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Alternate Tuesday Night Thread
Posted: Wed Jan 05, 2011 5:30 am
by nwelte1
This thread will be for the alternate Tuesday night game that will run when Treebore cannot host his game or wants a break.
Please, post your characters and information in this thread. Check this post for exp totals as needed.
I figured this song quote was suitable for where you were headed:
We are programmed to receive.
You can check out any time you like,
But you can never leave.
Re: Alternate Tuesday Night Thread
Posted: Wed Jan 05, 2011 3:08 pm
by 64bitrobot
Amonk
HP: 16 / 65 (+1d12+3)
AC: 19
Grapple AC: 25
Exp: 500,001 (Level 9)
Str 15 (18)*
Dex 15*
Con 17*
Int 8
Wis 11
Cha 10
BtH: +8
Unarmed: +11, 1d10+3 damage, +11 1d6+3
Bow: +7, 1d8+3 Damage
Ring of Protection +2 5.3
Amulet of Natrual Armor +2 4k
Gauntlents of Ogre Power 9.5k
Cloak of Resistance +1 1k
Comp Shotbow
18 Arrows
Quiver
117 gold.
+3 to saves Vs Paralysis, Polymorph, Petrification, and Death.
Stunning Attack: 9/Day, con save or stunned & unable to attack for 1d4 rounds.
Deflect Missiles: Dex check to avoid, Twice/Round
Fast Movement, 50 feet.
Ki Strike: +3
Slow Fall: Falls treated 20 feet shorter
Purity of Body: +4 Saving throws vs Disease/Poison
Still Body: Feign Death 9 rounds.
Fast Healing: Heal 1d4+1 per level for day of rest.
Still Mind: +2 vs Confusion, Charm, Fear & Mind-Affecting spells.
Amonk, proud melee combatant of getting in your face and introducing you to his fist!
Re: Alternate Tuesday Night Thread
Posted: Thu Jan 06, 2011 9:42 pm
by Rigon
Nate, I think I am gonna go with a paladin. I work it up and get it posted sometime by this weekend.
R-
Re: Alternate Tuesday Night Thread
Posted: Fri Jan 07, 2011 12:10 am
by nwelte1
Rigon: Works for me. The party may need a speed bump.
Re: Alternate Tuesday Night Thread
Posted: Sun Jan 09, 2011 3:39 am
by Rigon
Name: Conwy, Crusader of Pholtus
Race: Human
Alignment: Lawful Good
Class/Level: Paladin 7
Languages: Common
Physicals: male, 6 ft 1 in tall, 190 lbs, hazel eyes, black hair
STR: 18 (+3)
DEX: 16 (+2)
CONp: 17 (+2)
INT: 12 (+0)
WISp: 14 (+2)
CHAp: 14 (+1)
(+1 to all saves)
HP: 55
AC: 23/25 (+1 full plate, +1 shield)/(+2 vs evil)
BtH: +6
Atts/Rnd: 1
Speed: 30 ft
Size: Medium
Weapons:
+2 Broadsword (+11/2d4+5)
Racial Traits:
Bonus Prime
Class Abilities:
Cure Disease (2/week)
Detect Evil (at will)
Divine Aura (+2 to AC & saves vs evil)
Divine Health (immune to all disease)
Lay on Hands (2 hp/level; 1/day)
Turn Undead (as 4th level cleric)
Divine Mount
Aura of Protection (immune to fear; +4 to allies w/in 10 ft)
Magic Items:
+1 Cloak of Resistance
3 potions of Restoration
3 potions of Cure Serious Wounds (3d8)
1 potion of Cure Light Wounds (1d8)
Misc. Equipment
Backpack
-50 ft silk rope
-10 Pitons
Sm Belt Pouch
-Flint & Steel
-Whetstone
Waterskin
Treasure:
PP:
GP: 100
SP:
CP:
Gems:
Re: Alternate Tuesday Night Thread
Posted: Tue Jan 11, 2011 5:08 am
by ArrowHawk
Quorg
Human Male
Druid Lvl 14
Chaotic Good
Common, Druidic
STR: 13(+1)
DEX: 15(+1) Prime
CON: 13(+1) Prime
INT: 12(0)
WIS: 21(+4) Prime (Periapt of Wisdom +4)
CHA: 9(0)
HP: 83
AC: 20(25 Barkskin)(+3 Cuir Bouille(+7), +2 Ring of Protection)
BtH: 6
Speed: 30 ft
Size: Medium
Weapons: +1 Long Sword(+5/1d8+2), +1 Composite Long Bow(+5/1d8+2)
Racial Traits:
Bonus Prime
Class Abilities:
Nature Lore
Resist Elements
Woodland Stride
Totem Shape(Bird of Prey),(Crocodile),(Bear)
Totem Shape Large version of above, once per day
Bird of Prey:
Size: Small(1')
Move:5 ft Ground, 60 ft Fly
AC: 16(20 Barkskin)
Attacks: 2 Talon(1), Beak(1d2)
Special: Twilight Vision, Dusk Vision
Magic Items:
Pearl of Power 1
Pearl of Power 2
Ring of Protection +2
Periapt of Wisdom +4
Wand of Cure Serious Wounds (50)
Staff of Woodlund (50)
Misc. Equipment:
Backpack
Waterskin
Bed Roll
1 Week Rations
Spells:
0
0
0
0
0
0
1-Animal Friendship
1-Entangle x2
1
1-Obscuring Mist x2
1
1-Invisibility to animals
2-Barkskin x2
2
2-Heat Metal x2
2
2-Warp Wood
2-Speak with animals
3-Meld into Stone
3-Neutralize Poison
3-Water Breathing
3-Remove Desease
3-Protection from elements
4-Freedom of movement x2
4
4-Despel Magic x2
4
4-Summon Animals
5-Wall of Fire
5-Wall of Thorns
5-Ice Storm
6-Repel Wood
6-Summon Elemental
6-Wall of Stone
7-Wind Walk
7-Fire Storm
Re: Alternate Tuesday Night Thread
Posted: Wed Jan 12, 2011 1:29 am
by nwelte1
Running the alternate game tonight.
