Search found 247 matches
- Mon Nov 17, 2008 10:04 pm
- Forum: Open Discussion
- Topic: Reaper Miniatures
- Replies: 28
- Views: 978
Heavy_Crossbow wrote: So seeing as this miniature turned out so well and was a joy to paint, and judging by the support from all of you other people who like them, I'll just have to get more! That's it...feed the addiction. Collecting miniatures is like eating potato chips, once you start you just ...
- Fri Nov 14, 2008 7:54 pm
- Forum: Open Discussion
- Topic: Reaper Miniatures
- Replies: 28
- Views: 978
<r>I've got an extensive collection of Reaper Miniatures. I'm a miniature addict; I just can't stop buying them. Fortunately, I'm also an obsessive painter, so they all get painted fairly quickly. The quality of Reaper figures is generally very good - plastic, pre-painted minis just can't compare. L...
- Wed Nov 12, 2008 8:40 pm
- Forum: Open Discussion
- Topic: Cartography Software Recommendations
- Replies: 32
- Views: 1751
<t>I use both Campaign Cartographer and Dundjinni, and I love them both for different reasons.<br/> <br/> Campaign Cartographer is CAD based software and has a fairly steep learning curve, but it comes with an excellent manual with a thorough tutorial that will get teach you the basics. Where CC exc...
- Fri Oct 31, 2008 9:45 pm
- Forum: Open Discussion
- Topic: Halloween Costumes
- Replies: 9
- Views: 482
- Sat Oct 18, 2008 9:57 pm
- Forum: Open Discussion
- Topic: The Player's Handbook: What you'd like to see...
- Replies: 50
- Views: 2350
- Sat Oct 18, 2008 4:23 pm
- Forum: Open Discussion
- Topic: What's The one movie that gets you ready for Halloween?
- Replies: 34
- Views: 1886
- Wed Oct 08, 2008 12:00 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Musing about hit points
- Replies: 8
- Views: 541
I play-tested the new healing system on Sunday night and it worked really well. The players caught on at once, after using Rob Roy as an analogy. In the final fight between Liam Neeson and Tim Roth, Liam is staggering across the floor, dragging his sword and too tired to defend himself; even though ...
- Sat Oct 04, 2008 1:33 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Musing about hit points
- Replies: 8
- Views: 541
- Sat Oct 04, 2008 1:24 pm
- Forum: Open Discussion
- Topic: Venting
- Replies: 36
- Views: 1373
- Sat Oct 04, 2008 4:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Musing about hit points
- Replies: 8
- Views: 541
Musing about hit points
<t>After reading this thread I started musing about the abstract nature of hit points in D&D/C&C. The premise has always been that high hit point totals reflect skill and endurance rather than superhuman resistance to damage. So the fighter with 50 hit points isn't yawning with disinterest w...
- Sat Oct 04, 2008 3:49 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Good site for Old School ideas...
- Replies: 13
- Views: 548
- Sat Oct 04, 2008 2:15 am
- Forum: Open Discussion
- Topic: Venting
- Replies: 36
- Views: 1373
<t>What bloody business is it of the principal to tell anyone how long their child's hair should be? That is for the parent to decide; not the school. If I got a letter like this from my daughter's school I would go through the roof.<br/> <br/> It sounds to me as though your son is being harassed by...
- Thu Oct 02, 2008 3:10 pm
- Forum: Open Discussion
- Topic: Is Pathfinder the Ultimate AD&D; C&C the Ultimate OD
- Replies: 9
- Views: 665
- Thu Oct 02, 2008 3:03 pm
- Forum: Open Discussion
- Topic: Ahhh Old Toby...
- Replies: 11
- Views: 1011
- Thu Oct 02, 2008 1:03 pm
- Forum: Open Discussion
- Topic: Ahhh Old Toby...
- Replies: 11
- Views: 1011
- Thu Sep 25, 2008 1:59 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: +1 Per Level
- Replies: 76
- Views: 2736
DangerDwarf wrote: By the book, yes they can. Look at the SIEGE examples in the book. Lifting isn't a class skill of the fighter either. I think this might be a grey area in the rules. The SIEGE examples do show the level added to the check, but the section entitled Adding Character Level to Checks...
