SG1 Engineering Dungeons
- Omote
- Battle Stag
- Posts: 11560
- Joined: Wed May 03, 2006 7:00 am
- Location: The fairest view in the park, Ohio.
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Yes, but truncated. Besides, not too many C&Cers know that module cover.
-O
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> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
-O
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> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
VAE VICTUS!
>> Omote's Advanced C&C stuff <<
Ok - finally arrived and I've only had a very brief amount of time to look it over. Let me preface my comments about what's missing by saying the product is awesome - really captures the DMG random dungeon feel while adding some more sense to the system.
But there's some stuff I am missing that will still need the DMG to supply.
1. Moss growth direction chart. Just kidding.
2. Stairs! Where are the stairs? Am I missing something? Yes, slopes are indicated for some passages, of varying degree even, but no stairs? Maybe just adding a sub-table for 8A to determine the type of slope if present would solve this - slope, chimney, stairs, trap door, etc.
3. Chance for streams/rivers/lakes. Another thing I loved in the original was the chance to come across some water obstacle - try to cross? Try to navigate up/down stream? Good stuff. I'll have to work it in somehow. Again, a sub-table or addition to 8B might solve this one - chance of whatever is rolled being filled with water/other liquid.
That's pretty much it on first glance. Nice work serl! I love the expanded torture device table (you're a sick person) and the added detail for types of traps. Good stuff. The who/what and why are excellent too.
I'll get back to reading now. If I missed something that I said was missing please correct me!
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Laudir Agus Mir
But there's some stuff I am missing that will still need the DMG to supply.
1. Moss growth direction chart. Just kidding.
2. Stairs! Where are the stairs? Am I missing something? Yes, slopes are indicated for some passages, of varying degree even, but no stairs? Maybe just adding a sub-table for 8A to determine the type of slope if present would solve this - slope, chimney, stairs, trap door, etc.
3. Chance for streams/rivers/lakes. Another thing I loved in the original was the chance to come across some water obstacle - try to cross? Try to navigate up/down stream? Good stuff. I'll have to work it in somehow. Again, a sub-table or addition to 8B might solve this one - chance of whatever is rolled being filled with water/other liquid.
That's pretty much it on first glance. Nice work serl! I love the expanded torture device table (you're a sick person) and the added detail for types of traps. Good stuff. The who/what and why are excellent too.
I'll get back to reading now. If I missed something that I said was missing please correct me!
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Laudir Agus Mir
I assumed stairs would be added wherever the CK decided they would make sense to be, based on "entrances / exits" but, a random table for them might have been nice - I'll have to come up with some web enhancement for it (and moss growth, of course.) I also assumed the "pool" thing would be used for rivers/streams as there is a mention somewhere in there about using it for passageways of its own... but, that might not have been spelled out in a way that was sensible. I tried hard to get everything vital, but its possible I missed some stuff... please continue to let me know so I can make better products in the future.
Glad to hear people like the stuff... and, yes, I am sick. At least I stopped at 100. You don't want to see the "litter charts" I was working on...
Glad to hear people like the stuff... and, yes, I am sick. At least I stopped at 100. You don't want to see the "litter charts" I was working on...
That's cool - like I said, I've only had limited time with the book (why does shipping from Arkansas take so long?). Guess I missed the pool-as-passageway thing. Looking forward to reading the rest and starting to generate some nasty dungeons for the kids to explore.
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Laudir Agus Mir
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Laudir Agus Mir
I think an awesome web enhancement or inclusion in a future edition would be to add additional randomization columns to the various tables for each dungeon purpose. For instance, the book says that prisons are riddled with traps. However, rolling on table 9 will give the same chance for traps regardless of the dungeon purpose. It would be cool if there was a d20 roll column for each type of dungeon so that a prison would indeed have more traps than other types.
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Rusty
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Rusty
I toyed with the idea of providing "circumstantial modifiers" based on various aspects of the dungeon (ie, if type = A, apply B to C, D, and E) but decided, in the end, a Castle Keeper should have a rough idea of what he's doing... and not rely on the tables for everything (it can build dungeons from nothing, but it can also help with details of existing ones, as well.) This is what the descriptions were for, to give some idea, but not a mandatory, concrete one. Otherwise, I agree that it can be useful, and I'll consider it in a web expansion which will be posted to my site when its finished, and, hopefully, on the TLG site as well.
Thanks for all the input. I do hope the product proves useful.
I would love to see any dungeons that come out from using this, as well.
Thanks for all the input. I do hope the product proves useful.
I would love to see any dungeons that come out from using this, as well.
- Buttmonkey
- Greater Lore Drake
- Posts: 2047
- Joined: Fri Jun 15, 2007 7:00 am
Aargh! My FLGS went out of business this week and didn't fill my order for "Engineering Dungeons." Now I have to start my order from scratch. I think I'm just going to order all of my TLG products from the source from now on. It seems like going through a FLGS takes longer even when the store doesn't go out of business. (Plus, the 2 other game stores in my area are a long way from my house and office.)
tylermo wrote:Your efforts are greatly appreciated, Buttmonkey. Can't believe I said that with a straight face.
Serl, I just picked this up from my FLGS on Saturday. Good stuff. I gave it a quick read and I like what I see. I look forward to the web enhancement. Especially so I'll know where all the minor insects will be, based on the moss growth table.
I'll be digging into it again for a more concentrated look later this week.
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AD&D, Amish Dungeons & Dragons.
"Galstaff, ye are in a cornfield, when a moustachioed man approaches. What say ye?"
"I shun him."
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"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
-- E. Gary Gygax
I'll be digging into it again for a more concentrated look later this week.
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AD&D, Amish Dungeons & Dragons.
"Galstaff, ye are in a cornfield, when a moustachioed man approaches. What say ye?"
"I shun him."
-----
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
-- E. Gary Gygax
Psalm 73:26
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax
"Knowledge, logic, reason, and common sense serve better than a dozen rule books."
"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax
- Coleston the Cavalier
- Unkbartig
- Posts: 880
- Joined: Mon May 01, 2006 7:00 am
- Location: Herrin, IL
- Contact:
Dito on the PDF version!
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Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
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Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
Lord Aladar
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
Warden of the Welk Wood
Baron of the Castles & Crusades Society
The Poster formerly known as Alwyn
Senior Gamer - Member of the Senior RPG Tour
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"
http://www.cncsociety.org/
serleran wrote:
Thanks for all the input. I do hope the product proves useful.
Sure it is useful.
I'll have to use for my group.
serleran wrote:
I would love to see any dungeons that come out from using this, as well.
I just rolled a few rooms without real purpose for my review, I really want to try to create a nice and well done dungeon. The hardest will be to provide you with a map, but otherwise, I'll try to finish it.
Hyb'