Search found 379 matches

by Jackal
Mon Jun 30, 2008 10:31 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Secondary and General Skills
Replies: 12
Views: 541

<t>This might not be helpful as mine isn't a defined set of skills but I use the siege engine to emulate skills on the fly based on class and character back story. This is a bit from the house rules document I give to my players:<br/> <br/> 8) Siege Engine Skills: For the purposes of adding level to...
by Jackal
Mon Jun 30, 2008 1:10 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Possible House Rules: Any advice...?
Replies: 18
Views: 468

<t>Regarding the spellcasting "points" you can always use spell slots as they are minus memorization instead of converting them to spell points. So, you still cast a fixed number of 1st level spells but you get to pick them on the fly from those you have in your spell book.<br/> <br/> A method I'm g...
by Jackal
Sun Jun 29, 2008 5:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A Question about races' ability modifiers
Replies: 26
Views: 711

Lord Dynel wrote: Please forgive my need to make sure I'm understanding it all properly. I just want to make sure I got it right. All elves get a +2 to Listen dues to Enhanced Senses. They might not neccessarily be able to add their level to the check, but they all get the +2. Rouges and Assassins ...
by Jackal
Fri Jun 27, 2008 1:13 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Dragon description question
Replies: 5
Views: 226

If you find errata in the latest print of the book which isn't in the errata file just post it in the appropriate errata thread above (in this forum) so it can be cleaned up next time around.
by Jackal
Fri Jun 27, 2008 1:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A Question about races' ability modifiers
Replies: 26
Views: 711

Lord Dynel wrote: Okay, so let me know if I have this correct: Elf Commoner - +2 to move silently in wilderness surroundings. Elf Warrior - +2 to move silently in wilderness surroundings. Elf Cleric - +2 to move silently in wilderness surroundings. Elf Thief - +2 to move silently in all circumstanc...
by Jackal
Fri Jun 27, 2008 1:02 am
Forum: Castles & Crusades Society News
Topic: Domesday Forum
Replies: 23
Views: 6881

All signed up.
by Jackal
Tue Jun 24, 2008 11:37 pm
Forum: The Crusader
Topic: A Long Note on Brevity - in Crusader #7
Replies: 3
Views: 2866

Re: A Long Note on Brevity - in Crusader #7

Greg Ellis wrote:
Steve, you nailed it in your article on "Brevity".

I find myself saying that when I read just about anything Steve rights regarding gaming ideas and approach. One of these days I need to make it to a TrollCon and sit in on one of his games.
by Jackal
Tue Jun 24, 2008 11:33 pm
Forum: The Crusader
Topic: Crusader Feature Requests
Replies: 34
Views: 13888

<t>Ugh, I totally missed this thread..so I'll re-post this here:<br/> <br/> I like both the "gamers looking for gamers" and house rule ideas. Those would be fantastic.<br/> <br/> Board game reviews wouldn't be bad either but I'm not sure about the game designer or novel bits. Might be an interesting...
by Jackal
Tue Jun 24, 2008 11:32 pm
Forum: The Crusader
Topic: Has Crusader 9 gone out yet?
Replies: 28
Views: 8611

Edit: Moved.
by Jackal
Tue Jun 24, 2008 11:28 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Magic Stones question
Replies: 16
Views: 697

Ah...entangle. lol

I recall one of our online playtest games where I ran a druid (my very first C&C character in fact). Said druid stopped a small band of highwaymen by himself with that one spell.
by Jackal
Tue Jun 24, 2008 11:24 pm
Forum: Open Discussion
Topic: Sorry guys
Replies: 13
Views: 1826

Sorry to hear all that but glad to hear from you. Here's hoping all goes very well for you!
by Jackal
Tue Jun 24, 2008 11:22 pm
Forum: Open Discussion
Topic: Wedding Pains - Or, Avoid Sealing Wax
Replies: 14
Views: 853

<r>Sorry to hear about your burns, but if it's not too late you can look into this stuff:<br/> <URL url="http://www.cannizzaroseal.com/">http://www.cannizzaroseal.com/</URL><br/> <br/> I bought my personal seal from these folks years ago and they did a great job. The sealing wax they sell also has w...
by Jackal
Sun Jun 22, 2008 12:33 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Archery *into* melee
Replies: 11
Views: 571

<t>I'm a big fan of the way C&C handles this by default. If a character fires into melee and hits all is well. If, on the other hand, he misses, the CK determines if any other target was on the same path (friendly or otherwise).<br/> <br/> A missed shot can hit another target if it is in the way...
by Jackal
Sun Jun 22, 2008 12:18 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New to Castles & Crusades: Need SIEGE Help
Replies: 77
Views: 1527

imneuromancer wrote:
LOL

Thank you, gentle(people) for the discussion. To me, it just goes to show that even if I don't agree with X design decision or whatever, at least CnC seems to be designed and played by people who have a clue.

