Search found 68 matches

by boxcornersdiety
Sun Jun 22, 2008 4:13 am
Forum: Castles & Crusades Adventure Modules
Topic: U3 Verdant Rage?
Replies: 78
Views: 16891

dryad

Hey Sieg,

How is it that the dryad in verdant rage is so far away from her tree, aren't they supposed to be confined?

~box
by boxcornersdiety
Mon May 26, 2008 10:48 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Players Handbook 3rd Print Errata Discussion
Replies: 63
Views: 987

Monk movement

<t>There is definitely some clarification needed on page 20 under "Fast Movement."<br/> <br/> quote:<br/> <br/> "See the Monk Special Abilities Chart for the *increase* in speed"<br/> <br/> This statement says that the chart refers to the speed increase. If it instead said "..Chart for the *increase...
by boxcornersdiety
Mon May 26, 2008 7:55 pm
Forum: Castles & Crusades Adventure Modules
Topic: rising knight -- so what do you do if?
Replies: 4
Views: 1718

well suppose

<t>Well suppose Gritznak does go to Malforten once a month, and the PCs have been able to determine exactly when he'll be there. Gritznak knows the players are around, and basically what they are doing, but they were able to ride up to Baleon Nakt rather quickly after finding the location. Gritznak ...
by boxcornersdiety
Mon May 26, 2008 9:48 am
Forum: Castles & Crusades Adventure Modules
Topic: tainted players
Replies: 3
Views: 2062

encourage someone to play a rogue

<t>Encourage someone to play a single-classed rogue. When the other players see someone leveling much faster than them, they will feel that their "hard earned" levels will be worth waiting for. A single-class rogue is a very good choice for a player who is joining the group late (or replacing a dead...
by boxcornersdiety
Mon May 26, 2008 9:42 am
Forum: Castles & Crusades Adventure Modules
Topic: rising knight -- so what do you do if?
Replies: 4
Views: 1718

rising knight -- so what do you do if?

<t>I was hoping for some suggestions on what to do if the PCs decide that the best time to enter Baleon Nakt is during the time when Gritznak is in Malforten collecting his monthly tribute.<br/> <br/> They seem to want to take some of the loot and split, but the dungeon is working against them. Shou...
by boxcornersdiety
Sun May 18, 2008 9:13 am
Forum: Open Discussion
Topic: Castle Keeper Update
Replies: 36
Views: 741

Brutorz Bill wrote: I'm sorry to say my apathy is starting to spread to things other than just the lateness of the CKG. The Crusader doesn't even have a schedule as far as I'm aware. I subscribed a long time ago, had to have numerous emails to get my subscription activated. I've gotten two issues, ...
by boxcornersdiety
Wed May 14, 2008 9:49 am
Forum: Castles & Crusades Online
Topic: I have room for two new players in my Monday game.
Replies: 7
Views: 2606

interested

In playing a priest or rogue-type. Even if you don't have room, can you elaborate on how you run your games? Is this done via Skype? I might like to listen in next Monday just to see how its done.
by boxcornersdiety
Fri Apr 25, 2008 1:30 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Demon Hunter Class - Comments Welcome
Replies: 15
Views: 885

<t>Overall, this seems like a fun class to play (especially in a Ravenloft type setting). I would only recommend toning down some of the 'supernatural' powers to levels similar to the Ranger or Monk (as opposed to the Paladin).<br/> <br/> 1. I think True Strike would be simpler if it were more like ...
by boxcornersdiety
Fri Apr 25, 2008 12:45 am
Forum: Open Discussion
Topic: StarSIEGE... once more into the breach
Replies: 76
Views: 2163

Omote wrote: That being said, if this is a root/toolkit for all settings, it might be a good idea to incorporate into the StarSEIGE book a small psionics system. Possibly a system where psionic powers can be created. ..............................................Omote FPQ Another way would be to ke...
by boxcornersdiety
Tue Apr 15, 2008 12:53 am
Forum: Open Discussion
Topic: TLG's anthropomorphic RPG - by deogolf
Replies: 42
Views: 1874

