Neverwinter Reborn
Neverwinter Reborn
Neverwinter Reborn
Atari has announced the development of Neverwinter for PC, a new online roleplaying game based on the beloved city of Neverwinter.
In the game, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system, tentatively codenamed Forge.
Neverwinter for PC is scheduled to release in Q4 2011. For information on 2011's must-have RPG, please visit the official website.
Neverwinter Nights Reborn
Continue the critically acclaimed adventure! The #1 best-selling Neverwinter Nights series of PC RPGs returns with an epic Dungeons & Dragons storyline, next-generation graphics, a persistent world, and accessible content creation tools.
Immersive, Imaginative
Enter a world ravaged by the Spellplague. Wrest victory from the claws of darkness and battle the greatest of civilization's enemies in and around Neverwinter, a storied and ancient city upon Faern's Sea of Swords.
Challenging, Complex, Classic
Epic gameplay and action rooted firmly in the best traditions of the RPG genre await those heroes courageous enough to brave the Spellplague and all that it has ravaged.
Build a Fantasy
Easy-to-grasp adventure creation tools empower users. Bring compelling quests to life and build challenging levels! Share creations with the entire world in-game. Become a part of the existing Dungeons & Dragons universe... Then build a new one.
Play Together or Die Alone
Encounter dangerous foes and perilous environments. Work with others, strategically, to overcome nightmares, demons, monsters, and beasts of legend.
World Without End
Neverwinter features co-operative multiplayer in an ever-evolving, persistent world where Dungeons & Dragons adventurers quest alongside thousands of other warriors, rogues, wizards and faithful avengers.
New D&D, Beloved D&D
Neverwinter is a true Dungeons & Dragons experience based on the acclaimed 4th Edition rules -- a first of its kind!
A Legend Arises
Unprecedented character customization as only Cryptic can deliver. Imagine a hero, make a hero, become a hero.
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Atari has announced the development of Neverwinter for PC, a new online roleplaying game based on the beloved city of Neverwinter.
In the game, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system, tentatively codenamed Forge.
Neverwinter for PC is scheduled to release in Q4 2011. For information on 2011's must-have RPG, please visit the official website.
Neverwinter Nights Reborn
Continue the critically acclaimed adventure! The #1 best-selling Neverwinter Nights series of PC RPGs returns with an epic Dungeons & Dragons storyline, next-generation graphics, a persistent world, and accessible content creation tools.
Immersive, Imaginative
Enter a world ravaged by the Spellplague. Wrest victory from the claws of darkness and battle the greatest of civilization's enemies in and around Neverwinter, a storied and ancient city upon Faern's Sea of Swords.
Challenging, Complex, Classic
Epic gameplay and action rooted firmly in the best traditions of the RPG genre await those heroes courageous enough to brave the Spellplague and all that it has ravaged.
Build a Fantasy
Easy-to-grasp adventure creation tools empower users. Bring compelling quests to life and build challenging levels! Share creations with the entire world in-game. Become a part of the existing Dungeons & Dragons universe... Then build a new one.
Play Together or Die Alone
Encounter dangerous foes and perilous environments. Work with others, strategically, to overcome nightmares, demons, monsters, and beasts of legend.
World Without End
Neverwinter features co-operative multiplayer in an ever-evolving, persistent world where Dungeons & Dragons adventurers quest alongside thousands of other warriors, rogues, wizards and faithful avengers.
New D&D, Beloved D&D
Neverwinter is a true Dungeons & Dragons experience based on the acclaimed 4th Edition rules -- a first of its kind!
A Legend Arises
Unprecedented character customization as only Cryptic can deliver. Imagine a hero, make a hero, become a hero.
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Sounds like fun, I'll be checking it out
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Omote
- Battle Stag
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Was excited. Then spellplague and 4th edition was mentioned. Now, not excited.
~O
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> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
~O
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> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
- moriarty777
- Renegade Mage
- Posts: 3735
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- Location: Montreal, Canada
4th Edition ruleset for this sucker won't bother me. In fact, it'll probably work fantastic in terms of game play for this sort of medium.
I say, bring it on.
My 64bit version of Windows 7 doesn't like NWN much. I loved that game but can't seem to get it working for my new system.
M
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http://www.arcanacreations.com
I say, bring it on.
My 64bit version of Windows 7 doesn't like NWN much. I loved that game but can't seem to get it working for my new system.
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
moriarty777 wrote:
4th Edition ruleset for this sucker won't bother me. In fact, it'll probably work fantastic in terms of game play for this sort of medium.
I say, bring it on.
My 64bit version of Windows 7 doesn't like NWN much. I loved that game but can't seem to get it working for my new system.
