Search found 2727 matches

by alcyone
Wed Apr 25, 2018 8:12 pm
Forum: Open Discussion
Topic: AS&SH Sub-Classes
Replies: 2
Views: 2643

Re: AS&SH Sub-Classes

I haven't used them yet; still waiting until I have a group that wants to play AS&SH, and then I'll probably just use those rules. They seem mostly pretty good, though I am still a little bit unsure about the 2 phase initiative.
by alcyone
Sun Apr 22, 2018 5:28 pm
Forum: Castles & Crusades Online
Topic: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"
Replies: 436
Views: 240973

Re: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"

Tonight we should be wrapping up our investigation into the occurrence at Brambletoe Manor, and, time permitting, its environs. Next session, back to Xylh. I will be applying an XP reward from THIS game to THAT game. Once in Xylh, hopefully your ship gets back on course and onto the great heist. Aft...
by alcyone
Fri Apr 20, 2018 8:29 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Wizards, Fighters, and Balance
Replies: 18
Views: 9069

Re: Wizards, Fighters, and Balance

Treebore wrote:Besides, people who make such complaints always forget the biggest "balance" of all. However many spell casters are in their own party.
Always a point worth making when examining a particular class on its own. Adventurers are meant to be part of a balanced, nutritious breakfast.
by alcyone
Fri Apr 20, 2018 4:35 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Wizards, Fighters, and Balance
Replies: 18
Views: 9069

Re: Wizards, Fighters, and Balance

The person who wrote the review does not understand the system. Saving throws have a "Challenge Level" (CL) in addition to the base number. When saving against a spell cast by a spellcaster, the default CL of the spellcaster's level should be used by GM, in addition to any other challenge...
by alcyone
Wed Apr 18, 2018 5:44 pm
Forum: World of Aihrde Campaign Setting
Topic: Letner Castle / Mickael Castle
Replies: 2
Views: 4165

Re: Letner Castle / Mickael Castle

Without actually looking, the answer to questions of this form is usually "wherever you want." The writers of that content rarely show up in these forums anymore, and the cartography and text are rarely in sync anyway. If it's a memorable place from the Trolls campaign, they might have an ...
by alcyone
Tue Apr 17, 2018 2:46 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Help starting CnC over d20 or Fantasy Grounds
Replies: 9
Views: 6511

Re: Help starting CnC over d20 or Fantasy Grounds

I think the first think you should do is play in some games online and get familiar as a player. If you are running your own content, horse around with that until you have the feel for playing online and then run a few combats to get going. Here are my tips. If this all sounds like too much work, it...
by alcyone
Tue Apr 17, 2018 2:11 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Help starting CnC over d20 or Fantasy Grounds
Replies: 9
Views: 6511

Re: Help starting CnC over d20 or Fantasy Grounds

Here's a tip: Use group initiative. I use it even for face to face games, but I found it to be a lifesaver for online games. Something about playing over a computer makes it impossible for players to consistently remember what they rolled for individual initiative. It seemed like it got messed up n...
by alcyone
Wed Apr 11, 2018 2:30 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: multi, 1.5, dual, and new classes
Replies: 16
Views: 8369

Re: multi, 1.5, dual, and new classes

My probably unpopular opinion is that it's better to have a well-composed team of higher level single-classed characters that complement one another than a bunch of jacks of all trades who need to cover every eventuality themselves and are a level or more behind. Multi-classed characters are interes...
by alcyone
Fri Apr 06, 2018 3:30 am
Forum: Open Discussion
Topic: Playing with Evil Characters
Replies: 17
Views: 7962

Re: Playing with Evil Characters

Sometimes these things just play out. The evil person finally needs the team's help but finds himself standing alone as everyone walks away. The journey between start of play and that point is just a sum total of the events your characters must stand by and watch until it's the final straw. Or, you ...
by alcyone
Wed Apr 04, 2018 12:00 am
Forum: Castles & Crusades Online
Topic: Victorious will be next...
Replies: 334
Views: 169097

Re: Victorious will be next...

Just shows what you can do with an open parasol and a pinch of snuff. About as much as you'd expect. More seriously, my only offensive weapon is Rank 1 Blast, and I basically powered it with Victory Points. Not that healing people is nothing, though it's usually better to be doing that when you AREN...
by alcyone
Thu Mar 22, 2018 6:49 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Magic Items for Pregens
Replies: 11
Views: 5873

Re: Magic Items for Pregens

I often look at pre-gens for other modules as a guideline.
by alcyone
Fri Mar 16, 2018 6:36 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Flying People and Flight Rules (such as they may be)
Replies: 5
Views: 3740

Re: Flying People and Flight Rules (such as they may be)

Second printing of the CKG, pp 175-177 has an aerial combat section, in which creatures are listed with Aerial Combat Ratings, which is kind of a general purpose modifier you add to attack rolls, AC, and attribute checks, and there are a set of maneuvers (e.g. Barrel Roll) detailed. The rules are fa...
by alcyone
Fri Mar 16, 2018 6:18 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 12575

Re: What I found out from Steve at Gary Con...

