An Open Letter About Of Gods & Monsters

All topics including role playing games, board games, etc., etc.
AnthonyRoberson
Ungern
Posts: 73
Joined: Tue Mar 04, 2008 8:00 am

Post by AnthonyRoberson »

Troll Lord wrote:
The fundamental rules of the game do not change with Gods and Monsters. If one buys the book and decides to use it will have the same impact that Black Libram does. And I know this gets into a whole line of discussion about core rules and what is what. But that is one to be held in the TLG marketing and advertising forum.

Steve, I understand many of the points put forth here, but I am still concerned about typos and ambiguous language, etc. Is there still time to submit those concerns? If so, how would you like them submitted?

User avatar
AslanC
Ulthal
Posts: 515
Joined: Wed Aug 20, 2008 7:00 am

Post by AslanC »

James M. Ward wrote:
I myself think a beer finding spell is fundamental to the C&C world.

Oh there is gonna be a happy Hobbit in my game when he sees this!
Bless you for remembering the fun.
_________________
=-=-=-=-=-=-=
Earth Alpha: Yet another RPG blog!

=-=-=-=-=-=-=

Visit the new BASH Forums!

=-=-=-=-=-=-=

User avatar
gideon_thorne
Maukling
Posts: 6176
Joined: Thu Mar 30, 2006 8:00 am
Contact:

Post by gideon_thorne »

AnthonyRoberson wrote:
Steve, I understand many of the points put forth here, but I am still concerned about typos and ambiguous language, etc. Is there still time to submit those concerns? If so, how would you like them submitted?

Stick em up in this topic. Page number, and column reference.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven

Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach

User avatar
Fiffergrund
Lore Drake
Posts: 1082
Joined: Thu Mar 30, 2006 8:00 am
Location: Toronto, Ontario

Post by Fiffergrund »

I'm just playing devil's advocate. I haven't seen the product, and I've only heard second-hand about very few of the granted power thingies. Please don't construe my comments as criticism. I'm speaking in broad generalities here.

I've always had a bug up my butt about new products being introduced that "change the playing field." Invariably, something new comes along that is accepted as core, and then CKs have a hell of a time with players that demand it be available to them.

Even during initial playtesting of C&C we ran into this again, and again, and again. Each time, the answer was to err on the side of the CK. C&C gives the CK clear authority and the ability to pick and choose what is appropriate. That's why multi-classing never made it in the PHB.

Hence, my first suggestion for a blurb. Sometimes folks need the obvious spelled out for them, like this:

1) It's a book of options for the CK, not a splatbook for players to pick and choose kewl abilities based on their choice of deity.

2) Use of some of the material does not constitute CK acceptance of all of it.

3) The CK can modify as desired.

4) If the abilities are granted, make the players live up to them.

It's rather sad I feel the need, even now, to make these things clear, but d20 so screwed the landscape in this way. It's still really helpful to the average CK to have the occasional reminder of his/her authority right there in black and white.
_________________
Sir Fiffergrund, Lord Marshal of the Castle and Crusade Society.

He Who Hides Behind The Elephant's Back
Marshal Fiffergrund, Knight-Errant of the Castle and Crusade Society

Treebore
Mogrl
Posts: 20660
Joined: Mon May 01, 2006 7:00 am
Location: Arizona and St Louis

Post by Treebore »

Yeah, to be clear, I do love the book, and have always thought that in these games deities by default should play a much stronger role and have a much stronger presence. After all, they not only do clearly exist, but its and advertising war to gain the most worshipers. So the whole thing makes tons of sense to me.

However, I prefer the powers that have obvious connections to the rules, such as weapons specializations, but bonuses that come out of no where? I want them connected to already existing powers, as I have illustrated in my previous posts.

So I will be doing enough house ruling to accomplish that connection.
_________________
The Ruby Lord, Earl of the Society

Next Con I am attending: http://www.neoncon.com/

My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

User avatar
gideon_thorne
Maukling
Posts: 6176
Joined: Thu Mar 30, 2006 8:00 am
Contact:

Post by gideon_thorne »

Fiffergrund wrote:
I'm just playing devil's advocate.

