Zombies&Meks

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Morgrus
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Zombies&Meks

Post by Morgrus »

In my quest for an interesting campaign I found the Jakandor series. Think sword& sorcery style with a nation of egyptian/aztech ish necromancers fighting invading clans of amerindian/norse type barbarians. Both sides think the other is evil so it's not a GvE campaign but rather gray instead. Throw in pet zombies, war meks, and RITUAL MAGIC like in 4e (this is a 2e product) and you got one heck of a odyssey that can be placed in any campaign. The books are cheap to boot. The first 2 books both have maps and a extra dm book and cover the two races. The 3rd is dm stuff and adventures with a detailed map. If you are looking for different this is it.
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Go0gleplex
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Post by Go0gleplex »

i'd rather see a campaign based on D. Weber's Oath of Swords books.
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Jackal
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Post by Jackal »

This sounded like some pretty interesting stuff. So I just ordered all three books (maps included) and I'm looking forward to mining them for ideas. Thanks for pointing them out.

Morgrus
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Post by Morgrus »

Jackal wrote:
This sounded like some pretty interesting stuff. So I just ordered all three books (maps included) and I'm looking forward to mining them for ideas. Thanks for pointing them out.

welcome. knorr rituals are well worth mining, but use the old nonwep pro rules so im using a modified version of the zagyg skills for them. Transfer health is just way to useful,transfers 1d8 hp from the caster to the recipient. Enjoy
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serleran
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Post by serleran »

Jakandor stuff is interesting. I used to use some of it in Gamma World games. :)

Morgrus
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Post by Morgrus »

serleran wrote:
Jakandor stuff is interesting. I used to use some of it in Gamma World games.

Hmmm Post "Apocalyptica"? yea I may have my first starsiege campaign. Thats a great idea.
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moriarty777
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Re: Zombies&Meks

Post by moriarty777 »

Morgrus wrote:
In my quest for an interesting campaign I found the Jakandor series. Think sword& sorcery style with a nation of egyptian/aztech ish necromancers fighting invading clans of amerindian/norse type barbarians. Both sides think the other is evil so it's not a GvE campaign but rather gray instead. Throw in pet zombies, war meks, and RITUAL MAGIC like in 4e (this is a 2e product) and you got one heck of a odyssey that can be placed in any campaign. The books are cheap to boot. The first 2 books both have maps and a extra dm book and cover the two races. The 3rd is dm stuff and adventures with a detailed map. If you are looking for different this is it.

Oddly enough, I recently got the first book in the series. I liked it but wasn't sure about getting the 2nd two. If I see an opportunity to pick them up, I will. By the initial looks through it, a lot of the first one can be used as is.

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Morgrus
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Post by Morgrus »

Yea either of the first two can definitely be used buy it's self. Isle of destiny has the same map but is labeled from the mages point of view and indepth history of the spell plaque that wiped them out and the pet zombies (this reminded me of fido). O and necromantic constructed airships.
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Jackal
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Post by Jackal »

Morgrus wrote:
O and necromantic constructed airships.

That sounds like fun to me.

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