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Pathfinder #1
Posted: Mon Aug 13, 2007 6:10 pm
by DangerDwarf
Its supposedly going to begin shipping today. Assuming my copy ships today, then I will also get the PDF today.
I'm getting kinda jazzed. Hopefully it will be as kickass as I'm hoping.
Anyone else here been anticipating this as much as me?
Posted: Mon Aug 13, 2007 6:21 pm
by Treebore
I don't know. I'm looking forward to it, but not to the point where I check to see if/when it ships. So I would guess your more excited about it than I am.
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Posted: Mon Aug 13, 2007 6:28 pm
by DangerDwarf
I suppose some of my excitement come from the fact that I've been on a gaming hiatus for a few months. I've since gotten a group again and we'll be starting with this adventure path.
So, Pathfinder arriving means gaming begins again.
I'm getting twitchy. I've been in game related withdrawal.
Posted: Mon Aug 13, 2007 6:38 pm
by Treebore
Its too bad you don't have a "set schedule". I play in one SKYPE game a week, another every other Sunday, and I run a SKYPE game every Monday.
Plus my home games with my wife and kids. I run C&C and L%R, my daughter runs L5R, my son (oldest) runs C&C, and my wife is running a C&C game. So over the summer I have been gaming pretty much every day.
How old are your kids right now?
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Posted: Mon Aug 13, 2007 6:45 pm
by DangerDwarf
Treebore wrote:
Its too bad you don't have a "set schedule". I play in one SKYPE game a week, another every other Sunday, and I run a SKYPE game every Monday.
Plus my home games with my wife and kids. I run C&C and L%R, my daughter runs L5R, my son (oldest) runs C&C, and my wife is running a C&C game. So over the summer I have been gaming pretty much every day.
How old are your kids right now?
My kids are 4 & 6. I've been trying to work with my son (the 6 year old) on gaming, but he still possesses the 6 year old boy restless leg syndrome. He has the interest in playing, but the sessions have to be kept rather short or he begins to wander. So, right now I just keep him familiar with gaming related concepts and play miniature games with him.
Posted: Mon Aug 13, 2007 7:00 pm
by Treebore
DangerDwarf wrote:
My kids are 4 & 6. I've been trying to work with my son (the 6 year old) on gaming, but he still possesses the 6 year old boy restless leg syndrome. He has the interest in playing, but the sessions have to be kept rather short or he begins to wander. So, right now I just keep him familiar with gaming related concepts and play miniature games with him.
Its probably still a "little too old for him", but have you gotten into Heroscape?
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Posted: Mon Aug 13, 2007 7:09 pm
by DangerDwarf
No, I hadn't checked out Heroscape yet. I've been wanting to pick up an old copy of HeroQuest for him but can't find a set in a decent price range.
Posted: Mon Aug 13, 2007 7:25 pm
by Treebore
DangerDwarf wrote:
No, I hadn't checked out Heroscape yet. I've been wanting to pick up an old copy of HeroQuest for him but can't find a set in a decent price range.
Heroscape is fairly decent. You can read the rules and written scenarios at their website. I find it at my local WalMArts all the time. The expansions I have had to get at Toys R Us or online. WalMart rarely has the expansions. I think I have found a total of 4 of the expansions at Wal Mart.
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Posted: Tue Aug 14, 2007 10:56 am
by DangerDwarf
W00t!
My excitement level on this has only increased. I've converted more to the Crusades and we will officially be using C&C to run this as opposed to d20.
Posted: Tue Aug 14, 2007 12:38 pm
by Maliki
I'm looking forward to Pathfinder as well, the previews and such look very cool. I've yet to decide if I will convert this to C&C or give 3E another go. Either way it looks cool.
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Posted: Tue Aug 14, 2007 1:02 pm
by serleran
Quote:
I've been wanting to pick up an old copy of HeroQuest for him but can't find a set in a decent price range.
HeroQuest is not cheap, especially the single expansions (Barbarian and Elf) which go for around $200 each. If you're trying to get HQ for less than $50, you're going to have a hard time finding it, since it usually starts at the amount. Its an incredible game, and fun as hell.
Of course, if you get it, the next step is to advance to Warhammer Quest, and then, the price jumps up even more -- all those little miniatures and cards and expansions (full board expansions and heroes and the like) but it also has the benefit of being able to use everything Games Workshop makes (or, made up to its release.)
