Archer class revised again

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danbuter
Hlobane Orc
Posts: 167
Joined: Fri Sep 14, 2007 7:00 am

Archer class revised again

Post by danbuter »

Archer (Dexterity)

Archers specialize with bows of all types, and are truly deadly at range. However, they

falter in melee combat.

Abilities:

Melee Shot: At 1st level, the archer can shoot into melee with no penalties.

Eagle Eye: At 1st level, the archer increases all range increments for bows that he uses to

150% normal. He can also accurately determine the range to a target at a glance.

Bow Specialization: At 4th level, the archer picks one type of bow. He gains a +1 to hit

and a +1 to damage when using it. At 10th level, this bonus increases to +2 to hit and

damage.

Rapid Reload: At 7th level, the archer can fire twice per round with his specialized bow.

Prime Attribute: Dexterity

Alignment: Any

Hit Dice: d6

Weapons: longbow, short bow, composite longbow, composite short bow, club, dagger,

dirk, hatchet, knife, poniard, short sword

Armor: leather armor, leather coat, mail shirt, ring mail, studded leather

Abilities: Eagle Eye, Bow Specialization, Melee Shot, Rapid Reload

To Hit: as Assassin

XP: as Assassin

The only real change I might make now is to include crossbows as allowable weapons, just so the class isn't too limited. Any suggestions would be appreciated.
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Dan
http://home.comcast.net/~danbuter/candc.html - my Castles and Crusades webpage

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