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Best rpg for each genre:

Posted: Mon Jul 07, 2008 12:52 am
by slimykuotoan
Here's my list so far:

Fantasy: obviously C&C for me!

Sci-fi: TSR's Alternity hands down

Modern: Undecided, possibly White Wolf's World of Darkness

Horror: Undecided, possibly White Wolf's World of Darkness

Supers: Undecided, but so far it's Mutants & Masterminds

Post-apocalyptic: Alternity
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Posted: Mon Jul 07, 2008 2:35 am
by GameOgre
Lejendary Adventures and C&C are tied for Fantasy.

Thats all you get out of me untill you ply me with Mountain Dew.
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Posted: Mon Jul 07, 2008 3:02 am
by Egg of Coot
Fantasy: AD&D/C&C

Sci-Fi: None

Modern: None

Horror: Call of Cthulhu (1920's or Dark Ages)

Supers: None

Post-Apocalyptic: Twilight 2000 (1e)

The Egg
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Posted: Mon Jul 07, 2008 3:20 am
by tex
For sci fi I have to vote Heavy Gear, not that anyone else has ever heard of it. : P

Posted: Mon Jul 07, 2008 3:35 am
by serleran
Fantasy - Original D&D: nothing beats the best, most defining game of the genre.

Sci-Fi (soft) - Tales from the Floating Vagabond: it's like Toon in space!

Sci-Fi (hard) - SpaceMaster: like all Rolemaster clones, there are rules for everything, and charts for the charts.

Modern - Beyond the Supernatural (1st edition): not too beyond, but enough that the game can actually feel like an episode of X-Files; and yes, this is a horror game, but it much better as "modern."

Horror - Call of Cthulhu 1st edition: some systems are just meshed with their subject matter so perfectly that one cannot tell the difference between the two.

Supers - HERO System (later Champions): you can build any character and do anything... plus, its damn right fun to have duels!

Post-Apocalypse - Gamma World 1st edition: not much better than freewheeling wackiness run amok.

Post-Modern (Cyberpunk) - Shadowrun 2nd edition: the mechanics are pristine and the setting is involving, but not controlling.

Multigenre - Torg: has a little bit of everything and an interesting repeating die mechanic; also, it has the drama deck.

Comedy - Toon (or Paranoia - tied for 1st): just fun, fun, fun, with no restraints or conditions.

Espionage - James Bond 007: simple setup with some amazing supplements like Q Manual

Steampunk - Castle Falkenstein: intriguing concepts in a world that is believable, with some outrageousness that keeps it weird

More as I think of them...

Posted: Mon Jul 07, 2008 4:17 am
by The Highway Man
Fantasy: AD&D/OD&D

Sci-fi: Star Wars Saga

Modern: World of Darkness

Horror: Call of Cthulhu

Supers: In Nomine Satanis/Magna Veritas

Post-apocalyptic: Hawkmoon

Post-Modern: Cyberpunk 2020.

Multigenre: Torg

Comedy: Toon

Espionage: James Bond 007

Steampunk: Castle Falkenstein

Posted: Mon Jul 07, 2008 4:28 am
by Treebore
Fantasy: C&C

Oriental Fantasy: L5R

Sci FI: Traveller. It does everything, without being beholden to novels or movies.

Future Punk: I love Shadowrun.

Western: Go for Your Gun, at least when ran by Aramis and played with Jaybird, Spakman, and my two oldest kids.

Post Apocalyptic: Probably Twilight 2000, even though Gamma World is showing some promise. I'd like to find one for the Horseclan series.

Horror: Haven't found one, but Cthulhu would probably win if I ever get to play it. Anyone want to run it for our Thursday online group? Until I find something better Ravenloft wins.

Supers: Mutants and Masterminds

Modern: True 20

King Arthur/Pendragon: True 20
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Posted: Mon Jul 07, 2008 4:41 am
by Traveller
Fantasy: Dungeons & Dragons (pre d20 Fantasy) or Castles & Crusades

Sci-Fi: Traveller

Modern: Traveller

Horror: Call of Cthulhu

Supers: DC Heroes (Mayfair)

Post-Apocalyptic: Gamma World (2d Edition specifically)
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Posted: Mon Jul 07, 2008 8:23 am
by DangerDwarf
Fantasy: BECMI D&D

Sci-Fi: Dark Heresy

Horror: Deadlands

Post-Apocalyptic: Rifts: Chaos Earth

Posted: Mon Jul 07, 2008 10:42 am
by angelius
serleran wrote:
Sci-Fi (soft) - Tales from the Floating Vagabond: it's like Toon in space!

...

Damn Ser, I've been looking for that RPG for a long time and you can't get it on ebay even!

