Most hated genre, for rpg gaming or in general...
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cinderblock
- Ulthal
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cuchulainkevin wrote:
Anything "Storyteller" related.
I really wanted to like Changeling, and in fact, I did. Right up until the group got to the table and started playing. The character creation process with the ST I filled up the preceding weeks with was dandy. Sitting around with a group of actual dedicated WoD players, not so dandy.
hth
Not crazy about the anime/manga stuff. Just not my cup of tea. The closest I even came to anything japanese art-related was Speed Racer reruns, and Battle of the Planets. Some of those initial Robotech novels weren't too bad, however. That said, no anime rpg's for me. I'll leave them to all of those Gun-damn kids. hehe Wouldn't be crazy about playing Legend of the 5 Rings. No disdain for it, but not my thing. Although, I love the old Shogun/Samurai Swords board game from Milton Bradley. Horror is a mixed bag for me. Victorian Horror(like RIppers from Savage WOrlds, or my friend's old Gurps 3rd ed. 1920's horror) is fine, but I'm not sure if I'd care for the WHite Wolf-ian horror games. Haven't played enough Steampunk to say. Might be cool.
sieg wrote:
Not really a genre per se, but I can't stand RPGs based in books or movies (ie Middle Earth, Star Wars, Star Trek, B5, etc.). I'm not counting RPGs that eventually had novel/movie crossovers; just the ones that derive from them.
Too limiting to me, both as a player and GM.
My fondest gaming memories come from FASA's Star Trek: RPG. Of course, I was a sophomore in high school at the time, so that explains a lot of it.
I've tried to resurrect a Star Trek RPG using several different systems over the years, but I eventually lose interest. The whole franchise contradicts itself and to make matters worse, I think FASA's Star Trek (basically based on "Spaceflight Chronology", best Trek book evar!) is superior to the drek Paramount put out in the '90s & early 2000s.
Sadly, too, even the Trek-verse is a bit limiting.
Now, the one sci-fi setting I love that I can't possibly see myself running is Farscape! I mean, what do you do in that setting?
"Ok, you PCs are...outlaws...running from...Peacekeepers...in territories uncharted...yeah, that's the ticket...!"
There is a reason as to why FASA Trek sits on my shelf, while LUG Trek languishes in storage and CODA Trek remains un-bought.
My only attempt at creating a Star Trek RPG using a different system was with Classic Traveller. I never finished it, as I lost interest in doing it, plus there were some game balancing things I had to do that I didn't like.
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My small homage to E.G.G.
My only attempt at creating a Star Trek RPG using a different system was with Classic Traveller. I never finished it, as I lost interest in doing it, plus there were some game balancing things I had to do that I didn't like.
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My small homage to E.G.G.
Re: Most hated genre, for rpg gaming or in general...
finarvyn wrote:
I thought that SimonB wrote GFYG. Is he going by "Aramis" now?
Hmmm ... here's a "dislike" for you all... I love to read Mystery/Espionage (like James Bond, Raymond Chandler, Ross Macdonald). Give me a book featuring a good pulp detective and I'm usually pretty happy.
However, I find it to be a frustrating genre to DM/play because
1. Solving a mysery requires an actual mystery to be plotted out in advance.
2. If it's too simple the players don't feel like it's a mystery.
3. If it's too complicated the players don't "get it" and it's no fun.
4. Systems like Gumshoe hold some promise until you realize that they're set up for the players to always win no matter what they do, and at that point it gets painful to play.
5. Systems like James Bond 007 are well designed but all of the adventure modules were mostly re-hashes of the movies, which is somewhat worthless because all JB fans would have seen the movies already.
I just can't find a good way to pull this genre off, and I hate that.
Simon did write it, Aramis is the board ID of the CK for the game.
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
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Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
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SaintNiddle
- Ungern
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I'm with y'all on the storyteller games..no larping for this guy. That's just..too much.
I'm sad to hear all these people hating steampunk. I am quite fond of it as a genre, but not really for gaming. I hate the thought of Warforged. No one has gotten it right yet. I actually have started doing some steampunk art and think it's a lot of fun. To each his own, I guess.
I'm sad to hear all these people hating steampunk. I am quite fond of it as a genre, but not really for gaming. I hate the thought of Warforged. No one has gotten it right yet. I actually have started doing some steampunk art and think it's a lot of fun. To each his own, I guess.
I know what you mean, Saint.... Especially with Victorius coming out in the next several months or so!
Though I will be the first to admit that Steampunk isn't for everyone. Hell, I was lukewarm on the subject until Indigo Rose forced me into reading some of the Douglas 'Irene Adler' novels and other Victoriana. Not to mention my PhD work on ironclad-pre WWI navalism....all conspired to make me a real fan of the genre.
Note I like stuff in the Victorian age; "Aetherscope" (sp?) by Goodman Games doesn't really appeal to me; since its "modern" steampunk.....though I intend to put such into Victorious as a possible campaign setting for those who do like it.
