Of course it depends on how much you think about, or want, a "realistic" campaign, but if you do, at the very least, reading this thread is a good refresher, or possibly loaded with a bunch of good ideas.
Just ignore the few "negative" posts and it should bea good read.
http://www.enworld.org/showthread.php?t=207599
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Darn good thread on ENWorld, for the most part...
Darn good thread on ENWorld, for the most part...
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Quote:
For a really realistic campaign? Screw the greeks, use these elements:
Hydrogen, Helium, Lithium, Beryllium, Boron, Carbon, Nitrogen, Oxygen, Fluorine, Neon, Sodium, Magnesium, Aluminium, Silicon, Phosphorus, Sulfur, Chlorine, Argon, Potassium, Calcium, Scandium, Titanium, Vanadium, Chromium, Manganese, Iron, Cobalt, Nickel, Copper, Zinc, Gallium, Germanium, Arsenic, Selenium, Bromine, Krypton, Rubidium, Strontium, Yttrium, Zirconium, Niobium, Molybdenum, Technetium, Ruthenium, Rhodium, Palladium, Silver, Cadmium, Indium, Tin, Antimony, Tellurium, Iodine, Xenon, Caesium, Barium, Lanthanum, Cerium, Praseodymium, Neodymium, Promethium, Samarium, Europium, Gadolinium, Terbium, Dysprosium, Holmium, Erbium, Thulium, Ytterbium, Lutetium, Hafnium, Tantalum, Tungsten, Rhenium, Osmium, Iridium, Platinum, Gold, Mercury, Thallium, Lead, Bismuth, Polonium, Astatine, Radon, Francium, Radium, Actinium, Thorium, Protactinium, Uranium, Neptunium, Plutonium, Americium, Curium, Berkelium, Californium, Einsteinium, Fermium, Mendelevium, Nobelium, Lawrencium, Rutherfordium, Dubnium, Seaborgium, Bohrium, Hassium, Meitnerium, Ununnilium, Unununium, Ununbium
Mind you, the elemental plane of francium might not last very long, but your domain choices will be awesome!
This is giving me naughty ideas about the Temple of Plutonium Evil
C&C/D&D-related writings, Cortex Classic material, and other scraps: https://sites.google.com/site/x17rpgstuff/home
Class-less D&D: https://github.com/ssfsx17/skill20
Class-less D&D: https://github.com/ssfsx17/skill20
And I think you'd run into some Intellectual Property Issues with Palladium...
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"If everyone was drunker, was beer cheaper? And if they were more drunk the further back one goes, is there a time when everyone was completely soused all of the time? And, could I go there?" -Davis Chenault
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"If everyone was drunker, was beer cheaper? And if they were more drunk the further back one goes, is there a time when everyone was completely soused all of the time? And, could I go there?" -Davis Chenault
I find it interesting to note that at the end of the most recent posts there is a discussion of how fast leveling affects the semblence of realism.....
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John "Sir Seskis" Wright
Ilshara: Lands of Exile:
http://johnwright281.tripod.com/
High Squire of the C&C Society
www.cncsociety.org
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John "Sir Seskis" Wright
Ilshara: Lands of Exile:
http://johnwright281.tripod.com/
High Squire of the C&C Society
www.cncsociety.org
- Omote
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Yeah, Treebore. Good post... some of it. I try to keep things as realistic as possible in the game world while not sacrificing any of the fun elements. Versimilitude is important, but never at the expense of the game. The true art is adding all of that in, while keeping your players (and youself) thuroughly entertained. It is a part of the art that is the most difficult to master IMO.
....................................Omote
FPQ
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Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
....................................Omote
FPQ
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>> Omote's Advanced C&C stuff <<
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>> Omote's Advanced C&C stuff <<
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ssfsx17 wrote:
This is giving me naughty ideas about the Temple of Plutonium Evil
You can also summon some pretty interesting monsters that way.
http://www.giantitp.com/comics/oots0423.html