Do you know where I can get a copy?
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Posted: Mon Jul 07, 2008 11:04 am
by Jackal
angelius wrote:
Damn Ser, I've been looking for that RPG for a long time and you can't get it on ebay even!

Do you know where I can get a copy?

If you're willing to pay for it you can find a copy, along with most if not all supplements, here:
http://www.nobleknight.com/ViewProducts ... _GenreID_E_

Posted: Mon Jul 07, 2008 2:55 pm
by cuchulainkevin
Fantasy: C&C and BD&D

Supers : I was a huge fan of Dc Heroes- but now I'd have to say Mutants and Masterminds. Sieg's soon to be published Victorious will be better than both (at least it's the favorite in our group)

Science Fiction: Gamma World

Steam Punk: Space 1889

Modern: Twighlight 2000

Horror: never played, not interested

WOTC: My Little Pony

Setting: Greyhawk
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Posted: Mon Jul 07, 2008 3:12 pm
by Go0gleplex
Future or Sci-Fi: Star Wars RPG (Never ask me about adventures of the Naughty Lady)

Comedy: Hunter Planet

Fantasy: C&C

Modern: Twilight 2000

Post Apocolyptic: Toss between old Gamma World and Aftermath

Super Hero: Marvel Supers

Horror & Western: Don't play, so can't say.
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Posted: Mon Jul 07, 2008 4:25 pm
by Fiffergrund
Fantasy: AD&D 1st Edition.

Honorable mention:

Mentzer D&D (or Rules Cyclopedia)

C&C

Ars Magica

Warhammer FRP

Sci-Fi: Star Frontiers.

Honorable Mention:

West End Games Star Wars d6 is a close second.

Superheroes: Heroes Unlimited.

Horror: Call of Cthulhu (non-D20).

Honorable Mention:

I also like Beyond the Supernatural, but only as an addition to Heroes Unlimited.

Espionage: James Bond 007. I never played Top Secret so I'm uninformed as to its pros and cons.

Modern: Believe it or not, D20 Modern. It's well designed for its purpose. However, most "modern" games fall into one of the other genres. It's modern fantasy, sci-fi, espionage, heroes, or something else. this makes D20 modern redundant for anything except a modern fantasy/sci-fi blend. Other games handle the rest better.
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Posted: Mon Jul 07, 2008 7:45 pm
by Taranthyll
Fantasy: C&C (classic old school fantasy with the best system mechanic I've ever seen)

Sci-Fi: Traveller (incredible wealth of background material; easy to play)

Modern: GURPS (you can make any character you can conceive - even yourself)

Horror: Call of Cthulhu (my favourite horror setting of all time, outstanding product quality)

Supers: Hero System (if you can imagine it you can build it - allows you to tinker with your powers and build them exactly as you want them)

Post-Apocolyptic: The Morrow Project (because I played it in highschool and I'm feeling nostalgic)

Posted: Mon Jul 07, 2008 7:49 pm
by Treebore
Go0gleplex wrote:
Post Apocolyptic: Aftermath

I still have my box. I just haven't found anyone willing to play it in the last 22 years.
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Posted: Tue Jul 08, 2008 12:24 am
by yell0w_lantern
Fantasy: C&C or Palladium FRPG 1st Ed Revised

Sci-fi: Star Wars D6 by WEG although Robotech was fun.

Modern: GURPS or HERO

Horror: Call of Cthulhu

Supers: DC Heroes although Heroes Unlimited and Champions are good for lower powered games. Had M&M but got rid of it - I found the layout and rules to be too obtuse

Post-apocalyptic: I only know Rifts.

Posted: Tue Jul 08, 2008 12:57 am
by concobar
Fantasy - Don't hate me but as of this moment I am gonna say D&D4e

Sci-Fi (hard science) - Traveller I like the new Mongoose print core book a lot.

Sci-Fantasy - Dark heresy

Modern - Recon and Advanced Recon

Horror - Call of Cthulhu hands down.

Supers - HERO System

Post-Apocalypse - Twilight 2000

Post-Modern (Cyberpunk) - Shadowrun

Multigenre - Rifts.

Comedy - Paranoia

Espionage - Top secret S.I.

Steampunk - Space 1889

Posted: Tue Jul 08, 2008 2:22 am
by Omote
Fantasy - Castles & Crusades

Martial Arts - Ninjas & Superspies

Horror - Call of Cthulhu

Post-Modern - Cyberpunk 2.0.2.0.

Western - Aces & Eights, Shattered Frontier

Sci-Fi Military - Robotech

-O
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Posted: Wed Jul 09, 2008 1:03 am
by danbuter
Fantasy: Castles and Crusades

Oriental Fantasy: L5R

Sci FI: Mongoose Traveller

Cyberpunk: Shadowrun.