Hey! Thats my job *mutters*
_________________
"We'll go out through the kitchen!" Tanis Half-Elven

Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach

sieg
Unkbartig
Posts: 885
Joined: Wed May 03, 2006 7:00 am

Post by sieg »

I haven't seen the book yet, but why should that prevent me from having an opinion, right?
Deities in Fantasy RPGs are a thorny issue. I've debated with people who believe that only killable gods are "true" to the genre. Others who say gods are totally unkillable; except for their avatars and such only keeps them from the Prime Material plane. Yet others who believe gods don't have hit points and even their avatars should be invincible.

Personally, I fall under the middle course but its a taste issue. I agree that balance is important, but IMO once you add deities who intervene in the affairs of mortals; by definition you're unbalancing things.

From what little I've heard on this subject, and without reading the work (Steve, send me a !@#$ pdf already!) it sounds like the warning in the preface to link taboos with powers ought to fix things. Also, perhaps something that says CKs are not "required" to allow all pantheons could help.

Yes, such seems obvious to us old hats but remember part of C&C's goal is to get new gamers and such would aid the neophyte CK in better controlling his or her game. But then again, I'm a shameless "CK discretion" kind of guy.
Mike
_________________
Always remember, as a first principle of all D&D: playing BtB is not now, never was and never will be old school.- Tim Kask, Dragonsfoot

User avatar
Troll Lord
Greater Lore Drake
Posts: 3232
Joined: Thu Mar 30, 2006 8:00 am

Post by Troll Lord »

AnthonyRoberson wrote:
Steve, I understand many of the points put forth here, but I am still concerned about typos and ambiguous language, etc. Is there still time to submit those concerns? If so, how would you like them submitted?

Yes please lord send them now. ha. We just finished the Tainted Lands for release and are on to Gods and Monsters. So please send them to me at troll at trolllord.com, in word format. I'm still working some final touches (adding chapter headings) so now is the perfect time.

Steve
_________________
The High Lord, Coburg the Undying

He who sits on the elephants back

Castle and Crusade Society
troll@trolllord.com
_____________________________
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games

User avatar
Troll Lord
Greater Lore Drake
Posts: 3232
Joined: Thu Mar 30, 2006 8:00 am

Post by Troll Lord »

Fiffergrund wrote:
I'm just playing devil's advocate. I haven't seen the product, and I've only heard second-hand about very few of the granted power thingies. Please don't construe my comments as criticism. I'm speaking in broad generalities here.

I've always had a bug up my butt about new products being introduced that "change the playing field." Invariably, something new comes along that is accepted as core, and then CKs have a hell of a time with players that demand it be available to them.

Even during initial playtesting of C&C we ran into this again, and again, and again. Each time, the answer was to err on the side of the CK. C&C gives the CK clear authority and the ability to pick and choose what is appropriate. That's why multi-classing never made it in the PHB.

Hence, my first suggestion for a blurb. Sometimes folks need the obvious spelled out for them, like this:

1) It's a book of options for the CK, not a splatbook for players to pick and choose kewl abilities based on their choice of deity.

2) Use of some of the material does not constitute CK acceptance of all of it.

3) The CK can modify as desired.

4) If the abilities are granted, make the players live up to them.

It's rather sad I feel the need, even now, to make these things clear, but d20 so screwed the landscape in this way. It's still really helpful to the average CK to have the occasional reminder of his/her authority right there in black and white.

haha You and I have the same knee jerk response. I am going to holler at Jim to emphasize these points and we'll include that in the introduction, because clearly we did not make it clear enough. haha And we still have time.

Many a slip between a cup and a lip!

Thanks all for ALL these comments. If we didn't hear from you we couldn't improve it.

Though, me may have an editor to talk to....
Steve
_________________
The High Lord, Coburg the Undying

He who sits on the elephants back

Castle and Crusade Society
troll@trolllord.com
_____________________________
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games

sieg
Unkbartig
Posts: 885
Joined: Wed May 03, 2006 7:00 am

Post by sieg »

... Fiff beat me to the point once again.

