I have a lot of respect for Colin Chapman, he is a great writer and very prolific. Very prolific indeed. I see his posts on a variety of messageboards, he crops up everywhere.
And then, there I am, at Firefly Games, I just ordered the print version of A Faery's Tale because I like the art, the idea and the nostalgia of trying a beer and pretzel fairy tale game, the chance to get my nephews and girlfriend into a game (not with the beer and pretzels) and I see, in the downloads section for the game, a character sheet by Colin Chapman. This guy reminds me of a line from the Pink Floyd song Dogs of War: "Wherever you go, you know we've [or in this case he's] been there before."
The man is unstoppable. And I appreciate him for it.
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"All that we are destined to behold will reveal itself at the proper time," said Eibon.
--Clark Ashton Smith
Is Colin Chapman everywhere?
Meepo: I will certainly let you know. All of the reviews are positive and some of the art is by Larry MacDougall's wife, who is also a talented artist and illustrator.
Maliki: I really like Colin's work, I was just astounded to see that he had even made a character sheet for A Faery's Tale. I am more used to seeing his C&C and Warhammer rpg work.
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"All that we are destined to behold will reveal itself at the proper time," said Eibon.
--Clark Ashton Smith
Maliki: I really like Colin's work, I was just astounded to see that he had even made a character sheet for A Faery's Tale. I am more used to seeing his C&C and Warhammer rpg work.
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"All that we are destined to behold will reveal itself at the proper time," said Eibon.
--Clark Ashton Smith
eibon wrote:
Meepo: I will certainly let you know. All of the reviews are positive and some of the art is by Larry MacDougall's wife, who is also a talented artist and illustrator.
Thank you very much. I have like 100 Nieces and Nephews around the target age, and I think this could be a great way to entertain them at "grown up functions", which is usually a job that falls to me.
The game seems like an amazing way of teaching children interactive storytelling without having too many rules to get in the way. My only real concern is the suggested starting age of six. Not all six year olds out there have a firm grip on the difference between reality and fantasy and sorting out abstract concepts.
Not to get too psychological, but looking at the theory of Piaget Stages of Childhood Development, children do not develop the necessary mental tools and abilities until around age eleven. I will note that personally I don't see these numbers as concrete and that children will develop differently, some will get a grip on these concepts early, some will be a little later and some (probably like me) will never quite get it all handled.
My nephews are twelve (twins) and probably almost passed the stage of wanting to play faeries, they are from Spain and I bought them the Spanish 3.5 DnD books (if I knew of Spanish C&C books I would have bought them instead (hey Troll Lords, want to hire my girlfriend from Madrid to do a translation? She has worked as a court interpreter before), but they have the concepts down and can handle rpgs.
I am curious as to what other role players think about such young children getting into role playing games. I do not think they are evil or will corrupt children, but I do wonder what such a young child's mind will be like after role playing from the age of six or seven. Maybe it is fine, maybe there would be issues later on. I am not sure, but I wouldn't want to take the risk with a little person's psyche.
Hopefully I won't get flamed too badly for this. I am not advocating any style of parenting at all and I know that not all children are the same and some can handle abstractions at an early age.
_________________
"All that we are destined to behold will reveal itself at the proper time," said Eibon.
--Clark Ashton Smith
Not to get too psychological, but looking at the theory of Piaget Stages of Childhood Development, children do not develop the necessary mental tools and abilities until around age eleven. I will note that personally I don't see these numbers as concrete and that children will develop differently, some will get a grip on these concepts early, some will be a little later and some (probably like me) will never quite get it all handled.
My nephews are twelve (twins) and probably almost passed the stage of wanting to play faeries, they are from Spain and I bought them the Spanish 3.5 DnD books (if I knew of Spanish C&C books I would have bought them instead (hey Troll Lords, want to hire my girlfriend from Madrid to do a translation? She has worked as a court interpreter before), but they have the concepts down and can handle rpgs.
I am curious as to what other role players think about such young children getting into role playing games. I do not think they are evil or will corrupt children, but I do wonder what such a young child's mind will be like after role playing from the age of six or seven. Maybe it is fine, maybe there would be issues later on. I am not sure, but I wouldn't want to take the risk with a little person's psyche.
Hopefully I won't get flamed too badly for this. I am not advocating any style of parenting at all and I know that not all children are the same and some can handle abstractions at an early age.
_________________
"All that we are destined to behold will reveal itself at the proper time," said Eibon.
--Clark Ashton Smith