Actually, I find the dislike of anime gaming more surprising. I don't like it myself (though I like some anime to watch)...though i freely admit my only experience with it was Palladium's Robotech. Which wasn't bad per se; I just don't like a game that takes 2 hrs to build a character that's killed in the first 10 minutes of play. I also (as noted earlier) don't like gaming in settings based on books/movies...though I must say FASA's DOCTOR WHO is an exception. Probably because there's just so bloody many possibilities there you don't feel constrained by the setting material.
But again, to each their own!
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Always remember, as a first principle of all D&D: playing BtB is not now, never was and never will be old school.- Tim Kask, Dragonsfoot
Though I will be the first to admit that Steampunk isn't for everyone. Hell, I was lukewarm on the subject until Indigo Rose forced me into reading some of the Douglas 'Irene Adler' novels and other Victoriana. Not to mention my PhD work on ironclad-pre WWI navalism....all conspired to make me a real fan of the genre.
Note I like stuff in the Victorian age; "Aetherscope" (sp?) by Goodman Games doesn't really appeal to me; since its "modern" steampunk.....though I intend to put such into Victorious as a possible campaign setting for those who do like it.
Actually, I find the dislike of anime gaming more surprising. I don't like it myself (though I like some anime to watch)...though i freely admit my only experience with it was Palladium's Robotech. Which wasn't bad per se; I just don't like a game that takes 2 hrs to build a character that's killed in the first 10 minutes of play. I also (as noted earlier) don't like gaming in settings based on books/movies...though I must say FASA's DOCTOR WHO is an exception. Probably because there's just so bloody many possibilities there you don't feel constrained by the setting material.
But again, to each their own!
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Always remember, as a first principle of all D&D: playing BtB is not now, never was and never will be old school.- Tim Kask, Dragonsfoot
I can tolerate most RPG settings/genres. But, if I had to pick one that I really don't care for too much, it would have to be steampunk - just not my cup of tea.
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Eulaliaaa!!! Give those rapscallions blood and vinegar, wot?!
Be sure to check out Jim's artwork for sale:
http://jimhollowayart.com/id5.html
- Indigo Rose
- Red Cap
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Western RPGs are my least favorite; although that might partially be due to Sieg and Oizmir's (from Dragonsfoot) years of joking about how I was going to run a Boot Hill/Call of Cthulhu crossover game... And then "Deadlands" comes out a few years later, which is basically exactly that! Go figure...
Here's another vote for Steampunk!
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Everybody is somebody else's weirdo.
Here's another vote for Steampunk!
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Everybody is somebody else's weirdo.
Everybody is somebody else's weirdo.
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SaintNiddle
- Ungern
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I think Western for me to. It's not that I don't like westerns, it just doesn't strike my fancy as milieu for RPGing.
Did I just say "milieu?"
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Did I just say "milieu?"
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John "Sir Seskis" Wright
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- Indigo Rose
- Red Cap
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I never played Eberon, but I liked some of that setting actually. As for Deadlands....great, great, and more great. Love it. Not to derail too much, but I would love to play some more Star Trek. Actually played the old FASA back in the day. Fun times, but I don't know how we made it through the clunky rules. Good source material. Can't say enough about that. As for the LUG Trek, I own practically every book, and we thoroughly enjoyed it. I own all of the books for Decipher's Trek(which was written by most the LUG people, including Steve Long of Hero Games). Looked pretty good, as well. Just never got a chance to play it. Star Trek is so huge that it's a daunting task when considering a conversion to Savage Worlds, or something. But, if one starts small....
Indigo Rose wrote:
That's vintage Gygaxian there, seskis! Now work "dweomer" into a sentence, and you'll be a pro!
...don't forget verisimilitude!
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Always remember, as a first principle of all D&D: playing BtB is not now, never was and never will be old school.- Tim Kask, Dragonsfoot
- Indigo Rose
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- Breakdaddy
- Greater Lore Drake
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shadoes wrote:
Man I love steam punk. One world that doesn't work for me RPG wise is the warhammer 40K one. to limiting to the players on what faction they play.
Dude you're blowing it, bad! WH40K is made of awesome.
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- DangerDwarf
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- DangerDwarf
- Maukling
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Dragondaddy wrote: I think Westerns could be really fun if done right, Aces & Eights is looking a bit too detail oreinted for me to run, Having done a once over of the book now, It's lookin' to be a real time-sink. Maybe d20 Past will serve better?
Dd, I don't have my copy of D20 past in front of me, but it seemed to be very limited given the small size of that softcover book. Past is a pretty bold title to be in such a thin little volume. D20 Apocalypse, and maybe their future companions were pretty good, but Past not so much. As for Aces and Eights, I wish I had given the book a pass. Seems to be bogged down like some of the more difficult original Avalon Hill games. Mind you, they weren't all bad. Some of the source material...day to day old West living, professions, and pictures of all firearms was useful, but the system was overwhelming.
Dd, I don't have my copy of D20 past in front of me, but it seemed to be very limited given the small size of that softcover book. Past is a pretty bold title to be in such a thin little volume. D20 Apocalypse, and maybe their future companions were pretty good, but Past not so much. As for Aces and Eights, I wish I had given the book a pass. Seems to be bogged down like some of the more difficult original Avalon Hill games. Mind you, they weren't all bad. Some of the source material...day to day old West living, professions, and pictures of all firearms was useful, but the system was overwhelming.