Re: Alternate Tuesday Night Thread
Posted: Wed Jan 12, 2011 1:44 am
by Aramis
sounds good
Re: Alternate Tuesday Night Thread
Posted: Wed Jan 12, 2011 1:49 am
by nwelte1
Server is up.
Re: Alternate Tuesday Night Thread
Posted: Tue Mar 01, 2011 12:19 am
by ArrowHawk
Hey Nate, just wondering if we are continuing the same game or starting a new one with new characters?
Re: Alternate Tuesday Night Thread
Posted: Tue Mar 01, 2011 2:56 am
by Rigon
ArrowHawk wrote:Hey Nate, just wondering if we are continuing the same game or starting a new one with new characters?
I believe we will be using exsiting characters and continuing with the same adventure.
R-
Re: Alternate Tuesday Night Thread
Posted: Tue Mar 01, 2011 6:01 am
by Aramis
ArrowHawk wrote:Hey Nate, just wondering if we are continuing the same game or starting a new one with new characters?
It's a 200 page module/boxed set, so we may be in there for some time
(or we could go boom very quickly if we aren't careful)
Re: Alternate Tuesday Night Thread
Posted: Tue Mar 01, 2011 12:34 pm
by daddystabz
Do you guys have any room? I would possibly be interested in playing a Ranger. What time will you be playing Tuesday nights? What is the setting?
Re: Alternate Tuesday Night Thread
Posted: Tue Mar 01, 2011 4:21 pm
by Rigon
daddystabz wrote:Do you guys have any room? I would possibly be interested in playing a Ranger. What time will you be playing Tuesday nights? What is the setting?
Just so you know, this isn't a regular campaign. This is an alternate game for Tuesdays when Tree is unable to run our standing campaign.
R-
Re: Alternate Tuesday Night Thread
Posted: Tue Mar 01, 2011 11:58 pm
by 64bitrobot
I somehow manage to always forget that I play in a game on Tuesdays, this means it's always a very pleasant surprise when I remember.
Re: Alternate Tuesday Night Thread
Posted: Wed Mar 02, 2011 1:18 am
by nwelte1
Rigon wrote:ArrowHawk wrote:Hey Nate, just wondering if we are continuing the same game or starting a new one with new characters?
I believe we will be using exsiting characters and continuing with the same adventure.
R-
Correct.
But in hind sight of the trouble last session everyone can bump their exp to 500,001.
Rigon wrote:daddystabz wrote:Do you guys have any room? I would possibly be interested in playing a Ranger. What time will you be playing Tuesday nights? What is the setting?
Just so you know, this isn't a regular campaign. This is an alternate game for Tuesdays when Tree is unable to run our standing campaign.
R-
Correct again. So games are far and few between, unless Tree decides to take a long break.
Re: Alternate Tuesday Night Thread
Posted: Wed Mar 02, 2011 1:40 am
by 64bitrobot
I can't find my player's handbook, what level is a monk at 500,001?
Nevermind, found it.
Re: Alternate Tuesday Night Thread
Posted: Wed Mar 02, 2011 1:48 am
by nwelte1
64bitrobot wrote:I can't find my player's handbook, what level is a monk at 500,001?
9th
Re: Alternate Tuesday Night Thread
Posted: Wed Mar 02, 2011 1:56 am
by nwelte1
Server is up.
Re: Alternate Tuesday Night Thread
Posted: Mon Mar 07, 2011 1:59 pm
by 64bitrobot
We'll be playing again this week, right?
Re: Alternate Tuesday Night Thread
Posted: Mon Mar 07, 2011 7:01 pm
by Treebore
64bitrobot wrote:We'll be playing again this week, right?
Should be, I won't be home to run my game until next week.
Re: Alternate Tuesday Night Thread
Posted: Tue Mar 08, 2011 10:45 pm
by nwelte1
No game tonight. I am head deep in a sea of work. Note to self: Never tell the boss your light.
Re: Alternate Tuesday Night Thread
Posted: Wed Mar 09, 2011 2:21 am
by 64bitrobot
Duly noted.