Search found 2727 matches

by alcyone
Fri Apr 09, 2010 7:23 pm
Forum: Open Discussion
Topic: Pacing
Replies: 21
Views: 1214

<t>This reminds me of how important it is to find out what kind of game your players expect to play (and decide whether you can accommodate them).<br/> <br/> You don't necessarily want to cater to the player with the least patience. Some people might want to immerse themselves and smell the flowers....
by alcyone
Fri Apr 09, 2010 6:47 pm
Forum: Open Discussion
Topic: Pacing
Replies: 21
Views: 1214

Re: Pacing

double-c wrote: But I find most GM's don't even prompt the group, they just let it ride and I don't understand why. Gotcha. Yes, this is a problem. Lots of stuff is happening behind the screen, the GM probably has a plan in his or her head that has just been dashed to pieces, is weighing some playe...
by alcyone
Fri Apr 09, 2010 5:56 pm
Forum: Open Discussion
Topic: Pacing
Replies: 21
Views: 1214

Re: Pacing

double-c wrote: I find a lot of GMs suck at pacing their own game. If the GM is considered the director and editor of the story why make it unexciting with tons of empty narration and pointless down time in the middle of a session? Your ability to constantly shift focus from player to player ultima...
by alcyone
Fri Apr 02, 2010 10:51 am
Forum: Open Discussion
Topic: Retailer Question
Replies: 12
Views: 1015

<t>I am blessed to have multiple choices of gaming stores here, but the one closest to my work doesn't carry C&C and specializes mainly in Warhammer, LoTR, 4e, and Dark Heresy.<br/> <br/> BattleForge Games<br/> <br/> 2700 West Anderson Lane<br/> <br/> Suite 402<br/> <br/> Austin, TX 78757<br/> <...
by alcyone
Tue Mar 30, 2010 3:25 pm
Forum: Castles & Crusades Adventure Modules
Topic: Do I need M&T to run Umbrage Saga
Replies: 22
Views: 8260

kird wrote: I do have a gameplay question regarding A0: a rising knight. Is it normal that the NPCs in the town are such high level and have so much loot? There is an NPC knight that is willing to part with a +2 lance! At lvl 1 that seems alot no? I'm glad my players aren't in the habit of killing ...
by alcyone
Thu Mar 25, 2010 11:51 pm
Forum: Castles & Crusades Online
Topic: Fantasy Grounds II Modules
Replies: 2
Views: 1708

Fantasy Grounds II Modules

<t>Has anyone purchased any of the C&C A-series modules for Fantasy Grounds II? Wondering if the maps for these or Rising Knight are the ones from the books or if they are detailed with furniture and other features?<br/> <br/> There are no screenshots of the C&C ruleset or any of the modules...
by alcyone
Sat Mar 13, 2010 5:45 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C spells -little slices of death
Replies: 16
Views: 1693

<r>Yeah, sleep is devastating <E>:)</E>. In the last adventure I ran, our cleric-less party would not have survived without it, being a bunch of smooshy 1st level characters.<br/> <br/> The way around it is to have lots of little monsters; you know that half will be put asleep, but they will be the ...
by alcyone
Tue Mar 09, 2010 3:20 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What if the wizard wants to sneak?
Replies: 12
Views: 1321

Lord Dynel wrote:
It depends...does someone have a fish?

I might allow it on a Thursday. I never could get the hang of Thursdays.
by alcyone
Mon Mar 08, 2010 11:06 pm
Forum: Keeper Advice
Topic: Combat movement
Replies: 0
Views: 2411

Combat movement

<t>"An attacker can move one-half their movement rate and still attack"<br/> <br/> I'm probably overthinking this, but does the order implied in this sentence stand? That is, can you also attack, then move half your movement, or move 1/4 your movement rate, attack, then keep moving?<br/> <br/> I ask...
by alcyone
Mon Mar 08, 2010 10:52 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What if the wizard wants to sneak?
Replies: 12
Views: 1321

<t>It's a bit of a pain; I ended up making a matrix of Who can do What as a class or racial ability, and it was still pretty unwieldy. <br/> <br/> What worked best for me was to look at a situation and decide if it mattered at all. You don't really need to be rolling for these things most of the tim...
by alcyone
Thu Mar 04, 2010 10:11 pm
Forum: Open Discussion
Topic: Size of a Pantheon
Replies: 10
Views: 1713

<t>One thing I really like is a lonely, mad, forgotten god. No one remembers the god's name, so they don't worship it, but it makes its influence felt, and it is driven by the ambition to get a piece of the worship game again, or being frustrated and killing everyone. The process of it getting its p...
by alcyone
Thu Mar 04, 2010 9:57 pm
Forum: Open Discussion
Topic: Size of a Pantheon
Replies: 10
Views: 1713

<t>I'd keep it small just so I could remember it and they weren't diluted in play. Maybe a few for those crazy humans, and 0 or 1 for the other PC races. As far as EVIL gods, I've always had affection for the Ogoltays and Maglubiyets and Blibdoolpoolps of the world. I'd sprinkle them liberally but n...
by alcyone
Thu Mar 04, 2010 8:51 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New house rules ideas
Replies: 58
Views: 2540

I am thinking of disallowing any sort of multiclassing but class-and-a-half. I've allowed multiclassing thus far because I think it's its own punishment :).