- Wed Sep 24, 2008 5:25 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Missing the Forest For All The Trees???
- Replies: 60
- Views: 2116
Re: like 'em both
Lord Dynel wrote: Exactly...I'm glad I'm not the only one that thinks 4e is not a role-playing game! It looks like a decent wargame, but as a role-playing game I find it lacking. This is my take on it too. After playing it, I think that it is a fun tactical combat game, but it isn't a roleplaying g...
- Wed Sep 24, 2008 1:13 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: +1 Per Level
- Replies: 76
- Views: 2736
- Wed Sep 24, 2008 2:07 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: +1 Per Level
- Replies: 76
- Views: 2736
DangerDwarf wrote: Regardless of whether he is level 2 or level 12, the same 10 foot pit should pose some sort of challenge, and it is dramatically appropriate for it to do so. Rapid physical advancement due to +1/level trivializes these challenges or causes you to artificially inflate the difficul...
- Wed Sep 24, 2008 1:15 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: +1 Per Level
- Replies: 76
- Views: 2736
DangerDwarf wrote: Which is exactly the problem. That in most physical challenges, a high level PC is a superman with only a small chance of failure in jumping, climbing, pole vaulting over the enemy line, whatever. This is supposed to be a game of excitement and action at all levels. A 10 foot jum...
- Tue Sep 23, 2008 1:17 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: +1 Per Level
- Replies: 76
- Views: 2736
DangerDwarf wrote: Several misadventures later Freddy is now a 12th level Rogue and low and behold he botches another heist and once again he takes to the rooftop to evade the guards. Assuming the CK applies CL's consistently, because he is now level 12 those leaps will only be a difficulty of 4 fo...
- Mon Sep 22, 2008 11:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Class Abilities
- Replies: 21
- Views: 505
- Mon Sep 22, 2008 11:22 pm
- Forum: Open Discussion
- Topic: Was it really so hard?
- Replies: 70
- Views: 2852
DangerDwarf wrote: The way ability checks work in 2nd Edition, you are given a starting point there as well. The starting point is the Ability in question. Fair enough; I see your point. Being completely ignorant of 2nd ed, I was basing my comments on my recollections of 1st ed. Of course, its poss...
- Mon Sep 22, 2008 10:04 pm
- Forum: Open Discussion
- Topic: Was it really so hard?
- Replies: 70
- Views: 2852
- Mon Sep 22, 2008 9:34 pm
- Forum: Open Discussion
- Topic: Was it really so hard?
- Replies: 70
- Views: 2852
DangerDwarf wrote: For example: A pile of rocks dislodges from the ceiling, falling towards the PC: DM: Make a Dex check CK: Make a Dex check Only difference? One is a high roll, other is a low roll. Except that ability checks were never part of the RAW as far as I can remember. I've never played, ...
- Mon Sep 22, 2008 5:05 pm
- Forum: Open Discussion
- Topic: Was it really so hard?
- Replies: 70
- Views: 2852
DangerDwarf wrote: Coming from a primarily 2nd Edition background, what constant looking at tables? I've run a lot of 2nd Edition over the years and the game never gets bogged down due to table browsing. At most I might glance at my REF1 DM Screen (Ahhh, I love that screen) to jar my memory but tha...
- Mon Sep 22, 2008 3:51 pm
- Forum: Open Discussion
- Topic: Was it really so hard?
- Replies: 70
- Views: 2852
Deogolf wrote: Yeah, it was harder. You actually had to use your brain to figure things out - a novel concept these days!! Well, personally, I have better things to do with my brain while running a game than struggle with the rule system. I always found that looking everything up in a table really ...
- Mon Sep 22, 2008 1:02 pm
- Forum: Open Discussion
- Topic: 2e incorporation...
- Replies: 20
- Views: 763
- Fri Sep 19, 2008 6:36 pm
- Forum: Open Discussion
- Topic: International Talk like a Pirate Day! Aaaarrrrgggghhhhh
- Replies: 10
- Views: 368
- Fri Sep 19, 2008 1:54 pm
- Forum: Open Discussion
- Topic: C&C = D&D?
- Replies: 64
- Views: 3990