moriarty777 wrote:
Hey... wait a sec... I did say 'skill level' not just level!
Since there are not 'skills' in C&C as such... a class skill goes up by 1 per level. Of course, that still doesn't take in consideration Primes and Attribute Mods.
Yeah, sorry. I didn't notice that on my second or third read through.
And the answer is... yeah kinda.
And your question about the DC mirroring the LM's adjustments to ability rolls is also a yeah kinda. They perform the same sort of functions within the game systems.
One of the things that strikes me about LA vs. (for instance) 3E, is that the LA abilities are so much broader than the skills in other systems.
For instance, there's no "open locks" ability in LA. That function is so narrow that it's not represented explicitly.
If you've got Stealing Ability, that might work, or maybe Mechanics, which might have a chance. Or you maybe you could use a skill like Urbane to get yourself a locksmith, or a suitable skeleton key.
Similarly, climb, ride, search, jump, swim, survival, use rope, hide, and similar d20 skills are not called out separately at all, but are encompassed within much larger categories of experience like Ranging or Hunt or Savagery.
This can take away much of the minutia of checking each tiny obstacle, and allow the group to move more quickly through the "bigger picture" of the adventure.
In the "open locks" example above, your plan might be to break into a lady's house and steal her jewelry to fund your next expedition. Rather than plodding through whether you can approach the property unseen and unheard, and get the lock open somehow, and get into the house undetected, etc etc, the LM might just say "ok, roll against your Stealing Ability.. made it? Ok, you're back at the hideout with the jewels, now what?"
LA is very flexible, of course - it doesn't have to be played in broad sweeping strokes, but it can be.
The challenge for the players is to find (often creative) ways to use the abilities they've got to overcome whatever obstacles pop up. Often it's a case of convincing the LM that someone with your background and abilities might be capable of pulling off your cunning plan.
Sorry, I'm kind of droning on, aren't I...