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Why are you playing C&C?
Posted: Sun Apr 13, 2008 1:19 am
by csperkins1970
I'm just curious about what drew you all to play or run C&C?
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My appreciation for C&C grew out of three things:
1] I enjoyed 3rd Edition D&D but found it to be overly-complicated and bogged down by rules.
2] I loved AD&D but thought that its exception-based design and many rule subsystems worked against it. Also, there were too many restrictions built into character creation and advancement.
3] C&C was able to bridge the gap between both games and, with a little work, can be used with 3rd edition and AD&D materials.
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Posted: Sun Apr 13, 2008 1:29 am
by Matthew
Probably, most succinctly, it's a rules light very AD&D compatable game currently in print.
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Posted: Sun Apr 13, 2008 1:35 am
by Pdiddy
It feels like the game of my youth but with a modern, elegant core mechanic...
Posted: Sun Apr 13, 2008 1:36 am
by Coleston the Cavalier
Matthew wrote:
Probably, most succinctly, it's a rules light very AD&D compatable game currently in print.
Ditto for me.
I also enjoy using the siege engine for so many gaming mechanics.
Plus, the Trolls are cool guys.
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Posted: Sun Apr 13, 2008 1:40 am
by seskis281
A number of reasons that brought me to C&C:
1. I returned to FRPGing with 3rd edition, and while I liked some of the basics of d20 concepts I became disenchanted with the explosion of rules and splat -- C&C fits my "niche" for gaming - the simplicity of B/X, the flavor and feel of AD&D, and the unified mechanics of 3e that I liked.
2. Gary Gygax. Gary's association with the game is what actually led me, via his q&a thread at enworld, to begin looking into the game. I looked at LA first (got the essentials box), but being partial to class-based I quickly focused on C&C.
3. The ability to (as others have mentioned) easily convert material across from many different systems. In my campaign right now I've used C&C material (A1, A2, now A4), as well as B/X (X1 Isle of Dread) and will be using DCC#17 (a Goodman games d20 mod).
4. I just plain really like this game.
5. And I have to say, meeting Steve and chatting with the other Trolls around here.... they really are a good bunch of true gaming geeks after my own heart.
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Re: Why are you playing C&C?
Posted: Sun Apr 13, 2008 1:48 am
by TheNewGuy
csperkins1970 wrote:
I'm just curious about what drew you all to play or run C&C?
---
My appreciation for C&C grew out of three things:
1] I enjoyed 3rd Edition D&D but found it to be overly-complicated and bogged down by rules.
2] I loved AD&D but thought that its exception-based design and many rule subsystems worked against it. Also, there were too many restrictions built into character creation and advancement.
3] C&C was able to bridge the gap between both games and, with a little work, can be used with 3rd edition and AD&D materials.
---
My reasons are the very same as yours, CS!
Thanks for asking!
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Posted: Sun Apr 13, 2008 2:31 am
by serleran
Why people play
Re: Why are you playing C&C?
Posted: Sun Apr 13, 2008 2:32 am
by Treebore
TheNewGuy wrote:
My reasons are the very same as yours, CS!
Thanks for asking!
These pretty much cover my big reasons. Other than the fact that 3E nearly burned me out bad enough to nearly quit RPG's, probably for good. I was desperately looking around for something to keep me in a hobby I had loved for over 20 years. Fortunately I knew about TLG from their partnership with NEcromancer Games. I saw this Castles and Crusades thing they were creating. I bought the first printing. Despite the horrible layout I fell in love right away. The freedom I saw in the SIEGE engine blew me away, and blew me away even more when we actually played it. Plus its ability to allow me to use all the books I had been hauling around for years brought back a joy I hadn't felt in far too long.
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Posted: Sun Apr 13, 2008 2:39 am
by seskis281
Scanning back through the document on Why We Play got me wondering....
Haven't seen some of those guys around lately...
Anyone know what happened to Combat Kyle or meepo?
Just hoping everything's all right with them is all.
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Posted: Sun Apr 13, 2008 12:31 pm
by moriarty777
I've seen Meepo not too far back on the DF forums -- I guess about a month ago.
As for my reasons:
I found C&C when I was fed up (even as a player) with certain prevailing issues in 3.x
I found that C&C was very like and had many points in common with the things I liked from AD&D and was equally thrilled about the fact that they kept the one good thing 3rd edition brought to the game -- a unified d20 mechanic.
I got the books and never looked back. Oddly, I've since bought so much 3.x material for the use of my C&C games!
M
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Posted: Sun Apr 13, 2008 1:19 pm
by Ubriago
Gary Gygax' association with it got me to buy C&C and LA at GenCon 2 years ago.
Sadly it took me over a year to give C&C a try, and like so many others, I haven't looked back (although, for some strange reason, I keep checking out anything new.)
