Archer (Dexterity)
Archers specialize with bows of all types, and are truly deadly at range. However, they
falter in melee combat.
Abilities:
Melee Shot: At 1st level, the archer can shoot into melee with no penalties.
Eagle Eye: At 1st level, the archer increases all range increments for bows that he uses to
150% normal. He can also accurately determine the range to a target at a glance.
Bow Specialization: At 4th level, the archer picks one type of bow. He gains a +1 to hit
and a +1 to damage when using it. At 10th level, this bonus increases to +2 to hit and
damage.
Rapid Reload: At 7th level, the archer can fire twice per round with his specialized bow.
Prime Attribute: Dexterity
Alignment: Any
Hit Dice: d6
Weapons: longbow, short bow, composite longbow, composite short bow, club, dagger,
dirk, hatchet, knife, poniard, short sword
Armor: leather armor, leather coat, mail shirt, ring mail, studded leather
Abilities: Eagle Eye, Bow Specialization, Melee Shot, Rapid Reload
To Hit: as Assassin
XP: as Assassin
The only real change I might make now is to include crossbows as allowable weapons, just so the class isn't too limited. Any suggestions would be appreciated.
_________________
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Dan
http://home.comcast.net/~danbuter/candc.html - my Castles and Crusades webpage
Archer class revised again
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