A hand here! Multiclassing whatsit
Posted: Sun Apr 27, 2008 3:45 am
Can't find my copy of the Crusader that has the info on multi classing tho there is a more complicated issue.
Have a player that would like to multi class as/with cleric to be a cleric/monk.
Mainly its an issue of our standard cleric not wishing to heal the rest of the party EVER.
Anyhow he's 5th level what do you do to get that new level in there?
As I said the issue never came up in game till recently and I cant find my copy of the keeper or remember if that was covered or not. If not what are the pervading opinions?
Not my section of the CKG so im interested in finding out what the dealio is.
Open to multiple suggestions and friendly discourse as I know many others have approached me with the same question.
To boot, the main issues are as follows.
I DO NOT want to do the AD&D route and deny the character use of his already hard gained abilities in exchange for training in the new class.
I would prefer a method that allows for the character to expend experience in a "training level" (0th level or what have you). Upon completion of this training level they aquire 1st level abilities then split xp accordingly as a normal RPG type rule.
What other options do folks see as viable, fair, and non game breaking or unfair to my other characters?
Case
Have a player that would like to multi class as/with cleric to be a cleric/monk.
Mainly its an issue of our standard cleric not wishing to heal the rest of the party EVER.
Anyhow he's 5th level what do you do to get that new level in there?
As I said the issue never came up in game till recently and I cant find my copy of the keeper or remember if that was covered or not. If not what are the pervading opinions?
Not my section of the CKG so im interested in finding out what the dealio is.
Open to multiple suggestions and friendly discourse as I know many others have approached me with the same question.
To boot, the main issues are as follows.
I DO NOT want to do the AD&D route and deny the character use of his already hard gained abilities in exchange for training in the new class.
I would prefer a method that allows for the character to expend experience in a "training level" (0th level or what have you). Upon completion of this training level they aquire 1st level abilities then split xp accordingly as a normal RPG type rule.
What other options do folks see as viable, fair, and non game breaking or unfair to my other characters?
Case