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Frog God Games News!

Posted: Tue Aug 24, 2010 4:07 pm
by froggie
August 24, 2010

Slumbering Tsar 4 should be released this week. The Eamonvale Incursion and Demonheart are both live and for sale (ships next week).The product page has been (significantly) updated, and well....there is a bit more news.

August 24, 2010 - Poulsbo WA

Frog God Games, the successor to Necromancer Games, is pleased to announce that effective immediately, Mythmere Games, headed by award-winning author Matt Finch, will be joining up with the Frog God Publishing team to produce even more of the true old-school gaming resources that Necromancer Games and Frog God Games have always been known for.

Matt explained one of the reasons for the agreement as "There is a large and active community of gamers playing various out-of-print editions of fantasy role-playing games. This alliance is going to be a big leap forward in terms of providing new resources and adventures to those of us who prefer an older-school type of game. It doesn't matter if you're an old-school grognard, a brand-new player, or an experienced gamer trying out this whole 'old-school' thing the internet keeps talking about. You're going to like this".

As a result of this merger, Frog God Games will be publishing the Complete version of the old school, ENnie Award-winning Swords & Wizardry fantasy role-playing game, which will be released in November.

This merger is very much in line with my philosophy on game design, I play an old school game at my table, and have always written and produced books of that genre, said Bill Webb, CEO of Frog God Games. Frog God Games and its predecessor, Necromancer Games both are known for producing d20 and Pathfinder adventures and sourcebooks with a distinctive old school feel. Necromancer, where Bill was partnered with Clark Peterson, produced over 50 books between 1999 and 2007, including Wilderlands of High Fantasy (under license to Judges Guild), Gary Gygaxs Necropolis and Rappan Athuk, Dungeon of Graves.

Frog God Games is currently producing adventures to support the Pathfinder role-playing system. According to Bill, This brings together the best of both worlds for me; our material is distinctly old school feel, regardless of the game system. By supporting both formats, I see an opportunity to provide high quality and exciting material to a larger audience. Its a win for the gaming community.

Frog God Games will now produce game supplements for both the Swords and Wizardry game and for the Pathfinder Game (published by Paizo Publishing of Bellevue WA).Swords & Wizardry builds and supports free-form role-playing games.That is to say, games where light rules create a framework instead of trying to cover every detail, every rule, and every situation. Over 30 books are currently in production for release in 2010 and 2011.

Matt explained , There are a lot of gamers out there who are using out-of-print rules quite happily, or who have a vague feeling that they lost some of the game's spirit over the years and don't know how it happened. And then there's the thriving community of old-school gamers on the internet, who have been powering forward for years. I think this new development is going to take us to critical mass. With an old-school game like Swords & Wizardry breaking into the mainstream, with all the power of Frog God Games behind it, I believe that all these three gamer-communities are about to connect. This is when the thunder starts to roll..

The Swords & Wizardry game clones the original rules of the fantasy role-playing game that started it all back in 1974, when it was published by Gary Gygax and DaveArneson. Part of the reason for the merger was to expand distribution and enhance production quality by involvement of a larger company. Matt described this as, a step that has been developing for years, as the old-school community has grown larger and larger, supported by more and more gamers, and, increasingly, even by publishers. And this is the point where it all reaches critical mass, I think. Frog God Games has the resources and the high profile to introduce this particular style of gaming back into the mainstream."

Most previously existing products created by Mythmere Games, including Knockspell Magazine will continue to be produced and distributed by Black Blade Publishing (http://black-blade-publishing.com/Store.aspx).

Distribution and publication of the Swords and Wizardry Core Rules will continue through Black Blade and other sources, and will be compatible with the Swords & Wizardry Complete Rulebook to be released in November by Frog God Games along with a full supporting line of adventure modules and other resources for the game.

Posted: Tue Aug 24, 2010 4:13 pm
by Omote
Yes. Good news indeed. I'd rather covert S&W adventures over to C&C anyway.
~O
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Posted: Tue Aug 24, 2010 7:44 pm
by Treebore
Good news all around!
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Posted: Tue Aug 24, 2010 10:23 pm
by velvetlinedbox
this made me so happy i've been following slumbering tsar so i am excited for more adventures to convert!
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Posted: Tue Aug 24, 2010 10:50 pm
by Omote
Slumbering Tsar, so far, is evry single thing it always promised to be. With the upcoming installments (which will be the first time in print), Tsar forges ahead as one of the best campaigns I have ever read. And, there is still 6 installments to go!

