100 Exciting Encounters 1st Level Encounters PDF Available

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jamesmishler
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100 Exciting Encounters 1st Level Encounters PDF Available

Post by jamesmishler »

100 Exciting Encounters 1st Level Encounters provides the Castles & Crusades Castle Keeper with 100 ready-made encounters for use in any campaign. The encounters included on these tables are designed to be challenging for parties of three to eight characters where most if not all characters are 1st level. If you need an encounter for 1st level characters, simply roll d100 and consult the table! A range of numbers of creatures encountered is included; the low end for smaller parties (three to five characters), the high end for larger parties (six to eight characters). Note that some encounters are designed to be rather tough; however, at some point early in their careers all characters should learn that discretion is the better part of valor and that it is better to run away to live and fight another day!

Encounter formats should also vary by environment. The encounters listed herein assume a dungeon environment, but most of them work for other environments. No standard treasures are included with these encounters, but you can readily add treasures using the related product series, 100 Treasure Troves, of the appropriate treasure types (which are listed with the encounter).

Examples of encounters include:
#13: Skeletons (2-12) N Medium Undead (Com.); 1d12 HD; HP: 3x12, 11, 10, 8, 7, 6, 5, 2x3, 1; AC: 13; Move: 30 ft.; BtH: +1; Attacks: 2 Claws (1d3) or Weapon; Special: BS 120 ft., Undead; SV: P; Int: None; TR: 1 each; XPV: 10+1/hp each. There is a 25% chance that a skeleton will be armed with a random melee weapon, and a 1% chance that it is a magical weapon of random sort.
#40: Acolytes (Humans) (2-12) AA Medium Humanoids; 1d8 HD; HP: 2x7, 3x6, 4, 4x3, 2x2; AC: 14; Move: 20 ft.; BtH: 0; Attacks: Weapon; Special: Turn Undead; Spells: three 0th and two 1st level cleric spells each; SV: P; Int: Average; TR: 1 each; XPV: 9+1/hp each. All the acolytes will be of the same alignment and faith. Acolytes are usually armed with mace and sling, and wear ring mail and carry a medium wooden shield. If there are 10 or more acolytes, add a Priest with 3d8 HD, 12 HP, AC 15, BtH +1, TR 3, Spells: four 0th, three 1st, and two 2nd level cleric spells, and XPV 76. The priest usually wears a mail shirt and carries a medium steel shield. In addition to any other treasure, the Priest has a 15% chance of wielding a magical +1 weapon, a 15% chance of wearing a magical +1 mail shirt, and a 30% chance of possessing a potion or scroll of cure light wounds. There is a 50% chance that 1d6 Men-at-Arms (HD: 1d8; HP: 8, 7, 5, 4; AC 15; Move: 20 ft.; BtH: +1; Attacks: Weapon; XPV 5+1/hp each) serve the clerics as guards and pack bearers; these men are devout members of the faith, and are only as corruptible as their faith allows or requires.
#60: Medium Giant Spiders (1-4) N Medium Animals; 3d8 HD; HP: 18, 16, 15, 10; AC: 15; Move: 30 ft., 20 ft. Climb; BtH: +3; Attacks: Bite (1d6 + Poison); Special: DV 60 ft., TV, Poison, Web; SV: P; Int: Animal; TR: 2 each; XPV: 52+3/hp each.
100 Exciting Encounters 1st Level Encounters provide countless sessions of exciting encounters at the low price of $2.50.
Buy it at DriveThruRPG
Buy it at RPGNow
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Post by Maliki »

Sounds cool, added to my wish list.
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Lord Dynel
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Post by Lord Dynel »

Thanks for the heads up, sir!
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bighara
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Post by bighara »

Will we be seeing more of these for other levels?
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jamesmishler
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Post by jamesmishler »

bighara wrote:
Will we be seeing more of these for other levels?

Yes, I plan to do them for levels 1 to 12, plus a special for dragons. Also, there will be a series of 100 Cool Characters, Rogues Gallery style, with detailed NPCs from 1st to 12th level.

Altogether I plan on the following:

100 Treasure Troves, Types 1 to 20, plus 100 Dragon Hoards

100 Exciting Encounters, Levels 1 to 12, plus 100 Dragons and possibly 100 Humanoid Hordes

100 Cool Characters, one for each class (13, detailing characters of 1st to 12th level) plus one each for Slaves, Commoners, Hirelings, Innkeepers, Courtesans, Craftsmen, Merchants, Soldiers, Gentry, and Nobles.

100 Magic Weapons, 100 Magic Swords, 100 Magic Wands (incl. rods and staffs), 100 Magic Rings, and 100 Miscellanous Magic Items.

As I will be rotating among these, in between working on print products, it will be a while before all of them are complete...
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Post by jamesmishler »

Well, scratch 100 Humanoid Hordes.

Looks like I need to coordinate more closely with Steve and Davis on the things I'm working on, as they just posted...
Encounters: Bands of Orcs on DriveThruRPG

and
RPGNow

If they are doing that for every humanoid race, not much sense in my covering the same territory...
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Post by dachda »

jamesmishler wrote:
Well, scratch 100 Humanoid Hordes.

Looks like I need to coordinate more closely with Steve and Davis on the things I'm working on, as they just posted...
Encounters: Bands of Orcs on DriveThruRPG

and
RPGNow

If they are doing that for every humanoid race, not much sense in my covering the same territory...

Just picked up both 100 Treasure Troves and 100 Exciting Encounters, plus this new and unexpected Encounters: Band of Orcs.

It's all good stuff. Troves and Exciting Ecnounters offer up some great stat blocks for quick use, while Band of Orcs, offers up stats for groups of orcs, giving the reasons why the orcs are encountered, (war party or hunters), plus some orc psychology. The products compliment each other nicely. Hope to see more of both.
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Post by Troll Lord »

No James,

These are going to be utterly random, whatever Davis or myselt work on. I'm working on a Chimera thing.

So drive forward!

Steve
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moriarty777
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Post by moriarty777 »

dachda wrote:
Just picked up both 100 Treasure Troves and 100 Exciting Encounters, plus this new and unexpected Encounters: Band of Orcs.

It's all good stuff. Troves and Exciting Ecnounters offer up some great stat blocks for quick use, while Band of Orcs, offers up stats for groups of orcs, giving the reasons why the orcs are encountered, (war party or hunters), plus some orc psychology. The products compliment each other nicely. Hope to see more of both.

I have to agree with Dachda. Having seen both, I think there is plenty of room for both since I would see myself using each in different circumstances.

I would one would love to see 100 Humanoid Hordes. I would also love to see a print collection of these (down the line) as well.

M
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