replies: 25
- Views: 2620
serleran wrote: Is not the brain gobbler good enough? Oh, ok, ok. They are dinner. If a replacement critter is truly desired, I can make one no problem... I never used mind flayers all that much but I wouldn't mind seeing a replacement. _________________ Baron Greymoor Troll Lord Games Castles &...
- Thu Sep 18, 2008 4:01 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Starting Languages ?
- Replies: 23
- Views: 2015
- Wed Sep 17, 2008 6:55 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Starting Languages ?
- Replies: 23
- Views: 2015
- Wed Sep 17, 2008 11:28 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Eye Tyrant
- Replies: 25
- Views: 2620
- Wed Sep 17, 2008 11:26 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Starting Languages ?
- Replies: 23
- Views: 2015
<t>Heh...leave it to me to be "by the book guy". <br/> On page 31 (3rd printing) of the PHB under Languages it says that each race typically knows the languages listed plus any bonus languages for high intelligence. It also notes that the languages on this list can be changed to suit the CK.<br/> <b...
- Wed Sep 17, 2008 11:17 am
- Forum: Castles & Crusades Society News
- Topic: NEW SOCIETY WEBSITE!
- Replies: 36
- Views: 13057
- Fri Sep 12, 2008 11:02 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Hello and an analysis of C&C
- Replies: 7
- Views: 293
<t>First off, welcome to the Crusade! <br/> As to your points...<br/> <br/> 1- Race abilities are siege rolls which always add level unless specified otherwise (such as a fighter checking to see if he can "move quietly"). There is a pretty large section in the PHB regarding siege rolls, what they ar...
- Thu Sep 11, 2008 3:46 pm
- Forum: Open Discussion
- Topic: Frank Mentzer on D&D...O through 4.
- Replies: 17
- Views: 651
<t>Thanks for the links. Some very interesting stuff there. I didn't finish them all but I'll throw them on my mp3 player and listen while going down the road. lol<br/> <br/> I got my start with the Mentzer "Red Box" so it'll be interesting to hear what he has to say on the various versions of D&...
- Thu Sep 11, 2008 3:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New 2 C&C
- Replies: 13
- Views: 369
<t>My suggestion is to start with Rising Knight (free, as mentioned above) and use that as an introduction to the Castle Zagyg setting. Rising Knight isn't set in the CZ material but it would take very little work to make it so (like changing a name or two in the back-story).<br/> <br/> Rising Knigh...
- Thu Sep 11, 2008 3:22 pm
- Forum: Open Discussion
- Topic: Seeking Myth Books
- Replies: 9
- Views: 498
Buttmonkey wrote: I was horrified by how much the writing changed once Aspirin brought in collaborators. The new stuff is just terrible. I don't think I got more than a couple pages into the first Jodi Lynn Nye book before giving up on the series going forward -- a very sad day for me. FWIW, there ...
- Wed Sep 10, 2008 2:50 am
- Forum: Open Discussion
- Topic: Seeking Myth Books
- Replies: 9
- Views: 498