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Green Ronin Freeport for C&C
Posted: Tue Jan 29, 2008 2:34 pm
by Fat Dragon Games
Posted by Chris over on EN World:
http://www.enworld.org/showthread.php?p ... ost4020615
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Castles & Crusades...more D&D than D&D.
Posted: Tue Jan 29, 2008 3:01 pm
by moriarty777
Some interesting and promising news!
M
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Posted: Tue Jan 29, 2008 3:07 pm
by Jyrdan Fairblade
Thanks for posting about that. I've eyed Freeport up before, but a C&C version will make it a must-have.
Posted: Tue Jan 29, 2008 3:40 pm
by Omote
Interesting for sure, but I'm not sure why there even needs to be a C&C Companion for Freeport (or any game system for that matter)? Freeport is not stat-less and free from mechanics.
Regardless, it would be a definte buy for me though.
-O
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Posted: Tue Jan 29, 2008 4:02 pm
by Fat Dragon Games
While I'm not a huge Freeport fan, I do intend on buying it to support their C&C effort.
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Fat Dragon Games
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Castles & Crusades...more D&D than D&D.
Posted: Tue Jan 29, 2008 4:08 pm
by gideon_thorne
Omote wrote:
Interesting for sure, but I'm not sure why there even needs to be a C&C Companion for Freeport (or any game system for that matter)? Freeport is not stat-less and free from mechanics.
Regardless, it would be a definte buy for me though.
-O
Generally, it has little to do with logic and a lot to do with instinct. People are more apt to get something if its tied to a specific, published, system.
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Posted: Tue Jan 29, 2008 4:14 pm
by johns
I have some old d20 Freeport material, and would definitely be interested in replacing it with the new statless books and the C&C companion. Hopefully it will work out.
Posted: Tue Jan 29, 2008 4:23 pm
by serleran
Very exciting news, really. Glad to see C&C being picked up by another publisher.
Posted: Tue Jan 29, 2008 4:53 pm
by Fat Dragon Games
Yes, this is looking to be a very good year for C&C. I'm just anxious to get the boxed basic set for my son and his friends.
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Fat Dragon Games
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Castles & Crusades...more D&D than D&D.
Posted: Tue Jan 29, 2008 4:59 pm
by Fizz
Bah, you beat me to it. I just saw that and came over to post. But i guess i'm late... heh.
They don't say when they'd expect it, so it could be awhile yet. But i wants it now!
-Fizz
Posted: Tue Jan 29, 2008 5:01 pm
by Fizz
Omote wrote:
Interesting for sure, but I'm not sure why there even needs to be a C&C Companion for Freeport (or any game system for that matter)? Freeport is not stat-less and free from mechanics.
Well the relatively new Pirates Guide to Freeport is free of mechanics. It's meant to be entirely descriptive, independent of any particular system.
And then each companion adds the appropriate rules for each system. IE, True20, 3.5E, C&C.
-Fizz
Posted: Tue Jan 29, 2008 5:51 pm
by Treebore
On one hand its great that GR and C&C are teaming up to do Freeport.
On the other hand it bugs me that people need such a book. If it helps them see how fundamentally adaptable C&C is it will be worth it.
This will be one of those purchases to support the home team, since I already have all the Freeport. Which with C&C means I already have Freeport.
I just hope this increases C&C's exposure.
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Posted: Tue Jan 29, 2008 5:56 pm
by gideon_thorne
Treebore wrote:
On one hand its great that GR and C&C are teaming up to do Freeport.
On the other hand it bugs me that people need such a book. If it helps them see how fundamentally adaptable C&C is it will be worth it.
This will be one of those purchases to support the home team, since I already have all the Freeport. Which with C&C means I already have Freeport.
I just hope this increases C&C's exposure.
Hey, its a city setting. I'll jump all over it.
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Posted: Tue Jan 29, 2008 6:17 pm
by Brutorz Bill
Sign me up! Great news!!!
Posted: Tue Jan 29, 2008 6:45 pm
by Fizz
Treebore wrote:
On the other hand it bugs me that people need such a book. If it helps them see how fundamentally adaptable C&C is it will be worth it.
Need? No. But it's a nice timesaver. Not all of us have the time to do conversions or create settings.
Plus, with an `official' version, you know you could play it anywhere and have the same material.
-Fizz
Posted: Tue Jan 29, 2008 6:51 pm
by Treebore
Fizz wrote:
Need? No. But it's a nice timesaver. Not all of us have the time to do conversions or create settings.
Plus, with an `official' version, you know you could play it anywhere and have the same material.
-Fizz
Well, thats just my point. After converting a few creatures and spells to C&C I do it all in my head now. No need to rewrite anything.
I agree it sounds complex, but its really easy once you get it.
So maybe this product will show even more people just how easy it is.
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Posted: Tue Jan 29, 2008 7:34 pm
by Fizz
Treebore wrote:
Well, thats just my point. After converting a few creatures and spells to C&C I do it all in my head now. No need to rewrite anything.
True, but note that it's not just a conversion. It's a `companion', and includes rules for things that don't appear in the core. It's not always going to be as simple as `this NPC is a level 2 fighter'.
For example, the companions include entirely new classes. It's tough to convert on your own what hasn't existed before. I mean, if i say, do a conversion of the Survivor class, you can't do it unless you know what it is. Likewise, it'll have an Insanity system.
Plus, i like having it in print. No fuss, no complaints from players that you're screwing them over- nope there it is in print.
-Fizz
Posted: Sat Feb 09, 2008 6:47 pm
by Lucifer_Draconus
I can't wait till the C&C Freeport companion as I always wanted to try it out.But I didn't want to hassle with conversions.
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