M
Yep, I bet the 4th edition rules set will be a non issue for me with this as well. I didn't like 3E, but that didn't stop me from enjoying NWN.
As for making it work on Win 7 you have:
http://windows.microsoft.com/en-US/wind ... of-Windows
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- mgtremaine
- Ulthal
- Posts: 488
- Joined: Tue Dec 16, 2008 8:00 am
- Location: San Diego, Ca
- Contact:
serleran wrote:
Bet it won't run on the computer I have, so I could not care. Hope it does well so others can enjoy it (and so I can ignore it) but, I won't be rushing to suckle.
That's a good thing, less distractions, more imagination one of the biggest reasons I missed out on everything after Diablo II & BG II was I held on to my Pentium 3 550 for way longer then most would have.
-Mike
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Lord Dynel
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Omote wrote:
Was excited. Then spellplague and 4th edition was mentioned. Now, not excited.
~O
Secoded. Still, I wish it the best of luck. The series has been a great one, and I hope this one is successful as well.
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
Lord Dynel wrote:
Secoded. Still, I wish it the best of luck. The series has been a great one, and I hope this one is successful as well.
It would bug me if such things effected the games I play, but this is like playing Eberron, it is someone else's game, so I can enjoy it for what it is. Its not going to contaminate anything I do unless it convinces me the ideas are good.
_________________
The Ruby Lord, Earl of the Society
Next Con I am attending: http://www.neoncon.com/
My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Go0gleplex
- Greater Lore Drake
- Posts: 3723
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Lost me at "based on 4e."
_________________
The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
_________________
The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
"Rolling dice and killing characters since September 1976."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
- moriarty777
- Renegade Mage
- Posts: 3735
- Joined: Fri Jul 07, 2006 7:00 am
- Location: Montreal, Canada
It's a freakin' video game people.
While 4th Edition is not my cup of tea as a pen and paper based RPG, there is next to no reason to slag the newer NWN adopting the system as a basis for a REAL TIME based VIDEO GAME.
I found 3rd edition really cumbersome but as a basis for the first NWN, it was fantastic! I've seen some slagging 4th edition and accusing it to be too much like a video game. Now that someone is marrying a video game and this version of D&D together, people are still slagging it BECAUSE of the rules system without EVEN trying the video game.
It's like other people slagging C&C without having tried it. I know we all find *that* annoying but should we really adopt a double standard here? We're not talking about playing the pen and paper RPG... we are talking a video game.
Now... comments about setting is a DIFFERENT thing. That goes into the atmosphere of your gaming experience as opposed to rules mechanics which are simply a means to an end.
So..
Do I make an interesting point or should just shut my trap here because I'm in the wrong?
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
While 4th Edition is not my cup of tea as a pen and paper based RPG, there is next to no reason to slag the newer NWN adopting the system as a basis for a REAL TIME based VIDEO GAME.
I found 3rd edition really cumbersome but as a basis for the first NWN, it was fantastic! I've seen some slagging 4th edition and accusing it to be too much like a video game. Now that someone is marrying a video game and this version of D&D together, people are still slagging it BECAUSE of the rules system without EVEN trying the video game.
It's like other people slagging C&C without having tried it. I know we all find *that* annoying but should we really adopt a double standard here? We're not talking about playing the pen and paper RPG... we are talking a video game.
Now... comments about setting is a DIFFERENT thing. That goes into the atmosphere of your gaming experience as opposed to rules mechanics which are simply a means to an end.
So..
Do I make an interesting point or should just shut my trap here because I'm in the wrong?
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
I have found the majority of the D&D computer games to be enjoyable (there are some exceptions like Myth Drannor which was suck-suck), the specific game system irrelevant. I may prefer the goldbox saga (not because it is AD&D; I like them because it is party-driven, not solo, and have some really great stories) but I also liked Baldur's Gate, enjoyed Torment, and played the updated NWN (by which I mean the non-goldbox edition.) Also, some games play better on computers...
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Serl's Corner
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Serl's Corner
- Go0gleplex
- Greater Lore Drake
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I simply have no desire to support anything related to 4e. Vid game or otherwise.
_________________
The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
_________________
The obvious will always trip you up FAR more than the obscure.
Baron Grignak Hammerhand of the Pacifica Provinces-
High Warden of the Castles & Crusades Society
"Rolling dice and killing characters since September 1976."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
"Certified crazy since 2009."
-
Lord Dynel
- Maukling
- Posts: 5843
- Joined: Tue Jun 17, 2008 7:00 am
moriarty777 wrote:
It's a freakin' video game people.
While 4th Edition is not my cup of tea as a pen and paper based RPG, there is next to no reason to slag the newer NWN adopting the system as a basis for a REAL TIME based VIDEO GAME.