Western: Gurps, I guess.

Post Apocalyptic: Twilight 2000 (1st ed)

Horror: Call of Cthulhu

Supers: Marvel Super Heroes (TSR)

Modern: Witchcraft

King Arthur/Pendragon: Pendragon

Multigenre: Rifts

Best game of all time: Call of Cthulhu
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Posted: Wed Jul 09, 2008 8:37 pm
by leegarv
Regarding the availability of Tales From the Floating Vagabond:
Jackal wrote:
angelius wrote:
Damn Ser, I've been looking for that RPG for a long time and you can't get it on ebay even!

Do you know where I can get a copy?

If you would like a soft copy, go to DriveThruRPG and check out the Reality Cheque page. We currently have the main rules and Bar Wars available, and more will come. (it's also alot cheaper than ebay).

Cheers!

Lee Garvin

Posted: Thu Jul 10, 2008 12:00 am
by DaveyB
Fantasy: D&D or Castles & Crusades (can't decide)

Sci-Fi: Buck Rogers XXVc

Western: GURPS Deadlands

Posted: Thu Jul 10, 2008 1:28 pm
by Aladar
Fantasy: C&C, as well as ICE's HARP

SciFi: Star Frontiers

Horror: Call of Cthulhu, hands down

Future: FGU's Aftermath
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Posted: Thu Jul 10, 2008 6:41 pm
by Keolander
Fantasy: AD&D 1st Edition and/or Castles & Crusades

Military Sci-Fi: Star Wars d6 (Robotech is a close second)

Post-Apocalyptic: Rifts or Dark Sun

Modern: New World of Darkness

Cyberpunk: Shadowrun 4E
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Posted: Tue Jul 15, 2008 7:01 pm
by Morgrus
C&C for "epic" fantasy. Alternity for all others, save TOON for the yucks.

Posted: Tue Jul 15, 2008 11:50 pm
by Galadrin
These are my choices for each genre (with a different system for every type of game I like to play in that genre)...

Fantasy: Castles & Crusades, Burning Wheel and Hackmaster (high fantasy, low fantasy and gritty fantasy, respectively).

Sci-Fi: Heavy Gear 2nd Edition (Mecha/military), Dark Heresy (horror)

Modern: Silhouette CORE 3.0 (gritty), Trail of Cthulhu (horror)

Eastern Fantasy: Legend of the Five Rings 3rd Edition (high fantasy), The Blossoms are Falling (low fantasy)

Posted: Tue Jul 15, 2008 11:56 pm
by Treebore
DaveyB wrote:
Fantasy: D&D or Castles & Crusades (can't decide)

I find this funny, because to me it has all become the same thing. C&C allows me to use anything from any edition so easily they have all become one big happy family to me.

Well, except 4E so far. Its still a "red headed step child" to me, but subject to change, starting this Friday.
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Posted: Wed Jul 16, 2008 1:17 am
by mordrene
Fantasy -cnc/LA

Sci-Fi (hard science) - Traveller 2300

Sci-Fantasy - star frontiers

Modern - if i do a modern game its cthulhu modern or nwod

Horror - Call of Cthulhu

Supers - BASH

Post-Apocalypse - AFMBE

Post-Modern (Cyberpunk) - Shadowrun

Multigenre - Basic Fantasy

Comedy - ghostbusters

Espionage -i believe the vampire game does this better than any other in the genre

Steampunk - Deadlands.

Posted: Wed Jul 16, 2008 10:13 pm
by adaen
Fantasy - Homebrew and/or Hodgepodge mix of C&C, Rolemaster, FATE, Burning Wheel, The Riddle of Steel, Conan, Thieves World, and Atlantis (in no particular order)

Sci-Fi (hard science) - ICAR

Sci-Fantasy - Star Frontiers....modified

(Note: I would really like to experience a good updated Traveller game though)

Modern - Top Secret SI

Horror - Call of Cthulhu

Supers - Marvel

Post-Apocalypse - Top Secret SI

Post-Modern (Cyberpunk) - Fates Worse Than Deat

Multigenre - FUDGE or Top Secret SI

Comedy - Paranoia or Tales from the Floating Vagabond

Espionage - Top Secret SI

Steampunk - I really don't know...
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Posted: Thu Jul 17, 2008 2:54 am
by Indigo Rose
Fantasy: C&C or Holmes Basic/1E AD&D

Sci-Fi: Traveller (non d20)

Supers: Victorious or Champions (3rd ed)

Horror: Call of Cthulhu (non d20)

Post Apocalyptic: Gamma World

Comedy: Paranoia or The Rocky & Bullwinkle Role-Playing Game

Espionage: Top Secret
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