Still haven't gotten to try LA.
Posted: Sun Apr 13, 2008 1:31 pm
by Turanil
I had become fed-up with 3e, and was glad to find a sort of streamlined and modernized version of AD&D who would bring me back to the old days but with simpler and more coherent game mechanics.
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Re: Why are you playing C&C?
Posted: Sun Apr 13, 2008 1:56 pm
by Dragondaddy
csperkins1970 wrote:
I'm just curious about what drew you all to play or run C&C?
---
My appreciation for C&C grew out of three things:
1] I enjoyed 3rd Edition D&D but found it to be overly-complicated and bogged down by rules.
2] I loved AD&D but thought that its exception-based design and many rule subsystems worked against it. Also, there were too many restrictions built into character creation and advancement.
3] C&C was able to bridge the gap between both games and, with a little work, can be used with 3rd edition and AD&D materials.
---
A) Needed a simpler RPG to get into play quicker.
B) Got tired of looking up rules mechanics to resolve disputes in games. Also would add here that combat in many other systems takes way too long to resolve.
C) Can easily integrate rules from other games, it's also easy to add new scenarios, and rules.
For the record I recently purchased my 4th set of C&C hardbacks. I have given two sets away as gifts to my teenage nephews, and the 4th set will be my 4th edition. I have no intention of learning how to play a new version of D&D, since many of the things they are attempting with it, we have already been working on (streamlining the game) for the better part of a decade, ever since 3.0 came out.
Posted: Sun Apr 13, 2008 9:00 pm
by Fat Dragon Games
I had been running 3.0/3.5 for quite a few years and just got burned out. Once the players got above 7th or 8th level the logistics were too time consuming, especially with all of the time FDG takes up. C&C just blew me away the first time I looked at the PFB at my hobby shop, I felt like I was a kid again looking at the 1E AD&D PHB. Hearing Gary was involved after I started playing was just icing on the cake.
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Castles & Crusades...more D&D than D&D.
Posted: Sun Apr 13, 2008 11:58 pm
by JRR
I don't. I prefer 1e. But I do mine C&C for ideas. I'm not fond of the siege engine. I may, however, play C&C if there are alternate methods when Dukenukem 4Ev, er the CKG comes out.
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Posted: Mon Apr 14, 2008 2:40 am
by slimykuotoan
Pour moi, I got sick o' 3.5, and stumbled upon this site after looking at a few posts on the Goodman Games site -I'm a DCC fan.
Then, I came here and posted some questions, then searched the internet for a gaming store that carried C&C stuff...
...then drove 3 hours to pick it up.
At which point I contacted a few old D&D friends via the internet, set up SKYPE -I used it for video gaming- and CKed Enon Tor.
Posted: Mon Apr 14, 2008 2:44 am
by Skywalker
I recently came to C&C (my books arrived today ) as a reaction to what i have heard about D&D4e. I enjoyed D&D3e, despite having many fall outs with it for being so unwieldy. However, 4e makes me a sad panda.
Having picked up C&C condensed recently, I revisited all my AD&D1e books and rediscovered a lot of love back there that I had forgotten about.
I have a one off planned being UK4, with Ravenloft to follow shortly thereafter.
Posted: Mon Apr 14, 2008 1:03 pm
by Omote
Pdiddy wrote:
It feels like the game of my youth but with a modern, elegant core mechanic...
Exactly. Though, I was not a fan of 3E and had been paying close attention to the devlopment of C&C through the troll lord website and Dragonsfoot. Just grew on me like a moss I guess.
-O
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Posted: Mon Apr 14, 2008 8:43 pm
by Aladar
I also was looking for a simple RPG that felt like the game of my RPG beginnings. I love ICE's Role Master and HARP, but I was looking for an easier game to run and play with my kids. Then bingo, I found C&C.
I liked AD&D 1st edition, and was trying out 3rd edition, but I got really mad about the whole WotC 3.0 to 3.5 change in such a short period of time.
Now my kids and I have C&C, and I can use all of my old 1st and 2nd AD&D stuff again.
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Posted: Tue Apr 15, 2008 4:10 am
by Jizo of Demons
Like I said in other threads and that, I'm actually a fair bit of a fan of 3e (not so much 3.5e, as it seemed only like a cash-in to me), as most all the people I play with in RL play that.
At first I was just sick of d20 and its cumbersomeness, and was just looking for a game that was more in line with Mentzer and 2e, the two editions I entered gaming with. I wanted something similar enough to 3e, but that didn't require a week's worth of preparation to roll up an army, something I could use for "pick-up" games between the fiancee and I.
CnC fit the bill nicely. That's why I follow it.
And who knows, perhaps I'll eventually be able to sell my routine players on it, though they've been somewhat spoiled by 3e.
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