Anytime. lol And, again, welcome to all the new folk!
by Jackal
Sat Jun 21, 2008 9:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New to Castles & Crusades: Need SIEGE Help
Replies: 77
Views: 1527

imneuromancer wrote: I take exception to the exception for reasons stated by myself and others. It's not that I take exception to your exception...I took exception to the calling of the rules inconsistent instead of saying you have an exception with the stated exception. Exceptions I'm ok with...in...
by Jackal
Sat Jun 21, 2008 11:23 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Character Record Keeping
Replies: 32
Views: 486

I'm not sure if this one has been tossed into the mix or not.
http://castlesandcrusades.wikispaces.com/Downloads
by Jackal
Sat Jun 21, 2008 11:10 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: review of ph
Replies: 3
Views: 225

<t>The encumbrance system a negative?? C&C's encumbrance system is the only one I've found in all my years of gaming that makes any kind of sense. lol<br/> <br/> On the other hand, I do agree that the PHB isn't a complete game without M&T (not a complete new game at least).<br/> <br/> All in...
by Jackal
Fri Jun 20, 2008 7:41 pm
Forum: Open Discussion
Topic: Happy Friday the 13th -- New Monster
Replies: 5
Views: 427

Re: Happy Friday the 13th -- New Monster

skerns wrote:
How can a sphere have a razor edge?

Because it's only a sphere on this plane of existence.
by Jackal
Fri Jun 20, 2008 7:38 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New to Castles & Crusades: Need SIEGE Help
Replies: 77
Views: 1527

Jackal wrote: However, for those who don't like that sort of play-style but still want to play C&C, the game is very consistent in regards to the siege mechanic: 1- All siege rolls are 1d20 + stat modifier + level (with one noted exception below). You must equal or beat a challenge class which ...
by Jackal
Fri Jun 20, 2008 5:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New to Castles & Crusades: Need SIEGE Help
Replies: 77
Views: 1527

tex wrote: Here's the trouble: The way some folks read it, the rules as-written don't really draw a clear-enough difference between a Wizard sneaking and a Rogue sneaking, other things besides their class being equal. From this point of view, it is inconsistent for no good reason to resolve the two...
by Jackal
Fri Jun 20, 2008 4:56 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New to Castles & Crusades: Need SIEGE Help
Replies: 77
Views: 1527

tex wrote: Roleplaying systems need to be consistent, and they need to make sense, no matter what kind of philosophy or play style they have. As mentioned above, there is consistent and there is consistent. I think roleplaying games need to be consistent in methodology (example; don't have a rules ...
by Jackal
Fri Jun 20, 2008 10:14 am
Forum: Open Discussion
Topic: Wired on RPG nerds
Replies: 16
Views: 434

<t>What made me laugh most was one of the comments below:<br/> <br/> "I'm tempted to email this to my ma, but she doesn't check her email. This sort of analogy clearly defines the d&d geek in a way that your average-joe-soap-layperson-on-the-street can understand!"<br/> <br/> I like how everyone...
by Jackal
Thu Jun 19, 2008 11:39 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New to Castles & Crusades: Need SIEGE Help
Replies: 77
Views: 1527

serleran wrote: It also tells you to not use the "engine" unless absolutely required - another thing many people forget, and apply it to every situation. C&C is not a "roll for this, roll for that" game. Ah, dangit, how did I fail to mention that?! Good point indeed serleran...
by Jackal
Thu Jun 19, 2008 11:27 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New to Castles & Crusades: Need SIEGE Help
Replies: 77
Views: 1527

<t>imneuromancer, nothing I suggested is a house rule. In fact, every bit of it is suggested in the full PHB itself. If you read the section on how to handle attribute checks you'll see mention of increasing or decreasing CL based on circumstance, adding or subtracting points to die rolls based on s...
by Jackal
Thu Jun 19, 2008 7:17 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New to Castles & Crusades: Need SIEGE Help
Replies: 77
Views: 1527

<t>I skimmed some of this thread so if I missed something which already covered this I apologize in advance.<br/> <br/> One thing folks seem to be forgetting regarding the Siege Engine is Challenge Level and CK modifiers. Let me drop a few examples to explain what I'm babbling on about.<br/> <br/> I...
by Jackal
Thu Jun 19, 2008 5:41 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Monsters & Treasure 2d Print Errata Discussion
Replies: 36
Views: 4712

Thanks much. lol

And, not to worry, the mistakes are quickly lost in the goodness that is M&T.
by Jackal
Thu Jun 19, 2008 5:40 pm
Forum: Open Discussion
Topic: Discussion on the 4th printing C&C Players Handbook
Replies: 64
Views: 1130

<t>My concern is more with practicality. The glossy pages aren't as durable, they don't deal with water as well and they make reading more difficult due to glare.<br/> <br/> Beyond those practical concerns I really don't mind one way or the other. But, the practical ones are enough for me to hope th...
by Jackal
Thu Jun 19, 2008 3:44 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Monsters & Treasure 2d Print Errata Discussion
Replies: 36
Views: 4712

Is this thread getting a sticky at some point?
by Jackal
Thu Jun 19, 2008 3:33 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Players Handbook 3rd Print Errata Discussion
Replies: 63
Views: 987

Foxroe wrote: I think that the superiority of the game/mechanics far outweighs the errata issue (IMHO of course ). -Fox Seconded! And, on the subject of errata for the 3rd printing, I see Sneak Attack still hasn't been cleared up (or maybe it has). The assassin version on page 17 indicates the targ...
by Jackal
Thu Jun 19, 2008 1:32 pm
Forum: The Crusader
Topic: Has Crusader 9 gone out yet?
Replies: 28
Views: 8611

It sure did. I'll be pouring over the entire thing later today so I'll let you know what I think.