Which means...

Once again...

I'm forced to say....

"I agree with Fiff!"

Mike
_________________
Always remember, as a first principle of all D&D: playing BtB is not now, never was and never will be old school.- Tim Kask, Dragonsfoot

Christina Stiles
Ulthal
Posts: 505
Joined: Tue Apr 21, 2009 7:00 am

Post by Christina Stiles »

Troll Lord wrote:
Though, me may have an editor to talk to....
Steve

Editors don't catch everything, so I always recommend getting a proofreader, too.
_________________
Christina Stiles

The Misfit Troll Word Wrangler
www.christinastiles.com
www.misfit-studios.com
www.trolllord.com

User avatar
gideon_thorne
Maukling
Posts: 6176
Joined: Thu Mar 30, 2006 8:00 am
Contact:

Post by gideon_thorne »

Christina Stiles wrote:
Editors don't catch everything, so I always recommend getting a proofreader, too.

*chuckles* I try and catch what I can when laying this stuff out too. But after 600 pages of layout work over the last few months, even my eyes get a bit tired.
_________________
"We'll go out through the kitchen!" Tanis Half-Elven

Peter Bradley
"The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach

User avatar
Sir Ironside
Lore Drake
Posts: 1595
Joined: Sat May 02, 2009 7:00 am

Post by Sir Ironside »

GameOgre wrote:
As far as

No business is infallible in this department. Hell Mongoose is notorious for its crappy editing and layouts. Not exactly the reputation one would want, nor does Mongoose really try to change things, but they are fairly big company that people buy plenty from because of their great licenses. In comparison TLG holds up fairly well.
Fiffergrund wrote:
It's not a core book. Sounds like it might need a disclaimer, though, just based on what I've seen. Otherwise, people are going to use it as a dial-a-munchkin telephone book.

To people on this forum it has been said it isn't a book you need to play C&C but it is being marketed as a Core Book and anyone who visits the C&C webpage sees both Of Gods and Monsters and The CK guide under the core heading. I personally see no problem, as it will help boost sales, it is just a little disingenuous to proclaim it not a core book.
_________________
That is SIR! to you!
"Paranoia is just another word for ignorance." - Hunter S. Thompson

AnthonyRoberson
Ungern
Posts: 73
Joined: Tue Mar 04, 2008 8:00 am

Post by AnthonyRoberson »

Troll Lord wrote:
Yes please lord send them now. ha. We just finished the Tainted Lands for release and are on to Gods and Monsters. So please send them to me at troll at trolllord.com, in word format. I'm still working some final touches (adding chapter headings) so now is the perfect time.

Steve

Cool. I will get out my red pen tonight and get to work!

cleaverthepit
Ulthal
Posts: 437
Joined: Mon May 01, 2006 7:00 am

Post by cleaverthepit »

Thanks for bringing up the concerns though Anthony. Unlucky for you its post gen con andthe boards are flooded LOL

thanks though, we will clarify thing for future printings and, once submitted, begin incorporating editing fiascos.

that's right i said fiascos and don't even know how to spell it.

User avatar
Sir Ironside
Lore Drake
Posts: 1595
Joined: Sat May 02, 2009 7:00 am

Post by Sir Ironside »

fiascoes
_________________
That is SIR! to you!
"Paranoia is just another word for ignorance." - Hunter S. Thompson

User avatar
seskis281
Lore Drake
Posts: 1775
Joined: Thu Jul 20, 2006 7:00 am
Location: Manitowoc WI
Contact:

Post by seskis281 »

Just a high recommendation, if you guys want a really good final proofer - Pat "moriarty777" Bellavance is exceptionally good at this....