Re: TLG's anthropomorphic RPG - by deogolf

Omote wrote: In about a month, the new Chronicals of Narnia, Prince Caspian film will be released. When the first film hit the theaters, there was a wave of people who had considered running a Chronicles of Narnia style game. For those of you who have read the Prince Caspian book or plan on seeing ...
by boxcornersdiety
Wed Apr 09, 2008 4:30 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Shield: Rule Tweaks
Replies: 50
Views: 1546

Re: The Shield: Rule Tweaks

PIperdog wrote: I really was unhappy with D&D way back in the 80s for how unimportant shield use was. A measly +1 on AC? That's a joke right? Anyone who studies the trained use of a shield in combat or has competed in full contact reenactments will tell you how insanely important it is. I have ...
by boxcornersdiety
Fri Apr 04, 2008 7:01 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Berserker Class
Replies: 39
Views: 2701

Fizz wrote: Or you could simply say that if he stays out of melee combat for more than 2 rounds (or whatever), that the fury immediately ends. His bloodlust requires up-close fighting to be maintained. That's much easier to adjudicate and doesn't require the player to measure how far away he is bef...
by boxcornersdiety
Thu Apr 03, 2008 3:00 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Considering a new House Rule for Clerics...
Replies: 13
Views: 1718

BLOOD AXE wrote: Not really accurate historically anyway. Alot of people were killed over religious differences. Maybe even "convert or die." I can see what you were getting at though. The old D&D blurb about Clerics using "blunt" weapons over "edged" so as not to ...
by boxcornersdiety
Thu Apr 03, 2008 2:54 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: [HP] You Rolled Poorly
Replies: 28
Views: 2231

serleran wrote: Yeah, you'll most likely have average, which diminishes the excitement of rolling the die in the first place. Oooo, a 12! Or, f%$^&! A ^&%^*^*& 1 AGAIN?! Might as well go with a flat HP bonus per level and remove the rolling. You still get a good spread. For the example ...
by boxcornersdiety
Thu Apr 03, 2008 12:04 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: [HP] You Rolled Poorly
Replies: 28
Views: 2231

Philotomy Jurament wrote: Here's an interesting house-rule that has its roots in OD&D and Empire of the Petal Throne: Every time the PC gains a level, he rolls ALL his hit dice (e.g. a 3rd level PC rolls all three dice, and when he advances to 4th he rolls all four dice). If the number rolled i...
by boxcornersdiety
Wed Apr 02, 2008 6:41 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: MY C&C game has floundered...
Replies: 61
Views: 4664

I don't think its personal

<t>I haven't seen anything I would consider a personal attack in this thread. I think it is very useful for a CK to seek feedback about how to make his/her game better in a forum where he/she can discuss the campaign separately from the players. The whole reason (I imagine) that Joe started this thr...
by boxcornersdiety
Wed Apr 02, 2008 6:22 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Berserker Class
Replies: 39
Views: 2701

catenwolde wrote: Box - good point about throwing axes or spears. The question is how to provide a limit, so that the player doesn't just "Go Berserk" and then stand back and keep throwing weapons. Perhaps the answer is allowing the Berserker to throw weapons while charging towards the fo...
by boxcornersdiety
Wed Apr 02, 2008 6:07 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Players Handbook 3rd Print Errata Discussion
Replies: 63
Views: 987

spell descriptions: turns or minutes?

Many of the spells have a casting time listed in minutes, while others have casting times listed as turns.

Isn't a turn 1 minute?

Consistency is good. Personally, I would prefer to list them in minutes, but whatever.
by boxcornersdiety
Wed Apr 02, 2008 6:04 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Players Handbook 3rd Print Errata Discussion
Replies: 63
Views: 987

Summon Swarm

Rats, Bats, and Spiders are not insects.