JohnD wrote: d2s and d3s are available off the d6.
Found it. And it was misconfigured on the player's sheet (maybe they typed it in.) When I dragged a dart to a new sheet it had the 1d6-as-a-1d3 correctly.
by alcyone
Fri Mar 16, 2018 3:05 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 12575

Re: What I found out from Steve at Gary Con...

mmbutter wrote:Most of what you need is built into the ruleset.
Yeah, the point is there will always be things that are not.
by alcyone
Fri Mar 16, 2018 2:27 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Barbarian's Ancestral Calling
Replies: 3
Views: 2873

Barbarian's Ancestral Calling

Looking at this ability again since maybe I'll live long enough to get it someday. So, I'm 10th level, I have the ability, and I have some castle to storm or something. I need 20 people to come help me. Does this ability actually summon these people, or do I give a speech at a fighter's guild, convi...
by alcyone
Fri Mar 16, 2018 1:55 am
Forum: Castles & Crusades Online
Topic: Monday Night Kingdoms of Kalamar Game
Replies: 1112
Views: 474787

Re: Monday Night Kingdoms of Kalamar Game

All I have to look forward to is bth, hp, and one more barbarian ability, then I should go to the barbarian retirement home. So no hurry.
by alcyone
Fri Mar 16, 2018 1:51 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 12575

Re: What I found out from Steve at Gary Con...

What would you need to script as a player? In Maptool I have all kinds of scripts for healing, damage, different complex rolls that can't be made into a simple die + modifier, table lookups, etc. And with other rule systems, there are things like exploding dice, counting successes, etc. This is esp...
by alcyone
Thu Mar 15, 2018 4:31 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 12575

Re: What I found out from Steve at Gary Con...

That'd be me, and thanks! :D I'm handling the majority of the DLC, both new and remasters while @mmbutters up there handles the ruleset itself. You're welcome, great job and welcome to the forum. It's clear you really read and try to understand the content before parceling it up for use. I also men...
by alcyone
Thu Mar 15, 2018 4:19 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 12575

Re: What I found out from Steve at Gary Con...

My biggest FG complaints don't have anything to do with the C&C content. - Drawing tools: I can make thin black pixelated lines. Also, can I type on the map? - Masking tools: Can I unmask anything non rectangular? - Scripting: Yes, the ruleset does pretty much everything, but what if I want to d...
by alcyone
Thu Mar 15, 2018 8:22 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Holding an Action
Replies: 16
Views: 7993

Re: Holding an Action

I've always allowed hold action and all the games I've played in, it's used. To a degree, it seems logical to allow ~ on the hand if a CK wished to be more strict in his/her running of C&C, I can see that as well. Anyway, I was thinking about this today and BM's post got me going a bit more. So...
by alcyone
Wed Mar 14, 2018 2:13 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 12575

Re: What I found out from Steve at Gary Con...

Steve is going to actively learn more and do more on the digital front. Supposedly he is even going to join mine and/or Rigons games to start learning about what is out there, how they work, etc... as well as learn what VTT users want to see. This does include Fantasy Grounds, so Aergraith, be prep...
by alcyone
Sun Mar 11, 2018 10:26 pm
Forum: Castles & Crusades Online
Topic: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"
Replies: 436
Views: 240973

Re: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"

A reminder that Daylight Saving time is in effect.
by alcyone
Sat Mar 10, 2018 10:03 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Holding an Action
Replies: 16
Views: 7993

Re: Holding an Action

Snoring Rock wrote:I do it the same way, but I do not see the rules end where in the PHB. Is it not mentioned in C&C?
It's not mentioned in C&C.
by alcyone
Fri Mar 09, 2018 9:54 pm
Forum: Castles & Crusades Online
Topic: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"
Replies: 436
Views: 240973

Re: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"

We may need to discuss how you are carrying 18 lbs of darts and dragging 5 walruses along with you.
This is like when bands put "no brown m&ms" in their contract rider, isn't it... you just want to make sure I read your sheet.
by alcyone
Fri Mar 09, 2018 9:23 pm
Forum: Castles & Crusades Online
Topic: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"
Replies: 436
Views: 240973

Re: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"

Games in 1984: "Cool! I'm playing an Elf! I live in a treehouse and shoot a bow and can cast magic missile! Could things get any cooler?" Games in 2018: "I am a wizard/rogue/anti-paladin Elf/Orc with a limp, an eyepatch, a speech defect, a mortgage, and I have 3 arms and beetle mandib...
by alcyone
Fri Mar 09, 2018 9:13 pm
Forum: Castles & Crusades Online
Topic: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"
Replies: 436
Views: 240973

Re: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"

Rhuvein wrote:Btw, check my stats - Delbert had giantism when he was young and is now 7'6" and weights like 300 lbs. He'll be able to throw 3 clubs at a time with ease! ;)
I'd better!
by alcyone
Fri Mar 09, 2018 7:43 pm
Forum: Castles & Crusades Online
Topic: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"
Replies: 436
Views: 240973

Re: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"

Hmm, very interesting. Food for thought. But I'm thinking that Delbert, the goofy club throwing wizard might wrap his clubs in oil cloth and then ignite them before tossing them during combat!! Yes, I like it ~ 1d6+1 and 1d6 fire damage. :P And an EV of only 2! Though I have to say, many of your en...
by alcyone
Fri Mar 09, 2018 1:16 am
Forum: Castles & Crusades Online
Topic: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"
Replies: 436
Views: 240973

Re: Aergraith's Sunday C&C: "Heroes and Scoundrels of Xylh"

Could possibly adapt from 3.5e: Catching On Fire Characters exposed to burning oil, bonfires, and noninstantaneous magic fires might find their clothes, hair, or equipment on fire. Spells with an instantaneous duration don’t normally set a character on fire, since the heat and flame from these come ...