AD&D 18/01 - 18/00 Strengths for C&C

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Aladar
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AD&D 18/01 - 18/00 Strengths for C&C

Post by Aladar »

Howdy,

Got another question for you all-knowing sages here:

How would you all convert the old D&D Strength stats 18/01 through 18/00 into their C&C stat counterparts? i.e. would 18/01 - 18/49 be equal to a C&C stat of 19, 18/50-18/74 be a 20, etc.?

The reason I am asking is that I want to convert several of the NPCs in my old Judges Guild modules over to C&C NPCs, and quite a few of the fighter types have extraordinary strengths, such 18/76, 18/97, 18/00 and such.

Once again, thanks in advance for any help.
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Re: AD&D 18/01 - 18/00 Strengths for C&C

Post by Fizz »

Well, it depends on how `exceptional' you want it to be.

Since C&C does not have unique scores for certain classes (that is, only warrior types got exceptional strength in AD&D), you need to decide how available these are.

If `exceptional' merely means a high strength score, attainable by a large number of characters, then you could redefine the values to be below 19.

18/01 - 18/49 = 15

18/50 - 18/75 = 16

18/76 - 18/90 = 17

18/91 - 18/99 = 18

18/00 = 19

I don't recall all the ranges of exceptional strength, so my ranges may be off, but you get the idea.

But if you want `exceptional' to mean something beyond the best 3d6 roll, something super-human, then go with this:

18/01 - 18/49 = 18

18/50 - 18/75 = 19

18/76 - 18/90 = 20

18/91 - 18/99 = 21

18/00 = 22

And those are getting into the range of giant-strength.

-Fizz

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Post by serleran »

An 18 is an 18. It converts over directly. AD&D gives much larger bonuses for those scores than C&C does, so its not an exact conversion; however, C&C gives a better bonus for the lower ranges, so, in the end, it "balances out."

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Post by Treebore »

The wat I would convert them is look at their total bonus'. Then I would have 18/50 and below convert to 18, and 18/51 convert to a 19. Either way they are both +3 to hit and damage, but the 19 sounds cooler.
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Post by Omote »

I'm not sure I ever agreed with the theories behind exceptional strength, therefore never used them. I can't really add to the OPs post then. However, is there a reason one would not just change exceptional STR to the corresponding 19, 20, etc attribute score in C&C?

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Post by Joe Mac »

From my C&C house rules (AD&D conversion obvious):
PHB 8 Insert Attributes greater than 18:

Attributes greater than 18 are possible at character creation as follows:

A rolled score of 18 for a primary attribute has the potential to be higher*; roll D1000:

001-900 remains 18

901-999 raise to 19

000 raise to 20

20 is the maximum human ability.

Demi-humans roll for attributes normally, then apply their bonus or penalty, if applicable. In this manner, even a demi-human character with a racial penalty might attain a score of 18. Any scores greater than the racial maximum, however, are adjusted down to that limit.

* A score of 19 in a secondary attribute is possible if the character is demi-human and has a racial bonus of +1.


Also, I don't like the d20 style of bonuses with 18-19, 20-21, etc. Everything 18 and higher gets its own bonus in my game, so 19 is +4 and 20 is +5.

I do have rules for training attributes -- buying increases with XP based on the CZ skill bundle cost system -- but these increases are difficult to come by, and 20 remains extremely rare...this is Conan's strength, for example.

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Post by Keolander »

I do a port and convert myself...

12: +1 to hit

13: +1 to hit, +1 damage

14: +1 to hit, +2 damage

15: +2 to hit, +3 to damage

16: +2 to hit, +4 to damage

17: +2 to hit, +5 to damage

18: +3 to hit, +6 to damage

This way, even low end Strength counts for something and damage scales up much more nicely than in standard d20. It also makes a simple +1 Sword a more treasure item, since its both to hit/damage.
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Post by rabindranath72 »

If you want to convert AD&D stats generated by the usual method (4d6 discard lowest), to the C&C method (3d6) you should subtract 2 from all AD&D scores. This way, you get approximately the same distributions. Once you have done this, an 18 AD&D becomes a 16. An 18/XX can then be converted by looking at the chance of obtaining 17 and 18 in C&C to the exceptional strength rating. It turns out that exceptional scores from 01-75 are equivalent to a 17; scores from 76-100 are equivalent to 18. And fighters get strength as Prime, too.

The above calculations also show how rare are 17s and 18s in C&C.

Cheers,

Antonio

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Post by Maliki »

I would go with any 18/% would simply be an 18. with the exception of 18/00 which I would change to a 19.
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Post by Aladar »

Thanks to all for the advice.
I think I will go with your suggestion Maliki. It should work easiest.
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