I'd offer to help you out, but my fiance would kick my nuts, since the copies I have were gifts (she bought the US release and the UK release, but we're still trying to track down the Euro-Advanced HQ box because it is much different than the US version.)
Anyway... umm, about Pathfinder: not anticipating it, but I didn't order one. Looking forward to a review or something to decide if I should try to get one, or not.
Posted: Tue Aug 14, 2007 11:49 pm
by Julian Grimm
Let me know what you think about this, guys. I don't really want to convert more d20 but it has sounded interesting.
Damn i wish someone would do something like this for C&C.
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Posted: Wed Aug 15, 2007 1:22 am
by serleran
Quote:
Damn i wish someone would do something like this for C&C.
What, release a module? Heh, doesn't TLG do that?
Posted: Wed Aug 15, 2007 1:36 am
by Julian Grimm
I meant the whole Pathfinder idea. From what I know it sounds like a bit more than a module. Someone correct me if I am wrong.
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Posted: Wed Aug 15, 2007 2:32 am
by moriarty777
Julian Grimm wrote:
I meant the whole Pathfinder idea. From what I know it sounds like a bit more than a module. Someone correct me if I am wrong.
I thought it was an adventure path via subscription concept... It looks cool but nothing I'm ready to buy into just yet.
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Posted: Wed Aug 15, 2007 12:10 pm
by DangerDwarf
serleran wrote:
What, release a module? Heh, doesn't TLG do that?
How about releasing serial modules....on a monthly, or predictable, or any sort of regular schedule which would allow for running them together....without having to wait 3-5 years to have the series complete.
*cough* A Series *cough* *cough* Cult of Yex *cough*
Posted: Wed Aug 15, 2007 3:09 pm
by finarvyn
serleran wrote:
HeroQuest is not cheap, especially the single expansions (Barbarian and Elf) which go for around $200 each. If you're trying to get HQ for less than $50, you're going to have a hard time finding it, since it usually starts at the amount. Its an incredible game, and fun as hell.
I think that HeroQuest is an excellent tutorial for kids just wanting to learn how to play RPGs.
1. It's a simple game.
2. It's a visual game. (Miniature monsters, little doors to open, spell cards, skulls and shields on the dice)
3. It teaches cooperation. (I tell my kids that it doesn't matter which characters live or die -- as long as at least one character gets out with the goal accomplished the whole team wins. Character death isn't as nasty when you play this way.)
Find the game. Pay what you need to on e-bay, but get a copy of the basic game even if you don't bother with the expansions. I think it's worth your time and cash.
Posted: Wed Aug 15, 2007 3:17 pm
by serleran
Quote:
How about releasing serial modules....on a monthly, or predictable, or any sort of regular schedule which would allow for running them together....without having to wait 3-5 years to have the series complete.
Oh, like The Haunted Highlands?
And, Finarvyn, I could not agree more. HeroQuest is worth getting, for many reasons... even just the PC version (yes, that's right, the computer version rocks just as hard.)
Posted: Wed Aug 15, 2007 6:37 pm
by Treebore
serleran wrote:
Oh, like The Haunted Highlands?
And, Finarvyn, I could not agree more. HeroQuest is worth getting, for many reasons... even just the PC version (yes, that's right, the computer version rocks just as hard.)
No, like Cult of Yex and the "A" series, put out in a timely enough fashion as to be run as they come out. Not give them a two module headstart and then totallly have to redo your "campaign plan" because they take 4 to 6 months to get one module out.
To the point where I have totally scrapped my "plans" of basing my camapign on the "A" series, and will be finishing out my campaign with ohter modules, from Goodman games.
While it is good that I finally have a reason to use Goodman Games modules I haven't run yet, it would have been much nicer if the Trolls could have gotten the "A" series out in a time frame friendly to a gamers play schedule. I could have done once a month games sessions and still have the same problem.
At least "Axe" is finally coming out.
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Posted: Wed Aug 15, 2007 7:49 pm
by DangerDwarf
Yeah, I'd like to run the A series but will not do it because of the slow release schedule for the modules. I'll probably run it some day, but at the current release rate for them it probably wont be for a couple more years.
I agree with JG. I'd love to see something similar to the Adventure Paths for C&C.