_________________
John "Sir Seskis" Wright

Ilshara: Lands of Exile:
http://johnwright281.tripod.com/

High Squire of the C&C Society
www.cncsociety.org
John "Sir Seskis" Wright

Dreamer of Ilshara
Lands of Ilshara: http://johnwright281.tripod.com

serleran
Mogrl
Posts: 13905
Joined: Mon Oct 13, 2008 7:00 am

Post by serleran »

I would second, third, and fourth Mr. Pat.
_________________
If it matters, leave a message at the beep.
Serl's Corner

Treebore
Mogrl
Posts: 20660
Joined: Mon May 01, 2006 7:00 am
Location: Arizona and St Louis

Post by Treebore »

Well, Steve mentioned a "proof reader" plan at Gen Con, and I told him then to make sure Pat is part of that. So I "6th" the motion.
_________________
The Ruby Lord, Earl of the Society

Next Con I am attending: http://www.neoncon.com/

My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

sieg
Unkbartig
Posts: 885
Joined: Wed May 03, 2006 7:00 am

Post by sieg »

Indigo Rose isn't bad at proofing either. She does that on most of the papers I write, and the Crusader. Well, at least on her end; frequently TLG does last minute stuff before publication that she isn't informed on nor gets to proof.
Just sayin'

Mike
_________________
Always remember, as a first principle of all D&D: playing BtB is not now, never was and never will be old school.- Tim Kask, Dragonsfoot

tylermo
Greater Lore Drake
Posts: 2579
Joined: Wed Apr 11, 2007 7:00 am

Post by tylermo »

I'm just dumbfounded at how many times Captain Caveman, er...umm...Davis has appeared in the last couple of days since GenCon. Next thing you, Todd Gray will appear on the forums. I'd truly fall out of my chair if that happened.

User avatar
Breakdaddy
Greater Lore Drake
Posts: 3875
Joined: Tue Aug 15, 2006 7:00 am

Post by Breakdaddy »

tylermo wrote:
I'm just dumbfounded at how many times Captain Caveman, er...umm...Davis has appeared in the last couple of days since GenCon. Next thing you, Todd Gray will appear on the forums. I'd truly fall out of my chair if that happened.

Davis got enough beer at the con to power him for about another week. Then he goes back into stasis until next gen con. GET IN YOUR QUESTIONS WHILE YOU STILL CAN!
"If you had not committed great sins, God would not have sent a punishment like me upon you."
-Genghis Khan

Lord Dynel
Maukling
Posts: 5843
Joined: Tue Jun 17, 2008 7:00 am

Post by Lord Dynel »

Breakdaddy wrote:
Davis got enough beer at the con to power him for about another week. Then he goes back into stasis until next gen con. GET IN YOUR QUESTIONS WHILE YOU STILL CAN!

Heh. That's funny!

I've been looking over OG&M a little more today, since this thread has cropped up, and I see where some concern has come from. There are some powerful spells and abilities in there. But, as mentioned already, there are checks and balances - one being (as Steve pointed out a few times) the taboos and ceremonies. Follow these and you got your power...fail to heed the taboos and do the ceremonies could result in your powers to be diminished. Another thing is that there are others out there who will have these powers as well. NPC opponents can have these for certain, evening the playing field a bit. And, of course, it's all optional - the powers and spells presented therein do not have to be included in the game for the books usefulness to be ascertained.
I'm not saying anything new, but I thought it beared repeating.
_________________
LD's C&C creations - the witch, a half-ogre, skill and 0-level rules
Troll Lord wrote:
Lord D: you understand where I"m coming from.
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
Troll Lord wrote:Lord D: you understand where I"m coming from.

User avatar
Coleston the Cavalier
Unkbartig
Posts: 880
Joined: Mon May 01, 2006 7:00 am
Location: Herrin, IL
Contact:

Post by Coleston the Cavalier »

NO, NO, NO! Pat's MY editor!
Actually, who among us wouldn't drop everything to make sure a C&C core book is as good as it can be? I know I have volunteered my proof readers more than once.
_________________


John Adams

Christina Stiles
Ulthal
Posts: 505
Joined: Tue Apr 21, 2009 7:00 am

Post by Christina Stiles »

gideon_thorne wrote:
*chuckles* I try and catch what I can when laying this stuff out too. But after 600 pages of layout work over the last few months, even my eyes get a bit tired.

I quite understand. I think fresh eyes definitely work best on proofing, though.