~O
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Posted: Tue Aug 24, 2010 11:26 pm
by Christina Stiles
Seeing how Bill used to do some writing for Crusader, I would have thought C&C a product to try to meld with.

Anyway, this is cool--now that I know who the company is.
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Posted: Wed Aug 25, 2010 12:32 am
by Omote
Christina Stiles wrote:
Seeing how Bill used to do some writing for Crusader, I would have thought C&C a product to try to meld with.

Yeah, how cool would that be. As to why Bill Webb never collaborated further with TLG, who knows. And yeah, that is too bad because FGG working with TLG (again) would be a little dream come true. Fact of the matter is that Bill Webb just seems to be a big fan of ORIGINAL Dungeons & Dragons that much.

~O
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Posted: Wed Aug 25, 2010 12:34 am
by serleran
It is interesting news, but I am no going to indulge a subscription service, ever. Once the products are made and available, I'll consider each one in turn. They might be awesome but if I have no use for them (like I did with City of Brass -- just never going to run it), then I won't buy it.
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Posted: Wed Aug 25, 2010 5:01 am
by Joe
This is a victory for the retro movement I would imagine.

I subscribed to Tsar and am happy so far.

Though...I'm all about the hardcopies baby!

The subscription is a form of insurance for the publisher. I think companies are looking at variable marketing in a weird time for rpgs.
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Posted: Fri Aug 27, 2010 1:17 pm
by Julian Grimm
Joe wrote:
This is a victory for the retro movement I would imagine.

I wouldn't call it a victory but it is pretty exciting for those of us who play S&W.
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Posted: Wed Sep 08, 2010 3:58 pm
by Philotomy Jurament
I've long thought that the best of the NG products were the ones that had their roots in Bill's D&D game. Similar products with OD&D-compatible stats are even more up my alley, so I'm very pleased with this development.
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Posted: Wed Sep 08, 2010 4:12 pm
by Omote
Philotomy Jurament wrote:
I've long thought that the best of the NG products were the ones that had their roots in Bill's D&D game. Similar products with OD&D-compatible stats are even more up my alley, so I'm very pleased with this development.

Definitely. Though there are some gems that were not part of Bill's campaign. For example, the Eamonvale sourcebook is finally in print and shoud be shipping soon. Eamonvale is the sequel/prequel to the Grey Citadel supplement which was excellent and very well written.

~O
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Posted: Wed Sep 08, 2010 4:24 pm
by Philotomy Jurament
Necropolis was cool, too. I thought Lost City of Barakus was pretty nice, as well.
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Posted: Wed Sep 08, 2010 4:54 pm
by Omote
Philotomy Jurament wrote:
Necropolis was cool, too. I thought Lost City of Barakus was pretty nice, as well.

Two more excellent examples PT.

~O
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Posted: Wed Sep 08, 2010 4:58 pm
by Frost
Philotomy Jurament wrote:
Necropolis was cool, too. I thought Lost City of Barakus was pretty nice, as well.

Didn't Bill have his hand in LCoB too?
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Posted: Wed Sep 08, 2010 5:59 pm
by Philotomy Jurament
Hah! Yeah, I just checked my copy, and he did. I didn't realize that, but I'm not surprised.
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Posted: Wed Sep 08, 2010 7:18 pm
by Treebore
Omote wrote:
Definitely. Though there are some gems that were not part of Bill's campaign. For example, the Eamonvale sourcebook is finally in print and shoud be shipping soon. Eamonvale is the sequel/prequel to the Shades of Gray supplement which was excellent and very well written.

~O

I think you mean the excellent "Grey Citadel", I believe Shades of Grey is Michael P.'s work.
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Posted: Wed Sep 08, 2010 10:09 pm
by Omote
Treebore wrote:
I think you mean the excellent "Grey Citadel", I believe Shades of Grey is Michael P.'s work.

DOH! That's what I meant. Thank you for pointing that out. I must have the Necorworld campaign setting on the brain. The post was corrected.

~O
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Re:

Posted: Tue Jan 04, 2011 5:13 pm
by Joe
Julian Grimm wrote:
Joe wrote:
This is a victory for the retro movement I would imagine.

I wouldn't call it a victory but it is pretty exciting for those of us who play S&W.
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Well I personally Loooooooooved all things Necro and so far, all things FGG. I consider a person like BW supporting a retro clone...any retro clone to be a huge step up for the game as a whole. (At least by my standards)
While everyone else was going for full color glossy fluff, they were true to classic quality content.
I'll buy their stuff and still run it for whatever system I am using at the time like I always have, but I cannot see this as anything but good for the retros...esp S&W.