Sorry, I'm a biologist
I think the first sentence of Summon Swarm should be "...a 5 x 5 foot swarm of vermin..."
by boxcornersdiety
Wed Apr 02, 2008 5:51 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Sleeve tangler
Replies: 24
Views: 3399

two-handed

Is is supposed to be a two handed weapon?
by boxcornersdiety
Wed Apr 02, 2008 4:26 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Berserker Class
Replies: 39
Views: 2701

barbs and zerks

<t>Why no thrown weapons during frenzy? I can totally imagine a 'zerk goin at it with a bandolier full of hand axes...<br/> <br/> I really like the idea of adding the level to the "death point." I think I would prefer to use "-10 - level - con bonus" for the death point of a Barbarian, since I don't...
by boxcornersdiety
Wed Apr 02, 2008 4:11 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Considering a new House Rule for Clerics...
Replies: 13
Views: 1718

no penalties

<t>I like to get rid of subdual damage penalties for everyone. My reasoning is that I would rather encourage players/NPCs to use subdual whenever they can to resolve a situation, and I am willing to sacrifice realism to make it a more appealing option.<br/> <br/> Also, I played in a game with no sub...
by boxcornersdiety
Mon Mar 31, 2008 9:58 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What do you do for critical hits?
Replies: 25
Views: 3620

Turanil wrote: My system looks a little bit complicated at first sight, but it is intended to account for fighting experience and opponent's AC. That is, a natural 20 always hits, but a 1st level wizard scoring a natural 20 vs AC 25 should not deal the same amount of damage as a 12th level fighter ...
by boxcornersdiety
Mon Mar 31, 2008 8:48 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Custom C&C character classes (non PHB)
Replies: 46
Views: 3425

hmmm

<t>I wonder if the Runemark could be adapted to something along the lines of the Patryn and Sartan from the old Death Gate cycle (love those appendices on rune magic).<br/> <br/> Instead of physical runes, they must be drawn in the air, writtenon an object, or tatooed. So they would always have Soma...
by boxcornersdiety
Mon Mar 31, 2008 8:02 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: PDF of core rule book?
Replies: 4
Views: 727

I would rather have an unlocked condensed...

<t>I apologize to the crosspost, but the other thread seems to have drifted off topic...<br/> <br/> I don't see an urgent need for a full PDF. What I would *much* prefer, is for the PDF version of C&C condensed to be unlocked. Why? To easily distribute things like the character visualization sec...
by boxcornersdiety
Mon Mar 31, 2008 7:58 am
Forum: Open Discussion
Topic: Power Gamers & Min Maxxers???
Replies: 12
Views: 627

for example

<t>Give a seasoned opponent inside info into which attributes said minmaxer has lowered. Enemy casters will more often have spells targeted against said attribute. In fact, the CK doesn't even need to know which attributes the char has as prime--its usually pretty obvious from the race/class combina...
by boxcornersdiety
Sat Mar 29, 2008 7:43 am
Forum: Open Discussion
Topic: C&C Players Handbook in PDF?
Replies: 153
Views: 2889

don't think a PDF is necessary, but please unlock condensed!

<t>I don't see an urgent need for a PDF. What I would *much* prefer, is for the PDF version of C&C condensed to be unlocked. Why? To easily distribute things like the character visualization section--or just the four pages of SIEGE mechanic--to my players without sending them a hundred pages of ...
by boxcornersdiety
Wed Feb 13, 2008 2:46 am
Forum: Open Discussion
Topic: Castle Keepers Guide: What's Inside?
Replies: 53
Views: 1549

Omote wrote:
For this product in particular, I whole-heartedly agree.

-O

Are the trolls looking for CKG playtesters?
by boxcornersdiety
Wed Feb 13, 2008 12:02 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Point system for attributes?
Replies: 14
Views: 1521

nittanytbone14 wrote: Using the 3.5 point buy systems works well enough as well. I offer an "elite array" of modifiers -- +2, +1, +1, +0, +0, and -1. PCs can take it instead of rolling if they like. This looks nice, and still allows for several possiblities. Have you ever had a player reg...
by boxcornersdiety
Tue Feb 12, 2008 11:52 pm
Forum: Open Discussion
Topic: Castle Keepers Guide: What's Inside?
Replies: 53
Views: 1549

I would *much* rather wait longer for a better product.