As a side note, I do some editing, too, if you guys are ever needing additional editors. I did editing work for Green Ronin, Eden Studios, Atlas Games, and Bastion Press.
_________________
Christina Stiles

The Misfit Troll Word Wrangler
www.christinastiles.com
www.misfit-studios.com
www.trolllord.com

User avatar
Fiffergrund
Lore Drake
Posts: 1082
Joined: Thu Mar 30, 2006 8:00 am
Location: Toronto, Ontario

Post by Fiffergrund »

Sir Ironside wrote:
To people on this forum it has been said it isn't a book you need to play C&C but it is being marketed as a Core Book and anyone who visits the C&C webpage sees both Of Gods and Monsters and The CK guide under the core heading. I personally see no problem, as it will help boost sales, it is just a little disingenuous to proclaim it not a core book.

It's not, really. It is marketed as such, I'll give you that. The more people that see it as part of a 4 book set, the more people will buy it. That's just common sense. I don't really agree with it on another level because it unnecessarily muddies the word "core." I think one of C&C's strengths was the fact that only two books are needed to play. Those two books are the "foundation", if that term works better for you. Calling other books "core" books absolutely destroys that message.

To be blunt, calling clearly optional books like the CKG and OGM part of the "core" is more "disingenuous" to me than saying they aren't.

That's the catch-22: Try to sell copy by making people believe it's a 4 book system, or risk fewer sales by maintaining a 2 book core. I'm sad to see it go the way of the former, just because "that's what everyone else does", but it's clearly a strategic decision and I hope it has the desired result.

Ideally, one core book would have been best, but two is a nice compromise. Going to the three and four book model is taking a gamble that interested potential sales could go elsewhere, particularly to one book systems, or to systems with more name recognition (perceived "bang for the buck"). That's why calling non-essential books "core" is, in my view, a bad idea.

Despite all of this, marketing it as a "core" book reinforces the point that it should be balanced accordingly, with one of the methods previously discussed. It's quite possible OG&M is already fine, and with the addition of some verbage in the intro by Jim (as Steve mentioned) it looks even better.
_________________
Sir Fiffergrund, Lord Marshal of the Castle and Crusade Society.

He Who Hides Behind The Elephant's Back
Marshal Fiffergrund, Knight-Errant of the Castle and Crusade Society

cleaverthepit
Ulthal
Posts: 437
Joined: Mon May 01, 2006 7:00 am

Post by cleaverthepit »

I'll bring this up with steve today. Not really sure how to market the books, sell them etc.

so there are two core books MT and PHB

there are no splat books yet - and by that i mean books containing core rules extensions of the game

there are options books - OGM, thats about it as of yet I guess but more down the pike i think.

Jynx
Red Cap
Posts: 324
Joined: Sat May 13, 2006 7:00 am

Post by Jynx »

Pat is a great proof reader... I also nominate him!
however... don't get him so busy that he can't play in my games any more! It's hard enough to get a regular game going, and finding good gamers is even harder.
It seems there are all these factions in the RPG world. One person or group prefer this over that and even within that group there will be disagreements. What's important to remember is to have fun and let the CK run the show as far as rules and allowance of powers goes.

D20 has pushed the focus onto the players with to many choices, leaving the DM with to much to absorb. I feel C&C brought me back into control and I'll be damned if I ever let a player try to tell me how it's done! At least not during a game.

I'm probably not going to get this book as it provides nothing I need in my campaign. I either CK an Eberron based adventure, or do my own thing. However if I ever play in Pat's game, and he allows it, then perhaps I'll get the book. Then I'll follow his limitations and guidelines on how to use it.

EDIT - (I hit submit too fast)

So in my opinion, calling it CORE is wrong. The CKG to me would be an essential book (I can't wait to get my hands on it!), but I would STONGLY disagree at calling it a CORE book as well. I've done fine the PHB and M&T.

