First playtest went well for my new game
Posted: Tue Dec 08, 2009 5:06 pm
Gotta say that it went better than expected!
Why?
1. Two page of "bugs" uncovered.
2. Everyone had a tough time deciding which "cool" occupation to select.
3. Everyone "got it" within 5 minutes of play.
4. Players felt that rules were innovative enough/different enough from current offerings to make it stand out on that level.
5. It was just way too much fun.
Here's one of the maps that's in the intro adventure (we all had trouble pronouncing the name but that was part of the fun too!)
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Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!
Why?
1. Two page of "bugs" uncovered.
2. Everyone had a tough time deciding which "cool" occupation to select.
3. Everyone "got it" within 5 minutes of play.
4. Players felt that rules were innovative enough/different enough from current offerings to make it stand out on that level.
5. It was just way too much fun.
Here's one of the maps that's in the intro adventure (we all had trouble pronouncing the name but that was part of the fun too!)
_________________
Big Iron Vault Your friendly neighbourhood gaming magazine. Check out our new webcomic, The Heindrich Project!