Questions about some Necromance Modules

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Julian Grimm
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Questions about some Necromance Modules

Post by Julian Grimm »

I've been looking at the Necromancer site again and some modules had caught my eye. I was wondering if anyone has read or used the following: Morrick Mansion, The Bonegarden, The Crystal Skull and Fane of the Witch King.
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Post by Treebore »

Yes. We had a blast with Morrick Mansion, which I also had the surviving spouse award to her "saviours", since they saved her and her children.

BoneGarden is an excellent 3E adventure but will need some reworking to make it really work.

Crystal Skull I only read, but think is a good module, again with some rewriting.

Same with Fane of the Witch king.

I also strongly recommend Grey Citadel, Lost City of Barakus, and Tomb of Abysthor.

Hall of the Rainbow Mage as well.

Grey Citadel, LCob, and Tomb are only some of the handful of modules I have hardly done any rewriting on.

Hall didn't require much rewriting for it to be the way I like.
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Post by JediOre »

I'm CKing Fane of the Witch King right now. It's a blast.

Very dangerous, don't use the suggested levels if you are using Castles & Crusades for this. This module is a 7-9 level module to me.
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Post by thedungeondelver »

I can't speak for those, but Elemental Moon by Lance Hawvermale and Andy Luke Crossness? 1e style GOLD.

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Post by Julian Grimm »

Thanks guys. Keep suggesting any more. I'm building my Christmas list.
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Post by Omote »

Dude, if you want good classic Necromancer modules, pick up the Crucible of Freya ~ an amazing module, albeit basic and low level. It's a great foundation to a campaign.

Here's the modules I recommend the most:
Crucible of Freya
Tomb of Abysthor
Shades of Gray (lots of small adventures that could be run as a campaign)
Lost City of Barakus (distributed by TLG)
Rappan Athuk Reloaded (mega-MEGA-dungeon module)
City of Brass (module, campaign setting, and more)
Gary Gygax's Necropolis (Egyptian themed mega module, setting)

Good stuff here.

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Post by Treebore »

thedungeondelver wrote:
I can't speak for those, but Elemental Moon by Lance Hawvermale and Andy Luke Crossness? 1e style GOLD.

I have yet to buy this, but read the "rough" that was sent to my daughter when she did art work for it, yes its good. I like all the stuff Lance H. has done for Necromancer, but others didn't seem to like them nearly as much as I did.

I have been told they didn't put my daughters name in the art credits, so I don't know if they ended up not using it, or if its an oversight.
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

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Post by thedungeondelver »

Treebore wrote:
I have yet to buy this, but read the "rough" that was sent to my daughter when she did art work for it, yes its good. I like all the stuff Lance H. has done for Necromancer, but others didn't seem to like them nearly as much as I did.

I have been told they didn't put my daughters name in the art credits, so I don't know if they ended up not using it, or if its an oversight.

Yeah, Lance always puts together a good adventure, and it merges seamlessly with newcomer Crossness' "Tomb of Horrors"esque city/tower crawl.

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Post by Philotomy Jurament »

My favorite NG modules:
Tomb of Abysthor
Demons & Devils
Rappan Athuk
Lost City of Barakus
Necropolis
Coils of Set

And all the JG/Wilderlands stuff they published.
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Post by Maliki »

Lost City of Barakus, The Grey Citadel and Vault of Larin Karr are three of my favorites.
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Post by tacojohn4547 »

JediOre wrote:
I'm CKing Fane of the Witch King right now. It's a blast.

Very dangerous, don't use the suggested levels if you are using Castles & Crusades for this. This module is a 7-9 level module to me.

Jedi,

Great comment - I appreciate your observation that power levels differ between D&D 3.5 and C&C. It's especially helpful to me since, as you know, I don't regularly play D&D 3.5 or C&C.

Given your observation pertaining to C&C, and your foudation in 1st Edition AD&D, do you think a power level adjustment would be in order to run FotWK under AD&D? Would it be about the same as C&C (suitable for PC levels 7-9)?

I've wanted to run this addy since getting back into gaming in 2004, but the party didn't bite on the FotWK hooks I threw at them. Ironically, they did bite on the Rappan Athuk adventure hooks that I offered them. They've enjoyed RA immensely, and FotWK went back into storage. Until now...

tacojohn4547

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Post by Jyrdan Fairblade »

My favorites from Necro:

Bard's Gate

Vault of Larin Karr

Rappan Athuk

Crucible of Freya (one of my favorite low-level modules of all time)

I haven't seen City of Brass yet, but plan on picking it up.

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