User avatar
Breakdaddy
Greater Lore Drake
Posts: 3875
Joined: Tue Aug 15, 2006 7:00 am

Post by Breakdaddy »

Hmm, +1 to all attributes eh? Here is Braghni, my Dwarven Fighter (an actual character that I played in Steve's game):

Str: 16 (+2)

Int: 9 (no mod)

Dex: 14 (+1)

Con 15 (+1)

Wis: 11 (no mod)

Cha: 10 (no mod)

If he gets +1 to all attributes, it's now:

Str: 17 (+2)

Int: 10 (no mod)

Dex: 15 (+1)

Con 16 (+2)

Wis: 12 (no mod)

Cha: 11 (no mod)

Net gain: +1 bonus point (in con, nice!). Each PC is different and some will get a better deal with this, but based on this I have to say that +1 to all attributes is not a big deal at all, especially when you have to live up to rigid ideals and rites just to keep them. And this comes from a CK perspective, I see no game-unbalancing munchkinism in this particular God's power.
"If you had not committed great sins, God would not have sent a punishment like me upon you."
-Genghis Khan

User avatar
Troll Lord
Greater Lore Drake
Posts: 3232
Joined: Thu Mar 30, 2006 8:00 am

Post by Troll Lord »

Hallo,

About the core book and marketing concept, sadly, that train left the station several years ago. I wasn't on it. Davis wasn't either. This whole discussion starts with the CKG . . .

I'll repeat what many of you probably already know. TLG did not solicit the CKG. It was really only a design concept and one that was half baked at best, kind of a how to book in its earliest conception. As Davis and Mac were the authors of the PH and MT, I was going to be the author of the CKG. That was in its earliest conception. Way back in 05 Diamond called me wanting to put some information in the catalog about up coming releases. We were still struggling with a number of past projects and I hadn't anything concrete on the schedule, I told them this but they kept pestering me. So I gave them the CKG and a few other titles with the full disclosure that these had no titles, ISBNs, prices, etc. They confirmed it would just go in a catalog but not into solicitation.

They promptly put it in solicitation and we started getting orders on it, killing its chances in the book trade.

So the CKG rapidly became part of the C&C package. But when we look at the word core, it gets worse.

I travel to trade shows in Ft. Wayne, Madison (on occasion) and Las Vegas and talk to retailers at regional cons. Its part of my job to pitch the line into what I call the channel. I have talked to people until I'm blue in the face about C&C, happily so, but I invariably get the question, "when is the game master book coming out?" Some reference the Diamond solicitation, it being on amazon, etc etc. I explain that you don't need this book (this was before OG&M), there are only two books, etc etc etc etc. They stare at me like I'm an interested third party and then say something like "yeah, but when is the game master book coming out?"

Lets set that discussion aside for a moment and have another one. There was misrepresentation by me or misinterpretation by gamers way back in 04. In those days we argued that there was only going to be one book needed. One core book. Of course we fully intended to do an Monster book, and had the nascent idea of a CKG type book and wanted a deity book (we were trying to pry Legendary Pantheons from the LA system, but Gary resisted us with a heavy stick and sharp wit haha), and other various and sundries. But the concept was that everything you needed to play was in the one book. I can't remember now how I formulated it or said it but in my tiny one cell brain I was going to put some monsters in the PH, but just enough to get by. This concept was abandoned after a 32 second conversation with Davis, Mac and Peter about length and layout. So the idea of a one book system slowly morphed into a two book system.

Or did it? Is the M&T a core book? Not really. Not when you get down to the nuts and bolts of it. I don't need it. I use it, by default now. But some of us remember the long year between the PH and MT releases. What did you do? I used the AD&D Monster Manual, converting the monsters in seconds.

So the question we beg to answer is, what makes a core book?

Hard to say. What do you need, at the games' core to play? The answer is easy, the Players Handbook. That's the answer. You only need the PH. But truthfully, you need monsters to play and treasures. So the MT too...I guess.

We've all settled on the 2 books being the core books. But what about a black libram, that has spells in it and monsters? Is it s a splat book? How do I market that? Are these optional spells? Or are these spells as valid as any other spell you might cast in the game. What about the monsters in libram? Are they optional? Does the word even apply? What does it even mean? When the M&T of Aihrde comes out are those monsters and treasure optional to the core of the game?

