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SG1 Engineering Dungeons
Posted: Tue Jan 29, 2008 8:02 pm
by Breakdaddy
So I picked up a copy of Engineering Dungeons today from the TLG offices. Bright mustard cover, 28 pages, and has a lot of monster and room tables as can be expected. Havent done more than glance over it yet, but so far it looks good.
Posted: Tue Jan 29, 2008 8:52 pm
by serleran
Ahh, so they went with SG1 and not R3. Glad you like it, on a glance, as that's usually how people tell if they want something. However, bright mustard? Eww. Sell this out fast so it can have a good coal background.
Oh, and if you would, could you write a review? Strengths, weaknesses, things I missed... whatever. I like knowing how to improve.
Posted: Tue Jan 29, 2008 9:17 pm
by moriarty777
Ok... I know the 'R' Series is in reference to, well... 'Reference' if I'm not mistaken but what about 'SG' ??
I can't wait for this one as well, I noticed NKG has the Chimera's Roost module for sale but I want to wait till this one is also in their inventory before I make an order (along with a couple of other things I'm looking at).
M
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Posted: Tue Jan 29, 2008 10:04 pm
by Breakdaddy
SG stands for Siege Gear. So SG 1 is Siege Gear 1. The idea is that optional supplements like this will be SG while stuff that TLG considers more Core Rules related or expansive will be R-series.
Posted: Tue Jan 29, 2008 10:06 pm
by Fat Dragon Games
Yeah, I'm waiting to place an order for a few other things until this sucker is available.
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Posted: Tue Jan 29, 2008 10:16 pm
by Buttmonkey
I ordered a copy from my FLGS a couple weeks ago, but I'm not convinced he's actually gotten around to ordering it yet. I checked in on Saturday and he said his distributor didn't have it in yet, but I got the impression he'd totally forgotten about it. I've got my fingers crossed that he has actually ordered it for me at this point. If not, it won't be my FLGS anymore.
Posted: Tue Jan 29, 2008 11:05 pm
by Breakdaddy
Buttmonkey wrote:
I ordered a copy from my FLGS a couple weeks ago, but I'm not convinced he's actually gotten around to ordering it yet. I checked in on Saturday and he said his distributor didn't have it in yet, but I got the impression he'd totally forgotten about it. I've got my fingers crossed that he has actually ordered it for me at this point. If not, it won't be my FLGS anymore.
They just came off the printers last night, so Im not surprised that the distributors don't have them yet. I hope your LGS doesnt forget you!
Posted: Tue Jan 29, 2008 11:09 pm
by serleran
Was there much art? I mean, other than the not so Peter-great stuff I did...
Posted: Wed Jan 30, 2008 12:24 am
by Breakdaddy
Almost every page has art except for the monster table pages. Lots of good art in there.
Posted: Wed Jan 30, 2008 12:37 am
by moriarty777
Breakdaddy wrote:
SG stands for Siege Gear. So SG 1 is Siege Gear 1. The idea is that optional supplements like this will be SG while stuff that TLG considers more Core Rules related or expansive will be R-series.
Cool! Thanks for the clarification!
M
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Posted: Wed Jan 30, 2008 12:51 am
by Omote
Hmm, looking more and more forward to this little book.
-O
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Posted: Wed Jan 30, 2008 2:41 am
by Tadhg
I'm looking to curtail RPG spending this year, especially if I'm going to go to LGGC. But, this book I will be buying.
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Posted: Wed Jan 30, 2008 4:56 am
by Breakdaddy
If you guys like tables, you are going to enjoy this book. I've spent a little time reading it and it has tables for everything from monsters to traps, sounds, odors, physical decorations, treasure and much more to enhance your dungeon creation experience. One of my favorite books is a table-based book (Gygax's World Builder) and the tables here are as well thought out and explained as they are in the World Builder. One small point though, I sincerely wish this book had a ToC, it needs it badly for CKs that want to quick-flip right to what they need. A small oversight, however, and the cover art by Pete Bradley is very evocative of the old school dungeon crawl experience. Good job all the way round.
Posted: Wed Jan 30, 2008 5:07 am
by serleran
Damnit! I knew there was something I missed. I'm sorry, I did use bookmarks in the pdf sent in, though, and an outline was used with page references which I thought might be the foundation of a ToC, but, at 24 pages long, its not that huge, and most anything can be found relatively quickly... I mean, the random monsters takes up, what 2-3 pages right in the center, right? I wish I could see this thing, dangit.
Posted: Wed Jan 30, 2008 5:31 am
by gideon_thorne
Breakdaddy wrote:
and the cover art by Pete Bradley is very evocative of the old school dungeon crawl experience. Good job all the way round.
Jason Walton's cover art actually. If its saying anything else, I'm going to yell at Steve.
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Posted: Wed Jan 30, 2008 5:42 am
by slimykuotoan
Breakdaddy wrote:
If you guys like tables, you are going to enjoy this book.
This resource sounds like it's exactly what I'm looking for!
Posted: Wed Jan 30, 2008 12:25 pm
by Ghul
Looking forward to this valuable resource myself.
Posted: Wed Jan 30, 2008 12:54 pm
by CharlieRock
serleran wrote:
I like knowing how to improve.
Increase the page count.
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Posted: Wed Jan 30, 2008 1:47 pm
by Breakdaddy
gideon_thorne wrote:
Jason Walton's cover art actually. If its saying anything else, I'm going to yell at Steve.
Begin yelling
Posted: Wed Jan 30, 2008 3:42 pm
by Breakdaddy
Ghul wrote:
Looking forward to this valuable resource myself.
Hey Jeff, you making it to Gen Con 08? I need your help keeping Steve and McBain in line.
Posted: Wed Jan 30, 2008 5:03 pm
by huds0n
Breakdaddy wrote:
Hey Jeff, you making it to Gen Con 08? I need your help keeping Steve and McBain in line.
Looks like yer the one who needs to be kept in check at GC chief!
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Posted: Wed Jan 30, 2008 6:12 pm
by Breakdaddy
huds0n wrote:
Looks like yer the one who needs to be kept in check at GC chief!
He was obviously enjoying it, so MJEH!
Posted: Wed Jan 30, 2008 6:54 pm
by Ghul
Breakdaddy wrote:
Hey Jeff, you making it to Gen Con 08? I need your help keeping Steve and McBain in line.
Heh heh, not sure at this point my friend, but I would certainly like to.
Posted: Thu Jan 31, 2008 2:36 pm
by serleran
Quote:
Increase the page count.
Not everything requires that, but, I guess I could have put even more table sof random uselessness in... like direction of moss growths and whatnot.
Posted: Thu Jan 31, 2008 3:13 pm
by Breakdaddy
Random tables of uselessness are nice.
Posted: Thu Jan 31, 2008 4:02 pm
by Stuie
Moss growth direction randomness isn't included!!
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Posted: Thu Jan 31, 2008 4:04 pm
by serleran
I'll make it a web enhancement.
Posted: Mon Feb 04, 2008 8:41 pm
by Kos
Sounds good. How are the traps?
Posted: Tue Feb 05, 2008 2:16 am
by Zudrak
Kos wrote:
Sounds good. How are the traps?
I heard that there's a poisoned needle on p. 3 that you have to disarm before you get to p. 4. Otherwise, it's the last book you ever read.
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Posted: Tue Feb 05, 2008 1:41 pm
by sykoholic
gideon_thorne wrote:
Jason Walton's cover art actually. If its saying anything else, I'm going to yell at Steve.
Isn't that the same cover art used on "Galal's Grave"?