I found 3rd edition really cumbersome but as a basis for the first NWN, it was fantastic! I've seen some slagging 4th edition and accusing it to be too much like a video game. Now that someone is marrying a video game and this version of D&D together, people are still slagging it BECAUSE of the rules system without EVEN trying the video game.
It's like other people slagging C&C without having tried it. I know we all find *that* annoying but should we really adopt a double standard here? We're not talking about playing the pen and paper RPG... we are talking a video game.
Now... comments about setting is a DIFFERENT thing. That goes into the atmosphere of your gaming experience as opposed to rules mechanics which are simply a means to an end.
So..
Do I make an interesting point or should just shut my trap here because I'm in the wrong?
M
You're not in the wrong, hoss. I think it just comes down to mechanics. For me, and I'm sure for some of others who have voiced their displeasure, I don't like 4e, so I'd rather not play a computer game based on 4e mechanics.
In my opinion, the mechanics are not simply a means to an end. The mechanics are the reason I play some games and not others. Setting means a lot, too, and is almost as important but if I don't like the mechanics then it's a no go. At least for me.
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.
Treebore wrote:
It would bug me if such things effected the games I play, but this is like playing Eberron, it is someone else's game, so I can enjoy it for what it is. Its not going to contaminate anything I do unless it convinces me the ideas are good.
I agree with the sentiment even if I can not imagine a time that I would want to play ebberon. The fact that DDO is set in the ebberon setting really killed the game for me. in my gaming philosophy setting is more important than rules mechanics.
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- moriarty777
- Renegade Mage
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You know, I really disliked how 3.x ran overall. I loved NWN though.
Why? Because the 'mechanics' didn't interfere gameplay one bit. The reason for this is that the mechanics are completely in the background so that it doesn't interfere with the actual gameplay and story. I'm not saying you won't see it at all but your involvement in 'playing D&D' is EXTREMELY cut down.
What gets me is, the whole not wanting to even try the video game if you happen to be someone who enjoys video games. That comes off as close minded and that's rather sad.
As to not wanting to 'support' WOTC / Hasbro and 4E... well, in this case it's just not their product. A video game company basically payed for the right to use this as a base for their game. Sure... it is because Dungeons & Dragons is a recognizable brand and, in this case, it was chosen because it was the latest incarnation of it.
No more... no less.
I'm just of the impression that the actual product should be valued on its own merits and opinion of it shouldn't be colored by other baggage.
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Why? Because the 'mechanics' didn't interfere gameplay one bit. The reason for this is that the mechanics are completely in the background so that it doesn't interfere with the actual gameplay and story. I'm not saying you won't see it at all but your involvement in 'playing D&D' is EXTREMELY cut down.
What gets me is, the whole not wanting to even try the video game if you happen to be someone who enjoys video games. That comes off as close minded and that's rather sad.
As to not wanting to 'support' WOTC / Hasbro and 4E... well, in this case it's just not their product. A video game company basically payed for the right to use this as a base for their game. Sure... it is because Dungeons & Dragons is a recognizable brand and, in this case, it was chosen because it was the latest incarnation of it.
No more... no less.
I'm just of the impression that the actual product should be valued on its own merits and opinion of it shouldn't be colored by other baggage.
M
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
I liked the original NWN for what it was, but I think I would probably pass on this, myself. I've gotten a lot more jaded toward (and biased against) most non-console EFRPG's lately, and I just don't see anything in the newer Online FRPG's that keep them from being just another clone of Evercrack/Warcrack/Final Fantacrack/Insert Your Drug of Choice here, where the the RP in FRPG is entirely optional, and the big winners are the people who can click their mouse and type pidgin the fastest.
That said, I'm sure it will do well, because--as was said-- the 4E system seems to have been created with this sort of application in mind. I'm sure a lot of the new mechanics (healing surges, round/degree saves, character "roles") will fit well into the game base. And if that's your thing, this will most likely be a joygasm of epic proportions.
Just not my cuppa.
_________________
- "Sorry, I just happen to prefer games where the GM is an actual arbitrator and not the wall to roll dice off to decide what happens."
That said, I'm sure it will do well, because--as was said-- the 4E system seems to have been created with this sort of application in mind. I'm sure a lot of the new mechanics (healing surges, round/degree saves, character "roles") will fit well into the game base. And if that's your thing, this will most likely be a joygasm of epic proportions.
Just not my cuppa.
_________________
- "Sorry, I just happen to prefer games where the GM is an actual arbitrator and not the wall to roll dice off to decide what happens."
- "I just happen to prefer games where the GM actually has final say on rules and is not just the wall to roll dice off to decide what happens."