Mechanics are the answers of course. There is a perception here that by using the word "core" book TLG is some how damning the C&C community into those optional rules in Gods and Monsters. That we are creating a landscape in which to play C&C properly then you have to use the CKG and the OG&M.

Well that's not really my intention (and this is all me folks, I did not consult Davis about this at all).

My intention was to create a marketing picture for retailers and distributors that there is a solid group of core support products for the game. Its not just two 20 dollar books (remember if a retailer sells a copy of the PH he only makes about 4 dollars), but a solid group of books that they can purchase and sell and that possess a profit margin. Because here is the crux of the matter, its the same question about the MT being core but from a marketing concept. You don't really NEED the M&T to play, and you don't really NEED core books to sell. But if you want play enhanced and made easier then you should have the MT and if you want to sell more then you want core books. Most retailers don't have the grasp of the game, and because of its low profit margin, they don't have the inclination nor time to come to an understanding about the finer points of what you need and don't need. And if they look over the sheet they can use their limited budget to invest in a couple of books and make 8 dollars or they can buy some magic cards. Well, if you do the math you'll see where that leaves C&C.

Its a hard sell, made harder by the price point. We are basically trying to convince distributors to push and retailers to carry a product that is going up against Dungeon & Dragons and has a price point 1/3 the size. This means more work for us and them and less money for the work. The end game is of course in volume . . . but that's another story. But in listening to the retailer mentioned above who just repeats the question "when is the game master's book coming out" we can hear a great deal. He doesn't care about the finer points of the debate, he has a rent check to make and I have 51 seconds (average time a publisher has with a retailer at GTS) to convince him to carry these books. The horizontal growth of a market is wonderful, but is greatly enhanced by some vertical weight. There comes the core of his question about when the game master's guide is coming out. And the question is parroted about Gods & Monsters. This is the vertical weight he is looking for to drive his profit margin up and pay his rent.

I really conceptualize the Crusade as a castle in progress. We are all (you and I) building a gaming world of walls and towers, bastions and battlements and all that it comes with. The Castle has many towers, but the four key towers are the PH, MT, CKG and OG&M. Why? Because their format and layout is so much larger than the rest.

Are they core books? No. Do we need to use the word core in our marketing copy? I doubt it, because as mentioned above, the retailer doesn't care. Much as I mentioned above these books will probably carry themselves, no matter my copy (though we will probably loose some sales at the retail level from store owners not concerned with RPGs who just don't know the difference or care to learn, they will just by the books needed to play).

So where does this long rambling discourse leave us? I don't know that either, other than I was supposed to be editing Chapter 8 of the CKG and I'm not hahaha.

But it does seem that many here think I, and TLG by default, are being disingenuous with use of the word "core" on OG&M. As you probably have already determined and to be completely honest, I really don't understand the debate on a consumer level. When I played AD&D I never used the DMG as I thought it had too many rules in it. I used pieces of all the books though, but never thought in terms of core books. I never played 2nd ed, or 3rd ed, or 3.5, gurps, role master, warhammer or any other games so my points of reference are way far off base what yours are. I honestly don't remember a time when my game had anything but saddle stitch modules and hard cover books. Hence my more modern connection between the four C&C hard cover books as core books and everything else as just books.

The debate probably has something to do with these *#@&^#@ cell phones. Of that I'm pretty sure. Apparently something happened between the years 1985 and 2005. I'm not really certain what has happened, but I guess I got to call breakdaddy and ask him!

But humor and goofing aside we will drop the use of the word core as Mark and I determined this morning, when in doubt, follow the ethical road. And if folks have walked away from my ad copy with the idea that we are being disingenuous then I have to take that to heart. As I've always said, its not what you say that is important, its what they hear.

So, now I'll have to rethink my terminology a little bit and get it fixed. AND THEN I'LL WORK ON THE CKG!!!!

Steve
_________________
The High Lord, Coburg the Undying

He who sits on the elephants back

Castle and Crusade Society
troll@trolllord.com
_____________________________
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games

Post Reply