The class-and-a-half stuff seems downright reasonable, but haven't tested it to see. Feels like it should work though.
by alcyone
Thu Mar 04, 2010 8:47 pm
Forum: Open Discussion
Topic: Racial classes: you like?
Replies: 32
Views: 2785

<t>Just my opinion regarding objections that racial classes are limiting; on the small scale I think it's actually empowering.<br/> <br/> I think it's easier for the CK to design a single RaceClass(TM) that works than to anticipate the balance problems that can arise from arbitrarily combining it wi...
by alcyone
Thu Mar 04, 2010 7:07 am
Forum: Open Discussion
Topic: Racial classes: you like?
Replies: 32
Views: 2785

<t>I think they are great. I honestly never get tired of the BECMI elf, I will always think it's awesome.<br/> <br/> C&C already has special rewards for pairing classes, such as the ranger, rogue, and assassin modifiers for the Elf. These are just bonuses for class abilities. If you want to add ...
by alcyone
Tue Feb 23, 2010 7:15 pm
Forum: Open Discussion
Topic: Why is it...
Replies: 25
Views: 2362

Oh, yes, my character would be the brightest, prettiest, most charismatic graduate Starfleet ever saw.
by alcyone
Tue Feb 23, 2010 6:46 pm
Forum: Open Discussion
Topic: Why is it...
Replies: 25
Views: 2362

<t>I think what happened is the rules crossed to the other side of the screen. It used to be the rules were for me, the DM. I remember, and not just in D&D, but all sorts of games I played, never showing the books to anyone unless they were generating a character. A lot of books said "Don't read...
by alcyone
Mon Feb 22, 2010 8:44 pm
Forum: Open Discussion
Topic: Music and Moodsetting
Replies: 30
Views: 2812

<t>I think the D&D Midnight Syndicate CD is actually pretty good for setting the mood for an encounter, as a base for read-aloud text.<br/> <br/> I find that any music I play has to be soft enough to barely hear or everyone shouts even more than they already do.<br/> <br/> When the group awakes ...
by alcyone
Tue Feb 16, 2010 8:16 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Character Sheets
Replies: 18
Views: 0

<t>Out of curiosity, what would go on an Airdhe sheet? All I can think of are granted powers or maybe a deity area for clerics/paladins. Maybe an area describing your homeland, its rulers, and your position in the area? The campaign year, I suppose.<br/> <br/> I've never really gotten the point of c...
by alcyone
Thu Feb 11, 2010 10:27 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Your top five fav monsters...
Replies: 43
Views: 3561

I can't pick, now I feel bad about leaving out the umber hulk and xorn!

Umber hulks can really cut a rug.
by alcyone
Thu Feb 11, 2010 10:25 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Your top five fav monsters...
Replies: 43
Views: 3561

<t>1. Succubus (!)<br/> <br/> 2. Flumph<br/> <br/> 3. Thought Eater<br/> <br/> 4. Intellect Devourer<br/> <br/> 5. Rakshasa<br/> <br/> Probably all of the above because of the memorable line drawings in AD&D 1e MM.<br/> <br/> Though Classic D&D rust monster and carrion crawler hold a special...
by alcyone
Mon Feb 08, 2010 9:28 pm
Forum: The Crusader
Topic: Favorite things in the Crusader
Replies: 7
Views: 4570

Favorite things in the Crusader

<r>Pretty much the main reason I read the Crusader is for the Airdhe articles. The ongoing saga of Meltowg and the accompanying monsters with stats fire my imagination and give me a great idea how to present the "feel" of the setting. I am not running Haunted Highlands right now, but when I do, I am...
by alcyone
Mon Feb 08, 2010 5:09 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My review of Monsters and treasures (even if you didnt asked
Replies: 50
Views: 3194

moriarty777 wrote: Content... that's a different issue. I don't know why there weren't any Bats or Giant Centipedes in the M&T and yet this is an entry for a cat. ;) I do like the book though. M I like it too. As for the cat; in AD&D 1e, it didn't show up until Monster Manual II, so I think...
by alcyone
Sun Feb 07, 2010 7:24 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My review of Monsters and treasures (even if you didnt asked
Replies: 50
Views: 3194

<r>The armor you want to see illustrated is present in the Castellan's Guide to Arms and Armor, with good descriptions, though I couldn't find the poniard. (<URL url="http://www.trolllord.com/cnc/8502.html">http://www.trolllord.com/cnc/8502.html</URL>) I should add, however that it does include desc...
by alcyone
Fri Jan 29, 2010 8:17 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: On Doors and their Myriad Uses
Replies: 2
Views: 420

On Doors and their Myriad Uses

<t>"If the doors of perception were cleansed every thing would appear to man as it is, infinite. For man has closed himself up, till he sees all things through narrow chinks of his cavern." -- William Blake<br/> <br/> What follows is a lot of rambling and musing on doors, with no particular conclusi...
by alcyone
Thu Jan 28, 2010 6:34 am
Forum: Keeper Advice
Topic: Rogue listen check retry
Replies: 1
Views: 2435

Rogue listen check retry

<t>From Listen under Rogue and Assassin:<br/> <br/> "A rogue can retry this ability once a round."<br/> <br/> Of course, my player, sitting outside the door, not yet in combat time as no one has heard him yet, rolls to listen. And then rolls again. And again, hoping to listen every 10 seconds until ...
by alcyone
Fri Jan 22, 2010 10:17 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Horses in the Dungeon
Replies: 25
Views: 1985

Horses in the Dungeon

<t>I'm running Rising Knight right now, and have a knight in the party. <br/> <br/> At first, I ruled that horses just won't enter a dungeon, but I think the rules have enough flexibility to let me allow it and still be evil if I need to, especially with the riding horse.<br/> <br/> I am kind of thi...