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First playtest went well for my new game

Posted: Tue Dec 08, 2009 5:06 pm
by angelius
Gotta say that it went better than expected!

Why?

1. Two page of "bugs" uncovered.

2. Everyone had a tough time deciding which "cool" occupation to select.

3. Everyone "got it" within 5 minutes of play.

4. Players felt that rules were innovative enough/different enough from current offerings to make it stand out on that level.

5. It was just way too much fun.

Here's one of the maps that's in the intro adventure (we all had trouble pronouncing the name but that was part of the fun too!)

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Posted: Tue Dec 08, 2009 8:49 pm
by AslanC
What game is this?
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Posted: Tue Dec 08, 2009 11:35 pm
by angelius
It's a RPG that we're developing at BIV.

I know I'm ultra-bold posting this here given that its a C&C forum - but you guys are my peeps!

OH and we used LEGO figures for our minis, I can't tell you how much fun that is... hahaha....
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Posted: Wed Dec 09, 2009 2:25 am
by Sir Ironside
angelius wrote:
OH and we used LEGO figures for our minis, I can't tell you how much fun that is... hahaha....

Why don't you go all the way? Make the whole game LEGO.
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That is SIR! to you!

Posted: Wed Dec 09, 2009 2:42 am
by angelius
Mainly because I'd get my butt sued!

I had to end "Heroes of the Brick" primarily for that reason. Even though I probably increased LEGO sales by a significant amount! (Kept getting emails saying that readers were buying LEGO because of the webcomic.)
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Posted: Wed Dec 09, 2009 2:54 am
by Sir Ironside
angelius wrote:
Mainly because I'd get my butt sued!

Well I wasn't serious.
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That is SIR! to you!

Posted: Wed Dec 09, 2009 4:17 am
by angelius
LOL I know - the next game though all the minis will be LEGO. The players seem to love to "make" their own minis.
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