Posted: Wed Aug 15, 2007 9:16 pm
by serleran
Ahh, ok, so the major difference is reliability on schedule. Ok, I just thought you meant something else.
Posted: Thu Aug 16, 2007 1:47 am
by Julian Grimm
I bought A1 and liked it but held off on buying more due to the waiting time between mods. And there have been alot of really cool things by various companies for D20 and I was also wishing that we could get some of that on the C&C side as well.
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Posted: Fri Aug 17, 2007 12:25 am
by Treebore
Got my e-mail notificaton about my notification.
Meaning the e-mail telling me to expect the e-mail telling me that my Pathfinder has been shipped. I should get the e-mail in about a week. Who nows how long the UPS will take with it?
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Posted: Fri Aug 17, 2007 12:45 am
by DangerDwarf
Yeah, I got my e-mail yesterday about it preparing to ship. I want the shipment notification so I can check out the PDF while I await the actual arrival.
We are getting together on Saturday for character creation and general discussion.
Posted: Fri Aug 17, 2007 8:08 pm
by Dyne
Oh man, HeroQuest was such a great game. We used to have it, missing only the wizard figure, but the game got lost in the move.
Pathfinder looks interesting, but I'm not sure if I'm ready to plop down the cash for it yet. Let me know if it's good.
Posted: Sat Aug 18, 2007 3:42 am
by DangerDwarf
Working on my house rules document now. Wanting to have it ready for character creation tomorrow. I hate working on crap like this.
One thing I am doing is taking the bonus feats from the Pathfinder Players Guide and making C&C abilities out of them. I'll let each player choose one of the abilities for their character at character creation.
Still really looking forward to getting this campaign rolling. Cant wait to see what the party composition is going to be as well.
Probably going to incorporate a few new things into this campaign. Antonio's skill progression, GameMastery Critical Hit Deck, maybe a few other things as well.
Posted: Sat Aug 18, 2007 4:49 am
by Julian Grimm
That's why I like you DD. You can find a use for anything in your game.
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Posted: Sat Aug 18, 2007 5:00 am
by DangerDwarf
This game will be a bit "higher powered" than my usual. Not so much higher powered I guess, but more skill intense, utilizing Antonio's system for the CZ secondary skills, plus the free ability granted to each character.
Here's an example of what I'm doing with the Pathfinder Bonus feats, switching them to C&C as a bonus ability:
City Born: You grew up in Magnimar, Korvosa, or Riddleport, one of Varisias three city-states. You are educated and well informed on the news and needs of your home and hold tight to the knowledge that your city-state is unquestionably greater than the others. The frantic bustle of the city has honed your reflexes and you gain a +1 bonus to all dexterity based saving throws (traps, breath weapons, spells such as fireball, etc.)
In addition, you receive a secondary skill from CZ: Class Options & Skills based on which city you are from.
Magnimar: Suborning Ability
Korvosa: Bullying
Riddleport: Swindling Ability
Posted: Mon Aug 20, 2007 2:31 pm
by rabindranath72
DangerDwarf wrote:
This game will be a bit "higher powered" than my usual. Not so much higher powered I guess, but more skill intense, utilizing Antonio's system for the CZ secondary skills, plus the free ability granted to each character.
Here's an example of what I'm doing with the Pathfinder Bonus feats, switching them to C&C as a bonus ability:
City Born: You grew up in Magnimar, Korvosa, or Riddleport, one of Varisias three city-states. You are educated and well informed on the news and needs of your home and hold tight to the knowledge that your city-state is unquestionably greater than the others. The frantic bustle of the city has honed your reflexes and you gain a +1 bonus to all dexterity based saving throws (traps, breath weapons, spells such as fireball, etc.)
In addition, you receive a secondary skill from CZ: Class Options & Skills based on which city you are from.
Magnimar: Suborning Ability
Korvosa: Bullying
Riddleport: Swindling Ability
DD, quite excellent! This is exactly the same approach I am following in my Conan games. I defined the various human "races" by appropriate choice of Secondary Skills. For example, Stygians choose Esoteric ability, while Cimmerians choose Woodsman, and Turanians choose Nomadic. It works marvellously well, and it is waaaaaaaay simpler than the miriad bonuses that 3.x uses to characterise a race.
Posted: Tue Aug 21, 2007 3:26 am
by DangerDwarf
Sweet. Got my shipment notification and am downloading the PDF now. Wooohooo.